Crossfire Server, Trunk
|
Go to the source code of this file.
Namespaces | |
dragon_attune | |
Variables | |
dragon_attune.aname = Crossfire.ScriptParameters() | |
dragon_attune.Anim | |
dictionary | dragon_attune.animations |
dragon_attune.atype = getattr(Crossfire.AttackTypeNumber, aname.upper()) | |
dragon_attune.changer = Crossfire.WhoAmI() | |
dragon_attune.Exp | |
dragon_attune.Face | |
dictionary | dragon_attune.faces |
dragon_attune.force = player.CheckArchInventory('dragon_ability_force') | |
dragon_attune.player = changer | |
dragon_attune.Title | |