Crossfire Server, Trunk
autojail_login.py
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1
import
Crossfire
2
3
dict = Crossfire.GetSharedDictionary()
4
5
if
'autojail'
in
dict
and
dict[
'autojail'
] == 1:
6
activator = Crossfire.WhoIsActivator()
7
activator.Message(
"Notice: killing another player will automatically send you to jail."
)
crossfire-crossfire-maps
python
events
login
autojail_login.py
Generated by
1.8.17