Removed bat generator. DVS 2003-11-30
1 lines of code changed in 1 file:
Changed logical position of 'spell_attack.c'
0 lines of code changed in 1 file:
Fixed collect_images.pl for Windows
6 lines of code changed in 2 files:
Commit this file also.
MSW 2003-11-28
6 lines of code changed in 1 file:
gtk/map.c, gnome/map.c: Apply patch by kirschbaum@myrealbox.com which fixes
improper coordinate comparision.
gtk/gx11.c: Remove some unused declarations.
gtk/map.c: always set the cleared flag as spaces come into view.
MSW 2003-11-28
3 lines of code changed in 3 files:
Add some op->type==PLAYER checks in cast detection that were missing.
Resulted in crashes if a monster cast one of the detection spells.
MSW 2003-11-28
4 lines of code changed in 1 file:
Skill name when learning. Sense curse and sense magic on items on ground
29 lines of code changed in 3 files:
Moved Dark Forest. DVS 2003-11-24
3 lines of code changed in 2 files:
Moved Dark Forest, and added external critters. DVS 2003-11-24
191 lines of code changed in 1 file:
Allowed access to sea from Navar DVS 2003-11-24
2 lines of code changed in 1 file:
Fixed skill level display in stats for Win32
9 lines of code changed in 2 files:
- changes to rustmonster from images by Bernd Edler and file
add/changes to make the facings.
75 lines of code changed in 9 files:
Fix rune of summonings to call appropriate summoning spell.
Add summon devil spell to cover the rune of devil summoning.
MSW 2003-11-16
35 lines of code changed in 2 files:
Rebuild archetypes and treaures.
update map_check to check for spellbook objects.
MSW 2003-11-16
44 lines of code changed in 1 file:
Fix cure_confusion spell - was looking for wrong object.
MSW 2003-11-16
2 lines of code changed in 1 file:
Store away image data as passed in - needed to fix problem resulting
from recent change to image.c - SDL mode needs a copy
of this data to work.
MSW 2003-11-16
11 lines of code changed in 1 file:
New monsters (leech, tentacles) and new blood arch
0 lines of code changed in 2 files:
Add missing out_of_map() check to animate_bomb()
MSW 2003-11-13
2 lines of code changed in 1 file:
Add missing {} in in_singing().
MSW 2003-11-13
2 lines of code changed in 1 file:
Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
3746 lines of code changed in 112 files:
Corrected memory leaks (PNG structures not being properly freed)
6 lines of code changed in 1 file:
fix starting spellbook for paladins.
MSW 2003-11-11
1 lines of code changed in 1 file:
Fix by hsteoh@quickfur.ath.cx so that flying objects don't get sucked
up by swamps.
MSW 2003-11-11
1 lines of code changed in 1 file:
Fix problem with 64 bit values not getting decoded properly - only
happened if the value more than could be held in 32 bits - we weren't
treating the sign bit properly for the MSB of the 4 byte int.
MSW 2003-11-10
5 lines of code changed in 1 file:
common/loader.l, loader.c: Fix firewalls so that their spell is properly
initialized - uses 'dam' and not sp for those objects
MSW 2003-11-11
6 lines of code changed in 2 files:
server/apply.c: Fix check_weapon_power so that it finds proper wc object.
Fix unapply_for_ob so that it won't unequip cursed/damned weapons if
player switches objects.
MSW 2003-11-11
19 lines of code changed in 2 files:
Fixed Win32 compilation. Scripting is disabled (dummy empty functions).
86 lines of code changed in 3 files:
add scripting interface
1299 lines of code changed in 14 files:
bulk of this is to fix exp loss when changing gods if you have more than
2 billion exp, removal of spells when you switch levels, and not giving you
all new spells when you switch religions.
--
common/living.c: Update exp functions to be fully 64 bit aware. Don't
take away from player total exp if SK_SUBTRACT_SKILL_EXP is passed in.
common/utils.c: Add 64 bit version of random_roll(), called random_roll64()
lib/treasures: Make indentation consistent for some treasures.
server/apply.c: Use the FLAG_STARTEQUIP to denote god given spells, instead
of using special prayer markers. This simplifies the spell learning
and removal code.
server/gods.c: Make exp loss for changing religions 64 bit compliant.
Fix become_follower() so that it doesn't give all the new gods special
spells if you switch religions. Fix code so that it properly removes
all special prayers from previous god, and also print out message on what
spells you lost. Don't set the prayer skill as applied in various
areas - this results in two skills being applied, which isn't proper.
MSW 2003-11-09
110 lines of code changed in 7 files:
Added .cvsignore for make_win32 subdirectory.
1 lines of code changed in 1 file:
Fixed newline issue with previous commit.
0 lines of code changed in 9 files:
Improved 'tell' command. Fix Win32-Python issues. Fix Win32 compilation issue.
165 lines of code changed in 9 files:
Fix bug would it cast_detect() would go into infinite loop.
MSW 2003-11-06
6 lines of code changed in 1 file:
First version, basic but working
40 lines of code changed in 1 file:
Fixed some trees in the large forest I forgot to put grass under last time.
DVS 4-11-2003
9 lines of code changed in 2 files:
Fix spellbooks in shop so they work with new spell system.
MSW 2003-11-02
631 lines of code changed in 1 file:
- fix some patern maching on newbieshouse map
- added in door and chest tutorial as well
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278 lines of code changed in 1 file:
common/treasure.c, doc/Developers/spells: Fix generation of rods so they have
enough charges to cast the spells. Update documentation on what maxhp for
the archetype of rods means.
MSW 2003-11-01
15 lines of code changed in 3 files:
server/player.c: Fix crash in stand_near_hostile when it is called on
tiled maps with player near edge.
MSW 2003-11-01
28 lines of code changed in 2 files:
add gaea shrine to Navar
8333 lines of code changed in 2 files:
- add whirlwind exit to random exits
19 lines of code changed in 2 files:
- add links to new temples - add no magic to city streets
3741 lines of code changed in 4 files:
- add some temples to Navar - some minor changes to scorn temples
hopefully these can be rounded out a bit soon
909 lines of code changed in 5 files:
- fix this arch as it has been freaking me out for some time now.
3 lines of code changed in 1 file: