- added no-magic to floors to prevent portal exploits
- extended map to make some room for a couple new classes in future
629 lines of code changed in 1 file:
*** empty log message ***
0 lines of code changed in 2 files:
- oops no brains yet...
0 lines of code changed in 1 file:
- add ape treasures
17 lines of code changed in 1 file:
- a dancing ape - I animated the nethack/slashem ape FYI...
4 lines of code changed in 5 files:
- classic pirates.
0 lines of code changed in 2 files:
- Introducing the new 2003 pirate, notice the jaunty moustache...
2 lines of code changed in 4 files:
Added friendly_fire to attack.c, called from hit_player.
Will put a cap on maxdam that is a percentage (1-100%)
of damage (min 1)based on SET_FRIENDLY_FIRE value (in settings)when
players attack other players in peaceful mode. Changed who, statistics
commands to show this setting better and added a help file for peaceful.
It would be nice to have a indicator (even a toggle button?)in the
client for this as well.
88 lines of code changed in 9 files:
- commit patch by Nicolas Weeger to fix random maps on win32
5 lines of code changed in 1 file:
- fix this as per authors request (Nicolas Weeger).
1 lines of code changed in 1 file:
- moved get_other_player_from_name to beginning of the file to clear
"assignment makes pointer from int without a cast" warnings up.
34 lines of code changed in 1 file:
Comments cleanup in the FASTCAT saving code (long waited by mwedel i
suppose :P) and in the smoothing map1function
13 lines of code changed in 2 files:
Fixed a bug in gtk client which cleared multipart object when tail was
scrolling in the map.
12 lines of code changed in 1 file:
- to replace the classic image to match the others
0 lines of code changed in 4 files:
- much needed tiling fixes to these.
0 lines of code changed in 2 files:
WIN32 bugfixes, (mappath fix and uint64 fix)
thanks to Nicolas Wegeer for submit.
Partial Transcript from mail:
...
The first, global.patch, fixes bad u/sint46 for Win32 in
include/global.h
There was no SIZEOF_LONG defined, so it would error...
Also, the Python includes define SIZEOF_LONG_LONG as 8, so it's better
to have some coherence somewhere :-)
The second is for common/map.c
It fixes broken check_path which would simply ignore the prepend_dir
argument, resulting in broken map links in big maps... (would try to
find map in world/world_xxx_xxx instead of
share/maps/world/world_xxx_xxx).
I think they don't change anything for other platforms.
...
14 lines of code changed in 2 files:
Correct a bug in find_best_object_apply_match so now match is coherent
with find_best_object_match
patch according to what submitted by Nicolas Wegeer on cf-devel mailing
on 1st of august 2003 with subject
"[CF-Devel] Patch submission: apply item matching bug"
1 lines of code changed in 1 file: