May 2016 Commit Log

Number of Commits:
45
Number of Active Developers:
3
silvernexus 2016-05-24 22:43 Rev.: 20281

Prevent setting of start numbers from affecting the generation seed.

1 lines of code changed in 1 file:

silvernexus 2016-05-24 21:56 Rev.: 20280

Add very high mountains to land.c map generation algorithm.

13 lines of code changed in 2 files:

silvernexus 2016-05-24 11:32 Rev.: 20279

Updated land generator tool to use high mountains instead of wasteland, generate beaches at low altitude, and not generate compiler warnings.

20 lines of code changed in 2 files:

silvernexus 2016-05-23 22:46 Rev.: 20278

Fix potential segfault in out_of_map() and get_map_from_coord() from unchecked use of nullable struct.

32 lines of code changed in 2 files:

silvernexus 2016-05-22 16:32 Rev.: 20277

New image for bird_gen. Old image now part of classic set.

6 lines of code changed in 3 files:

silvernexus 2016-05-22 15:01 Rev.: 20276

Found some more public books to make start identified like the other public books.

8 lines of code changed in 2 files:

silvernexus 2016-05-22 14:18 Rev.: 20275

Move reference to static string into a narrower scope.

9 lines of code changed in 2 files:

silvernexus 2016-05-21 22:13 Rev.: 20274

Fix typo in NAMELEN macro when user does not have dirent.h.

1 lines of code changed in 1 file:

silvernexus 2016-05-21 20:37 Rev.: 20273

Fix spelling of acrobatically in attack messages.

2 lines of code changed in 2 files:

silvernexus 2016-05-21 14:27 Rev.: 20272

Compact malloc()+memset(0) into a calloc().

6 lines of code changed in 2 files:

silvernexus 2016-05-21 10:19 Rev.: 20271

Refactor get_boolean() in cfanim plugin to not use strncmp() when checking single characters.

16 lines of code changed in 2 files:

silvernexus 2016-05-21 00:26 Rev.: 20270

Optimize set_wall() to reduce recursion overhead.

19 lines of code changed in 2 files:

silvernexus 2016-05-20 22:50 Rev.: 20269

Replace two uses of dict.has_key() in python dialog scripts with use of "in" operator.

7 lines of code changed in 3 files:

silvernexus 2016-05-18 13:12 Rev.: 20268

Optimize the distance array initialization to use memset().

11 lines of code changed in 2 files:

silvernexus 2016-05-18 12:42 Rev.: 20267

Minor refactor of monster_compute_path() to optimize out checkdir.

6 lines of code changed in 2 files:

silvernexus 2016-05-18 10:23 Rev.: 20266

Optimize out newx and newy from get_map_flags().

9 lines of code changed in 2 files:

silvernexus 2016-05-18 09:27 Rev.: 20265

Remove an extra call to memset that didn't accomplish anything that calloc() didn't already do.

13 lines of code changed in 2 files:

silvernexus 2016-05-17 23:56 Rev.: 20264

Improved the quality of the leather strip artwork. It looks like the strip was cut by a steady hand now.

6 lines of code changed in 2 files:

silvernexus 2016-05-17 23:50 Rev.: 20263

Add in-game names to the tile floor arches.

9 lines of code changed in 4 files:

silvernexus 2016-05-17 23:45 Rev.: 20262

Avoid interating to the end of the mapstruct list for loaded maps when adding a new one.

16 lines of code changed in 2 files:

silvernexus 2016-05-17 22:40 Rev.: 20261

Optimize another variable out of monster_compute_path.

6 lines of code changed in 1 file:

silvernexus 2016-05-17 18:43 Rev.: 20260

Optimize out a variable in monster_compute_path()

5 lines of code changed in 2 files:

silvernexus 2016-05-17 17:26 Rev.: 20259

Change the Constitution depletion message to differentiate it from the permanent stat loss message.

5 lines of code changed in 2 files:

silvernexus 2016-05-17 16:57 Rev.: 20258

Give the dcross and fcross floors an understandable in-game name.

12 lines of code changed in 5 files:

silvernexus 2016-05-17 16:43 Rev.: 20257

Fix mismatch of default big_demon tile faces. Gridarta and other non-animated systems will render them correctly now.

6 lines of code changed in 1 file:

silvernexus 2016-05-17 16:32 Rev.: 20256

Made the default books lying around Scorn start identified.

32 lines of code changed in 7 files:

silvernexus 2016-05-17 16:11 Rev.: 20255

Nerf the experience awarded from books.

9 lines of code changed in 2 files:

silvernexus 2016-05-16 20:33 Rev.: 20254

Use malloc in place of calloc in server/knowledge.c when all struct values are set immediately after allocation.

19 lines of code changed in 2 files:

silvernexus 2016-05-15 20:59 Rev.: 20253

Refactor some if statements to use a switch statement instead.

33 lines of code changed in 2 files:

silvernexus 2016-05-15 09:58 Rev.: 20252

Don't rely on floats to calculate whether run_away is activiated.

7 lines of code changed in 3 files:

silvernexus 2016-05-15 09:16 Rev.: 20251

Remove check for too high hp that is already covered by use of MIN().

7 lines of code changed in 2 files:

silvernexus 2016-05-14 22:41 Rev.: 20250

Optimize the absdir() function to perform in O(1).

6 lines of code changed in 2 files:

silvernexus 2016-05-14 17:45 Rev.: 20249

Reduce extraneous assignments in monster_compute_path()

19 lines of code changed in 2 files:

silvernexus 2016-05-14 16:13 Rev.: 20248

Remove underscores from displayed table headers for arch2xml tool.

1 lines of code changed in 1 file:

silvernexus 2016-05-14 15:04 Rev.: 20247

Rename variables in roll_stat() to improve readability.

10 lines of code changed in 1 file:

akirschbaum 2016-05-14 08:55 Rev.: 20246

Change whitespace.

7 lines of code changed in 6 files:

akirschbaum 2016-05-14 08:36 Rev.: 20245

Rename function name.

2 lines of code changed in 1 file:

silvernexus 2016-05-11 15:30 Rev.: 20244

New weapon: dragonclaw dagger

27 lines of code changed in 4 files:

silvernexus 2016-05-07 13:03 Rev.: 20243

Convert configure.ac comments to autoconf comments. They will not appear in the generated files this way.

46 lines of code changed in 2 files:

rjtanner 2016-05-06 18:17 Rev.: 20242

Added entrance coordinates and difficulty level to Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country.

4 lines of code changed in 1 file:

rjtanner 2016-05-06 18:14 Rev.: 20241

New map, War Temple of Valkyrie (lake_country/Butakis/temples/valkyrie-temple) in Fortress of Lord Butakis (lake_country/Butakis/Butakis0).

2432 lines of code changed in 2 files:

rjtanner 2016-05-05 19:10 Rev.: 20240

Added elevation tiles around the building structure of Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country. Cosmetic change, no functional changes.

273 lines of code changed in 1 file:

rjtanner 2016-05-05 18:57 Rev.: 20239

Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.

5 lines of code changed in 2 files:

silvernexus 2016-05-02 12:01 Rev.: 20238

Fixed spell documentation generation to not have line wrapping and to clean correctly.

12 lines of code changed in 3 files:

silvernexus 2016-05-02 11:48 Rev.: 20237

Adjusted documentation for the tome of magic.

26 lines of code changed in 2 files:

April 2016 »

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