Crossfire Server, Trunk
kill_format Struct Reference
+ Collaboration diagram for kill_format:

Data Fields

const char * many_monster_death
 
const char * many_player_death
 
const char * no_monster_death
 
const char * no_player_death
 
const char * one_monster_death
 
const char * one_player_death
 

Detailed Description

Definition at line 195 of file cfnewspaper.cpp.

Field Documentation

◆ many_monster_death

const char* kill_format::many_monster_death

Definition at line 201 of file cfnewspaper.cpp.

Referenced by do_kills(), do_region_kills(), and do_world_kills().

◆ many_player_death

const char* kill_format::many_player_death

Definition at line 198 of file cfnewspaper.cpp.

Referenced by do_kills(), do_region_kills(), and do_world_kills().

◆ no_monster_death

const char* kill_format::no_monster_death

Definition at line 199 of file cfnewspaper.cpp.

Referenced by do_kills(), do_region_kills(), and do_world_kills().

◆ no_player_death

const char* kill_format::no_player_death

Definition at line 196 of file cfnewspaper.cpp.

Referenced by do_kills(), do_region_kills(), and do_world_kills().

◆ one_monster_death

const char* kill_format::one_monster_death

Definition at line 200 of file cfnewspaper.cpp.

Referenced by do_kills(), do_region_kills(), and do_world_kills().

◆ one_player_death

const char* kill_format::one_player_death

Definition at line 197 of file cfnewspaper.cpp.

Referenced by do_kills(), do_region_kills(), and do_world_kills().


The documentation for this struct was generated from the following file: