November 2010 Commit Log

Number of Commits:
94
Number of Active Developers:
4
akirschbaum 2010-11-28 12:57 Rev.: 14144

Add missing file.

52 lines of code changed in 1 file:

akirschbaum 2010-11-28 12:48 Rev.: 14143

Add work-in-progress version of JXClient using Swing components.

122 lines of code changed in 202 files:

mwedel 2010-11-27 00:48 Rev.: 14141

Fix some compilers errors in CRE - 0b is non standard constant declaration,
some compilers do not like a semicolon after Q_PROPERTY declarations, and
it seemed some include files were missing.
MSW 2010-11-26

78 lines of code changed in 10 files:

mwedel 2010-11-27 00:46 Rev.: 14140

Tweak base value of some weapons.
MSW 2010-11-26

12 lines of code changed in 10 files:

akirschbaum 2010-11-26 12:54 Rev.: 14139

Rename variable name.

3 lines of code changed in 1 file:

akirschbaum 2010-11-26 12:49 Rev.: 14138

Make function private.

1 lines of code changed in 1 file:

akirschbaum 2010-11-26 12:49 Rev.: 14137

Explicitly initialize field.

1 lines of code changed in 1 file:

akirschbaum 2010-11-26 12:39 Rev.: 14136

Fix calculation of line-height in GUIMultiLineLabel.

1 lines of code changed in 1 file:

akirschbaum 2010-11-26 12:35 Rev.: 14135

Remove trailing whitespace.

12 lines of code changed in 4 files:

akirschbaum 2010-11-26 12:30 Rev.: 14134

Simplify code.

9 lines of code changed in 1 file:

akirschbaum 2010-11-26 12:24

Fix incorrect @Nullable annotation.

3 lines of code changed in 3 files:

akirschbaum 2010-11-26 12:17 Rev.: 14130

Whitespace changes.

1484 lines of code changed in 17 files:

akirschbaum 2010-11-26 12:09 Rev.: 14129

Include complete exception chain in debug logs.

6 lines of code changed in 1 file:

Alestan 2010-11-25 03:21 Rev.: 14128

removed blank line that should not have been added and made comma usage conform to the rest of the file

1 lines of code changed in 2 files:

Alestan 2010-11-25 03:08 Rev.: 14127

added function for getting material name and number via python plugin

11 lines of code changed in 3 files:

akirschbaum 2010-11-24 14:07 Rev.: 14126

Consider cauldron's magic for alchemy success chance.

18 lines of code changed in 2 files:

akirschbaum 2010-11-24 14:01 Rev.: 14125

Remove trailing whitespace.

66 lines of code changed in 26 files:

mwedel 2010-11-24 02:17 Rev.: 14124

Change accented a from unicode format to utf8
MSW 2010-11-23

8 lines of code changed in 1 file:

Alestan 2010-11-22 21:28 Rev.: 14123

created arch type for summoned fog that moves and vanishes after a while

35 lines of code changed in 1 file:

Alestan 2010-11-22 21:24 Rev.: 14122

changed fog created by summon for to one that vanishes after a while

1 lines of code changed in 1 file:

ryo_saeba 2010-11-22 17:41 Rev.: 14121

Fix guild toolshed. Patch courtesy Khaleh.

45 lines of code changed in 15 files:

ryo_saeba 2010-11-22 17:19 Rev.: 14120

Fix accidental french :)

1 lines of code changed in 1 file:

ryo_saeba 2010-11-22 17:00 Rev.: 14119

Format 'info' result in a friendler way.

8 lines of code changed in 1 file:

ryo_saeba 2010-11-22 14:57 Rev.: 14118

Documentation fixes.

1 lines of code changed in 2 files:

ryo_saeba 2010-11-22 14:54 Rev.: 14117

Allow cost_string_from_value() callers to specify maximum coin to use.

29 lines of code changed in 7 files:

mwedel 2010-11-22 02:09 Rev.: 14116

Few shop fixes:
1) limit total paid for unpaid items to be per item, not per group -
otherwise, player just has to sell items in smaller bunches which
doesn't make much sense.
2) Change the minor randomization of shop values to be based on
map reset time - in this way, values will change slightly, bug
if you are splitting a larger group, you will get consistent values
(and if you logout and log back in, as long as the map hasn't reset,
will also get same value)
3) Reset value strings for sold items to cap at platinum - fixes problem
when selling valuable items that message said you got paid in jade
coins, when in fact you did not.
MSW 2010-11-21

29 lines of code changed in 2 files:

ryo_saeba 2010-11-20 11:04 Rev.: 14115

Slightly improve the list command. Fix misplaced newline.

6 lines of code changed in 1 file:

ryo_saeba 2010-11-20 10:48 Rev.: 14114

Don't display empty trap messages.

1 lines of code changed in 1 file:

ryo_saeba 2010-11-20 10:47 Rev.: 14113

Do not attempt arresting things like traps, please.

3 lines of code changed in 1 file:

ryo_saeba 2010-11-20 10:25 Rev.: 14112

Fix script.

3 lines of code changed in 1 file:

ryo_saeba 2010-11-20 10:12 Rev.: 14111

Fix rune of healing. Givee traps unlimited uses.

345 lines of code changed in 15 files:

ryo_saeba 2010-11-20 09:29 Rev.: 14110

Enable traps to have unlimited uses, with the 'lifesave' flag.

5 lines of code changed in 2 files:

ryo_saeba 2010-11-20 07:43 Rev.: 14109

Automatically attempt to lockpick doors when not running.

16 lines of code changed in 2 files:

ryo_saeba 2010-11-20 06:18 Rev.: 14108

Fix invalid food value for jeweler access (required 200 instead of 100).

30 lines of code changed in 15 files:

ryo_saeba 2010-11-20 06:17 Rev.: 14107

Use actual deposit value instead of hardcoded value.

2 lines of code changed in 1 file:

ryo_saeba 2010-11-20 06:16 Rev.: 14106

Fix issue when message is not defined.

6 lines of code changed in 1 file:

ryo_saeba 2010-11-20 04:59 Rev.: 14105

Add missing unique flag in alchemy lab.

30 lines of code changed in 15 files:

ryo_saeba 2010-11-20 04:08 Rev.: 14104

Fix guild BBQ disappearing because the spot is not unique.

45 lines of code changed in 15 files:

mwedel 2010-11-20 01:48 Rev.: 14103

Fix bug 3028405 - Too high bargaining experience when selling containers -
due to variations in shop pricing (probably another bug), it can sometimes be
the case that bargaining skill results in a higher price (by 1 sp) - I think
this might just be a rounding error - however, since the value being used
was unsigned, this overflowed into high value, meaning high exp. Change
that to unsigned, and now no overflow and not lots of exp.
MSW 2010-11-19

14 lines of code changed in 2 files:

mwedel 2010-11-19 01:35 Rev.: 14102

Add code to have identified objects merge together with like objects.
identify() modified to return object, which may be merged object.
examine() modified to stop processing once it does a skill ident
on an item, since the pointer is has may now be invalid.
MSW 2010-11-18

52 lines of code changed in 14 files:

Alestan 2010-11-18 19:21 Rev.: 14101

Added pet shop

6485 lines of code changed in 1 file:

Alestan 2010-11-18 19:20 Rev.: 14100

Added pet shop entrance

19 lines of code changed in 1 file:

mwedel 2010-11-15 02:21 Rev.: 14099

common/client.h: Update race & class structures to hold choice information
from server.
common/commands.c: Add handling of choice information from server.
gtk-v2/src/create_char.c: Add handling of choice option lists.
gtk-v2/glade/dialogs.glade - add labels and combo boxes for the choice
options.
MSW 2010-11-14


359 lines of code changed in 5 files:

mwedel 2010-11-15 02:18 Rev.: 14098

Update dragon players to provide a choice for starting focus for clients
that support it.
MSW 2010-11-14

68 lines of code changed in 2 files:

mwedel 2010-11-15 02:17 Rev.: 14097

Add ability for server to provide choice of starting items for new -
characters - add support for sending that data and receiving and validating
the responses. Add DRAGON_FOCUS type which changes the dragon focus.
----
common/arch.c: Update type checking. Remove check for < 0 - since
unsigned value is passed in, that will never happen.
doc/Developers/protocol: Add information about choice handling.
include/define.h: Add dragon_focus type.
server/ob_types.c: Add call to init_type_dragon_focus()
socket/requestinfo.c: Include choice options in race/class information
we send to client.
socket/request.c: Add handling of item choices during character creation.
types/Makefile.am, types/dragon_focus/dragon_focus.c: Add code to
handle applying dragon focus object.
MSW 2010-11-14

261 lines of code changed in 9 files:

mwedel 2010-11-15 02:15 Rev.: 14096

Add brief comment about getdomainname.
MSW 2010-11-14

1 lines of code changed in 1 file:

mwedel 2010-11-15 01:43 Rev.: 14095

Remove extraneous semicolon - no functional change.
MSW 2010-11-14

1 lines of code changed in 1 file:

ryo_saeba 2010-11-14 11:32 Rev.: 14094

Fix wrong path to storage room.

2 lines of code changed in 1 file:

akirschbaum 2010-11-14 10:49 Rev.: 14093

Fix possible AssertionError due to race condition.

7 lines of code changed in 2 files:

akirschbaum 2010-11-14 10:46 Rev.: 14092

Whitespace changes.

4 lines of code changed in 1 file:

ryo_saeba 2010-11-14 10:23 Rev.: 14091

Tentative fix fox unability to create characters with some clients.

32 lines of code changed in 2 files:

ryo_saeba 2010-11-14 09:22 Rev.: 14090

Fix card names. Disable suspicious wall without spell.

90 lines of code changed in 45 files:

ryo_saeba 2010-11-14 09:21 Rev.: 14089

Rewrite.

277 lines of code changed in 1 file:

ryo_saeba 2010-11-14 04:07

Fix inverted valuables and jewels.

7 lines of code changed in 3 files:

ryo_saeba 2010-11-14 03:55 Rev.: 14086

Correctly copy initial map information when using advanced character creation. Fix for bug #3108219: Wrong map upon player death.

13 lines of code changed in 2 files:

ryo_saeba 2010-11-14 03:41 Rev.: 14085

Make skill tools be picked up by the 'magical device' category.

7 lines of code changed in 2 files:

ryo_saeba 2010-11-14 03:17 Rev.: 14084

Don't allow invalid generators in archetypes.

21 lines of code changed in 1 file:

ryo_saeba 2010-11-13 18:00 Rev.: 14083

Do not allow spells without a skill defined.

18 lines of code changed in 1 file:

ryo_saeba 2010-11-13 17:59 Rev.: 14082

Add skills to abilities. This should fix various experience-related bugs. Patch courtesy Khaleh.

13 lines of code changed in 13 files:

akirschbaum 2010-11-12 18:23 Rev.: 14081

Fix DOCTYPE declarations.

8 lines of code changed in 3 files:

akirschbaum 2010-11-12 17:56 Rev.: 14080

Fix typo.

1 lines of code changed in 1 file:

ryo_saeba 2010-11-10 14:41 Rev.: 14079

Remove unused function.

0 lines of code changed in 2 files:

akirschbaum 2010-11-08 17:23 Rev.: 14078

Fix possible buffer overflow.

3 lines of code changed in 1 file:

ryo_saeba 2010-11-07 11:36 Rev.: 14077

Correctly clear various account-related failure messages.

30 lines of code changed in 4 files:

ryo_saeba 2010-11-07 11:12 Rev.: 14076

Make variables const.

18 lines of code changed in 1 file:

ryo_saeba 2010-11-07 11:05 Rev.: 14075

Adjust alchemy success chance to not depend on the ingredients.

63 lines of code changed in 4 files:

ryo_saeba 2010-11-07 10:34 Rev.: 14074

Adjust alchemy danger computation.

12 lines of code changed in 2 files:

ryo_saeba 2010-11-06 13:56 Rev.: 14073

Have singing honor the 'no_mood_change' flag.

9 lines of code changed in 2 files:

ryo_saeba 2010-11-06 13:45 Rev.: 14072

Partial fix for #3093752: Too hard to get experience in oratory (part 3).

10 lines of code changed in 2 files:

ryo_saeba 2010-11-06 13:34 Rev.: 14071

Partial fix for #3093752: Too hard to get experience in oratory (part 2).

9 lines of code changed in 2 files:

ryo_saeba 2010-11-06 12:59

Remove unused return value.

13 lines of code changed in 4 files:

ryo_saeba 2010-11-06 12:57 Rev.: 14068

Fix return value.

7 lines of code changed in 1 file:

ryo_saeba 2010-11-06 12:45

Remove unused return value.

13 lines of code changed in 2 files:

ryo_saeba 2010-11-06 12:04 Rev.: 14065

Make variable const.

1 lines of code changed in 1 file:

ryo_saeba 2010-11-06 12:02 Rev.: 14064

Make parameters const.

3 lines of code changed in 2 files:

ryo_saeba 2010-11-06 11:57 Rev.: 14063

Rename variable.

4 lines of code changed in 1 file:

ryo_saeba 2010-11-06 11:55 Rev.: 14062

Remove unused variables.

0 lines of code changed in 1 file:

ryo_saeba 2010-11-06 11:52 Rev.: 14061

Fix missing dead pet message.

11 lines of code changed in 1 file:

ryo_saeba 2010-11-06 08:58 Rev.: 14060

Remove unused parameter.

2 lines of code changed in 1 file:

ryo_saeba 2010-11-06 07:34 Rev.: 14059

Partial fix for #3093752: Too hard to get experience in oratory (part 1).

9 lines of code changed in 2 files:

ryo_saeba 2010-11-06 06:24 Rev.: 14058

Fix client crash on empty magic map.

8 lines of code changed in 2 files:

ryo_saeba 2010-11-06 06:22 Rev.: 14057

Fix broken magic map spell for small maps.

10 lines of code changed in 3 files:

ryo_saeba 2010-11-06 05:15 Rev.: 14056

Integrate some lore from the wiki to the messages file.

96 lines of code changed in 1 file:

akirschbaum 2010-11-06 02:17 Rev.: 14055

Mark cannon archetypes as "no_pick 1".

12 lines of code changed in 2 files:

akirschbaum 2010-11-06 01:53 Rev.: 14054

Fix incorrect type 139 (IDENTIFY_ALTAR) for pyromaniac.

3 lines of code changed in 2 files:

akirschbaum 2010-11-06 01:51 Rev.: 14053

Remove trailing whitespace.

2 lines of code changed in 1 file:

akirschbaum 2010-11-05 16:48 Rev.: 14052

Mark items on shop tiles as either unpaid or no_pick.

36 lines of code changed in 7 files:

akirschbaum 2010-11-05 16:22 Rev.: 14051

Fix maps that allow stealing unpaid items from shops.

4227 lines of code changed in 28 files:

akirschbaum 2010-11-03 02:21 Rev.: 14050

Whitespace changes.

5 lines of code changed in 1 file:

akirschbaum 2010-11-03 01:39 Rev.: 14049

Make GUIElement.setTooltipText() protected.

1 lines of code changed in 1 file:

akirschbaum 2010-11-03 01:36 Rev.: 14048

Do not call overridden functions from constructor.

24 lines of code changed in 2 files:

akirschbaum 2010-11-03 01:18 Rev.: 14047

Weaken types.

8 lines of code changed in 2 files:

akirschbaum 2010-11-03 01:11 Rev.: 14046

Remove dependency GaugeState -> GUIElement.

17 lines of code changed in 3 files:

akirschbaum 2010-11-01 10:35 Rev.: 14045

Reorder code.

9 lines of code changed in 1 file:

October 2010 »

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