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Crossfire Server, Trunk
1.75.0
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Functions | |
| char ** | maze_gen (int xsize, int ysize, int option, int _unused_layers) |
| This function generates a random blocked maze with the property that there is only one path from one spot to any other, and there is always a path from one spot to any other. More... | |
| char** maze_gen | ( | int | xsize, |
| int | ysize, | ||
| int | option, | ||
| int | _unused_layers | ||
| ) |
This function generates a random blocked maze with the property that there is only one path from one spot to any other, and there is always a path from one spot to any other.
| xsize | |
| ysize | wanted map size. |
| option | if 0, maze will be sparse (sizeable rooms), else totally filled. |
| _unused_layers | unused. |
Definition at line 59 of file maze_gen.cpp.
Referenced by layoutgen().
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