Crossfire Server, Trunk
EditMonstersDialog.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef EDITMONSTERSDIALOG_H
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#define EDITMONSTERSDIALOG_H
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#include <QDialog>
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class
ArchetypesModel
;
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class
ResourcesManager
;
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class
EditMonstersDialog
:
public
QDialog {
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Q_OBJECT
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public
:
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EditMonstersDialog
(
ResourcesManager
*resources);
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};
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#endif
/* EDITMONSTERSDIALOG_H */
ResourcesManager
Definition:
ResourcesManager.h:80
EditMonstersDialog::EditMonstersDialog
EditMonstersDialog(ResourcesManager *resources)
Definition:
EditMonstersDialog.cpp:21
ArchetypesModel
Definition:
ArchetypesModel.h:25
EditMonstersDialog
Definition:
EditMonstersDialog.h:24
crossfire-crossfire-server
utils
cre
EditMonstersDialog.h
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