void register_apply(int ob_type, apply_func method)
sstring add_refcount(sstring str)
static method_ret dragon_focus_type_apply(object *focus, object *applier, int aflags)
const Animations * animation
void free_string(sstring str)
int is_dragon_pl(const object *op)
void init_type_dragon_focus(void)
object * object_find_by_type_and_arch_name(const object *who, int type, const char *name)