Crossfire Server, Trunk
receive Namespace Reference

Variables

 activator = Crossfire.WhoIsActivator()
 
 elements = mail.receive(activator.Name)
 
 fromname
 
 mail = CFMail.CFMail()
 
 message
 
 Message
 
 msgob = whoami.CreateObject('scroll')
 
 Name
 
 NamePl
 
 total = mail.countmail(activator.Name)
 
 type
 
 Value
 
 whoami = Crossfire.WhoAmI()
 

Detailed Description

Created by: Joris Bontje <jbontje@suespammers.org>

This script implements the apply event for mailboxes. When a mailbox is
opened, check the player's mail and create objects if necessary.

Variable Documentation

◆ activator

receive.activator = Crossfire.WhoIsActivator()

Definition at line 11 of file receive.py.

◆ elements

receive.elements = mail.receive(activator.Name)

Definition at line 19 of file receive.py.

◆ fromname

receive.fromname

Definition at line 21 of file receive.py.

◆ mail

receive.mail = CFMail.CFMail()

Definition at line 12 of file receive.py.

◆ message

receive.message

Definition at line 21 of file receive.py.

◆ Message

receive.Message

Definition at line 26 of file receive.py.

Referenced by manor.blue_check(), sunnista.do_absorb(), and sell_punisher.handle_sell().

◆ msgob

receive.msgob = whoami.CreateObject('scroll')

Definition at line 23 of file receive.py.

◆ Name

receive.Name

Definition at line 24 of file receive.py.

◆ NamePl

receive.NamePl

Definition at line 25 of file receive.py.

◆ total

receive.total = mail.countmail(activator.Name)

Definition at line 15 of file receive.py.

◆ type

receive.type

Definition at line 21 of file receive.py.

◆ Value

receive.Value

Definition at line 27 of file receive.py.

◆ whoami

receive.whoami = Crossfire.WhoAmI()

Definition at line 13 of file receive.py.