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Monsters: A to D

The monsters are your opponents in Crossfire. Actually the only way to gain experience in this game is to bash monsters (or your fellow players, but you probably won't last long if you choose that route to "fame.") The more hitpoints the monsters have, the longer it takes to kill the suckers. Unfortunately, the monsters tend to strike back... Thus the stronger the monsters are -- the more damage you take, and vice versa.

Monster Navigation Index:

A B C D

Stat Definitions & Descriptions:

Name: What the monster is known as.

Generator: Particular object that causes the monster population to increase at certain intervals. Sometimes monster are able to replicate themselves.

Race: Which classification or category the monster belongs to. This information is helpful when determining slay_ effectiveness from spells or weapons.

Experience: The number of points added to your character's score for slaying a particular monster. Higher values are better, but usually means the monster is tougher, too.

Hit Points: Measures of how much damage the monster can take before dying. Higher values are better.

AC: Stands for Armour Class. Indicates how protected the monster is from being hit by any attack. Lower values are better.

Abilities: Skills and other enhancements that a monster is capable of using.

Spell Abilities: Various spells that the monster is able to cast or has in effect.

Attacks: Lists the different types of damage caused by the creature.

Protection: How much damage will be subtracted from successful hits made upon the monster by the listed attacktype. For non damaging attacktypes, the resistance value affects saving throw and reduces duration. Higher values are better. Related to Partial Resistance (PR).

Vulnerable: Indicates which attack type causes double damage to the monster. For non damaging attacktypes, the resistance value affects saving throw and increases duration. Higher values (less negative) are more desirable. Related to Partial Resistance (PR).

Aindex

Acid Sphere

Acid Sphere

Generator: Acid Pool

Race: acid
Experience: 100
Hit Points: 1
AC: 1
Abilities: Very slow movment, hitback
Attacks: acid
Protection: resist fire +100, resist electricity +100, resist cold +100, resist confusion +100, resist acid +100, resist drain +100, resist weaponmagic +100, resist ghosthit +100, resist poison +100, resist slow +100, resist paralyzation +100, resist turn undead +100, resist blindness +100

Air elemental

Air elemental

Generator: n/a

Race: elemental
Experience: 250
Hit Points: 160
Armour: -100
Abilities: Fast movement, levitate
Attacks: electricity
Protection: resist electricity +100, resist blindness +100

Air para-elemental

Air para-elemental

Generator: n/a

Race: elemental/para-elemental
Experience: 200
Hit Points: 100
AC: 3
Abilities: Fast movement, levitate
Attacks: electricity
Protection: resist electricity +100

Air Witch

Air Witch

Generator: n/a

Race: Air Elemental
Experience: 6000
Hit Points: 200
Armour: +100
AC: -11
Abilities: extremely fast movement, skill user, spellcaster
Spell abilities: small lightning, large lightning, poison cloud, windstorm, summon air elemental
Attacks: physical, electricity
Protection: resist magic +25, resist poison +100, resist physical +100, resist electricity +50
Vulnerable: resist cold -75

Ancient Red Dragon

Ancient Red Dragon

Generator: n/a

Race: dragon
Experience: 200000
Hit Points: 7500
AC: -16
Abilities: Extremely fast movement, see invisible, spellcaster
Spell abilities: Dragonbreath, fear
Attacks: physical, fire
Protection: Armour +40, resist magic +50, resist fire +100, resist acid +30, resist paralyzation +80, resist fear +100, resist blindness +100
Vulnerable: resist cold -50, resist confusion -100,

Angel

Angel

Generator: Arch Angel

Race: angel
Experience: 800
Hit Points: 150
AC: 0
Abilities: Fast movement, levitate, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Attacks: physical, god power
Protection: resist magic +100, resist blindness +80

Angel Knight

Angel Knight

Generator: n/a

Race: angel
Experience: 600
Hit Points: 100
AC: 0
Abilities: Fast movement, levitate, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Attacks: physical, god power
Protection: resist magic +50, resist holy word +40, resist blindness +90

Ant

Ant

Generator: Ant Hill

Race: insect/ant
Experience: 2
Hit Points: 5
AC: 15
Abilities: Very slow movment, infravision
Attacks: physical

Ant egg

Ant egg

Generator: Breeder Ant

Race: insect/ant
Experience: 1
Hit Points: 1
AC: 20
Abilities: Very slow movment
Attacks: ?
Protection: resist acid +30, resist poison +30
Vulnerable: resist cold -100

Ant larvae

Ant larvae

Generator: Ant Egg

Race: insect/ant
Experience: 5
Hit Points: 3
AC: 18
Abilities: Very slow movement
Attacks: ?
Protection: Armour +10, resist acid +30, resist poison +30
Vulnerable: resist cold -100

Ape

Ape

Generator: n/a

Race: animal
Experience: 600
Hit Points: 160
AC: 0
Abilities: Fast movement
Attacks: ?
Protection: Armour +20, resist electricity +30

Arch Angel

Arch Angel

Generator: n/a

Race: angel
Experience: 500000
Hit Points: 16000
AC: -10
Abilities: Fast movement, levitate, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Spell abilities: wrathful eye, paralyze spells
Attacks: physical, electricity, weaponmagic, paralyze, fear
Protection: armour +75, resist magic +100, resist fire +75, resist electricity +100, resist cold +75, resist confusion +100, resist drain +100, resist poison +100, resist slow +100, resist paralyzation +100, resist fear +100, resist god power +80, resist holy word +30, resist blindness +100

Avatar

Avatar

Generator: n/a

Race: ?
Experience: 1000
Hit Points: 500
AC: -10
Abilities: Fast movement
Attacks: ?
Protection: resist magic +100

Bindex

Baby dragon

Baby dragon

Generator: n/a

Race: dragon
Experience: 55000
Hit Points: 550
AC: -8
Abilities: Fast movement, see invisible, spellcaster
Spell abilities: dragonbreath, fear
Attacks: fire
Protection: resist magic +30, resist fire +100, resist fear +100, resist blindness +50
Vulnerable: resist cold -100

Balrog

Balrog

Generator: n/a

Race: demon
Experience: 40000
Hit Points: 4000
AC: -20
Abilities: Very fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Spell abilities: paralyze spells, fear, burning hands, medium fireball, summon fire elemental
Attacks: physical, fire, poison
Protection: Armour +80, resist magic +80, resist fire +100, resist confusion +100, resist poison +100, resist paralyzation +100, resist fear +100, resist god power +80, resist holy word +80, resist blindness +100

Banshee

Banshee

Generator: n/a

Race: undead
Experience: 50000
Hit Points: 500
AC: -5
Abilities: slow movement, see invisible, spellcaster
Spell abilities: paralyze, fear, cause medium wounds
Attacks: physical, cold
Protection: armour +50, resist magic +50, resist blindness +90

Basilisk

Basilisk

Generator: n/a

Race: ?
Experience: 40000
Hit Points: 1200
AC: -8
Abilities: Fast movement, see invisible
Spell abilities: icestorm, large icestorm, fear, poison cloud
Attacks: physical, blinding
Protection: armour +40, resist magic +50, resist cold +100, resist fear +100, resist blindness +100
Vulnerable: resist fire -100

Bat

Bat

Generator: Bat Tree

Race: animal
Experience: 8
Hit Points: 2
AC: 4
Abilities: Fast movement, levitate, see invisible
Attacks: physical
Protection: armour +30

Bear

Bear

Generator: n/a

Race: Animal
Experience: 700
Hit Points: 200
AC: 1
Abilities: slow movement
Attacks: physical

Bee

Bee

Generator: Bee Hive

Race: insect
Experience: 5
Hit Points: 0
AC: 4
Abilities: Fast movement, levitate, infravision
Attacks: ?
Protection: armour +30

Beggar

Beggar

Generator: n/a

Race: human
Experience: 5
Hit Points: 4
AC: 9
Abilities: Very slow movement, wield weapon, archer, wear armour, wear ring, fires wand/rod/horn, skill user, unaggressive
Attacks: ?

Behemoth

Behemoth

Generator: n/a

Race: animal/behemoth
Experience: 20000
Hit Points: 800
AC: -6
Abilities: Extremely fast movement
Attacks: physical, poison
Protection: resist magic +30, resist poison +90, resist fear +100

Beholder

Beholder

Generator: Beholder Generator

Race: beholder
Experience: 2000
Hit Points: 80
AC: 5
Abilities: Slow movement, levitate, see invisible, spellcaster
Spell abilities: paralyze spells, fear, poison cloud, small lightning, large lightning, large icestorm, icestorm, burning hands, medium fireball, magic missile, magic bullet, small speedball, mass confusion, slow
Attacks: ?
Protection: resist magic +100, resist poison +100, resist paralyzation +100, resist fear +100
Vulnerable: resist blindness -75

Belzebub

Belzebub

Generator: n/a

Race: giant
Experience: 300000
Hit Points: 5000
AC: -14
Abilities: Extremely fast movement, see invisible, wield weapon, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Spell abilities: Summon pet monster
Attacks: ?
Protection: armour +35, resist magic +100, resist electricity +30, resist poison +30, resist blindness +100

Big demon

Big demon

Generator: n/a

Race: demon
Experience: 20000
Hit Points: 1000
AC: -2
Abilities: Fast movement, infravision, see invisible, wield weapon, skill user, spellcaster
Spell abilities: burning hands, medium fireball
Attacks: physical, fire, poison
Protection: resist magic +50, resist fire +100, resist confusion +100, resist poison +100, resist god power +50, resist holy word +50, resist blindness +100

Big slave

Big slave

Generator: n/a

Race: human
Experience: 20
Hit Points: 30
AC: 8
Abilities: Normal movement, wield weapon, archer, wear armour, unaggressive
Attacks: ?

Bird

Bird

Generator: Bird Nest

Race: animal
Experience: 20
Hit Points: 3
AC: 2
Abilities: Fast movement, levitate
Attacks: ?

Bishop

Bishop

Generator: n/a

Race: misc/chess
Experience: 50
Hit Points: 20
AC: 8
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, spellcaster
Attacks: ?

Black Dragon

Black Dragon

Generator: n/a

Race: dragon
Experience: 0
Hit Points: 0
AC: 5
Abilities: Fast movement, unaggressive
Spell abilities: Burning hands, medium fireball
Attacks: physical

Black pudding

Black pudding

Generator: Black Pudding

Race: acid
Experience: 800
Hit Points: 250
AC: 8
Abilities: Slow movement, infravision, hitback
Attacks: acid
Vulnerable: resist fire -100

Blob

Blob

Generator: n/a

Race: acid
Experience: 1
Hit Points: 40
AC: 4
Abilities: Lightning fast movement
Attacks: physical

Blue Dragon

Blue Dragon

Generator: n/a

Race: dragon
Experience: 0
Hit Points: 0
AC: 5
Abilities: Fast movement, unaggressive
Spell abilities: Burning hands, medium fireball
Attacks: physical

Bone Drake

Bone Drake

Generator: n/a

Race: dragon/bone drake
Experience: 100000
Hit Points: 8000
AC: -20
Abilities: Fast movement
Spell Abilities: icestorm, large icestorm, fear, poison cloud Attacks: ?
Protection: resist fire +70, resist electricity +70, resist cold +70, resist fear +100, resist blindness +100

Broo

Broo

Generator: n/a

Race: misc/broo
Experience: 400
Hit Points: 150
AC: 3
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user
Attacks: physical, poison
Protection: resist poison +100, resist fear +100, resist chaos +100
Vulnerable: resist confusion -100

Byakie

Byakie

Generator: n/a

Race: giant
Experience: 250000
Hit Points: 4000
AC: -10
Abilities: Very fast movement, see invisible, spellcaster
Spell abilities: fear
Attacks: ?
Protection: armour +100, resist magic +100, resist fire +50, resist electricity +50, resist cold +50, resist acid +50, resist drain +50, resist poison +100, resist slow +50, resist paralyzation +50, resist fear +100, resist chaos +100
Vulnerable: resist confusion -100

Cindex

Castle guard

Castle guard

Generator: n/a

Race: human/guard
Experience: 150
Hit Points: 80
AC: 3
Abilities: Very slow movement, see invisible, spellcaster, unaggressive
Attacks: ?
Protection: armour +30, resist magic +30

Castle guard

Castle guard

Generator: n/a

Race: human/guard
Experience: 250
Hit Points: 120
AC: 1
Abilities: Very slow movement, reflect missiles, see invisible, spellcaster, unaggressive
Attacks: ?
Protection: armour +65, resist magic +30

Castle guard

Castle guard

Generator: n/a

Race: human/guard
Experience: 1200
Hit Points: 250
AC: 0
Abilities: Very slow movement, reflect spells, reflect missiles, see invisible, spellcaster, unaggressive
Attacks: ?
Protection: armour +75, resist magic +100

Chaos Knight

Chaos Knight

Generator: n/a

Race: ?
Experience: 500
Hit Points: 200
AC: -7
Abilities: Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user
Attacks: physical, poison
Protection: armour +30, resist magic +50, resist fear +100, resist chaos +100

Chaos Priest

Chaos Priest

Generator: n/a

Race: ?
Experience: 5000
Hit Points: 400
AC: -5
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Spell abilities: paralyze, summon pet monster, poison cloud, fear, burning hands, hellfire, create pool of chaos
Attacks: physical, poison
Protection: armour +30, resist magic +30, resist fear +100, resist chaos +100
Vulnerable: resist god power -100, resist confusion -100, resist weaponmagic -100

Chaos Witch

Chaos Witch

Generator: n/a

Race: Chaos Elemental
Experience: 10000
Hit Points: 1200
AC: -8
Abilities: very fast movement, skill user, spellcaster
Attacks: chaos
Spell abilities: color spray, ball lightning, create pool of chaos, summon air elemental, summon earth elemental, summon fire elemetnal, summon water elemental
Protection: armour +50, resist ghosthit +100, resist poison +100, resist fear +100, resist death +100, resist chaos +100, resist physical +50, resist magic +50, resist fire +50, resist electricity +50, resist cold +50
Vulnerable: resist confusion -100, resist drain -100, resist weaponmagic -100

Cherub

Cherub

Generator: n/a

Race: angel
Experience: 50
Hit Points: 15
AC: 6
Abilities: Fast movement, levitate, infravision, see invisible
Attacks: physical
Protection: resist magic +50

Chicken

Chicken

Generator: n/a

Race: animal
Experience: 1
Hit Points: 3
AC: 9
Abilities: Fast movement
Attacks: ?

Child

Child

Generator: n/a

Race: human
Experience: 10
Hit Points: 10
AC: 7
Abilities: Fast movement, wear ring, fires wand/rod/horn, use rod, skill user, unaggressive
Attacks: ?

Chinese dragon

Chinese dragon

Generator: n/a

Race: dragon
Experience: 40000
Hit Points: 1000
AC: -8
Abilities: Fast movement, see invisible, spellcaster
Spell abilities: icestorm, large icestorm, fear, poison cloud
Attacks: ?
Protection: resist magic +30, resist cold +100, resist fear +100, resist blindness +100
Vulnerable: resist fire -100

City dweller

City dweller

Generator: n/a

Race: human
Experience: 20
Hit Points: 18
AC: 10
Abilities: Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: ?

City dweller

City dweller

Generator: n/a

Race: human
Experience: 25
Hit Points: 18
AC: 8
Abilities: Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: ?

Cleaning woman

Cleaning woman

Generator: n/a

Race: human
Experience: 0
Hit Points: 8
AC: 10
Abilities: Normal movement, unaggressive
Attacks: ?

Cold dragon hatchling

Cold dragon hatchling

Generator: n/a

Race: dragon
Experience: 1500
Hit Points: 80
AC: 5
Abilities: Slow movement, levitate, see invisible, spellcaster
Spell abilities: icestorm, large icestorm
Attacks: ?
Protection: resist magic +30, resist cold +100, resist blindness +50

Conjurer

Conjurer

Generator: n/a

Race: human
Experience: 100
Hit Points: 40
AC: 1
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, use horn, skill user, spellcaster
Spell abilities: summon fire elemental, summon air elemental, summon water elemental, summon earth elemental Attacks: ?

Conjurer

Conjurer

Generator: n/a

Race: human
Experience: 100
Hit Points: 40
AC: 1
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, use horn, skill user, spellcaster
Attacks: ?

Courier

Courier

Generator: n/a

Race: human
Experience: 60
Hit Points: 30
AC: 3
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, skill user, unaggressive
Attacks: ?
Protection: armour +20

Crawling Chaos

Crawling Chaos

Generator: n/a

Race: misc
Experience: 2500
Hit Points: 600
AC: 3
Abilities: Fast movement
Attacks: physical, acid, poison
Protection: resist poison +100, resist fear +100, resist chaos +100, resist blindness +100
Vulnerable: resist electricity -100, resist confusion -100

Crone

Crone

Generator: n/a

Race: human
Experience: 5
Hit Points: 8
AC: 9
Abilities: Very slow movement, wield weapon, archer, wear armour, fires wand/rod/horn, use rod, use horn, skill user, spellcaster, unaggressive
Attacks: ?

Cunning gnome

Cunning gnome

Generator: n/a

Race: human/demihuman
Experience: 1000
Hit Points: 100
AC: 1
Abilities: Very fast movement, reflect spells, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster
Attacks: magical, paralyze
Protection: resist fire +100, resist cold +100, resist confusion +100, resist turn undead +100

Cyclops

Cyclops

Generator: n/a

Race: giant
Experience: 400000
Hit Points: 8000
AC: -10
Abilities: Very fast movement, see invisible, wield weapon, archer, fires wand/rod/horn, use rod, skill user
Attacks: ?
Protection: armour +50, resist magic +50, resist fire +50, resist electricity +50, resist cold +50, resist acid +50, resist drain +50, resist poison +100, resist slow +50, resist paralyzation +50, resist chaos +100, resist god power +75, resist holy word +85
Vulnerable: resist confusion -100, resist blindness -100

Dindex

Dancing girl

Dancing girl

Generator: n/a

Race: human
Experience: 10
Hit Points: 10
AC: 16
Abilities: Extremely fast movement, wield weapon, archer, fires wand/rod/horn, use rod, unaggressive
Attacks: ?

Dancing sword

Dancing sword

Generator: n/a

Race: misc
Experience: 10000
Hit Points: 100
AC: -5
Abilities: Fast movement, levitate, see invisible
Attacks: weaponmagic
Protection: armour +25, resist fire +30, resist electricity +100, resist cold +100, resist confusion +100, resist drain +100, resist ghosthit +100, resist poison +100, resist paralyzation +100, resist fear +100, resist death +100, resist blindness +100

Dark elf

Dark elf

Generator: n/a

Race: human/demihuman
Experience: 20
Hit Points: 20
AC: 1
Abilities: Extremely fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, skill user, spellcaster
Attacks: ?

Dark Gryphon

Dark Gryphon

Generator: n/a

Race: animal
Experience: 350000
Hit Points: 3500
AC: -15
Abilities: Extremely fast movement, wield weapon, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, spellcaster
Spell abilities: paralyze spells, fear, poison cloud, small lightning, large lightning, large icestorm, icestorm, burning hands, medium fireball, magic missile, magic bullet, slow
Attacks: drain
Protection: resist magic +100, resist poison +100, resist paralyzation +100, resist fear +100, resist god power +60, resist holy word +60

Dave

Dave

Generator: n/a

Race: undead
Experience: 1000
Hit Points: 30000
AC: -100
Abilities: Normal movement, undead, see invisible, wear ring, read scroll, fires wand/rod/horn, spellcaster
Attacks: physical, drain, paralyze
Protection: armour +50, resist magic +50

Demilich

Demilich

Generator: n/a

Race: undead
Experience: 90000
Hit Points: 1000
AC: -15
Abilities: Fast movement, see invisible, spellcaster, unaggressive
Spell abilities: paralyze spells, fear, poison cloud, large icestorm, icestorm, mass confusion
Attacks: cold, depletion
Protection: armour +50, resist magic +100, resist fire +100, resist electricity +100, resist cold +100, resist confusion +100, resist acid +100, resist drain +100, resist poison +100, resist slow +100, resist paralyzation +100, resist fear +100, resist blindness +100

Demon

Demon

Generator: Demon Generator

Race: Demon
Experience: 800
Hit Points: 165
AC: 1
Abilities: Slow movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, skill user, spellcaster
Attacks: acid
Protection: armour +30, resist fire +100, resist blindness +30
Vulnerable: resist cold -100, resist confusion -100

Demon

demon

Generator: n/a

Race: demon
Experience: 100000
Hit Points: 2000
AC: -2
Abilities: Fast movement, see invisible, wield weapon, skill user, spellcaster
Attacks: physical, fire
Protection: Resist magic +50, resist fire +100, resist confusion +100, resist poison +100, resist god power +50, resist holy word +50, resist blindness +75

Demon Lord

Demon Lord

Generator: n/a

Race: demon
Experience: 300000
Hit Points: 3000
AC: -11
Abilities: Fast movement, see invisible, spellcaster
Spell abilities: hellfire, fear, small lightning, large lightning, magic missile, paralyze
Attacks: physical, fire
Protection: armour +75, resist magic +80, resist fire +100, resist cold +80, resist paralyzation +100, resist fear +100, resist god power +90, resist holy word +90, resist blindness +100

 

 

Devourers

Devourers

Generator: Alter of Devourers

Race: gods/supernatural
Experience: 1
Hit Points: 350
AC: -12
Abilities: Very fast movement, infravision, undead, wield weapon, wear armour, spellcaster Attacks: depletion, death, life stealing
Attuned: Wounding, Death
Repelled: Protection, Fire, Restoration, Light
Denied: Turning
Protection: resist cold +15, resist drain +100, resist ghosthit +50, resist poison +100, resist fear +100, resist depletion +100, resist death +100
Vulnerable: Resist fire -5

Devourers Avatar

Devourers Avatar

Generator: Devourers Avatar

Race: gods/supernatural
Experience: 1
Hit Points: 350
AC: -12
Abilities: Very fast movement, undead, wield weapon, wear armour, spellcaster
Attacks: cold, drain, depletion, death
Attuned: Death
Repelled: Protection, Abjuration
Denied: Fire, Restoration, Turning, Light
Protection: armour +20, resist cold +50, resist drain +100, resist fear +100, resist depletion +100, resist death +100
Vulnerable: Resist fire -50

Dire wolf

Dire wolf

Generator: n/a

Race: Animal
Experience: 6000
Hit Points: 450
AC: -4
Abilities: fast movement, infravision, spellcaster
Spell Abilities: frostbolt
Attacks: physical, cold
Protection: resist cold +50
Vulnerable: resist fire -25

Dog

Dog

Generator: n/a

Race: animal
Experience: 30
Hit Points: 10
AC: 4
Abilities: Fast movement
Attacks: ?

Dragon

Dragon

Generator: n/a

Race: dragon
Experience: 90000
Hit Points: 3500
AC: -12
Abilities: Very fast movement, see invisible, spellcaster
Spell abilities: dragonbreath, fear,
Attacks: fire, physical
Protection: resist magic +50, resist fire +100, resist fear +100, resist blindness +100
Vulnerable: resist cold -100, resist confusion -100

Dragon hatchling

Dragon hatchling

Generator: Dragon Cave

Race: dragon
Experience: 2000
Hit Points: 100
AC: 5
Abilities: Slow movement, levitate, see invisible, spellcaster
Spell abilities: burning hands, medium fireball, fear
Attacks: ?
Protection: resist magic +30, resist fire +100, resist blindness +50

Dragonman

Dragonman

Generator: n/a

Race: dragon
Experience: 160000
Hit Points: 3500
AC: -10
Abilities: Very fast movement, see invisible, spellcaster
Spell abilities: dragonbreath, fear
Attacks: ?
Protection: armour +30, resist fire +100, resist electricity +100, resist confusion +30, resist acid +100, resist drain +100, resist poison +100, resist slow +100, resist paralyzation +100, resist fear +100, resist blindness +100
Vulnerable: resist cold -30

Drake

Drake

Generator: n/a

Race: dragon
Experience: 5000
Hit Points: 220
AC: -3
Abilities: Very fast movement, levitate, see invisible
Attacks: physical, poison
Protection: resist magic +85, resist blindness +30

Dread

Dread

Generator: n/a

Race: beholder
Experience: 50000
Hit Points: 1500
AC: -10
Abilities: Fast movement, levitate, see invisible, spellcaster
Spell abilities: paralyze, fear, poison cloud, small lightning, large lightning, icestorm, large icestorm, burning hands, meidum fireball, magic missile, magic bullet spell, speedball, small speedball, mass confusion, slow, cancellation Attacks: ?
Protection: resist magic +90, resist fire +100, resist poison +100, resist paralyzation +100, resist fear +100
Vulnerable: resist blindness -50

Dread Knight

Dread Knight

Generator: n/a

Race: giant
Experience: 200000
Hit Points: 4500
AC: -15
Abilities: Fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, use rod, skill user, spellcaster
Spell abilities: paralyze, small speedball
Attacks: ?
Protection: armour +50, resist magic +100, resist electricity +50, resist cold +50, resist confusion +100, resist drain +100, resist paralyzation +100, resist fear +100

Dwarf

Dwarf

Generator: n/a

Race: human/dwarf
Experience: 100
Hit Points: 70
AC: 1
Abilities: Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: ?

Dwarf priest

Dwarf priest

Generator: n/a

Race: human/dwarf
Experience: 5
Hit Points: 28
AC: 10
Abilities: Very slow movement, spellcaster, unaggressive
Attacks: ?

Dwarf wizard

Dwarf wizard

Generator: n/a

Race: human/dwarf
Experience: 10
Hit Points: 38
AC: 10
Abilities: Very slow movement, spellcaster, unaggressive
Attacks: ?