Crossfire Server, Trunk
AssetFieldCompleter.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef ASSET_FIELD_COMPLETER_H
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#define ASSET_FIELD_COMPLETER_H
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#include <QCompleter>
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class
QStandardItem;
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class
AssetFieldCompleter
:
public
QCompleter {
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public
:
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AssetFieldCompleter
(QWidget *parent);
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protected
:
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virtual
QStringList
splitPath
(
const
QString &
path
)
const override
;
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virtual
QString
pathFromIndex
(
const
QModelIndex &
index
)
const override
;
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};
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#endif
/* ASSET_FIELD_COMPLETER_H */
AssetFieldCompleter::AssetFieldCompleter
AssetFieldCompleter(QWidget *parent)
Definition:
AssetFieldCompleter.cpp:61
python_init.path
path
Definition:
python_init.py:8
AssetFieldCompleter
Definition:
AssetFieldCompleter.h:25
npc_dialog.index
int index
Definition:
npc_dialog.py:102
AssetFieldCompleter::splitPath
virtual QStringList splitPath(const QString &path) const override
Definition:
AssetFieldCompleter.cpp:73
AssetFieldCompleter::pathFromIndex
virtual QString pathFromIndex(const QModelIndex &index) const override
Definition:
AssetFieldCompleter.cpp:77
crossfire-crossfire-server
utils
cre
AssetFieldCompleter.h
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