Crossfire Server, Trunk
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Data Fields | |
const char * | many_monster_death |
const char * | many_player_death |
const char * | no_monster_death |
const char * | no_player_death |
const char * | one_monster_death |
const char * | one_player_death |
Definition at line 195 of file cfnewspaper.cpp.
const char* kill_format::many_monster_death |
Definition at line 201 of file cfnewspaper.cpp.
Referenced by do_kills(), do_region_kills(), and do_world_kills().
const char* kill_format::many_player_death |
Definition at line 198 of file cfnewspaper.cpp.
Referenced by do_kills(), do_region_kills(), and do_world_kills().
const char* kill_format::no_monster_death |
Definition at line 199 of file cfnewspaper.cpp.
Referenced by do_kills(), do_region_kills(), and do_world_kills().
const char* kill_format::no_player_death |
Definition at line 196 of file cfnewspaper.cpp.
Referenced by do_kills(), do_region_kills(), and do_world_kills().
const char* kill_format::one_monster_death |
Definition at line 200 of file cfnewspaper.cpp.
Referenced by do_kills(), do_region_kills(), and do_world_kills().
const char* kill_format::one_player_death |
Definition at line 197 of file cfnewspaper.cpp.
Referenced by do_kills(), do_region_kills(), and do_world_kills().