April 2012 Commit Log

Number of Commits:
251
Number of Active Developers:
2
rjtanner 2012-04-30 02:22 Rev.: 18036

New graphic (construct/temple/sorig_church.base.x11.png) and archetype (construct/temple/sorig_church.arc), Church of Sorig.

37 lines of code changed in 3 files:

rjtanner 2012-04-30 02:16 Rev.: 18035

Replace generic church face with Ixalovh church face in Navar (world/world_122_116). Requires archetype update r18206 or newer.

2 lines of code changed in 1 file:

rjtanner 2012-04-30 02:13 Rev.: 18034

Replace generic church face with Valriel church face in Navar (world/world_122_117). Requires archetype update r18206 or newer.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-29 11:51 Rev.: 18033

Quest: recover a holy chalice.

2283 lines of code changed in 9 files:

rjtanner 2012-04-29 02:56 Rev.: 18032

Updated ChangeLog file using svn2cl.

45 lines of code changed in 1 file:

rjtanner 2012-04-29 02:43 Rev.: 18031

New graphic (construct/temple/sorig_cathedral.base.x11.png) and archetype (construct/temple/sorig_cathedral.arc), Cathedral of Sorig.

117 lines of code changed in 3 files:

rjtanner 2012-04-29 02:22 Rev.: 18030

Replace generic church face with Church of Valriel face in Scorn (world/world_104_115). Requires archetype update r18206 or newer.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-28 05:24 Rev.: 18029

Apply patch #3522118: new CityLife.py Towns, courtesy Jason Wright.

323 lines of code changed in 1 file:

rjtanner 2012-04-28 01:22 Rev.: 18028

New graphic (construct/temple/ixalovh_church.base.x11.png) and archetype (construct/temple/ixalovh_church.arc), Church of Ixalovh.

38 lines of code changed in 3 files:

rjtanner 2012-04-28 01:17 Rev.: 18027

New graphic (construct/temple/gorokh_church.base.x11.png) and archetype (construct/temple/gorokh_church.arc), Church of Gorokh.

37 lines of code changed in 3 files:

rjtanner 2012-04-28 00:57 Rev.: 18026

New graphic (construct/temple/valriel_church.base.x11.png) and archetype (construct/temple/valriel_church.arc), Church of Valriel.

37 lines of code changed in 3 files:

rjtanner 2012-04-27 00:01 Rev.: 18025

Replace generic temple face with Temple of Lythander face in Scorn (world/world_104_115).

2 lines of code changed in 1 file:

rjtanner 2012-04-26 23:54 Rev.: 18024

Replace generic cathedral face with Cathederal of Mostrai face in Navar (world/world_121_117). Requires archetype update r18023 or newer.

2 lines of code changed in 1 file:

rjtanner 2012-04-26 23:52 Rev.: 18023

Update and fix broken and incomplete archetype files for the recently added Cathedrals (construct/temple/*_cathedral.arc).

1054 lines of code changed in 11 files:

rjtanner 2012-04-25 23:59 Rev.: 18022

New graphic (construct/temple/valriel_cathedral.base.x11.png) and archetype (construct/temple/valriel_cathedral.arc), Cathedral of Valriel.

13 lines of code changed in 3 files:

rjtanner 2012-04-25 23:57 Rev.: 18021

New graphic (construct/temple/valkyrie_cathedral.base.x11.png) and archetype (construct/temple/valkyrie_cathedral.arc), Cathedral of Valkyrie.

13 lines of code changed in 3 files:

rjtanner 2012-04-25 13:55 Rev.: 18020

Spelling correction (yello -> yellow) in message text to Navar (world/world_121_117).

1 lines of code changed in 1 file:

rjtanner 2012-04-25 00:30 Rev.: 18019

Added npc dialogue to Navar (world/world_121_117) with some hints about Spiral Tower lore (navar_city/tower/*).

23 lines of code changed in 1 file:

rjtanner 2012-04-25 00:12 Rev.: 18018

Added some lore to the Navar Gatehouse (navar_city/city1enter) as to some changes in the mountains west of Navar. Give players a warning about wandering mountains north west of Navar in the mountains. Punctuation in message text.

23 lines of code changed in 1 file:

rjtanner 2012-04-24 23:40 Rev.: 18017

New graphic (construct/temple/ruggilli_cathedral.base.x11.png) and archetype (construct/temple/ruggilli_cathedral.arc), Cathedral of Ruggilli.

13 lines of code changed in 3 files:

rjtanner 2012-04-24 23:37 Rev.: 18016

New graphic (construct/temple/gnarg_cathedral.base.x11.png) and archetype (construct/temple/gnarg_cathedral.arc), Cathedral of Gnarg.

13 lines of code changed in 3 files:

rjtanner 2012-04-24 00:25 Rev.: 18015

Typo corrections for Cathedral in CHANGELOG file.

3 lines of code changed in 1 file:

rjtanner 2012-04-24 00:24 Rev.: 18014

New graphic (construct/temple/devourers_cathedral.base.x11.png) and archetype (construct/temple/devourers_cathedral.arc), Cathedral of Devourers.

13 lines of code changed in 3 files:

rjtanner 2012-04-24 00:15 Rev.: 18013

New graphic (construct/temple/gaea_cathedral.base.x11.png) and archetype (construct/temple/gaea_cathedral.arc), Cathedral of Gaea.

13 lines of code changed in 3 files:

ryo_saeba 2012-04-23 15:53 Rev.: 18012

Discard invalid quest states.

11 lines of code changed in 1 file:

ryo_saeba 2012-04-23 13:55 Rev.: 18011

Remove unused parameters.

3 lines of code changed in 1 file:

ryo_saeba 2012-04-23 13:50

Remove unused parameter.

14 lines of code changed in 4 files:

ryo_saeba 2012-04-23 13:45 Rev.: 18006

Some documentation fix.

70 lines of code changed in 1 file:

rjtanner 2012-04-23 01:21 Rev.: 18005

Correct accidental checkin in r18004 to world map (world/world_102_108).

1 lines of code changed in 1 file:

rjtanner 2012-04-23 01:17 Rev.: 18004

Updated ChangeLog file using svn2cl.

55 lines of code changed in 2 files:

rjtanner 2012-04-23 01:15 Rev.: 18003

New graphic (construct/temple/mostrai_cathedral.base.x11.png) and archetype (construct/temple/mostrai_cathedral.arc), Cathedral of Mostrai.

13 lines of code changed in 3 files:

rjtanner 2012-04-23 01:13 Rev.: 18002

New graphic (construct/temple/lythander_cathedral.base.x11.png) and archetype (construct/temple/lythander_cathedral.arc), Cathedral of Lythander.

13 lines of code changed in 3 files:

ryo_saeba 2012-04-22 09:10 Rev.: 18001

Don't log the bell, it works.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-22 08:05 Rev.: 18000

Quest: troll canyon, given by an NPC in the High Court Building.

115 lines of code changed in 5 files:

rjtanner 2012-04-22 02:13 Rev.: 17999

New graphic (construct/temple/ixalovh_cathedral.base.x11.png) and archetype (construct/temple/ixalovh_cathedral.arc), Cathedral of Ixalovh.

13 lines of code changed in 3 files:

rjtanner 2012-04-22 01:48 Rev.: 17998

New graphic (construct/temple/gorokh_cathedral.base.x11.png) and archetype (construct/temple/gorokh_cathedral.arc), Cathedral of Gorokh.

14 lines of code changed in 3 files:

rjtanner 2012-04-22 01:21 Rev.: 17997

Very minor pixel clean up in Cathedral graphic (construct/temple/cathedral.base.x11.png).

4 lines of code changed in 2 files:

rjtanner 2012-04-21 02:21 Rev.: 17996

Pixel and color touch up on the club graphic used for Altar of Gnarg (gods/altars/altargnarg.base.111.png).

4 lines of code changed in 2 files:

rjtanner 2012-04-21 02:18 Rev.: 17995

New graphic (construct/temple/gnarg_temple.base.111.png) and archetype (construct/temple/gnarg_temple.arc), Temple of Gnarg.

12 lines of code changed in 3 files:

rjtanner 2012-04-21 01:21 Rev.: 17994

Pixel and color cleanup to the Civic Building graphic (construct/town/a_civic.base.x11.png)

4 lines of code changed in 2 files:

rjtanner 2012-04-20 00:49 Rev.: 17993

New graphic (construct/temple/valkyrie_temple.base.111.png) and archetype (construct/temple/valkyrie_temple.arc), Temple of Valkyrie.

12 lines of code changed in 3 files:

rjtanner 2012-04-20 00:47 Rev.: 17992

New graphic (construct/temple/valriel_temple.base.111.png) and archetype (construct/temple/valriel_temple.arc), Temple of Valriel.

14 lines of code changed in 3 files:

rjtanner 2012-04-20 00:45 Rev.: 17991

New graphic (construct/temple/devourers_temple.base.111.png) and archetype (construct/temple/devourers_temple.arc), Temple of Devourers.

12 lines of code changed in 3 files:

rjtanner 2012-04-19 00:53 Rev.: 17990

New graphic (construct/temple/ruggilli_temple.base.111.png) and archetype (construct/temple/ruggilli_temple.arc), Temple of Ruggilli.

12 lines of code changed in 3 files:

rjtanner 2012-04-19 00:39 Rev.: 17989

New graphic (construct/temple/gaea_temple.base.111.png) and archetype (construct/temple/gaea_temple.arc), Temple of Gaea.

12 lines of code changed in 3 files:

rjtanner 2012-04-19 00:30 Rev.: 17988

Add some hints to the world map outside of Navar (world/world_121_116) to help people find Sanctum of Devourers.

98 lines of code changed in 1 file:

rjtanner 2012-04-18 00:06 Rev.: 17987

New graphic (construct/temple/ixalovh_temple.base.111.png) and archetype (construct/temple/ixalovh_temple.arc), Temple of Ixalovh.

12 lines of code changed in 3 files:

rjtanner 2012-04-18 00:02 Rev.: 17986

New graphic (construct/temple/gorokh_temple.base.111.png) and archetype (construct/temple/gorokh_temple.arc), Temple of Gorokh.

12 lines of code changed in 3 files:

rjtanner 2012-04-17 23:47 Rev.: 17985

New graphic (construct/temple/sorig_temple.base.111.png) and archetype (construct/temple/sorig_temple.arc), Temple of Sorig.

12 lines of code changed in 3 files:

rjtanner 2012-04-17 23:35 Rev.: 17984

Touch up colors to the dome on the Temple1 graphic (construct/temple/temple1.base.x11.png) for better blending.

4 lines of code changed in 2 files:

rjtanner 2012-04-17 01:06 Rev.: 17983

New map, Sanctum of Devourers (navar_city/temples/devourers) located in a somewhat obscure area outside of Navar. Hints to find the map while keeping with the lore of Navar to be added next. Updated world map (world/world_121_116) for (cave) entrance to the Sanctum.

3068 lines of code changed in 2 files:

rjtanner 2012-04-17 00:03 Rev.: 17982

Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later.

8 lines of code changed in 6 files:

rjtanner 2012-04-16 01:15 Rev.: 17981

Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png)

12 lines of code changed in 10 files:

ryo_saeba 2012-04-15 15:53 Rev.: 17980

Fix some documentation.

24 lines of code changed in 1 file:

ryo_saeba 2012-04-15 15:34 Rev.: 17979

Remove some redundant definitions.

52 lines of code changed in 1 file:

ryo_saeba 2012-04-15 15:30 Rev.: 17978

Give access to the container's object to the Python object.

5 lines of code changed in 1 file:

ryo_saeba 2012-04-15 13:00 Rev.: 17977

Reduce redraws.

13 lines of code changed in 1 file:

ryo_saeba 2012-04-15 12:59 Rev.: 17976

Abort() if treasure list is invalid.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-15 12:37 Rev.: 17975

Rename constant to be more precise.

4 lines of code changed in 3 files:

ryo_saeba 2012-04-15 12:34 Rev.: 17974

Distinguish 'attacks something' and 'is attacked' events. Enable items to react to being attacked.

15 lines of code changed in 4 files:

ryo_saeba 2012-04-15 12:33 Rev.: 17973

Add new event handler, when a weapon or arrow attacks.

6 lines of code changed in 1 file:

ryo_saeba 2012-04-15 12:32 Rev.: 17972

Missing archetype.

18 lines of code changed in 1 file:

ryo_saeba 2012-04-15 11:44 Rev.: 17971

Run 'make proto'.

5 lines of code changed in 2 files:

ryo_saeba 2012-04-15 11:39 Rev.: 17970

Make functions static.

93 lines of code changed in 1 file:

ryo_saeba 2012-04-15 11:35 Rev.: 17969

Remove redundant header.

72 lines of code changed in 3 files:

ryo_saeba 2012-04-15 11:30

Remove redundant header.

312 lines of code changed in 9 files:

ryo_saeba 2012-04-15 11:25 Rev.: 17965

Remove redundant header.

420 lines of code changed in 4 files:

ryo_saeba 2012-04-15 11:20 Rev.: 17964

Clean comments.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-15 11:06 Rev.: 17963

Simplify script.

9 lines of code changed in 1 file:

ryo_saeba 2012-04-15 07:50 Rev.: 17962

Enable doors to be lockpicked.

20 lines of code changed in 4 files:

ryo_saeba 2012-04-15 07:50 Rev.: 17961

Enable the doors to be lockpicked.

77 lines of code changed in 1 file:

ryo_saeba 2012-04-15 05:59 Rev.: 17960

Allow scripts to react to lockpicking.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-15 05:19 Rev.: 17959

Lockable doors.

93 lines of code changed in 8 files:

ryo_saeba 2012-04-15 05:19 Rev.: 17958

Script for lockable doors.

101 lines of code changed in 1 file:

ryo_saeba 2012-04-15 04:54 Rev.: 17957

Give Python access to 'OtherArchetype'.

7 lines of code changed in 2 files:

ryo_saeba 2012-04-15 04:36 Rev.: 17956

Enable Python to set 'Alive' and the various move types.

86 lines of code changed in 2 files:

ryo_saeba 2012-04-15 04:36 Rev.: 17955

Enable plugins to change the various move types.

45 lines of code changed in 2 files:

rjtanner 2012-04-15 01:41 Rev.: 17954

Second attempt to revert accidental checkin of changes to Navar Houses (navar_city/city1houses).

5981 lines of code changed in 1 file:

rjtanner 2012-04-15 01:36 Rev.: 17953

Revert accidental check of changes to Navar Houses (navar_city/city1houses).

4 lines of code changed in 1 file:

rjtanner 2012-04-15 01:24 Rev.: 17952

Update ChangeLog using svn2cl.

274 lines of code changed in 2 files:

rjtanner 2012-04-15 01:02 Rev.: 17951

Design overhaul to Museum of Arms (navar_city/magara/houses/museum) in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Added more items, used magic_mouth instead of signs to label the items. Updated world map for new map entrance destination.

11148 lines of code changed in 2 files:

ryo_saeba 2012-04-14 13:08 Rev.: 17950

Fix invalid displayed index.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-14 12:24 Rev.: 17949

Use archetypes.

48 lines of code changed in 2 files:

ryo_saeba 2012-04-14 12:23 Rev.: 17948

Extract monsters from Warrior's Tower, level 4.

193 lines of code changed in 6 files:

ryo_saeba 2012-04-14 12:08 Rev.: 17947

Use 'hulking_beast' archetype.

59 lines of code changed in 4 files:

ryo_saeba 2012-04-14 12:08 Rev.: 17946

Extract 'Hulking Beast' from Warrior's Tower, levels 1, 2 and 3.

65 lines of code changed in 2 files:

ryo_saeba 2012-04-14 12:01 Rev.: 17945

Use 'wandering_terror' archetype.

47 lines of code changed in 2 files:

ryo_saeba 2012-04-14 12:01 Rev.: 17944

Extract 'wandering terror' from Warrior's Tower, level 3.

42 lines of code changed in 2 files:

ryo_saeba 2012-04-14 11:55 Rev.: 17943

Use 'master_chaos_priest' archetype.

34 lines of code changed in 3 files:

ryo_saeba 2012-04-14 11:55 Rev.: 17942

Extract 'chaos priest' from Warrior's Tower, ground level and level 2.

65 lines of code changed in 2 files:

ryo_saeba 2012-04-14 11:46 Rev.: 17941

Use 'high_chaos_knight' archetype.

76 lines of code changed in 5 files:

ryo_saeba 2012-04-14 11:45 Rev.: 17940

Extract 'chaos knight' from Warrior's Tower, ground level and levels 1, 2 and 3.

57 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:48 Rev.: 17939

Use archetypes.

10 lines of code changed in 1 file:

ryo_saeba 2012-04-14 10:30 Rev.: 17938

Use 'renegade_wizard' archetype.

20 lines of code changed in 1 file:

ryo_saeba 2012-04-14 10:30 Rev.: 17937

Extract 'renegade wizard' from Warrior's Tower level 4.

47 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:23 Rev.: 17936

Use 'twisted_sprite' archetype.

27 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:23 Rev.: 17935

Extract 'twisted sprite' from Warrior's Tower levels 3 and 4.

54 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:18 Rev.: 17934

Use 'large_gargoyle' archetype.

23 lines of code changed in 1 file:

ryo_saeba 2012-04-14 10:18 Rev.: 17933

Extract 'large_gargoyle' from Warrior's Tower, level 3.

48 lines of code changed in 1 file:

ryo_saeba 2012-04-14 10:13 Rev.: 17932

Use 'shadow_elf' archetype.

42 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:13 Rev.: 17931

Extract 'shadow elf' from Warrior's Tower, levels 2 and 3.

70 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:06 Rev.: 17930

Use 'renegade_priest' archetype.

30 lines of code changed in 2 files:

ryo_saeba 2012-04-14 10:06 Rev.: 17929

Extract 'renegade priest' from Warrior's Tower, levels 1 and 2.

47 lines of code changed in 2 files:

ryo_saeba 2012-04-14 09:58 Rev.: 17928

Use 'blade_dancer_master' archetype.

37 lines of code changed in 1 file:

ryo_saeba 2012-04-14 09:57 Rev.: 17927

Extract blade dancer from Warrior's Tower, level 2.

45 lines of code changed in 1 file:

ryo_saeba 2012-04-14 09:52 Rev.: 17926

Use archetype.

60 lines of code changed in 1 file:

ryo_saeba 2012-04-14 09:49 Rev.: 17925

Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.

85 lines of code changed in 3 files:

ryo_saeba 2012-04-14 09:23 Rev.: 17924

Enable setting MarkedItem to None.

5 lines of code changed in 1 file:

ryo_saeba 2012-04-14 09:23 Rev.: 17923

Clean 'mark_count' if erasing the marked item.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-14 08:26 Rev.: 17922

Hint to a quest.

18 lines of code changed in 1 file:

ryo_saeba 2012-04-14 08:26 Rev.: 17921

Questify some maps.

47 lines of code changed in 3 files:

rjtanner 2012-04-14 00:14 Rev.: 17920

Cosmetic overhaul to Gunther's Smithy (navar_city/misc/city1smith) in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

1594 lines of code changed in 2 files:

rjtanner 2012-04-13 01:46 Rev.: 17919

Update map entrance x,y coordinates in Church of Valkyrie, Path of Faith (navar_city/temples/valkyrie2). No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-13 01:43 Rev.: 17918

New maps in Navar. Church of Valkyrie (navar_city/temples/valkyrie) and Church of Valkyrie, Path of Faith (navar_city/temples/valkyrie2). Somewhat based on the Ruggilli maps, and since Navar is a possible new player destination - players have a small tutorial and test to go through before being able to worship Valkyrie. World map (world/world_122_117) updated to include the temple map in south eastern Navar.

12053 lines of code changed in 3 files:

rjtanner 2012-04-13 01:25 Rev.: 17917

Word spacing update in message text to Temple of Ruggilli (navar_city/temples/ruggilli) in Navar. No functional changes.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-11 14:28 Rev.: 17916

Make the literacy scrolls identified.

4 lines of code changed in 2 files:

rjtanner 2012-04-11 00:55 Rev.: 17915

Dialogue update for To-Jyo dialogue (waist is broken -> hip is broken) to To-jyo's Hut (pup_land/s_f/to-jyo) in Pup Land.

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:51 Rev.: 17914

Typo correction in message text to Shining Tower Special (pup_land/s_f/special) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:49 Rev.: 17913

Give NPC woman a name (instead of ???) in Shining Tower Secret (pup_land/s_f/secret).

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:46 Rev.: 17912

Content updates to ruin keeper's dialogue in Ancient Ruins (pup_land/s_f/ruin).

5 lines of code changed in 1 file:

rjtanner 2012-04-11 00:42 Rev.: 17911

Punctuation and pluralization correction in message text to Ancient Ruins, Upper Level (pup_land/s_f/floor2) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-11 00:40 Rev.: 17910

Grammar changes to sign text in Ancient Ruins, Cave (pup_land/s_f/cave1) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:37 Rev.: 17909

Typ correction (Fingeri -> Finger) in message text to Watch Tower (pup_land/rainbow/w-tower) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:32 Rev.: 17908

Grammar update (10 platinum coin -> 10 platinum coins) in message text to Station (pup_land/rainbow/station) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:15 Rev.: 17907

Minor dialogue update to Key (pup_land/rainbow/Lv4/key) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-11 00:11 Rev.: 17906

Dialogue updates to what Rufto has to say in Rufto (pup_land/rainbow/Lv3/Rufto). No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-09 23:25 Rev.: 17905

Wording updates and changes to Kum's dialogue in Kum (pup_land/rainbow/Lv2/Kum) in Pup Land.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 23:16 Rev.: 17904

Proper name capitalization in sign text to Bizuzu's Treasure Room (pup_land/rainbow/Lv1/t_room) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 23:14 Rev.: 17903

Proper name capitalization in sign text to Orc Farm (pup_land/rainbow/Lv1/orc_f) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 23:11 Rev.: 17902

Wording and punctuation update in message text to Hut (pup_land/rainbow/Lv1/hut4) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 23:09 Rev.: 17901

Wording update (captured -> locked up) in message text to Hut (pup_land/rainbow/Lv1/hut2) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 23:05 Rev.: 17900

Wording update (has been lost -> was lost) in message text to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-09 12:55 Rev.: 17899

Have the 'probe' spell display knowledge associated to the monster, if known.

30 lines of code changed in 3 files:

ryo_saeba 2012-04-09 04:38 Rev.: 17898

Don't crash if chest's archetype is invalid.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-09 04:33 Rev.: 17897

More random chests in maps.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-09 04:30 Rev.: 17896

More chests.

68 lines of code changed in 6 files:

ryo_saeba 2012-04-09 04:13 Rev.: 17895

Vertical opening stone door.

45 lines of code changed in 6 files:

ryo_saeba 2012-04-09 03:57 Rev.: 17894

Vertical opening wood door.

45 lines of code changed in 6 files:

ryo_saeba 2012-04-09 03:56 Rev.: 17893

Vertical moving door templates.

0 lines of code changed in 4 files:

ryo_saeba 2012-04-09 03:25 Rev.: 17892

Move template files to directory to show they indeed are templates.

20 lines of code changed in 8 files:

ryo_saeba 2012-04-09 03:13 Rev.: 17891

Add location hint and quest marker for fortress of Ang.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-09 03:13 Rev.: 17890

Quest: fortress of Ang.

33 lines of code changed in 3 files:

ryo_saeba 2012-04-09 03:12 Rev.: 17889

Fix invalid random choice.

4 lines of code changed in 1 file:

rjtanner 2012-04-09 01:12 Rev.: 17888

Punctuation and capitalization correction in message text to Raffle 3, Level 1 (pup_land/raffle/raffle3_u1) in Pup Land. No functional changes.

5 lines of code changed in 1 file:

rjtanner 2012-04-09 01:08 Rev.: 17887

Update sign text with wording clarification and direction correction (signed used left for both - should be right for one) to Raffle 2, Level 3 (pup_land/raffle/raffle2_u3) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-09 00:59 Rev.: 17886

Grammar change (has been received -> has been recognized) in message text to Raffle 2, Level 2a (pup_land/raffle/raffle2_u2_a) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 00:54 Rev.: 17885

Grammar change (Be aware -> Beware and use caution) in message text to Raffle 1, Level 3 (pup_land/raffle/raffle1_u3) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 00:50 Rev.: 17884

Typo correction (You here a -> You hear a) in message text to Power Plant, Dungeon Level 3 (pup_land/pplant/pplant_ud3) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 00:48 Rev.: 17883

Removed empty line of text to a sign to Power Plant, Level 3 (pup_land/pplant/pplant3) in Pup Land. No functional changes.

1 lines of code changed in 1 file:

rjtanner 2012-04-09 00:47 Rev.: 17882

Wording tweaks and more information added to NPC dialogue in regards to Nazgul, special ring and Pupuly's tower in Power Plant, Level 2 (pup_land/pplant/pplant2).

6 lines of code changed in 1 file:

rjtanner 2012-04-09 00:41 Rev.: 17881

Wording update (It can be flamed -> Fire hazard) in Power Plant, Level 1 (pup_land/pplant/pplant1) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-09 00:35 Rev.: 17880

Wording update to instructional text (Please ask for people concerned. -> Please ask the relevant people for it.) for the Ordeal Key to Tower of Ordeal, Entrance (pup_land/ordeal/tower_ordeal1) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-08 00:44 Rev.: 17879

Ran svn2cl to update the ChangeLog.

604 lines of code changed in 1 file:

rjtanner 2012-04-08 00:33 Rev.: 17878

Removed extra spacing in message text to Wand Shop (pup_land/nurnberg/washop) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-08 00:31 Rev.: 17877

Proper name capitalization (Orcchop) in message text to Nurnberg Storehouse (pup_land/nurnberg/storehouse) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-08 00:27 Rev.: 17876

Instructional text update to reference the lever in Reception, Water Level 3 (pup_land/nurnberg/reception/water3) in Pup Land. No functional changes.

1 lines of code changed in 1 file:

rjtanner 2012-04-08 00:21 Rev.: 17875

Wording correction for instructions to the Special Button in Reception, Electricity Level 6 (pup_land/nurnberg/reception/electricity6) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-07 16:26 Rev.: 17874

Archetype update. Pixel and color clean up for Large Western house graphic (construct/house/house_larg_west.base.x11.png).

4 lines of code changed in 2 files:

ryo_saeba 2012-04-07 14:00 Rev.: 17873

Fix wrong test.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-07 13:57 Rev.: 17872

Ignore spaces in front of message and 'endmsg'.

6 lines of code changed in 1 file:

ryo_saeba 2012-04-07 13:38 Rev.: 17871

Display animation's faces.

18 lines of code changed in 2 files:

ryo_saeba 2012-04-07 11:39 Rev.: 17870

Randomize monster's path-finding.

13 lines of code changed in 1 file:

ryo_saeba 2012-04-07 11:11 Rev.: 17869

Update copyrights.

3 lines of code changed in 2 files:

rjtanner 2012-04-07 00:51 Rev.: 17868

Wording correction (hillgiants -> hill giants) to message text in Headquarter of the Regular Army, Elite Training Center (pup_land/nurnberg/hq_training) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-07 00:46 Rev.: 17867

Capitalization to proper names and punctuation update in message text to Guild of Law, Information Center of Regular Army (pup_land/nurnberg/guild) in Pup Land. No functional changes.

8 lines of code changed in 1 file:

rjtanner 2012-04-07 00:40 Rev.: 17866

Make wording consistent (Random place) in message text to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar).

2 lines of code changed in 1 file:

rjtanner 2012-04-07 00:39 Rev.: 17865

Word spacing updates and word update (pay your ticket -> pay for your ticket) in message text to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar) in Pup Land. No functional changes.

4 lines of code changed in 1 file:

rjtanner 2012-04-07 00:35 Rev.: 17864

Name update (platina -> platinum) across multiple maps related to Bomb de Pon quest.

6 lines of code changed in 3 files:

rjtanner 2012-04-07 00:31 Rev.: 17863

Wording clarification and updates to Dick's House (pup_land/nurnberg/dick/house) in Pup Land.

2 lines of code changed in 1 file:

rjtanner 2012-04-07 00:08 Rev.: 17862

Wording updates in message text (I've been temporarily blinded -> I was temporarily blinded) to Agito (pup_land/nurnberg/agito) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-07 00:04 Rev.: 17861

Proper name capitalization, Guild of Law, in message text to Agito (pup_land/nurnberg/agito).

1 lines of code changed in 1 file:

rjtanner 2012-04-06 23:56 Rev.: 17860

Various wording and grammar updates in message text to Lone Town Tavern (pup_land/lone_town/tavern). No functional changes.

4 lines of code changed in 1 file:

rjtanner 2012-04-06 23:49 Rev.: 17859

Proper name capitalization updates to Guild of Law, Lone Town and Guild of Freedem in Lone Town Tavern (pup_land/lone_town/tavern). No functional changes.

6 lines of code changed in 1 file:

rjtanner 2012-04-06 23:40 Rev.: 17858

Capitalize proper name of Laurel and Laurels in message text to Tower of Pupuly (pup_land/lone_town/pupuly) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-06 23:35 Rev.: 17857

Wording changes (I decide to -> I have decided to) in message text to Magic Show ! (pup_land/lone_town/magic) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-06 00:34 Rev.: 17856

Capitalize proper name for Evil Masters in Guild of Law (pup_land/lone_town/guild_law) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-06 00:32 Rev.: 17855

Replace ??? for NPC titles (The Reception of ??? -> Reception of Regular Army) to Guild of Law (pup_land/lone_town/guild_law) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-06 00:28 Rev.: 17854

Proper name capitalization (Resistance, Librarion Armor, Barrior Station) in message text to Guild of Law (pup_land/lone_town/guild_law) in Pup Land. No functional changes.

7 lines of code changed in 1 file:

rjtanner 2012-04-06 00:22 Rev.: 17853

Proper name capitalization (Evil Masters, Lone Town) in message text to Guild of Freedom (pup_land/lone_town/guild_freedom_ud) in Pup land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-06 00:20 Rev.: 17852

Proper name capitalization and wording clarifiction on Sumson's role to message text in Guild of Freedom (pup_land/lone_town/guild_freedom) in Pup Land. No functional changes.

7 lines of code changed in 1 file:

rjtanner 2012-04-06 00:11 Rev.: 17851

Make wording consistent (Random place) in message text to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar).

2 lines of code changed in 1 file:

rjtanner 2012-04-06 00:09 Rev.: 17850

Grammar correction to message text in Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar).

2 lines of code changed in 1 file:

rjtanner 2012-04-06 00:06 Rev.: 17849

Capitalize book title, Siegfried-Saga, in House of Cordish (pup_land/lone_town/cordish).

1 lines of code changed in 1 file:

rjtanner 2012-04-06 00:04 Rev.: 17848

Capitalize reference to Siegriend in message text to House of Cordish (pup_land/lone_town/cordish) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-06 00:00 Rev.: 17847

Capitalize title of Boss in message text to Lone Town Church, Cellar (pup_land/lone_town/church_ud) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-05 23:54 Rev.: 17846

Wording clarification and details added to the research notes on the lore of Gothwolte in Kurte (pup_land/kurte/kurte).

8 lines of code changed in 1 file:

rjtanner 2012-04-05 23:32 Rev.: 17845

Capitalize proper name for Eureca in Hut (pup_land/kurte/hut2) in Pup Land.

2 lines of code changed in 1 file:

rjtanner 2012-04-05 23:28 Rev.: 17844

Capitalization to proper names in Eureca Road, 3 (pup_land/kurte/eureca_road3) in Pup Land.

10 lines of code changed in 1 file:

rjtanner 2012-04-05 23:16 Rev.: 17843

Capitalize proper name for Heady and the Viking title for Fog in Heads (pup_land/jk/heads).

2 lines of code changed in 1 file:

ryo_saeba 2012-04-05 13:37 Rev.: 17842

Make function static.

1 lines of code changed in 2 files:

ryo_saeba 2012-04-05 13:09 Rev.: 17841

Open the 'create character' dialog if the account has no character.

15 lines of code changed in 5 files:

rjtanner 2012-04-05 00:21 Rev.: 17840

Wording change (Catch it -> Capture them) in message text to Liberation Army Headquarters, Prison & War Funds (pup_land/hq_ud) in Pup Land. No functional changes.

10 lines of code changed in 1 file:

rjtanner 2012-04-05 00:17 Rev.: 17839

Capitalization to proper names (Lone Town, Libration Army Headquarters, Pup Land) in message text to Liberation Army Headquarters (pup_land/hq) in Pup Land. No functional changes.

8 lines of code changed in 1 file:

rjtanner 2012-04-05 00:06 Rev.: 17838

Update syntax to Pup Land reference (was Pupland) in message text to Hall of Fame (pup_land/hall_of_fame). No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-05 00:05 Rev.: 17837

Update syntax to Pup Land reference (was Pupland) in message text to Hall of Fame, Level 2 (pup_land/hall2). No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-05 00:00 Rev.: 17836

Wording change (persons -> people) in message text to Castle of Eureca, 9th Level (pup_land/castle_eureca/castle_eureca9) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-04 23:48 Rev.: 17835

Wording changes (get a member -> get to be a member) and capitalize proper name of Resistance in message text to Barrier Station (pup_land/barrier) in Pup Land. No functional changes.

10 lines of code changed in 1 file:

rjtanner 2012-04-04 23:43 Rev.: 17834

Punctuation update and capitalize proper name of Barrier Station (pup_land/barrier) in Pup Land. No functional changes.

4 lines of code changed in 1 file:

rjtanner 2012-04-04 23:30 Rev.: 17833

Wording correction (rise -> raise) in message text to Warden (pup_land/ancient/volcano/guardians) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-04 23:24 Rev.: 17832

Capitalize proper name of Evil Masters in message text to House (pup_land/ancient/ruin/house5) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-04 23:22 Rev.: 17831

Map title capitalization update, house -> House (pup_land/ancient/ruin/house2) in Pup Land.

2 lines of code changed in 1 file:

rjtanner 2012-04-04 23:19 Rev.: 17830

Capitalization updates in message text to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.4) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-04 23:17 Rev.: 17829

Wording changes in message text to Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) - changed invertible to reversible and breeding to raising.

3 lines of code changed in 1 file:

rjtanner 2012-04-04 00:44 Rev.: 17828

Grammar correction in message text (being still alive -> it's still alive) to Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) in Pup Land. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:38 Rev.: 17827

Capitalize proper name of Kurte's Shop in message text to Kurte's Shop (pup_land/ancient/kurte/shop).

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:35 Rev.: 17826

Capitalize proper name of Lone Village in message text to Kurte's House (pup_land/ancient/kurte/house).

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:34 Rev.: 17825

Capitalize proper name of Evil Masters in message text to LoveLove Company (pup_land/ancient/company).

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:25 Rev.: 17824

Capitalize proper name of Evil Master's in message text to Gothwolte's Castle, Level 6 (pup_land/ancient/castle/castle.6).

1 lines of code changed in 1 file:

rjtanner 2012-04-04 00:24 Rev.: 17823

World spacing corrections in message text to Gothwolte's Castle, Level 6 (pup_land/ancient/castle/castle.6) in Pup Land. No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-04 00:21 Rev.: 17822

Capitalize proper name of Evil Master's in message text to Gothwolte's Castle, Level 3 (pup_land/ancient/castle/castle.3).

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:20 Rev.: 17821

Capitalize proper name of Evil Master's in message text to Gothwolte's Castle, Level 2 (pup_land/ancient/castle/castle.2).

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:18 Rev.: 17820

Capitalize proper name of Evil Master's in message text to Gothwolte's Castle, Entrance (pup_land/ancient/castle/castle.1).

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:15 Rev.: 17819

Update syntax to Pup Land reference (was Pupland, pupland) in message text and map title to Pup Land (pup_land/world). New information for Poppy the pup.

2 lines of code changed in 1 file:

rjtanner 2012-04-04 00:10 Rev.: 17818

Update syntax to Pup Land reference (was Pupland) in message text and map title to Pup Land Dragon Terminal, Raffles (pup_land/terminal_u1). No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-04 00:08 Rev.: 17817

Removed email addresses and very outdated sign text information located in Pup Land Dragon Terminal (pup_land/terminal).

5 lines of code changed in 1 file:

rjtanner 2012-04-04 00:03 Rev.: 17816

Update syntax to Pup Land reference (was Pupland, pupland) in message text and map title to Pup Land Dragon Terminal (pup_land/terminal). No functional changes.

4 lines of code changed in 1 file:

rjtanner 2012-04-03 23:59 Rev.: 17815

Update syntax to Pup Land reference (was Pupland) in message text to Raffle 2, Level 3a (pup_land/raffle/raffle2_u3a). No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-03 23:55 Rev.: 17814

Update syntax to Pup Land reference (was pupland) in message text to Night Flower Bar (pup_land/nurnberg/nf_bar). No functional changes.

1 lines of code changed in 1 file:

rjtanner 2012-04-03 23:53 Rev.: 17813

Update syntax to Pup Land reference (was Pupland) in map title to Pup Land Alchemy Society Research Lab (pup_land/nurnberg/paslab). No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-03 23:47 Rev.: 17812

Update syntax to Pup Land reference (was Pupland) in message text to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar). No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-03 00:43 Rev.: 17811

Update syntax to Pup Land reference (was pupland) in message text to Castle Bauer Dungeon (pup_land/nurnberg/castle_ud). No Functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-03 00:42 Rev.: 17810

Update syntax to Pup Land reference (was pupland) in message text to Castle Bauer Entrance (pup_land/nurnberg/castle). No Functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-03 00:40 Rev.: 17809

Update syntax to Pup Land reference (was Pupland) in message text to Nurnberg Alchemy Shop (pup_land/nurnberg/alshop). No Functional changes.

4 lines of code changed in 1 file:

rjtanner 2012-04-03 00:37 Rev.: 17808

Capitalization update to Baurer reference, syntax update to Pup Land (was pupland) in message text to Agito (pup_land/nurnberg/agito).

3 lines of code changed in 1 file:

rjtanner 2012-04-03 00:34 Rev.: 17807

Update syntax to Pup Land reference (was pupland) in message text to Guild of Law (pup_land/lone_town/guild_law). No Functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-03 00:31 Rev.: 17806

Update syntax to Pup Land reference (was pupland) in message text to Guild of Freedom (pup_land/lone_town/guild_freedom). No Functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-03 00:27 Rev.: 17805

Update syntax to Pup Land reference (was Pupland) in message text to Lone Town Dragon Hangar (pup_land/kurte/hut2). No Functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 23:46 Rev.: 17804

Added additional reference to pup land to NPC dialogue in Hut (pup_land/kurte/hut2).

2 lines of code changed in 1 file:

rjtanner 2012-04-02 23:42 Rev.: 17803

Update syntax to Pup Land reference (was Pupland and pupland) in message text to Hut (pup_land/kurte/hut1). Old reference of pupland still works in matching text for NPC dialogue.

3 lines of code changed in 1 file:

rjtanner 2012-04-02 23:39 Rev.: 17802

Capitalization updates and syntax update to Pup Land reference (was pupland) in message text to Eureca Road, 3 (pup_land/kurte/eureca_road3). No functional changes.

3 lines of code changed in 1 file:

rjtanner 2012-04-02 23:32 Rev.: 17801

Update syntax to Pup Land reference (was pupland) in message text to Castle of Eureca, 9th Level (pup_land/castle_eureca/castle_eureca9). No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 23:29 Rev.: 17800

Syntax update to Pup Land reference (was Pupland) and map name capitalization (now Hall of Fame) in message text to Treasure (pup_land/ancient/volcano/treasure). No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 01:21 Rev.: 17799

Capitalization update to map name references (Raffles, Lone Town, Red Town) in message text to Western Navar Tavern, Mainfloor (navar_city/mlab/tavern) in Navar. No functional changes.

1 lines of code changed in 1 file:

rjtanner 2012-04-02 01:17 Rev.: 17798

Capitalization correction and syntax update to Pup Land reference (was pupland) in message text to Lone Village Library (pup_land/ancient/village/library). No functional changes.

5 lines of code changed in 1 file:

rjtanner 2012-04-02 01:12 Rev.: 17797

Capitalization correction and syntax update to Pup Land reference (was Pupland) in message text in World Map (world/world_104_115). No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 01:08 Rev.: 17796

Update syntax to Pup Land reference (was pupland) in message text to Apartments (scorn/apartment/apartments) in Scorn. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 01:06 Rev.: 17795

Update syntax to Pup Land reference (was Pupland and pupland) in message text to Goth's Tavern (navar_city/dragon_hangar/hangar) in Navar. Old reference of pupland still works in matching text for NPC dialogue.

6 lines of code changed in 1 file:

rjtanner 2012-04-02 01:01 Rev.: 17794

Update syntax to Pup Land reference (was Pupland) in message text to Navar Dragon Hangar (navar_city/dragon_hangar/hangar) in Navar. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 01:00 Rev.: 17793

Update syntax to Pup Land reference (was Pupland) in message text to Western Navar Tavern, Mainfloor (navar_city/mlab/tavern) in Navar. Old reference of pupland still works in matching text for NPC dialogue.

4 lines of code changed in 1 file:

rjtanner 2012-04-02 00:55 Rev.: 17792

Update syntax to Pup Land reference (was Pupland) in message text to Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar) in Lake Country. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 00:53 Rev.: 17791

Update syntax to Pup Land reference (was Pupland) in message text to Stoneville Dragon Hangar (dragonisland/hangar) in Stoneville. No functional changes.

2 lines of code changed in 1 file:

rjtanner 2012-04-02 00:42 Rev.: 17790

Update references to a consitent format of Pup Land (instead of pupland, Pupland) in Guild Mainfloor maps. No funcational changes. Missed in previous commit.

168 lines of code changed in 14 files:

rjtanner 2012-04-02 00:38 Rev.: 17789

Update references to a consitent format of Pup Land (instead of pupland, Pupland) in Guild Mainfloor maps and template. No funcational changes.

12 lines of code changed in 1 file:

rjtanner 2012-04-02 00:21 Rev.: 17788

Punctuation update in message text to Heimser's Lab (wolfsburg/volcano/heimser_hut_2) in Wolfsburg.

2 lines of code changed in 1 file:

rjtanner 2012-04-01 01:21 Rev.: 17787

Punctuation update in message text to Reticent Temple, Dungeon (wolfsburg/temple/temp_dung1) in Wolfsburg.

9 lines of code changed in 1 file:

rjtanner 2012-04-01 00:58 Rev.: 17786

Punctuation update in message text to Wolfsburg's Ye Olde Shoppe of Transport (wolfsburg/shops/transport.shoppe) in Wolfsburg.

2 lines of code changed in 1 file:

rjtanner 2012-04-01 00:54 Rev.: 17785

World spacing corrections in message text to Acme Building Supply of Wolfsburg (wolfsburg/shops/buildshop) in Wolfsburg.

13 lines of code changed in 1 file:

rjtanner 2012-04-01 00:44 Rev.: 17784

World spacing correction in message text to Castle of Magara, Rooftop (wolfsburg/magara/castle/floor_3) in Wolfsburg.

2 lines of code changed in 1 file:

rjtanner 2012-04-01 00:39 Rev.: 17783

Removed empty line in message text to Underworld (wolfsburg/dungeons/underworld) in Wolfsburg.

1 lines of code changed in 1 file:

rjtanner 2012-04-01 00:33 Rev.: 17782

Update NPC dialogue to correctly reference map name to Temple of Healing (navar_city/misc/templeofhealing) in Navar.

2 lines of code changed in 1 file:

rjtanner 2012-04-01 00:32 Rev.: 17781

New map called Emporium of Power (navar_city/misc/emporiumofpower), based on Scorn's House of Power, in Navar. Updated world map to link to Emporium of Power.

8513 lines of code changed in 2 files:

March 2012 »

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