Windows Client
This client is deprecated and no longer supported; do not use it!
Description:
CROSSFIRE WIN32 Client software
(As found in the readme.txt that comes with the client, with a few changes for
the website.)
Note: This client is abandonware, source code is unavailable
Current Version:
Not available, abandonware
Screen Shots:
Available in the screen shot section
Source Code:
Not Available
Other Information:
readme.txt
----------
Hello to everyone, who likes to spend some time
hacking creatures at Crossfire worlds!
Here is an attempt to bring this worlds on the
large x86 Windows platform.
general information
-------------------
- cfc.exe, 898048 bytes, PE format for Intel x86 processors
- Program version 0.6.1.2
- Crossfire protocol versions: 1010-1022
- Non-blocking sockets used.
- quite a well working program version
system requirements
-------------------
- NT 4.0 or Win9x
- Display mode at 256, 64k or more colors, 800x600x16bit is recommended.
- Quite fast Socks5 or direct Internet connection,
do not forget - the game plays in real-time!
- Mouse is recommended
how to use
----------
of course, many buttons have hints, just keep mouse over for
some time to see them
- unpack files to any directory
- start the cfc.exe
- check the button for setup window, to change settings,
Server's address,
SOCKS proxy address, if you work through a firewall
( no SOCKS authorization currently, check for new versions
)
- check the button for about window
- click on "Connect" to try selected server ( check setup )
etc - etc
strange black-white rectangles are the signs of images
currently not available on client
( not cached and not arrived from server ).
they should be changed to normal pictures very soon.
by default, program creates a subdirectory called
"cache" where all graphics fetched from server are
stored locally.
right click mouse to invoke control specific menu.
keys
----
F2 - command string
F3 - ground items
F4 - inventory mode
F5 - map mode
F6 - container ( if available )
F7 - chat window
ESC - minimize
map mode
arrow keys, numpad keys - direction move
A - apply first object currently on
ground
space - apply default object
G - get default object
enter - apply first non-pickable object on ground
E - examine default object
mouse click - move into directions shown by cursor
Shift + click - run into direction while shift is held
Ctrl + click - fire into direction while mouse buttton is held
inventory mode, ground
arrow keys - item selection
enter - open menu
A - apply
E - examine
G - get into inventory ( from ground or from container
)
D - drop on ground ( from inventory or container )
L - lock
M - mark
P - put item in currently opened container
Alt+R run mode toggle ( really it is started after a direction
is pressed )
Alt+F fire mode toggle ( similar to run )
Ctrl+S save character ( remember, if server accidentally crashes, you
may lose xp and nice looted stuff, so save! )
Ctrl-C show spell window
Ctrl-R ready selected spell in selected list (last clicked)
Ctrl-P ready selected priest spell
Ctrl-W ready selected wizard spell
Ctrl-B show bind window (also bind window is opened by 'bind command)
Ctrl0 .. Ctrl9 execute binded command
chat mode
Ctrl+Enter while typing text - say or shout, see pressed button
Enter while typing text - tell
to selected person
history & changes
-----------------
0.1.0.2 First release
0.1.0.4 5 March 1999
- changed map redraw mode, now it is faster
- real RGB values of XPMs used now, not system colors
- XPMs are parsed faster
- partial item handling added ( only for ground items )
sorry - haven't enough time to make inventory
- automatic login added to setup
- few direction buttons added
- useless (for now) page control added
- some thanks added to the About box
- few bug fixes
- few small improvements
0.2.0.1 12 March 1999
- map can be focused, so arrow, numpad keys can
be pressed for direction move etc
- "Objects On Ground" control added
- "Inventory" control added
- some stats added
- few nice improvements
0.2.0.5 17 March 1999
- added drop/pickup count
- can play with 1010 protocol version servers,
maybe even others, but not tested
- added some stats
- added item flag display
- lag indicator
- run/fire modes added
- few bug fixes
- few pretty improvements
0.2.1.2 22 March 1999
- changed window size and entire layout
- very fast map update, now it works (and looks) a lot better on Win9x
- all stats are displayed now
- fixed some bugs
- few minor improvements
0.2.1.7 26 March 1999
- added single pulse fire mode
- added some shortcuts
- improved dialogs ( query/reply ), works fine while character rolling
- added magicmap handling
- added item marking ( used for improvement, flint and steel etc )
- added some servers in list ( use Setup/Restore to see new list )
- added popup menus for info window ( say selected, cast selected )
- added self casting
- fixed some bugs
0.3.0.1 08 April 1999
- fixed an item flag bug
- more detailed SOCKS responds
- containers are now implemented
- escape is minimize
- mouse click movement/fire
- little changed layout
- some shortcuts changed/added
0.3.0.3 09 April 1999
- command line - typeahead lookup added
- autoselect for ground added
- fixed a cursor
0.4.1.1 15 April 1999
- added text trigger support
- added chat window! (captures and manages all says/shouts/tells)
- added spell window! (captures and manages spell casts)
- fixed some minor bugs
- added some setup options
- other improvements
0.5.1.1 20 April 1999
- added some shortcuts
- extended trigger script
- added some spell window buttons
- added bind window and bind command
- fixed some bugs
- added few setup options
- other improvements
0.6.1.2 20 October 1999
- added connection manager
- added servlist.cf - server configuration file
- added players.cf - player configuration file, with editable triggers
- changed setup (due to connection manager etc)
- fixed level graph bug
- added some buttons
todo section
------------
o Archived image cache
o Carried item weights
o Inventory item animation
o Maybe item drag'n'drop
o More commands / buttons
o Autosave?
o Shortcuts / movement-action keys
o Server connection manager, with server specific options
o Alternate outlook - hmm...
o Maybe a cache database file, to keep all XPMs together
o Maybe a thread will be added to parse data from server
todoes are being formed from the incoming e-mail wishes
and during test playing sessions of the author.
author's info
-------------
e-mail: Valerye Bostan < robo@master.md >
web site
--------
http://crossfire.real-time.com
download sites
--------------
ftp://ftp.ifi.uio.no/pub/crossfire/incoming/
check the web site for latest versions