Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- t -
- TABLESIZE
: shstr.h
- TAG_END
: knowledge.cpp
, quest.cpp
- TAG_START
: knowledge.cpp
, quest.cpp
- tag_t
: object.h
- tailor_god_spell()
: gods.cpp
, sproto.h
- tailor_readable_ob()
: readable.cpp
, libproto.h
- tar_close()
: TarLoader.cpp
- tar_read()
: TarLoader.cpp
- tar_seek()
: TarLoader.cpp
- tear_down_wall()
: attack.cpp
- teardown()
: check_2879249.cpp
, check_init.cpp
, check_room_gen_onion.cpp
, check_room_gen_spiral.cpp
, check_item.cpp
, check_snake.cpp
, check_special.cpp
, check_883.cpp
, check_links.cpp
, check_square_spiral.cpp
, check_standalone.cpp
, check_living.cpp
, check_style.cpp
, check_test.cpp
, check_duplicate_skills.cpp
, check_loader.cpp
, check_treasure.cpp
, check_wall.cpp
, check_logger.cpp
, check_account.cpp
, check_account_char.cpp
, check_free_objects.cpp
, check_los.cpp
, check_alchemy.cpp
, check_apply.cpp
, check_map.cpp
, check_attack.cpp
, check_ban.cpp
, check_weight_reduction.cpp
, check_minheap.cpp
, check_build_map.cpp
, check_c_chat.cpp
, check_object.cpp
, check_c_misc.cpp
, check_c_move.cpp
, check_anim.cpp
, check_path.cpp
, check_c_new.cpp
, check_c_object.cpp
, check_player.cpp
, check_c_party.cpp
, check_c_range.cpp
, check_arch.cpp
, check_porting.cpp
, check_c_wiz.cpp
, check_commands.cpp
, check_re-cmp.cpp
, check_disease.cpp
, check_gods.cpp
, check_artifact.cpp
, check_readable.cpp
, check_hiscore.cpp
, check_init.cpp
, check_recipe.cpp
, check_login.cpp
, check_main.cpp
, check_asset_load_write.cpp
, check_region.cpp
, check_monster.cpp
, check_monster_change.cpp
, check_shstr.cpp
, check_move.cpp
, check_pets.cpp
, check_button.cpp
, check_stringbuffer.cpp
, check_player.cpp
, check_plugins.cpp
, check_time.cpp
, check_resurrection.cpp
, check_rune.cpp
, check_exp.cpp
, check_treasure.cpp
, check_shop.cpp
, check_skill_util.cpp
, check_utils.cpp
, check_skills.cpp
, check_spell_attack.cpp
, check_friend.cpp
, check_decor.cpp
, check_spell_effect.cpp
, check_spell_util.cpp
, check_door.cpp
, check_swamp.cpp
, check_swap.cpp
, check_glue.cpp
, check_exit.cpp
, check_time.cpp
, check_timers.cpp
, check_expand2x.cpp
, check_weather.cpp
, check_win32.cpp
, check_holy.cpp
, check_floor.cpp
, comet_perf.cpp
, check_image.cpp
, check_maze_gen.cpp
, check_info.cpp
, check_init.cpp
, check_1727944.cpp
, check_image.cpp
, check_monster.cpp
, check_item.cpp
, check_loop.cpp
, check_random_map.cpp
, check_lowlevel.cpp
, check_metaserver.cpp
, check_info.cpp
, check_reader.cpp
, check_request.cpp
, check_sounds.cpp
, check_rogue_layout.cpp
- teleport()
: sproto.h
, move.cpp
- TELEPORTER
: object.h
- teleporter_type_process()
: teleporter.cpp
- teleporter_type_trigger()
: teleporter.cpp
- TEMPLATE_DIR
: config.h
- templateCache
: mapper.cpp
- templates
: mapper.cpp
- templates_root()
: mapper.cpp
- tempnam_secure()
: porting.cpp
, libproto.h
- Terrain_Names
: land.c
- Terrain_Types
: land.c
- test_faceset()
: check_image.cpp
- test_heap
: check_minheap.cpp
- test_items
: check_c_object.cpp
- TEST_ITEMS_COUNT
: check_c_object.cpp
- test_layout()
: main.cpp
- test_map
: comet_perf.cpp
- TEST_MAP_SIZE
: comet_perf.cpp
- test_stand_in_light()
: perf_tests.cpp
- test_suite()
: check_test.cpp
- testCount
: perf_tests.cpp
- TESTS
: check_living.cpp
- TestSize
: perf_tests.cpp
- thrown_item_effect()
: attack.cpp
- THROWN_OBJ
: object.h
- thrown_object_type_process()
: thrown_object.cpp
- tick_duration
: time.cpp
, global.h
- tick_game_time()
: time.cpp
, libproto.h
- tick_length()
: time.cpp
, libproto.h
- tick_the_clock()
: sproto.h
, weather.cpp
- tiled_map_list
: mapper.cpp
- tiled_map_need_pic()
: mapper.cpp
- tileset
: mapper.cpp
- time_enum
: cfanim.h
- time_format_time()
: time.cpp
, libproto.h
- time_info()
: time.cpp
, libproto.h
- time_second
: cfanim.h
- time_suite()
: check_time.cpp
- time_tick
: cfanim.h
- TIMED_GATE
: object.h
- timed_gate_type_process()
: gate.cpp
- TIMER_ERR_ID
: timers.h
- TIMER_ERR_MODE
: timers.h
- TIMER_ERR_NONE
: timers.h
- TIMER_ERR_OBJ
: timers.h
- TIMER_MODE_CYCLES
: timers.h
- TIMER_MODE_DEAD
: timers.h
- TIMER_MODE_SECONDS
: timers.h
- timers_suite()
: check_timers.cpp
- timers_table
: timers.h
, timers.cpp
- timespec_add()
: time.cpp
- timespec_diff()
: libproto.h
, time.cpp
- TMP_EXT
: output_file.cpp
- TMPDIR
: config.h
- toDisplay()
: CREMessageItemModel.cpp
- todtick
: time.cpp
, tod.h
- toggle_extended_infos_cmd()
: sockproto.h
- toggle_extended_text_cmd()
: sockproto.h
- tolower
: c_new.cpp
- TOPBIT
: shstr.h
- total_msglen
: loader.cpp
- town_portal_destroy_existing()
: spell_effect.cpp
- town_portal_find_force()
: spell_effect.cpp
- transfer_ob()
: sproto.h
, move.cpp
- transmute_item_to_flower()
: spell_util.cpp
- transmute_materialname()
: libproto.h
, utils.cpp
- TRANSPORT
: object.h
- transport_can_hold()
: sproto.h
, apply.cpp
- transport_type_apply()
: transport.cpp
- transport_type_process()
: transport.cpp
- TRAP
: object.h
- trap_adjust()
: treasure.cpp
- trap_disarm()
: sproto.h
, rune.cpp
- trap_see()
: rune.cpp
, sproto.h
- trap_show()
: rune.cpp
, sproto.h
- TRAPDOOR
: object.h
- trapdoor_type_move_on()
: trapdoor.cpp
- TRAPPED
: treasure.cpp
- tread()
: microtar.cpp
- TREASURE
: object.h
- treasure_free()
: treasure.cpp
, libproto.h
- treasure_insert()
: treasure.cpp
, libproto.h
- treasure_remove_item()
: libproto.h
, treasure.cpp
- treasure_suite()
: check_treasure.cpp
- treasure_type_apply()
: treasure.cpp
- TREASURE_USE
: ResourcesManager.h
- treasureContains()
: ArchetypeWrapper.cpp
- Tree1
: land.c
- Tree2
: land.c
- TRIGGER
: object.h
- TRIGGER_ALTAR
: object.h
- trigger_altar_type_move_on()
: trigger_altar.cpp
- TRIGGER_BUTTON
: object.h
- trigger_button_type_move_on()
: trigger_button.cpp
- trigger_connected()
: button.cpp
, libproto.h
- trigger_func
: ob_methods.h
- TRIGGER_MARKER
: object.h
- trigger_move()
: button.cpp
- TRIGGER_PEDESTAL
: object.h
- trigger_pedestal_type_move_on()
: trigger_pedestal.cpp
- trigger_type_apply()
: trigger.cpp
- trigger_type_process()
: trigger.cpp
- trim()
: readable.cpp
- TRUE
: compat.h
- True
: re-cmp.h
, cjson.cpp
- try_find_animation()
: libproto.h
, assets.cpp
- try_find_archetype()
: assets.cpp
, libproto.h
- try_find_face()
: assets.cpp
, libproto.h
- try_fit()
: move.cpp
- try_leave_cult()
: gods.cpp
- trying_emergency_save
: global.h
, init.cpp
- turn_one_transport()
: player.cpp
- turn_transport()
: player.cpp
- twrite()
: microtar.cpp
- type_count
: gridarta-types-convert.cpp
- type_dir
: gridarta-types-convert.cpp
- type_methods
: ob_types.h
, ob_types.cpp
- type_names
: gridarta-types-convert.cpp
- TYPEEXISTCHECK
: cfpython_object.cpp
- types()
: AttackMessagesWrapper.cpp
, gridarta-types-convert.cpp