Corrected Bugs in King/Princess/Guards
273 lines of code changed in 1 file:
Fix text selection issue under Windows.
6 lines of code changed in 2 files:
Logger plugin compilation for Win32.
74 lines of code changed in 2 files:
Use GTK 2.6.x.
4 lines of code changed in 1 file:
Crash when news/rules >4096 bytes.
14 lines of code changed in 2 files:
Missing files at uninstall.
2 lines of code changed in 1 file:
Add news & rules to installer. Remove .pyc files at uninstall.
7 lines of code changed in 2 files:
Fix a crash if closing login window.
12 lines of code changed in 2 files:
Add some technical plugin information
22 lines of code changed in 2 files:
Fix battleground check, and some style nitpicks regarding NULL.
7 lines of code changed in 1 file:
Add more safeguards to arena petmode
6 lines of code changed in 1 file:
Fix bugs in arena petmode and clean up most of it's logic into it's own function. Document the arena petmode in the "help petmode" output.
91 lines of code changed in 4 files:
Inscription uses correct sp/grace points.
7 lines of code changed in 2 files:
The following changes prevent spells in player's inventories from being
damaged by casting spells, using skills, or praying.
server/attack.c: Limit cancellation and acid attacks to visible objects only.
server/gods.c: Limit god granted remove curse/damnation to visible objects
only.
server/skills.c: Limit the skills sense curse and sense magic to visible
objects only.
server/spell_effect.c: Limit the spells detect curse and detect magic to
visible objects only.
23 lines of code changed in 5 files:
recollect archetypes.
MSW 2005-07-24
18 lines of code changed in 1 file:
Fix message with 'null'
4 lines of code changed in 2 files:
Initialising values works better :)
4 lines of code changed in 2 files:
Better read doc next time.
1 lines of code changed in 1 file:
Don't uninstall service if not installed
4 lines of code changed in 1 file:
Log, then check mail - if mail fails, log is still written.
2 lines of code changed in 1 file:
shops/*: added shop inventory signs
city: corrected entrance to the palace
20 lines of code changed in 5 files:
city: link to inn added
inn: inserted and designed
1795 lines of code changed in 2 files:
Small updates, points to quests document.
11 lines of code changed in 1 file:
Change client_type to misc (8021)
2 lines of code changed in 1 file:
Add item transformer client type.
1 lines of code changed in 1 file:
redesigned, houses inserted
1284 lines of code changed in 1 file:
general, general2: redesigned; map splitted in two files; part of a little quest inserted
magic: built in; other part of the little quest inserted
2723 lines of code changed in 4 files:
armour, potion, weapon: all nomagic-tiles removed, selling works now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed
1219 lines of code changed in 5 files:
gtk/image.c: Remove stray '+' at beginning of line.
4 lines of code changed in 2 files:
general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set
31040 lines of code changed in 3 files:
random_maps/random_map.h: Add prototype for set_random_map_variable().
server/main.c: Remove prototype for set_random_map_variable().
4 lines of code changed in 3 files:
lib/Makefile.am, lib/Makefile.in, lib/help/whereabouts: Add help for
whereabouts command.
10 lines of code changed in 4 files:
server/apply.c: Properly terminate destination string with '\0' in
apply_item_transformer(). Avoid clearing the string buffer multiple times.
12 lines of code changed in 2 files:
Add missing 'slaying' field.
2 lines of code changed in 1 file:
Make bronce slicing knives work.
3 lines of code changed in 2 files:
Don't hardcode values. Fix item transformer code.
37 lines of code changed in 11 files:
Add description for 'slaying' field.
3 lines of code changed in 1 file:
palace: changed design, added npcs
614 lines of code changed in 1 file:
city: Link to palace set
enter: automatic teleport when the pass is availible
palace: added
5570 lines of code changed in 3 files:
shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'
3204 lines of code changed in 4 files:
weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon
6 lines of code changed in 2 files:
Remove undefined field 'splaying'.
0 lines of code changed in 1 file:
x11/x11.c: Fix crash if display cannot be opened.
6 lines of code changed in 2 files:
common/script.c: Properly terminate string with '\0' in script_init().
4 lines of code changed in 2 files:
Fix spelling error in error message.
2 lines of code changed in 1 file:
Add missing Win32 define.
10 lines of code changed in 2 files:
server/plugins.c: Merge mostly identical code from #ifdef WIN32 and #else
blocks. Use opendir/readdir/closedir instead scandir for Unix because WIN32
probably does not have these functions. Prevent loading one plugin multiple
times.
include/sproto.h: Update prototypes for plugin functions.
server/c_wiz.c: Add success/failure messages to plugin and plugout commands.
Do not crash due to missing parameter.
184 lines of code changed in 4 files:
city: automatic doorcloser added
enter: bug with the monstermovers deleted
90 lines of code changed in 2 files:
Added the weaponshop and the questpart-area
1323 lines of code changed in 1 file:
Made the Vampires weaker (physical+50)
4 lines of code changed in 1 file:
map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
4714 lines of code changed in 2 files:
quest-ise the newbie house
18 lines of code changed in 2 files:
k_ahlers: Changed building in Darcap to castle and linked it with the forgotten-town maps
717 lines of code changed in 1 file:
k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
13918 lines of code changed in 2 files:
Map on tracker, #1239566 by Knut Ahlers
1711 lines of code changed in 2 files:
server/pets: Fix off-by-one error in follow_owner().
2 lines of code changed in 2 files:
server/c_wiz: Allow the summon and teleport commands to place the summoned
player/DM north-west of DM/player.
6 lines of code changed in 2 files:
Use const char* instead of char* when possible. Removed unused variables from weather code.
47 lines of code changed in 10 files:
Remove unused variable.
0 lines of code changed in 1 file:
Boost up color spray damage.
1 lines of code changed in 1 file:
server/apply.c: Make converters that increase value non-functional.
40 lines of code changed in 2 files:
Fixed bug in previous commit of arena petmode that cause pets that should be friendly to eachother to fight.
13 lines of code changed in 3 files:
Remove non-existent file from list of help files to install.
0 lines of code changed in 2 files:
Fix spelling errors in string constants.
65 lines of code changed in 24 files:
server/c_misc.c: Remove superfluous trailing '\0' from strings.
6 lines of code changed in 2 files:
server/{c_misc.c, monster.c, pets.c}, include/player.h: Add new "arena"
petmode which allows pets to attack players and other pets while in the
arena.
Alex Schultz 2005-07-16
69 lines of code changed in 5 files:
*Makefile.in, aclocal.m4, configure: Rebuilt generated files.
516 lines of code changed in 26 files:
lib/Makefile.am: Update list of help files to install.
14 lines of code changed in 2 files:
gtk/sdl.c, gtk-v2/src/sdl.c: Fix printf like format specifiers.
5 lines of code changed in 3 files:
server/skills.c: Do not reveal a hidden DM in attempt_jump().
3 lines of code changed in 2 files:
server/skills.c: Do not reveal a hidden DM in steal().
3 lines of code changed in 2 files:
server/player.c: Ignore hidden DM in stand_near_hostile(). Formerly it always
returned false if a hidden DM was present.
7 lines of code changed in 2 files:
Improve pickup command.
84 lines of code changed in 2 files:
server/c_party.c: Make party passwords with a length of 8 characters work
again.
7 lines of code changed in 2 files:
lib/artifacts: Fix type of lockpicks of quality/high quality.
5 lines of code changed in 2 files:
Plugin cleanup, remove obsolete libcross.
0 lines of code changed in 2 files:
Massive plugin changes, fixes bugs for Win32
458 lines of code changed in 6 files:
Remove empty bottles that cause issues.
0 lines of code changed in 19 files:
Correcting end-of-line issue within Makefile.in
0 lines of code changed in 1 file:
A few more fixes
3 lines of code changed in 1 file:
A few more fixes
90 lines of code changed in 4 files:
Missing stubs for random maps standalone
82 lines of code changed in 2 files:
Rebuilt file courtesy gros
2 lines of code changed in 1 file:
Missing quest.c file in building process.
1 lines of code changed in 1 file:
Glue cleaning. New plugin function.
157 lines of code changed in 21 files:
Missing commit
40 lines of code changed in 1 file:
Fix plugin crashes
55 lines of code changed in 2 files:
Use on_same_map instead of comparing pointers
4 lines of code changed in 2 files:
Forgot that file
0 lines of code changed in 1 file:
Quest handling
472 lines of code changed in 13 files:
common/{button.c, treasure.c, utils.c}, server/{c_wiz.c, login.c, shop.c,
skill_util.c, spell_effect.c}, socket/{image.c, item.c}: Fix printf like
format specifiers. At least one of them fixes a means to crash the server.
Andreas Kirschbaum 2005-07-14
26 lines of code changed in 11 files:
Tentative party spell - needs to be really tested
40 lines of code changed in 3 files:
replace instances of s_bridge with stonebridge arches
68 lines of code changed in 4 files:
make stone bridge 'wall' complete for autojoining.
0 lines of code changed in 17 files:
server/{login.c, player.c}: Fix buffer overflow with pl->title. Based on patch
by Scott Kullberg.
crossedit/{Edit.c, Cnv/CnvPrompt.c}, server/{ban.c, hiscore.c, login.c,
player.c, shop.c, win32.c}: Properly terminate destination string of strncpy
with '\0'.
22 lines of code changed in 9 files:
server/init.c: Fix error message.
4 lines of code changed in 2 files:
Win32 uses APPDATA for HOME
15 lines of code changed in 2 files:
Added sarcophagus container courtesy Mikeeusa
0 lines of code changed in 2 files:
Windows courtesy mikeeusa
0 lines of code changed in 3 files:
Bootles yield empty bottles, pics & changes courtesy mikeeusa
20 lines of code changed in 6 files:
Bottles now give empty bottle, pics & changes courtesy mikeeusa
46 lines of code changed in 17 files:
Add piano thingy courtesy mikeeusa
0 lines of code changed in 8 files:
Added mural wall courtesy mikeeusa
0 lines of code changed in 7 files:
Added grey chest courtesy mikeeusa
4 lines of code changed in 2 files:
Added some secret walls courtesy mikeeusa
6 lines of code changed in 27 files:
Added red wall courtesy mikeeusa
0 lines of code changed in 45 files:
Add hut courtesy mikeeusa
83 lines of code changed in 19 files:
Add magenta floors courtesy mikeeusa
0 lines of code changed in 5 files:
Sheep have a treasure list, let's use it
1 lines of code changed in 1 file:
configure.ac, configure, aclocal.m4, */Makefile.in: Add AM_MAINTAINER_MODE
macro to configure.ac - this should hopefully supress auto regeneration of
makefiles.in
MSW 2005-07-08
135 lines of code changed in 23 files:
configure.ac, configure, aclocal.m4, Makefile.in: Add AM_MAINTAINER_MODE
macro to configure.ac - this should hopefully supress auto regeneration of
makefiles.in
MSW 2005-07-08
6 lines of code changed in 1 file:
configure.ac, configure, aclocal.m4: Add AM_MAINTAINER_MODE macro to
configure.ac - this should hopefully supress auto regeneration of
makefiles.in
MSW 2005-07-08
117 lines of code changed in 4 files:
Add a --with-python option to configure. Also, update the python
detection script to check for 2.5 (not out yet, but might as well be prepared.)
Will try to commit files in proper order so that dependency checking is correct
and it won't try to rebuild makefiles or other files.
--
acinclude: Updated checks for --with-python
aclocal.m4: updated
configure.ac,configure: Updated checks for --with-python
config.sub, config.guess - update to latest versions
INSTALL: Updated build directions
MSW 2005-07-08
217 lines of code changed in 2 files:
configure.ac,configure: Updated checks for --with-python
MSW 2005-07-08
985 lines of code changed in 2 files:
Commit updated makefiles so files these depend on have been updated
(aclocal/include).
MSW 2005-07-08
4617 lines of code changed in 23 files:
Commit updated versions - likely result of config.sub and config.guess
in top level directory being updated.
MSW 2005-07-08
568 lines of code changed in 6 files:
lib/Makefile.am, lib/Makefile.in: Remove map_check from normal distribution
due to different license on file
MSW 2005-07-08
1 lines of code changed in 1 file:
Add a --with-python option to configure. Also, update the python
detection script to check for 2.5 (not out yet, but might as well be prepared.)
Will try to commit files in proper order so that dependency checking is correct
and it won't try to rebuild makefiles or other files.
MSW 2005-07-08
64 lines of code changed in 1 file:
Add a --with-python option to configure. Also, update the python
detection script to check for 2.5 (not out yet, but might as well be prepared.)
Will try to commit files in proper order so that dependency checking is correct
and it won't try to rebuild makefiles or other files.
aclocal.m4: updated
MSW 2005-07-08
1070 lines of code changed in 1 file:
config.sub, config.guess - update to latest versions
MSW 2005-07-08
615 lines of code changed in 2 files:
random_maps/monster.c: Reduce monster density on random maps - take into account
size of monsters when calculating density.
utils/metaserver.pl.in: At a timeout value that limits how often clients can
ask for metaserver info.
MSW 2005-07-08
25 lines of code changed in 2 files:
Fix spelling of slaying field for payment altar.
1 lines of code changed in 1 file:
Bulk of this change is the addition of a pop up window in the gtk-v2
client for metaserver selection, as well as other updates. The files
to the common area was really to pull the metaserver defines and data
structures from the C file to a header file so that the gtk-v2 code
can access them:
--
AUTHORS: New file, required by automake, data pulled README file.
NEWS: New file, required by automake.
Makefile.in, aclocal.m4: Rebuilt
README: Remove author info from this file, move it to AUTHORS.
common/Makefile.in: add metaserver.h file
common/metaserver.h: New file containing metaserver defines and structures.
common/metaserver.c: Pull out defines/structures from this file, moved to
metaserver.h. Have it strip packets/byte count info from comment
section that metaserver reports.
gtk-v2/Makefile.in: Rebuilt.
gtk-v2/gtk-v2.glade: Added new metaserver window.
gtk-v2/src/Makefile.am: Add metaserver.c as a standalone file that gets
compiled
gtk-v2/src/Makefile.in: Rebuilt
gtk-v2/src/callbacks.h, gtk-v2/src/interface.c, gtk-v2/src/interface.h: Updated
by glade2
gtk-v2/src/main.c: Remove metaserver.c inclusion. Initialize
cached_server_file. Change metaserver selection/display code.
gtk-v2/src/metaserver.c: Lots of new code - have it display window,
handle selections, connect to server, etc.
MSW 2005-07-04
851 lines of code changed in 18 files: