Crossfire Server, Trunk
- w -
W :
QuestWriter.cpp
,
TreasureWriter.cpp
WAIT2 :
define.h
WAITATT :
define.h
WANT_UNARMED_SKILLS :
c_misc.cpp
,
skill_util.cpp
WATCHDOG :
config.h
WEAP_BLUD :
define.h
WEAP_CLEAVE :
define.h
WEAP_CRUSH :
define.h
WEAP_HIT :
define.h
WEAP_PIERCE :
define.h
WEAP_SLASH :
define.h
WEAP_SLICE :
define.h
WEAP_STAB :
define.h
WEAP_WHIP :
define.h
WEAPON_SPEED :
define.h
WEEKS_PER_MONTH :
tod.h
WEEKS_PER_YEAR :
tod.h
WEIGHT :
define.h
WILL_APPLY_DOOR :
object.h
WILL_APPLY_EARTHWALL :
object.h
WILL_APPLY_FOOD :
object.h
WILL_APPLY_HANDLE :
object.h
WILL_APPLY_TREASURE :
object.h
WIN32 :
win32.h
WIN32_LEAN_AND_MEAN :
win32.h
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