Crossfire Server, Trunk

This page describes the client-server relation and what the client knows about the game events.

expand (map info and such)

Object fields the client knows about

The client knows about the following properties of an item:

  • name and plural name
  • number of
  • weight
  • magical, cursed, damned and blessed status (if the object known to be magical, cursed, damned or blessed)
  • locked status