Fix comparison
1 lines of code changed in 1 file:
Modify ring.110 image to blend in a little better with regular rings.
5 lines of code changed in 3 files:
Fix EVENT_GKILL arguments
2 lines of code changed in 1 file:
Reorganize Scorn
- Move Barracks and Mess Hall to castle keep
- Move Fun House and Random House to southeast near arena
- Move Wizard Workshop to row of crafting buildings
- Remove closed buildings in central Scorn
- Adjust other buildings to fill in gaps
155 lines of code changed in 10 files:
Fix stack buffer overflow in map lore loader
5 lines of code changed in 1 file:
Let plugins specify largest coin in cost strings
10 lines of code changed in 3 files:
Allow players to forget spells
8 lines of code changed in 6 files:
Rename empty potion bottles to empty flasks
2 lines of code changed in 1 file:
Update statistics help file with information on damage per second, and time played>
8 lines of code changed in 2 files:
Lower login windows after 'addme' command as well
After creating a new account and starting to play, 'addme' gets sent
without the player hitting the login button.
1 lines of code changed in 1 file:
Disable client-side socket timeout
0 lines of code changed in 1 file:
Pilot a damage per second calulation in the 'statistics' command.
19 lines of code changed in 2 files:
Handle end of stream correctly
15 lines of code changed in 2 files:
Move deposit box code to separate file
Give deposit boxes their own script and update all the banks.
53 lines of code changed in 8 files:
Restore original CFBank API
Moving accounts to player files added unnecessary complexity. Restore
original API and add code to migrate accounts back from player files.
While here, wrap CFBank with a context manager so it can be used with
the Python 'with' statement.
47 lines of code changed in 3 files:
Remove unused imports
0 lines of code changed in 1 file:
Stop music when disconnecting
8 lines of code changed in 3 files:
Control sound logging with client log level
18 lines of code changed in 3 files:
Rewrite change log to be more useful
26 lines of code changed in 1 file:
Suggest ordering of rendering modes
3 lines of code changed in 1 file:
Add Windows packaging script
28 lines of code changed in 1 file:
Remove old Windows build files
0 lines of code changed in 12 files:
Play attack sounds on the map
14 lines of code changed in 2 files:
Move sound types to shared header
7 lines of code changed in 2 files:
Give melee artifact weapons physical damage
Submitted by: Jason Zheng
3 lines of code changed in 3 files:
Fix SDL_image detection
1 lines of code changed in 1 file:
Use pkg-config to find libcurl and SDL
8 lines of code changed in 4 files:
Add missing linker flag for Windows
4 lines of code changed in 1 file:
Update Windows build
5 lines of code changed in 6 files:
Use pkg-config to find GTK2 libraries
FindGtk2 has some issues finding all parts of the GTK2 library on MSYS2
under Windows, which causes the whole library to be disabled. This
change can be reverted if the CMake module is ever fixed.
6 lines of code changed in 4 files:
Apply volume settings
14 lines of code changed in 1 file:
Replace ChildProcess with GLib functions
The sound server invocation now theoretically works on Windows. While
here, make the spawned sound server inherit stderr and stdout from the
parent to fix the issue of the sound server blocking on pipe write.
73 lines of code changed in 8 files:
Update shared header from server
9 lines of code changed in 1 file:
Store sound mapping in a hash table
54 lines of code changed in 3 files:
Add Vala dependency
4 lines of code changed in 2 files:
Import CMake Vala modules
Vala CMake is a collection of macros for the CMake build system to allow
the creation and management of projects developed using the Vala
programming language or its "Genie" flavor (less tested).
Author: Jakob Westhoff
License: GPLv2
WWW: https://github.com/jakobwesthoff/Vala_CMake/
264 lines of code changed in 3 files:
Return error when server sends an invalid packet
15 lines of code changed in 3 files:
Show message when metaserver support is disabled
8 lines of code changed in 1 file:
Fix short-circuit logic that bypasses fflush on music commands.
3 lines of code changed in 1 file:
Use radio buttons for keybinding scope modifier
245 lines of code changed in 1 file:
Stop making csocket.inbuf global
10 lines of code changed in 3 files:
Replace socket reads with GInputStream
105 lines of code changed in 6 files:
Initialize map after client window comes up
1 lines of code changed in 1 file:
Add define around debugging message in cfsndserv.
2 lines of code changed in 1 file:
Abolish bank fees
8 lines of code changed in 1 file:
Remove duplicate event handler
1 lines of code changed in 1 file:
Improve metaserver and login windows
337 lines of code changed in 3 files:
Add missing return
1 lines of code changed in 1 file:
Hide main window during server selection
3 lines of code changed in 3 files:
Add preferences button on metaserver dialog
22 lines of code changed in 4 files:
Split preferences into multiple tabs
288 lines of code changed in 1 file:
Handle error leading to segfault
4 lines of code changed in 1 file:
Remove unlinked copies of linked Greyshield maps
7 lines of code changed in 18 files:
Replace hole with ladder going up
2 lines of code changed in 1 file:
Replace portals with stairs
7 lines of code changed in 1 file:
Update sound definitions
1040 lines of code changed in 3 files:
Print negative numbers correctly
1 lines of code changed in 1 file:
Use accessor functions
26 lines of code changed in 4 files:
Improve build on Windows
6 lines of code changed in 3 files:
Add sound definition so breath flame doesn't trigger an empty sound when cast.
1 lines of code changed in 1 file: