3 player = Crossfire.WhoIsActivator()
4 pedestal = Crossfire.WhoAmI()
8 Crossfire.Direction.NORTH: Crossfire.Direction.SOUTH,
9 Crossfire.Direction.SOUTH: Crossfire.Direction.NORTH,
10 Crossfire.Direction.EAST: Crossfire.Direction.WEST,
11 Crossfire.Direction.WEST: Crossfire.Direction.EAST,
12 Crossfire.Direction.NORTHWEST: Crossfire.Direction.SOUTHEAST,
13 Crossfire.Direction.NORTHEAST: Crossfire.Direction.SOUTHWEST,
14 Crossfire.Direction.SOUTHWEST: Crossfire.Direction.NORTHEAST,
15 Crossfire.Direction.SOUTHEAST: Crossfire.Direction.NORTHWEST
18 if player
and player.Facing:
19 player.Move(directions[player.Facing])