Crossfire Server, Trunk
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Data Fields | |
int64_t | exp |
char | killer [BIG_NAME] |
char | maplevel [BIG_NAME] |
int | maxgrace |
int | maxhp |
int | maxsp |
char | name [BIG_NAME] |
int | position |
char | title [BIG_NAME] |
The score structure is used when treating new high-scores.
Definition at line 35 of file hiscore.cpp.
int64_t score::exp |
Experience.
Definition at line 39 of file hiscore.cpp.
Referenced by add_score(), draw_one_high_score(), get_score(), hiscore_check(), and put_score().
char score::killer[BIG_NAME] |
Name (+ title) or "left".
Definition at line 38 of file hiscore.cpp.
Referenced by draw_one_high_score(), get_score(), hiscore_check(), and put_score().
char score::maplevel[BIG_NAME] |
Killed on what level.
Definition at line 40 of file hiscore.cpp.
Referenced by draw_one_high_score(), get_score(), hiscore_check(), and put_score().
int score::maxgrace |
Max grace when killed.
Definition at line 43 of file hiscore.cpp.
Referenced by draw_one_high_score(), get_score(), hiscore_check(), and put_score().
int score::maxhp |
Max hp when killed.
Definition at line 41 of file hiscore.cpp.
Referenced by draw_one_high_score(), get_score(), hiscore_check(), and put_score().
int score::maxsp |
Max sp when killed.
Definition at line 42 of file hiscore.cpp.
Referenced by draw_one_high_score(), get_score(), hiscore_check(), and put_score().
char score::name[BIG_NAME] |
Name.
Definition at line 36 of file hiscore.cpp.
Referenced by add_score(), draw_one_high_score(), get_score(), hiscore_check(), hiscore_display(), hiscore_save(), and put_score().
int score::position |
Position in the highscore list.
Definition at line 44 of file hiscore.cpp.
Referenced by add_score(), draw_one_high_score(), hiscore_check(), and hiscore_load().
char score::title[BIG_NAME] |
Title.
Definition at line 37 of file hiscore.cpp.
Referenced by draw_one_high_score(), get_score(), hiscore_check(), and put_score().