Crossfire Server, Trunk
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Data Fields | |
int | number_of_free_spots_in_room |
int * | room_free_spots_x |
int * | room_free_spots_y |
Datastructure needed by find_spot_in_room() and find_spot_in_room_recursive()
Definition at line 571 of file treasure.cpp.
int free_spots_struct::number_of_free_spots_in_room |
Number of positions.
Definition at line 574 of file treasure.cpp.
Referenced by find_spot_in_room(), and find_spot_in_room_recursive().
int* free_spots_struct::room_free_spots_x |
Positions.
Definition at line 572 of file treasure.cpp.
Referenced by find_spot_in_room(), and find_spot_in_room_recursive().
int* free_spots_struct::room_free_spots_y |
Positions.
Definition at line 573 of file treasure.cpp.
Referenced by find_spot_in_room(), and find_spot_in_room_recursive().