Crossfire Server, Trunk
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static std::vector< const char * > | types ({ "arrow", "drain", "electricity", "cold", "fire", "basic attack", "karate", "claw", "punch", "slash", "pierce", "cleave", "slice", "stab", "whip", "crush", "blud", "door", "poison and disease", "wraith feed", }) |
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Referenced by AttackMessagesWrapper::AttackMessagesWrapper().