Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- t -
- t
: server-directories.txt
- TABLESIZE
: shstr.h
- TAG_END
: quest.cpp
, knowledge.cpp
- TAG_START
: knowledge.cpp
, quest.cpp
- tag_t
: object.h
- tailor_god_spell()
: sproto.h
, gods.cpp
- tailor_readable_ob()
: readable.cpp
, libproto.h
- tar_close()
: TarLoader.cpp
- tar_read()
: TarLoader.cpp
- tar_seek()
: TarLoader.cpp
- tear_down_wall()
: attack.cpp
- teleport()
: sproto.h
, move.cpp
- TELEPORTER
: object.h
- teleporter_type_process()
: teleporter.cpp
- teleporter_type_trigger()
: teleporter.cpp
- temperature_calc()
: cfweather.cpp
- TEMPLATE_DIR
: config.h
- templateCache
: mapper.cpp
- templates
: mapper.cpp
- templates_root()
: mapper.cpp
- tempnam_secure()
: porting.cpp
, libproto.h
- test_layout()
: main.cpp
- text
: media-tags.txt
, INSTALL_WIN32.txt
- text_comment
: arch-handbook.txt
- them
: survival-guide.txt
- things
: arch-handbook.txt
- this
: INSTALL_WIN32.txt
- thrown_item_effect()
: attack.cpp
- THROWN_OBJ
: object.h
- thrown_object_type_process()
: thrown_object.cpp
- Thus
: protocol.txt
- tick_duration
: time.cpp
, global.h
- tick_game_time()
: time.cpp
, libproto.h
- tick_length()
: time.cpp
, libproto.h
- tick_the_clock()
: sproto.h
, weather.cpp
- tick_weather()
: sproto.h
, cfweather.cpp
- ticks_to_seconds()
: time.cpp
, libproto.h
- tiled_map_list
: mapper.cpp
- tiled_map_need_pic()
: mapper.cpp
- tileset
: mapper.cpp
- time
: arch-handbook.txt
, protocol.txt
- time_enum
: cfanim.h
- time_format_time()
: time.cpp
, libproto.h
- time_info()
: time.cpp
, libproto.h
- time_second
: cfanim.h
- time_tick
: cfanim.h
- TIMED_GATE
: object.h
- timed_gate_type_process()
: gate.cpp
- TIMER_ERR_ID
: timers.h
- TIMER_ERR_MODE
: timers.h
- TIMER_ERR_NONE
: timers.h
- TIMER_ERR_OBJ
: timers.h
- TIMER_MODE_CYCLES
: timers.h
- TIMER_MODE_DEAD
: timers.h
- TIMER_MODE_SECONDS
: timers.h
- timers_table
: timers.h
, timers.cpp
- timespec_add()
: time.cpp
- timespec_diff()
: time.cpp
, libproto.h
- TMP_EXT
: output_file.cpp
- TMPDIR
: config.h
- to
: media-tags.txt
, stats.txt
- TODO
: arch-handbook.txt
- todtick
: time.cpp
, tod.h
, cfweather.cpp
- toggle_extended_infos_cmd()
: sockproto.h
- toggle_extended_text_cmd()
: sockproto.h
- tolower
: c_new.cpp
- TOPBIT
: shstr.h
- total_msglen
: loader.cpp
- town_portal_destroy_existing()
: spell_effect.cpp
- town_portal_find_force()
: spell_effect.cpp
- transfer_ob()
: sproto.h
, move.cpp
- transmission
: protocol.txt
- transmute_item_to_flower()
: spell_util.cpp
- transmute_materialname()
: utils.cpp
, libproto.h
- TRANSPORT
: object.h
- transport_can_hold()
: sproto.h
, apply.cpp
- transport_type_apply()
: transport.cpp
- transport_type_process()
: transport.cpp
- TRAP
: object.h
- trap_adjust()
: treasure.cpp
- trap_disarm()
: sproto.h
, rune.cpp
- trap_see()
: rune.cpp
, sproto.h
- trap_show()
: sproto.h
, rune.cpp
- TRAPDOOR
: object.h
- trapdoor_type_move_on()
: trapdoor.cpp
- TRAPPED
: treasure.cpp
- traps
: stats.txt
- tread()
: microtar.cpp
- TREASURE
: object.h
- treasure_free()
: treasure.cpp
, libproto.h
- treasure_insert()
: treasure.cpp
, libproto.h
- treasure_remove_item()
: treasure.cpp
, libproto.h
- treasure_type_apply()
: treasure.cpp
- TRIGGER
: object.h
- TRIGGER_ALTAR
: object.h
- trigger_altar_type_move_on()
: trigger_altar.cpp
- TRIGGER_BUTTON
: object.h
- trigger_button_type_move_on()
: trigger_button.cpp
- trigger_connected()
: button.cpp
, libproto.h
- trigger_func
: ob_methods.h
- TRIGGER_MARKER
: object.h
- trigger_move()
: button.cpp
- TRIGGER_PEDESTAL
: object.h
- trigger_pedestal_type_move_on()
: trigger_pedestal.cpp
- trigger_type_apply()
: trigger.cpp
- trigger_type_process()
: trigger.cpp
- trim()
: readable.cpp
- TRUE
: compat.h
- True
: re-cmp.h
, cjson.cpp
- try_find_animation()
: assets.cpp
, libproto.h
- try_find_archetype()
: libproto.h
, assets.cpp
- try_find_face()
: libproto.h
, assets.cpp
- try_fit()
: move.cpp
- try_leave_cult()
: gods.cpp
- trying_emergency_save
: global.h
, init.cpp
- turn_one_transport()
: player.cpp
- turn_transport()
: player.cpp
- twrite()
: microtar.cpp
- type_count
: gridarta-types-convert.cpp
- type_dir
: gridarta-types-convert.cpp
- type_methods
: ob_types.h
, ob_types.cpp
- type_names
: gridarta-types-convert.cpp
- TYPEEXISTCHECK
: cfpython_object.cpp
- types
: gridarta-types-convert.cpp
, protocol.txt