Crossfire Server, Trunk
|
Data Fields | |
int | ax |
int | ay |
int | rtype |
int | sx |
int | sy |
int | x |
int | y |
int | zx |
int | zy |
Definition at line 27 of file rogue_layout.cpp.
int Room::ax |
Coordinates of the extrema of the rectangle
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
int Room::ay |
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
int Room::rtype |
Definition at line 38 of file rogue_layout.cpp.
int Room::sx |
Room size
Definition at line 32 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
int Room::sy |
Definition at line 32 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
int Room::x |
Coordinates of room centers
Definition at line 29 of file rogue_layout.cpp.
Referenced by roguelike_layout_gen(), roguelike_link_rooms(), roguelike_make_rooms(), and roguelike_place_room().
int Room::y |
Definition at line 29 of file rogue_layout.cpp.
Referenced by roguelike_layout_gen(), roguelike_link_rooms(), roguelike_make_rooms(), and roguelike_place_room().
int Room::zx |
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_place_room().
int Room::zy |
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_place_room().