Crossfire Server, Trunk
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Variables | |
activator = Crossfire.WhoIsActivator() | |
elements = mail.receive(activator.Name) | |
fromname | |
mail = CFMail.CFMail() | |
message | |
Message | |
msgob = whoami.CreateObject('scroll') | |
Name | |
NamePl | |
total = mail.countmail(activator.Name) | |
type | |
Value | |
whoami = Crossfire.WhoAmI() | |
Created by: Joris Bontje <jbontje@suespammers.org> This script implements the apply event for mailboxes. When a mailbox is opened, check the player's mail and create objects if necessary.
receive.activator = Crossfire.WhoIsActivator() |
Definition at line 11 of file receive.py.
receive.elements = mail.receive(activator.Name) |
Definition at line 19 of file receive.py.
receive.fromname |
Definition at line 21 of file receive.py.
receive.mail = CFMail.CFMail() |
Definition at line 12 of file receive.py.
receive.message |
Definition at line 21 of file receive.py.
receive.Message |
Definition at line 26 of file receive.py.
Referenced by manor.blue_check(), sunnista.do_absorb(), and sell_punisher.handle_sell().
receive.msgob = whoami.CreateObject('scroll') |
Definition at line 23 of file receive.py.
receive.Name |
Definition at line 24 of file receive.py.
receive.NamePl |
Definition at line 25 of file receive.py.
receive.total = mail.countmail(activator.Name) |
Definition at line 15 of file receive.py.
receive.type |
Definition at line 21 of file receive.py.
receive.Value |
Definition at line 27 of file receive.py.
receive.whoami = Crossfire.WhoAmI() |
Definition at line 13 of file receive.py.