Crossfire Server, Trunk
|
Functions | |
def | do_say () |
def | greet () |
def | player_set_status (uses) |
def | player_status () |
Variables | |
list | answers = ['scorn', 'goth'] |
event = Crossfire.WhatIsEvent() | |
list | levels = [ 5, 5 ] |
message = Crossfire.WhatIsMessage().lower() | |
player = Crossfire.WhoIsActivator() | |
list | questions |
who = Crossfire.WhoAmI() | |
def HouseofHealing.do_say | ( | ) |
Definition at line 35 of file HouseofHealing.py.
References greet(), player_set_status(), and player_status().
def HouseofHealing.greet | ( | ) |
Definition at line 32 of file HouseofHealing.py.
Referenced by do_say().
def HouseofHealing.player_set_status | ( | uses | ) |
Definition at line 26 of file HouseofHealing.py.
Referenced by do_say().
def HouseofHealing.player_status | ( | ) |
Definition at line 19 of file HouseofHealing.py.
References make_face_from_files.int.
Referenced by do_say().
list HouseofHealing.answers = ['scorn', 'goth'] |
Definition at line 15 of file HouseofHealing.py.
HouseofHealing.event = Crossfire.WhatIsEvent() |
Definition at line 5 of file HouseofHealing.py.
list HouseofHealing.levels = [ 5, 5 ] |
Number of levels for which we have experience.
Definition at line 17 of file HouseofHealing.py.
Referenced by add_player_exp(), apply_death_exp_penalty(), exp_level(), and level_exp().
HouseofHealing.message = Crossfire.WhatIsMessage().lower() |
Definition at line 7 of file HouseofHealing.py.
HouseofHealing.player = Crossfire.WhoIsActivator() |
Definition at line 6 of file HouseofHealing.py.
list HouseofHealing.questions |
Definition at line 10 of file HouseofHealing.py.
HouseofHealing.who = Crossfire.WhoAmI() |
Definition at line 4 of file HouseofHealing.py.