Updated my crossfire resume.  :)  --PeterM
    
2 lines of code changed in 1 file:
Fix Segmentation fault Bug, when cwindow command is used without arguments.
    
5 lines of code changed in 1 file:
stat depletion on death fixed.  Previously, it didn't actually
remove a stat.  --PeterM
    
5 lines of code changed in 2 files:
Updated changes file with gx11.c changes.
/David
    
5 lines of code changed in 1 file:
Major updates, first checkin in a long time. Improvements include major
performance increases during text updates and speedups during drawing.
Also prepared for 32x32 graphics (change the XPM_SIZE define).
/David
    
232 lines of code changed in 1 file:
Fixed client side buffering bug. It should never happen anyway since the client
is unlikely to reach a buffering state, but it might as well be fixed.
/David
    
1 lines of code changed in 1 file:
limited the duration of some of the more common disease
so they'll cure themselves after a while.
    
5 lines of code changed in 5 files:
Slowed down the speeds of these diseases so symptoms occur
less frequently.  Reduces the annoyance factor.
    
7 lines of code changed in 7 files:
*** empty log message ***
    
5 lines of code changed in 1 file:
Remove berzerk code/variable from player structure.  The code had
no effect - whatever functionality it once had has been removed in the
past.
    
0 lines of code changed in 6 files:
Add note about nt client and where to get it from.
    
6 lines of code changed in 1 file:
*** empty log message ***
    
8 lines of code changed in 1 file:
Add flag save information for FLAG_CLIENT_SENT that was otherwise
missing.  This fixes the disappearing archetype bug.
    
1 lines of code changed in 1 file: