Crossfire Server, Trunk
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#include "global.h"
#include <string.h>
#include "ob_methods.h"
#include "ob_types.h"
#include "sounds.h"
#include "sproto.h"
Go to the source code of this file.
Functions | |
static method_ret | duplicator_type_trigger (object *op, object *cause, int state) |
void | init_type_duplicator (void) |
static void | move_duplicator (object *op) |
The implementation of duplicator objects.
Definition in file duplicator.cpp.
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static |
A duplicator is triggered.
op | The duplicator being triggered |
cause | Ignored. |
state | Ignored. |
METHOD_OK |
Definition at line 95 of file duplicator.cpp.
References METHOD_OK, move_duplicator(), give::op, dragon::state, and nlohmann::detail::void().
Referenced by init_type_duplicator().
void init_type_duplicator | ( | void | ) |
Initializer for the duplicator object type.
Definition at line 33 of file duplicator.cpp.
References DUPLICATOR, duplicator_type_trigger(), and register_trigger().
Referenced by register_all_ob_types().
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Trigger for duplicator.
Will duplicate a specified object placed on top of it.
op | duplicator. |
Definition at line 49 of file duplicator.cpp.
References disinfect::count, if(), llevInfo, LOG(), object_free_drop_inventory(), object_remove(), give::op, and Ice::tmp.
Referenced by duplicator_type_trigger().