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Crossfire Server, Trunk
1.75.0
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Functions | |
| def | blue_check () |
| def | blue_count_kobolds () |
| def | challenge_correct_reply (count, msg) |
| def | check_arch (map, x, y, arch) |
| def | claim_reward () |
| def | kaptel_death () |
| def | politos () |
| def | potion_check () |
| def | white_challenge () |
Variables | |
| params = Crossfire.ScriptParameters() | |
| def manor.blue_check | ( | ) |
Player triggered the lever, check if correct number of kobolds.
Definition at line 29 of file manor.py.
References blue_count_kobolds(), and receive.Message.
Here is the call graph for this function:| def manor.blue_count_kobolds | ( | ) |
Count the number of kobolds on the map for the blue zone.
Definition at line 14 of file manor.py.
Referenced by blue_check().
Here is the caller graph for this function:| def manor.challenge_correct_reply | ( | count, | |
| msg | |||
| ) |
Check if the reply to the challenge is correct.
Definition at line 97 of file manor.py.
Referenced by white_challenge().
Here is the caller graph for this function:| def manor.check_arch | ( | map, | |
| x, | |||
| y, | |||
| arch | |||
| ) |
Definition at line 103 of file manor.py.
Referenced by white_challenge().
Here is the caller graph for this function:| def manor.claim_reward | ( | ) |
| def manor.kaptel_death | ( | ) |
| def manor.politos | ( | ) |
| def manor.potion_check | ( | ) |
| def manor.white_challenge | ( | ) |
Say handler for the final white challenge. Player must know how many jewel piles of a certain kind were on the map, else failure.
Definition at line 112 of file manor.py.
References challenge_correct_reply(), and check_arch().
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