Crossfire Server, Trunk
1.75.0
- h -
handle_client() :
sockproto.h
,
loop.cpp
handle_cmd() :
loop.cpp
Handle_Map_Unload_Hook() :
cfpython_map.cpp
,
cfpython_proto.h
handle_newcs_player() :
sproto.h
,
player.cpp
handle_scroll() :
request.cpp
handle_spell_confusion() :
spell_util.cpp
has_ability() :
exp.cpp
,
libproto.h
has_been_loaded() :
map.cpp
,
libproto.h
has_carried_lights() :
los.cpp
,
libproto.h
hashstr() :
shstr.cpp
header_to_raw() :
microtar.cpp
help() :
init.cpp
help_topics() :
c_misc.cpp
hide() :
sproto.h
,
skills.cpp
hideability() :
player.cpp
,
sproto.h
hiscore_check() :
sproto.h
,
hiscore.cpp
hiscore_display() :
hiscore.cpp
,
sproto.h
hiscore_init() :
hiscore.cpp
,
sproto.h
hiscore_load() :
hiscore.cpp
hiscore_save() :
hiscore.cpp
hit_map() :
sproto.h
,
attack.cpp
hit_player() :
attack.cpp
,
sproto.h
hit_with_arrow() :
attack.cpp
,
sproto.h
hit_with_drain() :
attack.cpp
hit_with_one_attacktype() :
attack.cpp
hole_type_move_on() :
hole.cpp
humid_tile() :
cfweather.cpp
Generated on Mon Dec 1 2025 16:08:10 for Crossfire Server, Trunk by
1.8.17