Crossfire Server, Trunk
Ice.py File Reference

Go to the source code of this file.

Namespaces

 Ice
 

Functions

def Ice.FindFridge (object)
 
def Ice.FindPuddle (object)
 
def Ice.GetObjectByName (object, Name)
 

Variables

 Ice.a = whoami.Inventory
 
 Ice.activator = Crossfire.WhoIsActivator()
 
 Ice.b = whoami.CreateObject("icecube")
 
 Ice.CFDB = CFDataBase.CFDataBase("PShop")
 
int Ice.CTRL = 0
 
 Ice.Dict = CFDB.get("pshop")
 
 Ice.Direction = random.randint(1,8)
 
 Ice.Face
 
 Ice.Fogs = int(whoami.Weight/1000)
 
 Ice.FogsTmp = Fogs
 
def Ice.g = FindPuddle(b)
 
 Ice.IntMass = int(Mass/1000)
 
 Ice.Mass = int(math.sqrt(whoami.Weight))
 
 Ice.Me = Dict.get(WL)
 
 Ice.mymap = activator.Map
 
 Ice.Name
 
 Ice.NamePl
 
 Ice.Params = Crossfire.ScriptParameters()
 
 Ice.Pickable
 
 Ice.Quantity
 
 Ice.Rand = random.randint(0,8)
 
 Ice.Slaying
 
 Ice.Speed
 
 Ice.t = mymap.ObjectAt(activator.X, activator.Y)
 
 Ice.Title
 
int Ice.tmp = 0
 
 Ice.Value
 
 Ice.Weight
 
 Ice.whoami = Crossfire.WhoAmI()
 
 Ice.WL = str(whoami.WeightLimit)
 
tuple Ice.XY = (whoami.X,whoami.Y)
 
 Ice.y = z.CreateObject("event_time")
 
 Ice.z = b.CreateObject("event_time")
 
 Ice.Z = z.CreateObject("event_destroy")