Crossfire Server, Trunk
arrest.py File Reference

Go to the source code of this file.

Namespaces

 arrest
 

Functions

def arrest.find_player (object)
 

Variables

 arrest.ActionRequired = Params[2]
 
 arrest.activator = Crossfire.WhoIsActivator()
 
 arrest.Applied
 
string arrest.Approved = 'Access granted'
 
 arrest.Corpse = activator.Map.ObjectAt(int (21), int (0))
 
 arrest.Curse = activator.Map.ObjectAt(int(x4),int(y4))
 
 arrest.Curse1 = activator.CheckArchInventory("amulet")
 
 arrest.guild = CFGuilds.CFGuild(guildname)
 
 arrest.guildname = Params[0]
 
 arrest.guildrecord = CFGuilds.CFGuildHouses().info(guildname)
 
 arrest.mymap = activator.Map
 
 arrest.Name
 
 arrest.Race
 
 arrest.Weight
 
 arrest.whoami = Crossfire.WhoAmI()
 
 arrest.x4 = random.randint(21, 23)
 
 arrest.y4 = random.randint(22,24)