Crossfire Server, Trunk
Quests.cpp File Reference
#include "Quests.h"
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Functions

void quest_clear (quest_definition *quest)
 
int quest_condition_from_string (quest_condition *condition, const char *buffer)
 
quest_definitionquest_create (const char *name)
 
quest_conditionquest_create_condition (void)
 
quest_step_definitionquest_create_step (void)
 
void quest_destroy (quest_definition *quest)
 
void quest_destroy_condition (quest_condition *condition)
 
void quest_destroy_step (quest_step_definition *step)
 
void quest_destroy_steps (quest_step_definition *step)
 
void quest_write_condition (char *buf, size_t len, const quest_condition *cond)
 

Function Documentation

◆ quest_clear()

void quest_clear ( quest_definition quest)

Definition at line 91 of file Quests.cpp.

References FREE_AND_CLEAR_STR_IF, free_string(), and quest_destroy_steps().

Referenced by quest_destroy(), and Quests::replace().

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◆ quest_condition_from_string()

int quest_condition_from_string ( quest_condition condition,
const char *  buffer 
)

Parse a single step condition. This may be expressed as one of the following:

  • questcode 20 (the quest questcode must be at step 20)
  • questcode <=20 (the quest questcode must not be beyond step 20)
  • questcode 10-20 (the quest questcode must be between steps 10 and 20)
  • questcode finished (the quest questcode must have been completed)
Parameters
conditioncondition to fill.
bufferwhere to read from.
Returns
1 if the condition was parsed, 0 else.

Definition at line 104 of file Quests.cpp.

References add_string(), quest_condition::maxstep, quest_condition::minstep, and quest_condition::quest_code.

Referenced by QuestLoader::load(), and CREQuestItemModel::setData().

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◆ quest_create()

quest_definition* quest_create ( const char *  name)

Definition at line 61 of file Quests.cpp.

References add_string(), and give::name.

Referenced by CREResourcesWindow::addQuest(), Quests::create(), and QuestLoader::load().

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◆ quest_create_condition()

quest_condition* quest_create_condition ( void  )

Allocate a quest_condition, will call fatal() if out of memory.

Returns
new structure.

Definition at line 54 of file Quests.cpp.

References fatal(), and OUT_OF_MEMORY.

Referenced by QuestLoader::load(), and CREQuestItemModel::setData().

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◆ quest_create_step()

quest_step_definition* quest_create_step ( void  )

Allocate a quest_step_definition, will call fatal() if out of memory.

Returns
new structure.

Definition at line 47 of file Quests.cpp.

References fatal(), and OUT_OF_MEMORY.

Referenced by CREQuestItemModel::addStep(), and QuestLoader::load().

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◆ quest_destroy()

void quest_destroy ( quest_definition quest)

Definition at line 99 of file Quests.cpp.

References quest_clear().

Referenced by Quests::destroy().

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◆ quest_destroy_condition()

void quest_destroy_condition ( quest_condition condition)

Definition at line 67 of file Quests.cpp.

References free_string(), and quest_condition::quest_code.

Referenced by quest_destroy_step(), and CREQuestItemModel::setData().

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◆ quest_destroy_step()

void quest_destroy_step ( quest_step_definition step)

Definition at line 72 of file Quests.cpp.

References quest_step_definition::conditions, FREE_AND_CLEAR_STR_IF, quest_condition::next, quest_destroy_condition(), and quest_step_definition::step_description.

Referenced by quest_destroy_steps(), and CREQuestItemModel::removeRows().

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◆ quest_destroy_steps()

void quest_destroy_steps ( quest_step_definition step)

Definition at line 83 of file Quests.cpp.

References quest_step_definition::next, and quest_destroy_step().

Referenced by quest_clear().

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◆ quest_write_condition()

void quest_write_condition ( char *  buf,
size_t  len,
const quest_condition condition 
)

Write a step condition to a buffer. If the buffer is too small, the line is truncated.

Parameters
bufwhere to write.
lenlength of buf.
conditionitem to write, must not be NULL.

Definition at line 134 of file Quests.cpp.

References buf, quest_condition::maxstep, quest_condition::minstep, and quest_condition::quest_code.

Referenced by conditionsToString(), and QuestWriter::write().

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