Crossfire Server, Trunk
1.75.0
- g -
gate_type_process() :
gate.cpp
generate_artifact() :
artifact.cpp
,
libproto.h
generate_map() :
main.cpp
generate_monster() :
time.cpp
generate_monster_arch() :
time.cpp
generate_monster_inv() :
time.cpp
generate_page_and_link() :
mapper.cpp
generate_picture_link() :
mapper.cpp
generate_picture_path() :
mapper.cpp
generate_random_map() :
rproto.h
,
random_map.cpp
generate_treasure() :
treasure.cpp
,
libproto.h
get_archetype_by_skill_name() :
libproto.h
,
arch.cpp
get_archetype_by_type_subtype() :
arch.cpp
,
libproto.h
get_archetype_struct() :
arch.cpp
,
libproto.h
get_attack_message() :
attack.cpp
get_attack_message_for_attack_type() :
sproto.h
,
attack.cpp
get_attack_message_type() :
attack.cpp
get_attack_mode() :
attack.cpp
get_attr_value() :
living.cpp
,
libproto.h
get_attribute() :
gridarta-types-convert.cpp
get_attribute_for_type() :
gridarta-types-convert.cpp
get_boolean() :
cfanim.cpp
get_button_links() :
button.cpp
get_button_value() :
button.cpp
,
libproto.h
get_cha_bonus() :
living.cpp
,
libproto.h
,
living.h
get_cleric_chance() :
living.cpp
,
libproto.h
,
living.h
get_client_spell_state() :
player.cpp
,
libproto.h
get_colorname() :
image.cpp
,
libproto.h
get_command() :
cfanim.cpp
get_con_bonus() :
living.cpp
get_config_tile() :
cfweather.cpp
get_connection_rune() :
build_map.cpp
get_dam_bonus() :
living.cpp
,
libproto.h
,
living.h
get_description_for_attribute() :
gridarta-types-convert.cpp
get_dex_bonus() :
living.cpp
,
libproto.h
,
living.h
get_dialog_message() :
dialog.cpp
,
libproto.h
get_dir_from_name() :
cfanim.cpp
get_dm_object() :
c_wiz.cpp
get_elevation_color() :
mapper.cpp
get_empty_artifact() :
artifact.cpp
,
libproto.h
get_empty_artifactlist() :
artifact.cpp
,
libproto.h
get_empty_book() :
readable.cpp
get_empty_booklist() :
readable.cpp
get_empty_formula() :
recipe.cpp
get_empty_map() :
map.cpp
,
libproto.h
get_empty_mat() :
init.cpp
get_empty_treasure() :
treasure.cpp
,
libproto.h
get_equipment() :
mapper.cpp
get_exit_seed() :
random_house_generator.cpp
get_face_by_id() :
assets.cpp
,
libproto.h
get_face_fallback() :
image.cpp
,
libproto.h
get_faces_count() :
assets.cpp
,
libproto.h
get_fear_bonus() :
living.cpp
,
libproto.h
,
living.h
get_formulalist() :
recipe.cpp
,
libproto.h
get_friends_of() :
friend.cpp
,
libproto.h
get_god_for_race() :
holy.cpp
,
libproto.h
get_grace_bonus() :
living.cpp
get_index() :
living.cpp
get_item_from_body_location() :
apply.cpp
get_jail_exit() :
region.cpp
,
libproto.h
get_learn_spell() :
living.cpp
,
libproto.h
,
living.h
get_levelnumber() :
libproto.h
get_linked_map() :
map.cpp
,
libproto.h
get_living_id() :
cflogger.cpp
get_map_flags() :
map.cpp
,
libproto.h
get_map_from_coord() :
map.cpp
,
libproto.h
get_map_id() :
cflogger.cpp
get_map_info() :
mapper.cpp
get_map_zone() :
random_house_generator.cpp
get_message_body() :
readable.cpp
,
libproto.h
get_message_face() :
readable.cpp
,
libproto.h
get_message_from_identifier() :
assets.cpp
,
libproto.h
get_message_title() :
readable.cpp
,
libproto.h
get_month_name() :
time.cpp
,
libproto.h
get_msg_book() :
build_map.cpp
get_name() :
sproto.h
,
player.cpp
get_name_of_region_for_map() :
region.cpp
,
libproto.h
get_nearest_criminal() :
sproto.h
,
player.cpp
get_nearest_player() :
sproto.h
,
player.cpp
get_new_quest_state() :
quest.cpp
get_newspaper() :
cfnewspaper.cpp
get_newspaper_content() :
cfnewspaper.cpp
get_next_archetype() :
assets.cpp
,
libproto.h
get_next_field() :
cfweather.cpp
get_next_friend() :
friend.cpp
,
libproto.h
get_next_mon() :
readable.cpp
get_npc() :
citylife.cpp
get_ob_diff() :
object.cpp
,
libproto.h
get_objectlink() :
links.cpp
,
libproto.h
get_objectlinkpt() :
links.cpp
,
libproto.h
get_or_create_quest() :
quest.cpp
get_or_create_state() :
quest.cpp
get_other_player_from_name() :
c_wiz.cpp
get_party_password() :
sproto.h
,
player.cpp
get_password() :
sproto.h
,
player.cpp
get_periodofday() :
time.cpp
,
libproto.h
get_pickup_mode_index() :
c_object.cpp
get_player() :
sproto.h
,
player.cpp
get_player_archetype() :
player.cpp
get_pointed_target() :
spell_attack.cpp
get_power_from_ench() :
item.cpp
,
libproto.h
get_quest() :
quest.cpp
get_quest_by_number() :
quest.cpp
get_quest_info() :
mapper.cpp
get_race() :
mapper.cpp
get_rand_god() :
holy.cpp
,
libproto.h
get_random_dir() :
utils.cpp
,
libproto.h
get_random_mon() :
readable.cpp
,
libproto.h
get_random_recipe() :
recipe.cpp
,
libproto.h
get_random_recipelist() :
recipe.cpp
get_randomized_dir() :
utils.cpp
,
libproto.h
get_rangevector() :
libproto.h
,
map.cpp
get_rangevector_from_mapcoord() :
map.cpp
,
libproto.h
get_readable_message_type() :
readable.cpp
,
libproto.h
get_real_owner() :
pets.cpp
get_region_by_map() :
region.cpp
,
libproto.h
get_region_by_name() :
libproto.h
,
region.cpp
get_region_from_string() :
region.cpp
,
libproto.h
get_region_id() :
cfnewspaper.cpp
,
cflogger.cpp
get_region_longname() :
region.cpp
,
libproto.h
get_region_msg() :
libproto.h
,
region.cpp
get_region_struct() :
region.cpp
,
libproto.h
get_reply_text_other() :
monster.cpp
get_reply_text_own() :
sproto.h
,
monster.cpp
get_score() :
hiscore.cpp
get_search_arr() :
object.cpp
,
libproto.h
get_season_name() :
time.cpp
,
libproto.h
get_skill_client_code() :
skill_util.cpp
,
skills.h
get_slaying_struct() :
mapper.cpp
get_sleep_remaining() :
time.cpp
,
libproto.h
get_sp_bonus() :
living.cpp
get_speed_bonus() :
libproto.h
,
living.cpp
,
living.h
get_spell_by_name() :
c_wiz.cpp
get_state() :
quest.cpp
get_string_move_type() :
object.cpp
get_template() :
mapper.cpp
get_thaco_bonus() :
libproto.h
,
living.cpp
,
living.h
get_titlelist() :
readable.cpp
get_tod() :
tod.h
,
libproto.h
,
time.cpp
get_turn_bonus() :
libproto.h
,
living.h
,
living.cpp
get_type_definition() :
gridarta-types-convert.cpp
get_typedata() :
item.cpp
,
libproto.h
get_typedata_by_name() :
item.cpp
,
libproto.h
get_wall() :
build_map.cpp
get_weekday() :
libproto.h
,
time.cpp
get_weight_limit() :
libproto.h
,
living.cpp
,
living.h
get_who_escape_code_value() :
c_misc.cpp
get_world_darkness() :
sproto.h
,
weather.cpp
get_zone_for_map() :
citylife.cpp
getArchetypes() :
cfpython.cpp
getCFPythonVersion() :
cfpython.cpp
getConfigDirectory() :
cfpython.cpp
getDataDirectory() :
cfpython.cpp
getEvent() :
cfpython.cpp
getEventFiles() :
cfpython.cpp
getFriendlyList() :
cfpython.cpp
getGlobalEventPath() :
cfpython.cpp
GetInt_String() :
sockproto.h
,
lowlevel.cpp
getLocalDirectory() :
cfpython.cpp
getManager() :
assets.h
,
assets.cpp
getMapDirectory() :
cfpython.cpp
getMapHasBeenLoaded() :
cfpython.cpp
getMaps() :
cfpython.cpp
getMonthName() :
cfpython.cpp
getParties() :
cfpython.cpp
getPeriodofdayName() :
cfpython.cpp
getPlayerDirectory() :
cfpython.cpp
getPlayers() :
cfpython.cpp
getPluginProperty() :
cfnewspaper.cpp
,
cfpython_proto.h
,
cfpython.cpp
,
cfnewspaper_proto.h
,
cfanim.cpp
,
cfanim_proto.h
,
plugin.h
,
cflogger.cpp
,
cflogger_proto.h
,
plugin_template.cpp
getPrivateDictionary() :
cfpython.cpp
getRegions() :
cfpython.cpp
getReturnValue() :
cfpython.cpp
getRowAndCol() :
cjson.cpp
getScriptName() :
cfpython.cpp
getScriptParameters() :
cfpython.cpp
getSeasonName() :
cfpython.cpp
getSharedDictionary() :
cfpython.cpp
GetShort_String() :
lowlevel.cpp
,
sockproto.h
getSignature() :
pyi-generate.cpp
getTempDirectory() :
cfpython.cpp
getTime() :
cfpython.cpp
getUniqueDirectory() :
cfpython.cpp
getWeekdayName() :
cfpython.cpp
getWhatIsMessage() :
cfpython.cpp
getWhoAmI() :
cfpython.cpp
getWhoIsActivator() :
cfpython.cpp
getWhoIsThird() :
cfpython.cpp
give_artifact_abilities() :
libproto.h
,
artifact.cpp
give_initial_items() :
player.cpp
,
sproto.h
give_skill_by_name() :
libproto.h
,
living.cpp
globalEventListener() :
plugin_template.cpp
god_enchants_weapon() :
gods.cpp
god_examines_item() :
gods.cpp
god_examines_priest() :
gods.cpp
god_gives_present() :
gods.cpp
god_info_msg() :
readable.cpp
god_intervention() :
gods.cpp
god_removes_curse() :
gods.cpp
grant_immunity() :
disease.cpp
gravestone_text() :
player.cpp
Generated on Mon Dec 1 2025 16:08:10 for Crossfire Server, Trunk by
1.8.17