Crossfire Server, Trunk
EditMonstersDialog.h
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2022 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #ifndef EDITMONSTERSDIALOG_H
14 #define EDITMONSTERSDIALOG_H
15 
16 #include <QDialog>
17 
18 class ArchetypesModel;
19 class ResourcesManager;
20 struct archt;
21 
25 class EditMonstersDialog : public QDialog {
26  Q_OBJECT
27 
28 public:
30 };
31 
32 #endif /* EDITMONSTERSDIALOG_H */
ResourcesManager
Definition: ResourcesManager.h:80
EditMonstersDialog::EditMonstersDialog
EditMonstersDialog(ResourcesManager *resources)
Definition: EditMonstersDialog.cpp:21
ArchetypesModel
Definition: ArchetypesModel.h:25
archt
Definition: object.h:472
EditMonstersDialog
Definition: EditMonstersDialog.h:25