October 2014 Commit Log

Number of Commits:
38
Number of Active Developers:
4
rjtanner 2014-10-25 00:56 Rev.: 19709

Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.

13 lines of code changed in 1 file:

rjtanner 2014-10-25 00:48 Rev.: 19708

Modified fence sections for nicer merging with nearby walls in City de Clouds (mlab/citydeclouds/citydeclouds2E) in mlab. Cosmetic change only, no functional changes.

6 lines of code changed in 1 file:

partmedia 2014-10-19 15:36 Rev.: 19707

Document and replace assertions

40 lines of code changed in 1 file:

rjtanner 2014-10-18 16:32 Rev.: 19706

Removed unused and empty space to Dark Cave, Secret Hideout (dungeons/dark-cave/hidden-cave) and updated staircase exit and entrance coordinates in the linked map Dark Cave, Ogre Cavern (dungeons/dark-cave/ogre-cave).

601 lines of code changed in 2 files:

rjtanner 2014-10-18 00:49 Rev.: 19705

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 8 (mlab/citydeclouds/castle/cwdccastleb8) in City de Clouds. Cosmetic changes only, no functional changes.

95 lines of code changed in 1 file:

rjtanner 2014-10-17 00:16 Rev.: 19704

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 7 (mlab/citydeclouds/castle/cwdccastleb7) in City de Clouds. Cosmetic changes only, no functional changes.

86 lines of code changed in 1 file:

rjtanner 2014-10-16 01:24 Rev.: 19703

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 6 (mlab/citydeclouds/castle/cwdccastleb6) in City de Clouds. Cosmetic changes only, no functional changes.

129 lines of code changed in 1 file:

rjtanner 2014-10-14 23:21 Rev.: 19702

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb5) in City de Clouds. Cosmetic changes only, no functional changes.

166 lines of code changed in 1 file:

partmedia 2014-10-14 20:28 Rev.: 19701

Send beats only when client is in playing state

3 lines of code changed in 1 file:

rjtanner 2014-10-14 00:37 Rev.: 19700

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 4 (mlab/citydeclouds/castle/cwdccastleb4) in City de Clouds. Cosmetic changes only, no functional changes.

208 lines of code changed in 1 file:

rjtanner 2014-10-12 12:13 Rev.: 19699

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 3 (mlab/citydeclouds/castle/cwdccastleb3) in City de Clouds. Cosmetic changes only, no functional changes.

108 lines of code changed in 1 file:

rjtanner 2014-10-12 01:58 Rev.: 19698

Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2) in City de Clouds. Cosmetic changes only, no functional changes.

103 lines of code changed in 1 file:

sarumatix 2014-10-11 22:30 Rev.: 19697

testing modification using notepad++ using windows system to ensure newlines are unix format.

0 lines of code changed in 1 file:

partmedia 2014-10-11 22:01 Rev.: 19696

Convert to Unix newlines to fix server runtime error

Reported by: Jason Bergmann

69 lines of code changed in 1 file:

rjtanner 2014-10-11 02:37 Rev.: 19695

Modified cave wall sections for better merging to Castle de Clouds, Dungeon (mlab/citydeclouds/castle/cwdccastleb1) in City de Clouds. Cosmetic changes only, no functional changes.

201 lines of code changed in 1 file:

sarumatix 2014-10-11 02:20 Rev.: 19694

Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.

69 lines of code changed in 1 file:

sarumatix 2014-10-11 02:16 Rev.: 19693

Correctly added 'can see in the dark' to abilities list.

1 lines of code changed in 1 file:

sarumatix 2014-10-11 02:15 Rev.: 19692

Fixed typo levivation -> levitation

1 lines of code changed in 1 file:

rjtanner 2014-10-10 00:33

Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.

3757 lines of code changed in 2 files:

rjtanner 2014-10-10 00:27 Rev.: 19689

Modified cave wall sections that are used for exterior rock work, for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo. Cosmetic changes only, no functional changes.

3 lines of code changed in 1 file:

rjtanner 2014-10-10 00:17 Rev.: 19688

Replaced empty sections of the map with solid rock walls to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.

9647 lines of code changed in 1 file:

rjtanner 2014-10-10 00:09 Rev.: 19687

Modified cave wall sections for better merging to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.

58 lines of code changed in 1 file:

sarumatix 2014-10-08 03:16 Rev.: 19686

Fixed skill type to properly list one handed weapons (was one handed weapon).

2 lines of code changed in 1 file:

sarumatix 2014-10-08 03:00 Rev.: 19685

lowercase dam attribute to remain consistent.

1 lines of code changed in 1 file:

rjtanner 2014-10-07 15:47 Rev.: 19684

Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map.

17 lines of code changed in 1 file:

rjtanner 2014-10-06 19:05 Rev.: 19683

Replaced empty sections of the map with solid rock walls to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.

8518 lines of code changed in 1 file:

rjtanner 2014-10-06 18:41 Rev.: 19682

Tweaked cave wall sections for better merging to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.

55 lines of code changed in 1 file:

rjtanner 2014-10-05 02:15 Rev.: 19681

Merge in changes from Trunk.

8634 lines of code changed in 37 files:

partmedia 2014-10-04 16:36 Rev.: 19680

Make unicorn horns more useful

When wielded, unicorn horns now give regeneration and grant resistances,
at the cost of being a pretty worthless weapon.

22 lines of code changed in 1 file:

partmedia 2014-10-04 15:44 Rev.: 19679

Give armors more specific names

12 lines of code changed in 6 files:

partmedia 2014-10-04 15:35 Rev.: 19678

Combine generic hides and leathers into a single file

Also fix stacking for colored leathers

93 lines of code changed in 10 files:

partmedia 2014-10-04 15:28 Rev.: 19677

Fix weight of dragon steak (in percent monster weight)

1 lines of code changed in 1 file:

partmedia 2014-10-04 12:42 Rev.: 19676

Cosmetic changes to Stoneville

This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.

151 lines of code changed in 1 file:

partmedia 2014-10-04 12:42 Rev.: 19675

Apply doors implicitly by moving on them

13 lines of code changed in 5 files:

partmedia 2014-10-04 12:42 Rev.: 19674

Improve tile smoothing appearance

In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.

20 lines of code changed in 4 files:

partmedia 2014-10-03 19:12 Rev.: 19673

Avoid setting CMAKE_C_FLAGS

1 lines of code changed in 1 file:

partmedia 2014-10-03 17:17 Rev.: 19672

Re-order inclusions to fix Windows build

2 lines of code changed in 1 file:

silvernexus 2014-10-01 20:32 Rev.: 19671

Added a couple log messages for connection timeout and closing of server connection to help with diagnosing issues.

3 lines of code changed in 1 file:

September 2014 »

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