Crossfire Server, Trunk
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#include <QuestsWrapper.h>
Public Member Functions | |
virtual void | fillMenu (QMenu *menu) override |
QuestsWrapper (AssetWrapper *parent, ResourcesManager *resources) | |
virtual PossibleUse | uses (const AssetWrapper *asset, std::string &) const override |
Public Member Functions inherited from AssetsCollectionWrapper< quest_definition > | |
AssetsCollectionWrapper (AssetWrapper *parent, const QString &name, AssetsCollection< quest_definition > *collection, ResourcesManager *resources, const QString &tip) | |
virtual bool | canDrop (const QMimeData *, int) const override |
virtual AssetWrapper * | child (int index) override |
virtual int | childIndex (AssetWrapper *child) override |
virtual int | childrenCount () const override |
virtual QString | displayName () const |
Public Member Functions inherited from AssetWrapper | |
AssetWrapper (AssetWrapper *parent, const QString &panelName="empty") | |
virtual bool | canDrag () const |
virtual int | childrenCount () const |
virtual QIcon | displayIcon () const |
virtual QString | displayName () const =0 |
virtual QString | displayPanelName () const |
AssetWrapper * | displayParent () const |
virtual void | drag (QMimeData *) const |
virtual void | drop (const QMimeData *, int) |
void | markModified (ChangeType change, int extra=0) |
AssetWrapper * | self () |
void | setDisplayParent (AssetWrapper *parent) |
virtual | ~AssetWrapper () override |
Protected Member Functions | |
void | addQuest () |
Protected Member Functions inherited from AssetWrapper | |
virtual void | wasModified (AssetWrapper *asset, ChangeType type, int extra) |
Protected Attributes | |
ResourcesManager * | myResources |
Protected Attributes inherited from AssetsCollectionWrapper< quest_definition > | |
QVector< AssetWrapper * > | myAssets |
QString | myName |
Protected Attributes inherited from AssetWrapper | |
QString | myPanelName |
AssetWrapper * | myParent |
Additional Inherited Members | |
Public Types inherited from AssetWrapper | |
enum | ChangeType { AssetUpdated, BeforeChildAdd, AfterChildAdd, BeforeChildRemove, AfterChildRemove, BeforeLayoutChange, AfterLayoutChange } |
enum | PossibleUse { Uses, ChildrenMayUse, DoesntUse } |
Public Slots inherited from AssetWrapper | |
virtual void | removeChild (AssetWrapper *) |
Signals inherited from AssetWrapper | |
void | dataModified (AssetWrapper *asset, AssetWrapper::ChangeType type, int extra) |
void | modified () |
Static Public Member Functions inherited from AssetWrapper | |
static bool | compareByDisplayName (const AssetWrapper *left, const AssetWrapper *right) |
Static Public Attributes inherited from AssetWrapper | |
static const char * | tipProperty = "_cre_internal" |
Properties inherited from AssetWrapper | |
QString | displayName |
AssetWrapper | self |
Asset wrapper representing all quests.
Definition at line 23 of file QuestsWrapper.h.
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inline |
Definition at line 26 of file QuestsWrapper.h.
References myResources.
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protected |
Helper function to add a new quest.
Definition at line 23 of file QuestsWrapper.cpp.
References add_string(), AssetWrapper::AfterChildAdd, ResourcesManager::assetDefined(), AssetWrapper::BeforeChildAdd, AssetOriginAndCreationDialog::code(), AssetOriginAndCreationDialog::CreateAsset, AssetsCollection< T, Key >::define(), AssetOriginAndCreationDialog::file(), getManager(), hall_of_fame::keys, AssetsCollection< T, Key >::keys(), AssetWrapper::markModified(), AssetsCollectionWrapper< quest_definition >::myAssets, myResources, AssetOriginAndCreationDialog::Quest, quest_definition::quest_code, quest_create(), quest_definition::quest_title, ResourcesManager::questFiles(), ResourcesManager::questModified(), AssetsManager::quests(), and ResourcesManager::wrap().
Referenced by fillMenu().
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overridevirtual |
Reimplemented from AssetWrapper.
Definition at line 19 of file QuestsWrapper.cpp.
References addQuest().
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inlineoverridevirtual |
Reimplemented from AssetWrapper.
Definition at line 30 of file QuestsWrapper.h.
References AssetWrapper::ChildrenMayUse, and AssetWrapper::DoesntUse.
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protected |
Resources manager, used in quest creation.
Definition at line 40 of file QuestsWrapper.h.
Referenced by addQuest(), and QuestsWrapper().