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Crossfire Server, Trunk
1.75.0
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Functions | |
| def | do_say () |
| def | greet () |
| def | player_set_status (uses) |
| def | player_status () |
Variables | |
| list | answers = ['scorn', 'goth'] |
| event = Crossfire.WhatIsEvent() | |
| list | levels = [ 5, 5 ] |
| message = Crossfire.WhatIsMessage().lower() | |
| player = Crossfire.WhoIsActivator() | |
| list | questions |
| who = Crossfire.WhoAmI() | |
| def HouseofHealing.do_say | ( | ) |
Definition at line 35 of file HouseofHealing.py.
References greet(), player_set_status(), and player_status().
Here is the call graph for this function:| def HouseofHealing.greet | ( | ) |
Definition at line 32 of file HouseofHealing.py.
Referenced by do_say().
Here is the caller graph for this function:| def HouseofHealing.player_set_status | ( | uses | ) |
Definition at line 26 of file HouseofHealing.py.
Referenced by do_say().
Here is the caller graph for this function:| def HouseofHealing.player_status | ( | ) |
Definition at line 19 of file HouseofHealing.py.
Referenced by do_say().
Here is the caller graph for this function:| list HouseofHealing.answers = ['scorn', 'goth'] |
Definition at line 15 of file HouseofHealing.py.
| HouseofHealing.event = Crossfire.WhatIsEvent() |
Definition at line 5 of file HouseofHealing.py.
| list HouseofHealing.levels = [ 5, 5 ] |
Number of levels for which we have experience.
Definition at line 17 of file HouseofHealing.py.
Referenced by add_player_exp(), apply_death_exp_penalty(), exp_level(), and level_exp().
| HouseofHealing.message = Crossfire.WhatIsMessage().lower() |
Definition at line 7 of file HouseofHealing.py.
| HouseofHealing.player = Crossfire.WhoIsActivator() |
Definition at line 6 of file HouseofHealing.py.
| list HouseofHealing.questions |
Definition at line 10 of file HouseofHealing.py.
| HouseofHealing.who = Crossfire.WhoAmI() |
Definition at line 4 of file HouseofHealing.py.