Crossfire Server, Trunk
destroy-tower.py File Reference

Go to the source code of this file.

Namespaces

 destroy-tower
 

Variables

 destroy-tower.current_map = Crossfire.WhoIsActivator().Map
 
 destroy-tower.player = Crossfire.WhoIsActivator()
 
 destroy-tower.tile = td.player_objects(player, current_map)
 
 destroy-tower.walls = td.bulletwall+td.firewall+td.lightningwall
 
 destroy-tower.wrench = Crossfire.WhoAmI()