Crossfire Server, Trunk
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Data Fields | |
int | item_allocated |
int | item_count |
knowledge_item ** | items |
knowledge_player * | next |
sstring | player_name |
int | sent_up_to |
Information about a player.
Definition at line 153 of file knowledge.cpp.
int knowledge_player::item_allocated |
How many items are allocated for items.
Definition at line 157 of file knowledge.cpp.
Referenced by free_knowledge_items(), and knowledge_read_player_data().
int knowledge_player::item_count |
How many items this players knows.
Definition at line 156 of file knowledge.cpp.
Referenced by free_knowledge_items(), knowledge_do_attempt(), knowledge_do_display(), knowledge_item_can_be_used_alchemy(), knowledge_process_incremental(), knowledge_read_player_data(), knowledge_show(), and knowledge_write_player_data().
knowledge_item** knowledge_player::items |
Known knowledge.
Definition at line 155 of file knowledge.cpp.
Referenced by free_knowledge_items(), knowledge_do_attempt(), knowledge_do_display(), knowledge_item_can_be_used_alchemy(), knowledge_process_incremental(), knowledge_read_player_data(), knowledge_show(), and knowledge_write_player_data().
knowledge_player* knowledge_player::next |
Next player on the list.
Definition at line 160 of file knowledge.cpp.
Referenced by free_knowledge(), knowledge_first_player_save(), knowledge_get_or_create(), and knowledge_process_incremental().
sstring knowledge_player::player_name |
Player's name.
Definition at line 154 of file knowledge.cpp.
Referenced by free_knowledge_player(), knowledge_first_player_save(), knowledge_get_or_create(), knowledge_process_incremental(), knowledge_read_player_data(), and knowledge_write_player_data().
int knowledge_player::sent_up_to |
Largest index that was sent to the client with notifications, -1 means the client doesn't want this information.
Definition at line 158 of file knowledge.cpp.
Referenced by knowledge_get_or_create(), knowledge_process_incremental(), and knowledge_send_known().