Minor fixes to do_pay(): 'type' was used as a variable name but it's a reserved word, length check was wrong, check for zero amount, plural message improved.
15 lines of code changed in 1 file:
Fixing python indentation. Using elif when apropriate.
30 lines of code changed in 1 file:
Fixing python indentation
17 lines of code changed in 1 file:
Fixing python indentation
27 lines of code changed in 1 file:
Fixing python indentation
119 lines of code changed in 1 file:
Display valid status.
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Display recipes count.
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Try to not generate errors.
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Initialize variable, if access is denied.
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Prevent traps from showing.
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Part of Patch#331 Fix room prices in Hermes' Inn, courtesy of Kevin Zheng. Anvil is no prper name, change it to anvil.
1 lines of code changed in 1 file:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update pricing information and altar reset time in Hermes' Inn.
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Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Add name and plural name to unique keys found in Hermes' Inn.
2 lines of code changed in 1 file:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update purchase tables to specify 1 item per purchase and avoids Map Editor warnings.
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New map, Draughts of Santo Dominion (santo_dominion/misc/draughts) - with 8x8 playing board. World map (world/world_102_108) update to add a building and make the entrance.
4181 lines of code changed in 2 files:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update plural name for greasy key to Hermes Inn Upstairs (inn_and_outpost/hermes_inn2).
2 lines of code changed in 1 file:
Part of patch #325 More (minor) cosmetic changes, courtesy of Kevin Zheng. Update stack order so items appear on top of the tables to Castle Kitchen (scorn/misc/castle_kitchen) in Scorn.
31 lines of code changed in 1 file:
Part of patch #325 More (minor) cosmetic changes, courtesy of Kevin Zheng. Guest book reformatting and instructional information updates to Wanderer Inn (scorn/taverns/inn) in Scorn.
9 lines of code changed in 1 file:
Part of patch #325 More (minor) cosmetic changes, courtesy of Kevin Zheng. Update capitalization on a sign and book to Chess Club (scorn/houses/chess_club) in Scorn.
3 lines of code changed in 1 file:
Add missing nullable annotations.
3 lines of code changed in 3 files:
Add missing nullable annotation.
1 lines of code changed in 1 file:
Fix unreachable code.
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Disable compiler warning.
0 lines of code changed in 1 file:
Weaken types.
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Fix possible NullPointerException in spells dialog.
4 lines of code changed in 1 file:
Add missing nullable annotation.
1 lines of code changed in 1 file:
Whitespace change.
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Add private modifiers.
3 lines of code changed in 2 files:
Update comments.
9 lines of code changed in 1 file:
Add missing nullable annotation.
1 lines of code changed in 1 file:
Re-add non-versioned directories into the python directory search list. Behaviour should now be identical to before change #18669.
3 lines of code changed in 1 file:
Remove brace expansion from loops checking multiple Python versions, add single version list at the top of the macro to make editing simpler in the future.
Corrects ticket #747, "Bashisms break configure script for users of POSIX /bin/sh", https://sourceforge.net/p/crossfire/bugs/747/
14 lines of code changed in 1 file:
Fix SF bug #750 Server compile failure, metaserver.c, regression caused update 18667.
1 lines of code changed in 1 file:
Fix problem where initialization of the metaserver mutex was behind #IFDEF HAVE_CURL_CURL_H, but usage of it wasn't. This causes hangs on some platforms.
2 lines of code changed in 1 file:
Remove obsolet file.
0 lines of code changed in 1 file:
Apply part of patch #328 Documentation changes to client, Kevin Zheng. Remove unused files.
1 lines of code changed in 2 files:
Apply part of patch #328: Documentation changes to client, by Kevin Zheng. Move "Documentation" to "doc".
621 lines of code changed in 9 files:
Don't try to animate transports if they aren't animated.
3 lines of code changed in 1 file:
Add missing name.
1 lines of code changed in 1 file:
Replace the scripted wagon with a transport, patch courtesy Kevin Zheng.
7 lines of code changed in 1 file:
Fix some messages, courtesy Kevin Zheng.
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Apply (part of) patch #326: Make sailing around the world cost money, by Kevin Zheng.
6845 lines of code changed in 6 files:
Fix archetype.
1 lines of code changed in 1 file:
Remove dependency on X for OpenGL - there is generally not X in Win32, and if a Linux/Unix system is trying to configure and it doesn't have X then there are bigger problems with that build than whether or not OpenGL is enabled.
Also put the addition of X libs behind a test for have_x. Automatically adding X libs breaks MinGW builds.
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Updated for current (1.70 + Trunk) clients and most recent versions of GTK+. Mentions all-in-one dependencies that have been prepared and are available for download at:
http://icculus.org/~kfitzner/misc/MinGWCrossfireDependenciesV1.70.1.zip
171 lines of code changed in 1 file:
Add @GTK_CFLAGS@ to AM_CFLAGS. Should have little effect in Linux/Unix where GTK include files will be in standard places anyway. In Windows under MinGW (and any other system where the include files are in a non-standard location) it will be required.
1 lines of code changed in 1 file:
Update deprecated MINGW macro to __MINGW32__
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New map, Draughts of Navar (navar_city/misc/draughts) using a 10x10 playing board and located in the south eastern corner of Navar (world/world_122_117). Requires archetype update r18652.
5294 lines of code changed in 2 files:
New archetypes and graphics for Draughts (aka checkers), includes playing pieces (red, black, red king, black king) and a new house for the world maps.
83 lines of code changed in 11 files:
Enlarge south eastern corner of Navar (world/world_122_117) by moving the walls out and reclaiming some of the wilderness.
41 lines of code changed in 1 file: