Crossfire Server, Trunk
Room Struct Reference
+ Collaboration diagram for Room:

Data Fields

int ax
 
int ay
 
int rtype
 
int sx
 
int sy
 
int x
 
int y
 
int zx
 
int zy
 

Detailed Description

Definition at line 27 of file rogue_layout.cpp.

Field Documentation

◆ ax

int Room::ax

Coordinates of the extrema of the rectangle

Definition at line 35 of file rogue_layout.cpp.

Referenced by roguelike_make_rooms(), and roguelike_place_room().

◆ ay

int Room::ay

Definition at line 35 of file rogue_layout.cpp.

Referenced by roguelike_make_rooms(), and roguelike_place_room().

◆ rtype

int Room::rtype

Definition at line 38 of file rogue_layout.cpp.

◆ sx

int Room::sx

Room size

Definition at line 32 of file rogue_layout.cpp.

Referenced by roguelike_make_rooms(), and roguelike_place_room().

◆ sy

int Room::sy

Definition at line 32 of file rogue_layout.cpp.

Referenced by roguelike_make_rooms(), and roguelike_place_room().

◆ x

int Room::x

Coordinates of room centers

Definition at line 29 of file rogue_layout.cpp.

Referenced by roguelike_layout_gen(), roguelike_link_rooms(), roguelike_make_rooms(), and roguelike_place_room().

◆ y

◆ zx

int Room::zx

Definition at line 35 of file rogue_layout.cpp.

Referenced by roguelike_place_room().

◆ zy

int Room::zy

Definition at line 35 of file rogue_layout.cpp.

Referenced by roguelike_place_room().


The documentation for this struct was generated from the following file: