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Crossfire 1.10.0 Announcement

Crossfire 1.10.0 has been released. There are lots of more minor changes. List of more major changes:


Lots of bug fixes, but there are not real major changes. But general changes:

  • Add new protocol commands so client can get data it didn't have before
  • Tweaks/adjustments to several races/classes.
  • Lots of code cleanup, removing old/unused code
  • Fixes for lots of crashes.

Client 1.10.0 Changes:


Fixes in draw logic for images of add image sizes.
Exp progressbar added to gtk2 client.
SVN handling updates, to include revision number in client.
Protections info in GTK2 not getting updated properly

Files released for this version:

sums (bsd) filename
47637 3145 crossfire-1.10.0.arch.tar.gz
01851 16050 crossfire-1.10.0.maps.tar.bz2
21372 23507 crossfire-1.10.0.maps.tar.gz
61371 31 crossfire-1.10.0-README
01836 5920 crossfire-1.10.0.tar.gz
01228 728 crossfire-client-1.10.0.tar.gz
01814 2646 crossfire-client-images-1.10.0.tar.gz
47184 316 crossfire-client-sounds-1.10.0.tar.gz

Sums (md5)
26a6d6c2ffb82fd408bf75b25ed339d1 crossfire-1.10.0.arch.tar.gz
6e2c24ed1dd900e3985a3cad0b658f6e crossfire-1.10.0.maps.tar.bz2
0c410171602268b0499f3b62091fafa4 crossfire-1.10.0.maps.tar.gz
d56ad6cac04ea49f8b6b326b441553a3 crossfire-1.10.0.tar.gz
883296ef199cbf47334d52d8b5d61886 crossfire-client-1.10.0.tar.gz
496ccabc31e773349ccc679812f66f7b crossfire-client-images-1.10.0.tar.gz
b990e5e3bf321211312cba48fb885142 crossfire-client-sounds-1.10.0.tar.gz

(Note - only the maps have a bzip2 compressed archives. For the other files, there isn't a big enough difference in size to make it worth while IMO)

crossfire-client-1.10.0.tar.gz contains the client code - if you only want to play, this is the only piece you need.

crossfire-client-images-1.10.0.tar.gz contains prebuilt images - this removes the need to download most of them when playing with cached images.

crossfire-client-sounds-1.10.0.tar.gz contains sounds - if you don't want sounds, you don't need this. The only addition in this release is adding of su-fanf.raw which used to be included in old sound files.

crossfire-1.10.0.tar.gz contains the server code with prebuilt archetype and image files.

crossfire-1.10.0.arch.tar.gz contains the unpacked archetype changes. This is not needed if you only want to compile the server and play the game.

crossfire-1.10.0.maps.tar.{bz2|gz} contains the map distribution - this is the bigworld map. New maps have been added, as well as verious fixes.

FOR FIRST TIME USERS: You will only need the server, map, and client archives. You do not need the arch archive.

If you just want to play the game at some remote server, you need the client and perhaps the image archive file (older image file is still good enough).

Crossfire is available on the following ftp sites



The initial upload of this release is only made to sourceforge - it should show up on the mirrors shortly.

Mark Wedel
mwedel (at) sonic (dot) net
March 26, 2007

Complete changelog:


  • 2007-03-26 07:06 mwedel
  • [r5897] ChangeLog, Makefile.am, Makefile.in, acinclude.m4, aclocal.m4, check-fragment.am, common/Makefile.in, configure, configure.ac, crossedit/Cnv/Makefile.in, crossedit/Makefile.am, crossedit/Makefile.in, crossedit/bitmaps/Makefile.in, crossedit/doc/Makefile.in, crossedit/include/Makefile.in, devel/Makefile.in, doc/Developers/Makefile.in, doc/Makefile.in, doc/playbook-html/Makefile.in, doc/playbook/Makefile.in, doc/scripts/Makefile.in, doc/spell-docs/Makefile.in, doc/spoiler-html/Makefile.in, doc/spoiler/Makefile.in, include/Makefile.in, include/autoconf.h.in, lib/Makefile.in, plugins/Makefile.in, plugins/cfanim/Makefile.in, plugins/cfanim/include/Makefile.in, plugins/cfpython/Makefile.in, plugins/cfpython/include/Makefile.in, plugins/common/Makefile.in, plugins/common/include/Makefile.in, random_maps/Makefile.in, server/Makefile.in, socket/Makefile.in, test/Makefile.am, test/Makefile.in, test/include/Makefile.am, test/include/Makefile.in, test/templates/Makefile.am, test/templates/Makefile.in, test/toolkit/Makefile.am, test/toolkit/Makefile.in, test/unit/Makefile.am, test/unit/Makefile.in, test/unit/common/Makefile.am, test/unit/common/Makefile.in, test/unit/crossedit/Makefile.am, test/unit/crossedit/Makefile.in, test/unit/random_maps/Makefile.am, test/unit/random_maps/Makefile.in, test/unit/server/Makefile.am, test/unit/server/Makefile.in, test/unit/socket/Makefile.am, test/unit/socket/Makefile.in, utils/Makefile.in, utils/config.guess, utils/config.sub, utils/ltmain.sh Fix 'make distclean':
    acinclude.m4: Use -I./${srcdir} for crossedit check - otherwise, when
    building in alternate directory, doesn't fine files correctly.
    configure.*: Add new makefiles.
    check-fragment.am, test/unit/crossedit/Makefile.am,
    test/unit/common/Makefile.am,test/toolkit/Makefile.am: Add support for build!
    make distclean does - using relative directories to find files
    does not work. Some files should also be in the buildir, not srcdir.
    Have Makefiels remove .autrun.xml with distclean
    Makefile.am: Remove to config files on make distclean
    test/include/Makefile.*, test/templates/Makefile.*: Add missing Makefiles
    test/unit/Makefile.am: remove .autorun.xml file as part of distclean
    test/unit/server/Makefile.am: Remove LDFLAGS from Makefile.am - automake
    says don't mess with those - use AM_LDFLAGS instead. Remove
    .autrun.xml file with distclean
    test/Makefile.am: Add include, templates to subdir list. Have
    make clean remove log files, .autorun.xml file.
    crossedit/Makefile.am: Fix indentation of stubs.c (use tab, not spaces)
    other files: Rebuilt as part of running autogen.sh
    MSW 2007-03-25
  • 2007-03-19 06:46 mwedel
  • [r5825] . 1.10.0 branch
  • 2007-03-19 06:45 mwedel
  • [r5824] server/branches/1.x/ChangeLog, server/branches/1.x/configure, server/branches/1.x/configure.ac Update for 1.10.0 release.
    MSW 2007-03-18
  • 2007-03-18 00:06 ryo_saeba
  • [r5818] server/branches/1.x/ChangeLog, server/branches/1.x/server/player.c Implement feature request #1528522: Initial items should be applied/worn.
  • 2007-03-18 00:06 ryo_saeba
  • [r5817] server/branches/1.x/server/apply.c, server/branches/1.x/server/skill_util.c Keep the AP_NOPRINT flag for subcalls.
  • 2007-03-17 23:38 ryo_saeba
  • [r5813] server/branches/1.x/ChangeLog, server/branches/1.x/server/c_wiz.c Update DM's view when using nodm.
  • 2007-03-17 23:28 ryo_saeba
  • [r5811] server/branches/1.x/ChangeLog, server/branches/1.x/server/apply.c Update player's view when turning on/off a lamp.
  • 2007-03-17 22:45 ryo_saeba
  • [r5806] server/branches/1.x/ChangeLog, server/branches/1.x/common/map.c Implement feature request #1680229: dmhide - glowing things.
  • 2007-03-17 22:22 ryo_saeba
  • [r5803] server/branches/1.x/ChangeLog, server/branches/1.x/include/sproto.h, server/branches/1.x/server/c_chat.c, server/branches/1.x/server/commands.c Implement feature request #1669464: Need new command - dmtell.
  • 2007-03-17 22:21 ryo_saeba
  • [r5802] server/branches/1.x/server/c_misc.c 'Listen' should be positive.
  • 2007-03-17 22:21 ryo_saeba
  • [r5801] server/branches/1.x/server/c_wiz.c Enable 'teleport' to use a partial name.
  • 2007-03-17 21:29 ryo_saeba
  • [r5796] server/branches/1.x/ChangeLog, server/branches/1.x/server/plugins.c Fix bug #1668283: Crossfire.CreateObjectByName is faulty.
  • 2007-03-17 21:13 ryo_saeba
  • [r5794] server/branches/1.x/ChangeLog, server/branches/1.x/server/build_map.c Fix bugs #1671102 and #1657675
  • 2007-03-06 23:03 ryo_saeba
  • [r5707] server/branches/1.x/ChangeLog, server/branches/1.x/server/attack.c Fix bug #1673713: event_attack in (sword etc) weapon doesn't work.
  • 2007-03-06 19:41 ryo_saeba
  • [r5704] server/branches/1.x/ChangeLog, server/branches/1.x/include/sproto.h, server/branches/1.x/server/spell_effect.c, server/branches/1.x/server/spell_util.c, server/branches/1.x/server/time.c Implement feature request #1560416: give warning when spell is about to expire (merge from trunk).
  • 2007-03-06 18:28 ryo_saeba
  • [r5699] server/branches/1.x/ChangeLog, server/branches/1.x/server/spell_effect.c Implement feature request #1675158: dmhide - detect monster will reveal DM.
  • 2007-03-04 13:07 ryo_saeba
  • [r5675] server/branches/1.x/ChangeLog, server/branches/1.x/include/sproto.h, server/branches/1.x/plugins/cfpython/cfpython.c, server/branches/1.x/plugins/cfpython/cfpython_object.c, server/branches/1.x/plugins/cfpython/include/cfpython_object_private.h, server/branches/1.x/plugins/common/include/plugin_common.h, server/branches/1.x/plugins/common/plugin_common.c, server/branches/1.x/server/plugins.c Friendly-list functions and owner property, merged from trunk.
  • 2007-03-04 11:55 ryo_saeba
  • [r5672] server/branches/1.x/ChangeLog, server/branches/1.x/server/c_chat.c Implement request feature #1669443: dmhide - players can still send 'tell.
  • 2007-03-04 10:47 ryo_saeba
  • [r5669] server/branches/1.x/ChangeLog, server/branches/1.x/server/c_object.c Call EVENT_PICKUP which was forgotten somewhere along the way.
  • 2007-03-04 10:28 ryo_saeba
  • [r5667] server/branches/1.x/ChangeLog, server/branches/1.x/server/plugins.c Fix bug #1670465: server doesn't have check to see if it is removing removed
  • 2007-02-27 23:33 ryo_saeba
  • [r5626] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_object.c, server/branches/1.x/plugins/cfpython/include/cfpython_object_private.h, server/branches/1.x/plugins/common/include/plugin_common.h, server/branches/1.x/plugins/common/plugin_common.c, server/branches/1.x/server/plugins.c Speed and SpeedLeft fixes, merged from trunk.
  • 2007-02-24 10:50 ryo_saeba
  • [r5605] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython.c fix crash when Python and server are compiled with different versions of MS's DLLs.
  • 2007-02-18 21:13 ryo_saeba
  • [r5567] server/branches/1.x/ChangeLog, server/branches/1.x/server/weather.c Fix uninitialized variables (merge from trunk).
  • 2007-02-18 18:34 ryo_saeba
  • [r5564] server/branches/1.x/ChangeLog, server/branches/1.x/server/gods.c Fix mishandling of weapon/shield/armour restriction. Fix crash with NULL value. (merge from trunk)
  • 2007-02-16 00:06 ryo_saeba
  • [r5555] server/branches/1.x/ChangeLog, server/branches/1.x/common/init.c, server/branches/1.x/include/global.h, server/branches/1.x/server/init.c, server/branches/1.x/server/skills.c New server settings: allow_denied_spells_writing, for inscription.
  • 2007-02-15 20:40 ryo_saeba
  • [r5550] server/branches/1.x/ChangeLog, server/branches/1.x/server/shop.c Handle no money case when player tries to exit shop.
  • 2007-02-15 19:45 ryo_saeba
  • [r5545] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_map.c Fix a crash with object handling by plugins.
  • 2007-02-15 19:44 ryo_saeba
  • [r5544] server/branches/1.x/ChangeLog, server/branches/1.x/common/item.c, server/branches/1.x/common/utils.c, server/branches/1.x/include/define.h, server/branches/1.x/server/apply.c, server/branches/1.x/server/monster.c, server/branches/1.x/server/player.c Make armour handling coherent between gods, monsters and such. Cloaks and bracers are not armour. (merge from trunk)
  • 2007-02-15 07:36 mwedel
  • [r5542] server/branches/1.x/trunk Delete server/branches/1.x/trunk - this isn't deleting the 1.x branch, but rather a copy of the server
    inside of the server area - no reason for it to be there, it (rightfully) isn't getting updated.
    MSW 2007-02-14
  • 2007-02-12 22:26 ryo_saeba
  • [r5523] server/branches/1.x/ChangeLog, server/branches/1.x/server/plugins.c Invalidate player's view if teleporting. Call update_ob_speed when changing speed (merged from trunk).
  • 2007-02-12 04:46 kbulgrien
  • [r5518] server/branches/1.x/ChangeLog, server/branches/1.x/lib/smooth, server/trunk/ChangeLog, server/trunk/lib/smooth lib/smooth updated in conjunction with arch update (revision 5421).
  • 2007-02-09 06:39 mwedel
  • [r5413] server/branches/1.x/server/c_object.c Add missing return at end of function.
    MSW 2007-02-09
  • 2007-02-09 06:38 mwedel
  • [r5412] server/branches/1.x/ChangeLog, server/branches/1.x/server/c_object.c, server/branches/1.x/server/monster.c, server/branches/1.x/server/player.c, server/branches/1.x/server/weather.c Fix a few compiler warnings. Most were just unused variables, but
    some in server/c_object.c had returns without values.
    Files: server/c_object.c server/monster.c server/player.c server/weather.c
    MSW 2007-02-0
  • 2007-02-06 19:15 ryo_saeba
  • [r5389] server/branches/1.x/ChangeLog, server/branches/1.x/include/plugin.h, server/branches/1.x/plugins/cfpython/cfpython_object.c, server/branches/1.x/plugins/cfpython/include/cfpython_object_private.h, server/branches/1.x/server/plugins.c Implement feature request #1652066: Python: get user's savebed location and x,y coords.
  • 2007-02-04 00:49 qal21
  • [r5362] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_object.c Fix missing braces
  • 2007-01-26 21:40 akirschbaum
  • [r5351] server/branches/1.x/ChangeLog, server/branches/1.x/lib/formulae lib/formulae: Fix formula for "low boots of steel".
  • 2007-01-26 21:38 akirschbaum
  • [r5350] server/branches/1.x/ChangeLog Remove trailing whitespace.
  • 2007-01-24 16:42 qal21
  • [r5342] server/branches/1.x/server/gods.c Fix typo
  • 2007-01-11 05:53 qal21
  • [r5305] server/branches/1.x/ChangeLog, server/branches/1.x/server/gods.c, server/trunk/ChangeLog, server/trunk/server/gods.c Clean up follower_remove_given_items()
  • 2007-01-04 08:53 qal21
  • [r5296] server/branches/1.x/ChangeLog, server/branches/1.x/server/gods.c, server/trunk/ChangeLog, server/trunk/server/gods.c Apply patch #1627442 by Aaron Baugher, to fix bug #1551735. Works by using a key_value of divine_giver_name to objects that are given by a god.
  • 2007-01-03 21:03 ryo_saeba
  • [r5295] server/branches/1.x/ChangeLog, server/branches/1.x/common/treasure.c Fix error logic crashing with empty spellbooks.
  • 2007-01-02 22:59 ryo_saeba
  • [r5290] server/branches/1.x/ChangeLog, server/branches/1.x/socket/item.c Check len of client-sent commands.
  • 2007-01-02 22:40 ryo_saeba
  • [r5288] server/branches/1.x/ChangeLog, server/branches/1.x/include/sproto.h, server/branches/1.x/server/c_object.c, server/branches/1.x/server/commands.c Implement feature request #1443844: Lock in 1.9.0 is ethernal.
  • 2007-01-01 04:50 qal21
  • [r5269] server/branches/1.x/ChangeLog, server/branches/1.x/server/apply.c, server/branches/1.x/server/gods.c, server/branches/1.x/server/monster.c, server/branches/1.x/server/player.c Merge rev 5268 from trunk: Fix bug #1543130 and make handling of can_use_armour and can_use_shield consistant.
  • 2006-12-30 14:47 gros
  • [r5258] server/branches/1.x/ChangeLog, server/branches/1.x/lib/artifacts, server/branches/1.x/lib/formulae Implemented proposal #1497089: fix for some random items.
    Changed the title of several treasures from Gaea to Vitality, and from
    Ruggilli to Blazing Fires, to match better the personality of those gods.
    Yann Chachkoff 2006-12-30
  • 2006-12-30 13:32 gros
  • [r5252] server/branches/1.x/ChangeLog, server/branches/1.x/lib/artifacts Fix for bug #1539120: talisman of Evocation grants wrong skill.
    Changed the name of the "Talisman of Evocation" artifact to "Talisman of Creation",
    so there is no confusion with the skill name.
    - gros 2006-12-30
  • 2006-12-30 12:35 gros
  • [r5248] server/branches/1.x/ChangeLog, server/branches/1.x/common/treasure.c Last part of the fix for bug #1612838
    Changed the formula used to compute the item_power of a generated artifact treasure.
    - gros 2006-12-30
  • 2006-12-30 12:00 gros
  • [r5246] server/branches/1.x/ChangeLog, server/branches/1.x/common/treasure.c, server/branches/1.x/server/apply.c Partial fix for bug #1612838: Problem with item_power code
    Now armours get +3*magic increase to their item_power field.

    Corrected stupid mistakes made when fixing bug #1528525
    - gros 2006-12-30
  • 2006-12-30 10:27 gros
  • [r5241] server/branches/1.x/ChangeLog, server/branches/1.x/common/item.c Fix for bug #1573294: Flesh displays speed +x and gives lot identification exp.
    Patch initially submitted by Aaron Baugher
    - gros 2006-12-30
  • 2006-12-30 10:10 gros
  • [r5240] server/branches/1.x/ChangeLog, server/branches/1.x/common/treasure.c Fix for bug #1528525: Sometimes "bad" initial items are created.
    Changed the behavior of create_one_treasure, that will now not generate a
    treasure whose base object is cursed or damned when the GT_ONLY_GOOD flag is set.
    - gros 2006-12-30
  • 2006-12-29 17:38 gros
  • [r5232] server/branches/1.x/ChangeLog, server/branches/1.x/lib/settings, server/branches/1.x/server/c_misc.c Fix for bug #1622609: Specific flags no longer displayed with 'who command

    Replaced [] by <> in the who output command, as [] are reserved for the various
    formatting tags.

    - gros 2006-12-29
  • 2006-12-27 18:00 ryo_saeba
  • [r5217] server/branches/1.x/ChangeLog, server/branches/1.x/server/skill_util.c Fix for bug #1622575: Range attack switches to punching on contact
  • 2006-12-27 00:34 mwedel
  • [r5213] server/branches/1.x/ChangeLog, server/branches/1.x/common/treasure.c, server/branches/1.x/random_maps/treasure.c Fix some crashes observed on metalforge:
    common/treasure.c: When generating flesh items from custom monsters,
    update other_arch of the flesh item to point back to the original
    base archetype, not the custom archetype.
    random_maps/treasure.c: Create the key object before we reference it
    in find_first_free_spot()
    MSW 2006-12-26
  • 2006-12-26 21:14 ryo_saeba
  • [r5211] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_region.c, server/branches/1.x/plugins/cfpython/include/cfpython_region_private.h Make method/property coherent for Python objects (forgot some)
  • 2006-12-26 21:11 ryo_saeba
  • [r5209] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_archetype.c, server/branches/1.x/plugins/cfpython/cfpython_party.c, server/branches/1.x/plugins/cfpython/include/cfpython_archetype_private.h, server/branches/1.x/plugins/cfpython/include/cfpython_party_private.h Make method/property coherent for Python objects.
  • 2006-12-26 19:22 ryo_saeba
  • [r5206] server/branches/1.x/ChangeLog, server/branches/1.x/server/pets.c Fix for bug #1527978: summon fog spell is somewhat broken.
  • 2006-12-26 18:00 ryo_saeba
  • [r5204] server/branches/1.x/ChangeLog, server/branches/1.x/server/spell_effect.c Implement feature request #1617446 :add glow radius to perceive self
  • 2006-12-26 17:32 ryo_saeba
  • [r5202] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_object.c, server/branches/1.x/plugins/cfpython/include/cfpython_object_private.h, server/branches/1.x/server/plugins.c More fixes, add LastEat.
  • 2006-12-26 17:17 ryo_saeba
  • [r5200] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython_object.c, server/branches/1.x/plugins/cfpython/include/cfpython_object_private.h, server/branches/1.x/server/plugins.c Fix plugin stuff not working nicely. Add Crossfire.Object.Subtype property
  • 2006-12-26 14:19 gros
  • [r5197] server/branches/1.x/ChangeLog, server/branches/1.x/server/player.c, server/trunk/ChangeLog, server/trunk/server/player.c
    Fixed bug #1551404 ("Player attacks wrong object").

    - gros 2006-12-26
  • 2006-12-26 13:45 gros
  • [r5196] server/branches/1.x/ChangeLog, server/branches/1.x/configure, server/branches/1.x/server/skill_util.c Fixed bug #1530000 ("Failed inscription skill reduces bargaining experience").

    - gros 2006-12-26
  • 2006-12-24 13:39 akirschbaum
  • [r5193] server/branches/1.x/ChangeLog, server/branches/1.x/lib/Makefile.am, server/branches/1.x/lib/Makefile.in, server/branches/1.x/lib/adm/map_info, server/branches/1.x/lib/collect.pl.in, server/trunk/ChangeLog, server/trunk/lib/Makefile.am, server/trunk/lib/Makefile.in, server/trunk/lib/adm/map_info, server/trunk/lib/collect.pl.in lib/{Makefile.in,adm/map_info,collect.pl.in,Makefile.am}: ignore .svn rather than CVS.
  • 2006-12-22 07:36 mwedel
  • [r5189] server/branches/1.x/ChangeLog, server/branches/1.x/common/loader.l common/loader.l: Fix some problems related to curse spell monster
    handling. Specifically, coordinates of custom monsters was not
    being saved (always set to 0,0), which caused crashes for multipart
    monsters upon load. Also, speed was being set to 0, resulting in
    customized monsters not having any speed.
    MSW 2006-12-21
  • 2006-12-13 23:45 ryo_saeba
  • [r5177] server/branches/1.x/ChangeLog, server/branches/1.x/socket/item.c Fix method not checking correct format - never assume client plays nice :)
  • 2006-12-09 18:12 ryo_saeba
  • [r5159] server/branches/1.x/ChangeLog, server/branches/1.x/common/loader.l, server/branches/1.x/common/object.c, server/branches/1.x/common/treasure.c, server/branches/1.x/include/object.h Tentative fix for bug #1551398: Curse spell breaks customized monsters
  • 2006-12-03 15:48 ryo_saeba
  • [r5155] server/branches/1.x/ChangeLog, server/branches/1.x/random_maps/rproto.h, server/branches/1.x/random_maps/treasure.c Tentative fix bugs #1605033 and #1522796 related to locked doors with no key.
  • 2006-12-03 15:21 ryo_saeba
  • [r5153] server/branches/1.x/ChangeLog, server/branches/1.x/random_maps/treasure.c Fix indentation before bugfix.
  • 2006-12-03 11:46 ryo_saeba
  • [r5151] server/branches/1.x/ChangeLog, server/branches/1.x/server/spell_effect.c Fix for bug #1556723: Broken Show invisible - scrolls, wands, staves and rods
  • 2006-12-02 19:17 ryo_saeba
  • [r5149] server/branches/1.x/ChangeLog, server/branches/1.x/common/player.c, server/branches/1.x/include/libproto.h, server/branches/1.x/include/player.h, server/branches/1.x/socket/request.c Fix for bug #1569017: Healing gives grace cost to target.
  • 2006-11-29 22:48 ryo_saeba
  • [r5143] server/branches/1.x/ChangeLog, server/branches/1.x/include/define.h, server/branches/1.x/server/c_object.c, server/branches/1.x/server/player.c Merge patch #1558073: newpickup flesh courtesy bencha
  • 2006-11-26 20:11 ryo_saeba
  • [r5141] server/branches/1.x/ChangeLog, server/branches/1.x/lib/treasures Implement feature request #1555887: Thief player - should have bargaining as default skill
  • 2006-11-26 18:23 ryo_saeba
  • [r5138] server/branches/1.x/ChangeLog, server/branches/1.x/common/living.c Fix bug #1539207: Max speed attribute does not work
  • 2006-11-20 07:45 mwedel
  • [r5131] server/branches/1.x/ChangeLog, server/branches/1.x/include/newclient.h include/newclient.h: Grab/merge copy from 2.x head - some code brought
    back from the 2.x head in the build_map.c file is using the MSG_TYPE
    MSW 2006-11-19
  • 2006-11-20 07:43 mwedel
  • [r5130] server/branches/1.x/server/server.c Fix typo - was extra " causing compile errors.
    MSW 2006-11-19
  • 2006-11-19 22:15 akirschbaum
  • [r5129] server/branches/1.x/ChangeLog, server/branches/1.x/server/shop.c, server/trunk/ChangeLog, server/trunk/server/shop.c Fix bug #1599307:
    server/shop.c: In pay_from_container() handle non-standard MONEY objects when
    buying items.
  • 2006-11-19 20:15 akirschbaum
  • [r5127] server/branches/1.x/common/object.c, server/branches/1.x/common/region.c, server/branches/1.x/server/apply.c, server/branches/1.x/server/c_misc.c, server/branches/1.x/server/c_party.c, server/branches/1.x/server/monster.c, server/branches/1.x/server/player.c, server/branches/1.x/server/plugins.c, server/branches/1.x/server/server.c, server/branches/1.x/socket/info.c, server/branches/1.x/socket/request.c, server/trunk/common/object.c, server/trunk/server/apply.c, server/trunk/server/c_misc.c, server/trunk/server/c_party.c, server/trunk/server/monster.c, server/trunk/server/player.c, server/trunk/server/plugins.c, server/trunk/server/server.c, server/trunk/server/spell_effect.c, server/trunk/socket/info.c, server/trunk/socket/request.c Fix LOG() messages: add trailing "\n"; use "%s" format for variable strings.
  • 2006-11-19 07:46 mwedel
  • [r5125] server/branches/1.x/ChangeLog, server/branches/1.x/server/rune.c, server/branches/1.x/server/spell_util.c server/rune.c: If skill is NULL in dispel_rune(), just return as server
    will otherwise crash in trap_disarm()
    server/spell_util.c: Fix bug in that runes that hold other spells (glyphs,
    firetraps, magic runes, etc) do not find a skill object, and thus
    player doesn't get exp. Instead, for runes, try to find owner, and
    then the relevant skill object.
    MSW 2006-11-18
  • 2006-11-18 18:11 ryo_saeba
  • [r5121] server/branches/1.x/ChangeLog, server/branches/1.x/server/build_map.c Fix bug #598649: Building apartments use multiple materials per tile.
  • 2006-11-16 23:26 ryo_saeba
  • [r5119] server/branches/1.x/ChangeLog, server/branches/1.x/server/shop.c Tentative fix for bug #1519089: item cannot afford in container can be taken from store.
  • 2006-11-15 02:29 qal21
  • [r5117] server/branches/1.x/ChangeLog, server/branches/1.x/include/artifact.h, server/branches/1.x/include/attack.h, server/branches/1.x/include/book.h, server/branches/1.x/include/commands.h, server/branches/1.x/include/config.h, server/branches/1.x/include/face.h, server/branches/1.x/include/funcpoint.h, server/branches/1.x/include/god.h, server/branches/1.x/include/living.h, server/branches/1.x/include/loader.h, server/branches/1.x/include/map.h, server/branches/1.x/include/material.h, server/branches/1.x/include/newclient.h, server/branches/1.x/include/newserver.h, server/branches/1.x/include/object.h, server/branches/1.x/include/path.h, server/branches/1.x/include/player.h, server/branches/1.x/include/plugin.h, server/branches/1.x/include/plugproto.h, server/branches/1.x/include/race.h, server/branches/1.x/include/re-cmp.h, server/branches/1.x/include/recipe.h, server/branches/1.x/include/shstr.h, server/branches/1.x/include/skills.h, server/branches/1.x/include/sounds.h, server/branches/1.x/include/spellist.h, server/branches/1.x/include/spells.h, server/branches/1.x/include/timers.h, server/branches/1.x/include/tod.h, server/branches/1.x/include/treasure.h, server/branches/1.x/include/win32.h Merge rev 5116 from trunk: Clean up anti-double-include mechanisms.
  • 2006-11-15 01:32 qal21
  • [r5115] server/branches/1.x/ChangeLog, server/branches/1.x/common/arch.c, server/branches/1.x/include/Makefile.am, server/branches/1.x/include/Makefile.in, server/branches/1.x/include/arch.h Merge rev 5114 from trunk: Remove unused arch.h
  • 2006-11-14 03:53 qal21
  • [r5112] server/branches/1.x/ChangeLog Fix weird characters inserted in ChangeLog
  • 2006-11-13 22:39 ryo_saeba
  • [r5108] server/branches/1.x/ChangeLog, server/branches/1.x/server/spell_util.c Fix bug ?1573296: arena : spells with target doesn't works
  • 2006-11-13 21:50 ryo_saeba
  • [r5106] server/branches/1.x/ChangeLog, server/branches/1.x/server/time.c Fix bug #1594696: Altar created with creator - consecration
  • 2006-11-05 11:15 akirschbaum
  • [r5084] server/branches/1.x/doc/Developers/protocol, server/trunk/doc/Developers/protocol Fix typo.
  • 2006-11-04 07:37 mwedel
  • [r5074] server/branches/1.x/ChangeLog, server/branches/1.x/doc/Developers/protocol, server/branches/1.x/socket/loop.c, server/branches/1.x/socket/request.c doc/Developers/protocol: Add documentation about exp_table requestinfo
    socket/loop.c: Add call to send_exp_table() in request_info_cmd()
    socket/request.c: Add send_exp_table() to use a replyinfo exp_table to
    send data to client.
    MSW 2006-11-03
  • 2006-11-03 05:47 mwedel
  • [r5071] server/branches/1.x/ChangeLog, server/branches/1.x/socket/loop.c socket/loop.c: Fix replyinfo, in that it was using incorrect length parameter
    when replying to unsupported requests.
    MSW 2006-11-02
  • 2006-10-29 21:28 ryo_saeba
  • [r5061] server/branches/1.x/ChangeLog, server/branches/1.x/server/apply.c Fix bug #1547517: DM issue with containers
  • 2006-10-28 19:29 ryo_saeba
  • [r5052] server/branches/1.x/ChangeLog, server/branches/1.x/server/disease.c Implement request feature #1551406: Add player's name to disease symptoms, fix indent
  • 2006-10-28 04:00 qal21
  • [r5051] server/branches/1.x/ChangeLog, server/branches/1.x/plugins/cfpython/cfpython.c, server/branches/1.x/plugins/cfpython/cfpython_map.c, server/branches/1.x/plugins/cfpython/cfpython_object.c, server/trunk/ChangeLog, server/trunk/plugins/cfpython/cfpython.c, server/trunk/plugins/cfpython/cfpython_map.c, server/trunk/plugins/cfpython/cfpython_object.c Remove redundent checks in values passed to Crossfire_Foobar_wrap() functions.
  • 2006-10-22 11:51 ryo_saeba
  • [r5043] server/branches/1.x/ChangeLog, server/branches/1.x/server/attack.c Fix for bug #1573381 (death attacks does works on skull)
  • 2006-10-22 11:13 ryo_saeba
  • [r5041] server/branches/1.x/ChangeLog, server/branches/1.x/common/map.c, server/branches/1.x/include/sproto.h, server/branches/1.x/server/c_wiz.c, server/branches/1.x/server/commands.c Fix for bug #1553636 (Crashbug: reset/swaped map after use of overlay_save). Rename function for coherence
  • 2006-10-19 05:40 mwedel
  • [r5032] server/branches/1.x/ChangeLog, server/branches/1.x/common/loader.l, server/branches/1.x/server/pets.c common/loader.l: Make it so that long msg/endmsg won't overflow temp buffer
    by using safe_strcat. Will result in long messages being truncated, but
    better than crashes.
    server/pets.c: Check for existance of object existance after call to
    follow_owner() in remove_all_pets(). Can be cases where put is killed
    when moving to new map.
    MSW 2006-10-18
  • 2006-10-13 07:24 mwedel
  • [r5027] server/branches/1.x/ChangeLog, server/branches/1.x/server/apply.c, server/branches/1.x/server/server.c server/apply.c: If the captain of a transport exits the transport, make the
    next player on the transport the captain.
    server/server.c: Like change to apply.c to make player another player captain
    if one leaves the game. But in addition, in all cases, we need to clean
    up the transport->contr pointer, which will otherwise cause crashes.
    MSW 2006-10-12
  • 2006-10-13 05:43 mwedel
  • [r5025] server/branches/1.x/ChangeLog, server/branches/1.x/common/readable.c common/readable.c: Rewrite god_info_msg() - a buffer overflow crash was seen
    on metalforge, and the old code had lots of dangerous string operations
    (non safe strcats, sprintf with overlapping buffers). No code is
    functionally equivalant, just uses safe string funtions.
    MSW 2006-10-12
  • 2006-10-09 00:25 kbulgrien
  • [r5018] server/branches/1.x/doc/Developers/objects, server/trunk/doc/Developers/objects - Oops. Fix typo in commit 5017.
  • 2006-10-09 00:16 kbulgrien
  • [r5017] server/branches/1.x/ChangeLog, server/branches/1.x/doc/Developers/objects, server/trunk/ChangeLog, server/trunk/doc/Developers/objects - Spelling adjustments
    - doc/Developers/objects updated to better describe @match use in objects. Many
    objects contain useless case handling keys like @match Hello|hello because
    mapmakers do not know how @match works. Also add mention of the limited
    regular expression support that applies to match keys.
  • 2006-10-09 00:15 kbulgrien
  • [r5016] server/branches/1.x/configure.ac, server/trunk/configure.ac - Spelling adjustments
  • 2006-10-08 17:38 akirschbaum
  • [r5015] server/branches/1.x/ChangeLog, server/branches/1.x/server/c_object.c, server/trunk/ChangeLog, server/trunk/server/c_object.c Make converters inside shops work again.
  • 2006-10-06 07:48 mwedel
  • [r4996] server/branches/1.x/ChangeLog, server/branches/1.x/include/define.h, server/branches/1.x/server/apply.c, server/branches/1.x/server/skill_util.c Fix bug where in players could unequip cursed weapons by switching to a hand
    to hand skill (punching, karate, etc).
    include/define.h: Add AP_NOPRINT flag.
    server/apply.c: Modify the apply_special() code to take AP_NOPRINT option,
    which as implies, causes messages not to be printed. Used in change
    to skill_util.c, since the code thre prints better message about uequipping
    of weapon.
    server/skill_util.c: Do some cleanup of unused vars in do_skill(). Modify
    attack_hth() to call apply_special() to unequip weapon (that takes care
    of checking cursed status, etc).
    MSW 2006-10-05
  • 2006-10-05 04:53 qal21
  • [r4993] server/branches/1.x/server/rune.c Fix double commit of a fix.
  • 2006-10-05 04:46 qal21
  • [r4992] server/branches/1.x/ChangeLog, server/branches/1.x/server/rune.c, server/trunk/ChangeLog, server/trunk/server/rune.c Fix mistake in revision 4979, causing get_rangevector to be called with an uninitialized env.
  • 2006-10-05 03:14 kbulgrien
  • [r4991] server/branches/1.x/server/rune.c, server/trunk/server/rune.c - Move env pointer assignment to fix error in Revision 4979 modification of spring_trap()
    See also Sourceforge bug # 1571081.
  • 2006-10-03 03:42 qal21
  • [r4990] server/branches/1.x/ChangeLog, server/branches/1.x/server/c_misc.c, server/trunk/ChangeLog, server/trunk/server/c_misc.c Fix incorrect use of FMT64 in commant_statistics().
  • 2006-10-03 03:40 qal21
  • [r4989] server/branches/1.x/ChangeLog, server/trunk/ChangeLog Change references in the ChangeLog files from CVS to SVN.
  • 2006-10-02 20:34 akirschbaum
  • [r4987] server/branches/1.x/ChangeLog, server/branches/1.x/server/monster.c, server/trunk/ChangeLog, server/trunk/server/monster.c server/monster.c: Revert message formatting of NPC responses back to the
    two-line format. Fix a possible buffer overflow when players talk to
    certain NPCs.
  • 2006-10-02 05:54 mwedel
  • [r4986] server/branches/1.x/common/map.c Add cast to type int for time_t, prevent compiler warning.
    MSW 2006-10-01
  • 2006-09-26 06:04 qal21
  • [r4979] server/branches/1.x/ChangeLog, server/branches/1.x/server/attack.c, server/branches/1.x/server/rune.c Merge rev 4978 from trunk: Cleanup spring_trap() and clean some questionable logic. Cause spell traps to be triggered when containers with traps are destroyed by a spell effect.
  • 2006-09-21 05:14 mwedel
  • [r4961] server/branches/1.x/common/anim.c, server/branches/1.x/common/arch.c, server/branches/1.x/common/button.c, server/branches/1.x/common/exp.c, server/branches/1.x/common/friend.c, server/branches/1.x/common/glue.c, server/branches/1.x/common/holy.c, server/branches/1.x/common/image.c, server/branches/1.x/common/info.c, server/branches/1.x/common/init.c, server/branches/1.x/common/item.c, server/branches/1.x/common/links.c, server/branches/1.x/common/living.c, server/branches/1.x/common/loader.l, server/branches/1.x/common/logger.c, server/branches/1.x/common/los.c, server/branches/1.x/common/map.c, server/branches/1.x/common/object.c, server/branches/1.x/common/path.c, server/branches/1.x/common/player.c, server/branches/1.x/common/porting.c, server/branches/1.x/common/quest.c, server/branches/1.x/common/re-cmp.c, server/branches/1.x/common/readable.c, server/branches/1.x/common/recipe.c, server/branches/1.x/common/region.c, server/branches/1.x/common/shstr.c, server/branches/1.x/common/time.c, server/branches/1.x/common/treasure.c, server/branches/1.x/common/utils.c, server/branches/1.x/crossedit/App.c, server/branches/1.x/crossedit/App.h, server/branches/1.x/crossedit/Attr.c, server/branches/1.x/crossedit/Attr.h, server/branches/1.x/crossedit/Bitmaps.c, server/branches/1.x/crossedit/Bitmaps.h, server/branches/1.x/crossedit/CrEdit.c, server/branches/1.x/crossedit/CrEdit.h, server/branches/1.x/crossedit/CrEditP.h, server/branches/1.x/crossedit/CrFace.c, server/branches/1.x/crossedit/CrFace.h, server/branches/1.x/crossedit/CrFaceP.h, server/branches/1.x/crossedit/CrList.c, server/branches/1.x/crossedit/CrList.h, server/branches/1.x/crossedit/CrListP.h, server/branches/1.x/crossedit/CrUtil.c, server/branches/1.x/crossedit/CrUtil.h, server/branches/1.x/crossedit/Crossedit.ad.h, server/branches/1.x/crossedit/Defines.h, server/branches/1.x/crossedit/Edit.c, server/branches/1.x/crossedit/Edit.h, server/branches/1.x/crossedit/MapAttr.c, server/branches/1.x/crossedit/MapAttr.h, server/branches/1.x/crossedit/Str.c, server/branches/1.x/crossedit/Str.h, server/branches/1.x/crossedit/crossedit.c, server/branches/1.x/crossedit/png.c, server/branches/1.x/crossedit/proto.h, server/branches/1.x/crossedit/stubs.c, server/branches/1.x/crossedit/xutil.c, server/branches/1.x/devel/devel.c, server/branches/1.x/include/arch.h, server/branches/1.x/include/artifact.h, server/branches/1.x/include/attack.h, server/branches/1.x/include/book.h, server/branches/1.x/include/commands.h, server/branches/1.x/include/config.h, server/branches/1.x/include/define.h, server/branches/1.x/include/face.h, server/branches/1.x/include/funcpoint.h, server/branches/1.x/include/global.h, server/branches/1.x/include/god.h, server/branches/1.x/include/includes.h, server/branches/1.x/include/libproto.h, server/branches/1.x/include/living.h, server/branches/1.x/include/loader.h, server/branches/1.x/include/logger.h, server/branches/1.x/include/map.h, server/branches/1.x/include/material.h, server/branches/1.x/include/newclient.h, server/branches/1.x/include/newserver.h, server/branches/1.x/include/object.h, server/branches/1.x/include/path.h, server/branches/1.x/include/player.h, server/branches/1.x/include/plugin.h, server/branches/1.x/include/plugproto.h, server/branches/1.x/include/quest.h, server/branches/1.x/include/race.h, server/branches/1.x/include/re-cmp.h, server/branches/1.x/include/recipe.h, server/branches/1.x/include/shstr.h, server/branches/1.x/include/skills.h, server/branches/1.x/include/sockproto.h, server/branches/1.x/include/sounds.h, server/branches/1.x/include/spellist.h, server/branches/1.x/include/spells.h, server/branches/1.x/include/sproto.h, server/branches/1.x/include/timers.h, server/branches/1.x/include/tod.h, server/branches/1.x/include/treasure.h, server/branches/1.x/include/win32.h, server/branches/1.x/include/xdir.h, server/branches/1.x/make_win32/resource.h, server/branches/1.x/random_maps/decor.c, server/branches/1.x/random_maps/door.c, server/branches/1.x/random_maps/exit.c, server/branches/1.x/random_maps/expand2x.c, server/branches/1.x/random_maps/expand2x.h, server/branches/1.x/random_maps/floor.c, server/branches/1.x/random_maps/maze_gen.c, server/branches/1.x/random_maps/maze_gen.h, server/branches/1.x/random_maps/monster.c, server/branches/1.x/random_maps/random_map.c, server/branches/1.x/random_maps/random_map.h, server/branches/1.x/random_maps/reader.l, server/branches/1.x/random_maps/rogue_layout.c, server/branches/1.x/random_maps/room_gen.h, server/branches/1.x/random_maps/room_gen_onion.c, server/branches/1.x/random_maps/room_gen_spiral.c, server/branches/1.x/random_maps/rproto.h, server/branches/1.x/random_maps/snake.c, server/branches/1.x/random_maps/special.c, server/branches/1.x/random_maps/square_spiral.c, server/branches/1.x/random_maps/standalone.c, server/branches/1.x/random_maps/style.c, server/branches/1.x/random_maps/test.c, server/branches/1.x/random_maps/treasure.c, server/branches/1.x/random_maps/wall.c, server/branches/1.x/server/alchemy.c, server/branches/1.x/server/apply.c, server/branches/1.x/server/attack.c, server/branches/1.x/server/ban.c, server/branches/1.x/server/build_map.c, server/branches/1.x/server/c_chat.c, server/branches/1.x/server/c_misc.c, server/branches/1.x/server/c_move.c, server/branches/1.x/server/c_new.c, server/branches/1.x/server/c_object.c, server/branches/1.x/server/c_party.c, server/branches/1.x/server/c_range.c, server/branches/1.x/server/c_wiz.c, server/branches/1.x/server/commands.c, server/branches/1.x/server/daemon.c, server/branches/1.x/server/disease.c, server/branches/1.x/server/egoitem.c, server/branches/1.x/server/gods.c, server/branches/1.x/server/hiscore.c, server/branches/1.x/server/init.c, server/branches/1.x/server/login.c, server/branches/1.x/server/main.c, server/branches/1.x/server/monster.c, server/branches/1.x/server/move.c, server/branches/1.x/server/pets.c, server/branches/1.x/server/player.c, server/branches/1.x/server/plugins.c, server/branches/1.x/server/resurrection.c, server/branches/1.x/server/rune.c, server/branches/1.x/server/server.c, server/branches/1.x/server/shop.c, server/branches/1.x/server/skill_util.c, server/branches/1.x/server/skills.c, server/branches/1.x/server/spell_attack.c, server/branches/1.x/server/spell_effect.c, server/branches/1.x/server/spell_util.c, server/branches/1.x/server/swamp.c, server/branches/1.x/server/swap.c, server/branches/1.x/server/time.c, server/branches/1.x/server/timers.c, server/branches/1.x/server/weather.c, server/branches/1.x/server/win32.c, server/branches/1.x/socket/image.c, server/branches/1.x/socket/info.c, server/branches/1.x/socket/init.c, server/branches/1.x/socket/item.c, server/branches/1.x/socket/loop.c, server/branches/1.x/socket/lowlevel.c, server/branches/1.x/socket/metaserver.c, server/branches/1.x/socket/request.c, server/branches/1.x/socket/sounds.c, server/branches/1.x/utils/crossfire-loop.c, server/branches/1.x/utils/maps.c Add svn propset ID to these files.
    MSW 2006-09-20
  • 2006-09-21 04:54 mwedel
  • [r4957] server/branches/1.x/trunk creating branch for stable 1.x release
  • 2006-09-19 22:27 qal21
  • [r4949] server/branches/1.x/doc/Developers/objects Merge revision 4948 from trunk to 1.x: Fix incorrect example for 'move_block' syntax.
  • 2006-09-19 07:35 mwedel
  • [r4947] server/branches/1.x creating branch for stable 1.x release
  • 2006-09-19 07:33 mwedel
  • [r4945] crossfire, server, server/branches, server/trunk rename crossfire to server.
  • 2006-09-19 07:18 mwedel
  • [r4941] arch, arch/trunk, client, client/trunk, crossfire, crossfire/trunk, jxclient, jxclient/trunk, maps, maps/trunk, sounds, sounds/trunk, trunk/arch, trunk/client, trunk/crossfire, trunk/jxclient, trunk/maps, trunk/sounds move some files about.
  • 2006-09-18 06:12 mwedel
  • [r4940] trunk/crossfire/doc/mediaTags Add support (or at least documentation) for underlining.
    MSW 2006-09-17
  • 2006-09-18 04:34 mwedel
  • [r4938] trunk/crossfire/TODO Move entries from this file to the sourceforge tracker and wiki
    TODO - both provide better tracking than this file.
    MSW 2006-09-17
  • 2006-09-17 05:34 qal21
  • [r4934] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/monster.c, trunk/crossfire/server/plugins.c Change cfapi_object_say() to use either command_say() or npc_say() depending on if the object is a player. Fixes bug #1534889.
  • 2006-09-16 20:12 qal21
  • [r4933] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/spell_effect.c Commit changes forgotten in previous commit of alchemy changes.
  • 2006-09-16 20:01 qal21
  • [r4932] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_util.c Implement proposed alchemy changes from the mailing list. Make value of nuggets given range from 5% to 40%. Depends on archetype changes to the alchemy spell and nuggets.
  • 2006-09-16 06:18 qal21
  • [r4930] trunk/crossfire/ChangeLog, trunk/crossfire/server/alchemy.c Make shadow alchemy and random alchemy failures ignore the 'cauldron' type being used. Fixes bug #1551385.
  • 2006-09-13 02:25 qal21
  • [r4927] trunk/crossfire/lib/README Fix small errors in my previous commit of an update to lib/README.
  • 2006-09-13 02:20 qal21
  • [r4926] trunk/crossfire/ChangeLog, trunk/crossfire/lib/README Large update to the ancient readme file describing the files in lib.
  • 2006-09-12 16:58 akirschbaum
  • [r4925] trunk/crossfire/doc/Developers/objects Fix typo.
  • 2006-09-11 05:10 qal21
  • [r4924] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c, trunk/crossfire/include/living.h, trunk/crossfire/include/treasure.h Add MAX_SPELLITEM_LEVEL set to 110 and set MAXLEVEL to 115.
  • 2006-09-10 22:51 qal21
  • [r4922] trunk/crossfire/ChangeLog, trunk/crossfire/doc/settings Document create_home_portals setting in doc/settings.
  • 2006-09-10 14:55 qal21
  • [r4921] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c Comment cleanup. No code changes.
  • 2006-09-10 14:21 qal21
  • [r4920] trunk/crossfire/ChangeLog Forgot ChangeLog for: Add check to auto-dropping of applied transports to not drop in shops.
  • 2006-09-10 14:21 qal21
  • [r4919] trunk/crossfire/server/apply.c Add check to auto-dropping of applied transports to not drop in shops.
  • 2006-09-10 06:44 qal21
  • [r4917] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c Make fix_flesh_item only run when the donor is a monster. Fixes bug #1555569.
  • 2006-09-10 00:24 qal21
  • [r4916] trunk/crossfire/server/apply.c Previous commit to use is_in_shop() caused the shopkeeper to wave when entering instead of exiting. Fixing that.
  • 2006-09-10 00:04 qal21
  • [r4915] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c Use is_in_shop() to check if it's in a a shop.
  • 2006-09-09 23:46 qal21
  • [r4914] trunk/crossfire/ChangeLog Change yyyy/mm/dd to yyyy-mm-dd in ChangeLog to match the typically used convention.
  • 2006-09-09 23:43 qal21
  • [r4913] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/shop.c Add is_in_shop() and coords_in_shop() based on addition of is_in_shop() in cf+ by elmex.
  • 2006-09-09 20:32 qal21
  • [r4907] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c When applying a transport which is in an inventory, drop the transport.
  • 2006-09-09 20:31 qal21
  • [r4906] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_object.c Make drop_object return a pointer to the dropped object, NULL otherwise.
  • 2006-09-09 17:41 lalo
  • [r4904] trunk/crossfire/ChangeLog d'oh, forgot the ChangeLog *again*, sorry
  • 2006-09-09 16:09 lalo
  • [r4902] trunk/crossfire/doc/Developers/mapguide small, useful note about map difficulty in the map guide
  • 2006-09-09 16:07 lalo
  • [r4901] trunk/crossfire/common/treasure.c add exp and other_arch to flesh; more info about the original monster, to be used in spells or scripts
  • 2006-09-07 06:25 mwedel
  • [r4899] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/server/swap.c doc/Developers/protocol: Fix off by one on how many layers are currently
    server/swap.c: When loading up temp maps, make sure timeout is set to 0 -
    fixes bug 1539203.
    MSW 2006-09-06
  • 2006-09-07 00:48 lalo
  • [r4898] trunk/crossfire/ChangeLog, trunk/crossfire/lib/collect.pl.in make collect.pl ignore backup files just in case
  • 2006-09-07 00:10 lalo
  • [r4897] trunk/crossfire/ChangeLog I suck, forgot the ChangeLog on my last commit
  • 2006-09-06 23:38 qal21
  • [r4896] trunk/crossfire/ChangeLog, trunk/crossfire/server/gods.c Make get_god_for_race() safe for gods without races.
  • 2006-09-06 21:58 lalo
  • [r4891] trunk/crossfire/server/shop.c making sure shops don't give jade/amber. For real this time.
  • 2006-09-04 21:23 ryo_saeba
  • [r4878] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/random_maps/wall.c patch #551467 (type mismatch in surround_flag3() can cause SIGSEGV) courtesy Mark Kidder
  • 2006-09-04 07:21 mwedel
  • [r4876] trunk/crossfire/ChangeLog, trunk/crossfire/doc/mediaTags, trunk/crossfire/include/define.h, trunk/crossfire/include/newclient.h, trunk/crossfire/include/newserver.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/player.c, trunk/crossfire/server/shop.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/request.c Bulk of this change is updating some files to use draw_ext_info() - all
    future code should use this, since there is no real reason not to and
    it provides additional features. One notable change - reversed the
    order of the new and old formats in draw_ext_info_format() - the
    order was different than that of draw_ext_info(), which leads to confusion.
    draw_ext_info_format() wasn't used in many places, so easier to change
    that than all the draw_ext_info() calls. Only another 1200
    new_draw_info calls left in the server.
    doc/mediaTags: Fix some typos, clarify some behaviour (the way it works
    now so that there will not be confusion in the future).
    include/define.h: Remove MSG_ tags - moved to newclient.h
    include/newclient.h: Synchronize with client version. Add MSG_ defines
    include/newserver.h: Move some defines from here to newclient.h
    server/apply.c: Reverse format parameters to draw_ext_info_format() calls.
    server/c_misc.c: Rewrite to use draw_ext_info{_format} - this allows nice
    formatting of tables, etc. Also general style cleanups, clarify some
    messages. in help_topics(), don't do linewrap - let the client
    handle it. remove bug_report() function - no longer used. Remove
    explore_mode() - wasn't used. Move command_style_map_info() to
    c_wiz.c since it is a wiz only command.
    server/c_wiz.c: As per above, move command_style_map_info() to this file
    since it is a wiz command.
    server/player.c: Reverse format parameters to draw_ext_info_format() calls.
    server/shop.c: Update to use draw_ext_info{_format} instead of new_draw_info()
    socket/info.c: Reverse format parameters in draw_ext_info_format().
    Update va_start() to use new last parameter. Remove call to
    strip_media() if the client supports the tag - that should only be
    used if the client does not support the tag.
    socket/request.c: remove commented out MSG_TYPE values.
    MSW 2006-09-03
  • 2006-09-03 17:37 qal21
  • [r4873] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/common/hashtable.c make Win32 define of uintptr_t more correct.
  • 2006-09-03 15:11 ryo_saeba
  • [r4870] trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/crossfire.rc, trunk/crossfire/make_win32/plugin_common/plugin_common.dsp, trunk/crossfire/make_win32/plugin_python/plugin_python.rc Snapshot, fix compilation, and so on.
  • 2006-09-03 14:45 ryo_saeba
  • [r4869] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/common/hashtable.c Fix Win32 compilation
  • 2006-09-03 14:38 ryo_saeba
  • [r4868] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython_object.c Potential fix for bug #1551307 (crash in python plugin).
  • 2006-09-03 14:00 ryo_saeba
  • [r4867] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Missing return value.
  • 2006-09-03 13:29 ryo_saeba
  • [r4866] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_util.c Fix bug #1551371 (No-magic prevents monsters from casting spells)
  • 2006-09-03 13:01 ryo_saeba
  • [r4865] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/skill_util.c #1551386 (Alchemy with unpaid items)
  • 2006-09-03 03:17 mwedel
  • [r4863] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c server/attack.c: Store away victim_map in hit_with_arrow() - what could
    otherwise happen is that victim is a player, and killed and ends up
    on new map, so that victim->map points at the wrong map.
    MSW 2006-09-02
  • 2006-09-02 15:23 ryo_saeba
  • [r4862] trunk/crossfire/ChangeLog, trunk/crossfire/server/swamp.c Feature request #1539125 (woodsman makes swamps uesless) by Andreas Kirschbaum
  • 2006-09-02 14:25 ryo_saeba
  • [r4860] trunk/crossfire/ChangeLog, trunk/crossfire/socket/lowlevel.c Apply patch #1550716 (Frequent crashes after client disconnects) courtesy Mark Kidder
  • 2006-08-31 07:41 mwedel
  • [r4857] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c server/attack.c: Move kill_player() after we set up the pl->killer string.
    Needed just so right message is on grave stone - also prevents crashes,
    as if the hitter is poison or disease, kill_player() will remove those.
    MSW 2006-08-30
  • 2006-08-31 05:34 qal21
  • [r4855] trunk/crossfire/ChangeLog, trunk/crossfire/lib/attackmess Fix missing space in a 'type 17' attack message.
  • 2006-08-28 18:39 tchize
  • [r4854] trunk/crossfire/doc/Developers/protocol, trunk/crossfire/doc/mediaTags Added media tags documentation
  • 2006-08-28 07:03 qal21
  • [r4853] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c Fix logic error in fire_bow and avoid unnecessary messages. Fixes bug #1547699.
  • 2006-08-27 15:19 akirschbaum
  • [r4852] trunk/crossfire/server/c_wiz.c Fix type mismatch.
  • 2006-08-27 14:11 ryo_saeba
  • [r4850] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Add constants for many things.
  • 2006-08-27 14:09 ryo_saeba
  • [r4849] trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h Add 'object->env' and move_xxx wrappers to Object.
  • 2006-08-27 14:09 ryo_saeba
  • [r4848] trunk/crossfire/include/plugin.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Add plugin access to move fields. Add sint64 type to plugin. 'AddExp' wrapper.
  • 2006-08-26 17:56 ryo_saeba
  • [r4845] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/object.h, trunk/crossfire/server/apply.c, trunk/crossfire/test/unit/common/check_arch.c Remove obsolete event system.
  • 2006-08-26 16:09 ryo_saeba
  • [r4844] trunk/crossfire/ChangeLog, trunk/crossfire/server/weather.c Fix spurious logic in weather_avoid
  • 2006-08-26 08:08 ryo_saeba
  • [r4843] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Fix insert_ob_in_map strange behaviour with some flags combo.
  • 2006-08-26 03:45 qal21
  • [r4842] trunk/crossfire/common/object.c Fix potential 'coord outside of map' issue in previous commit.
  • 2006-08-26 03:30 qal21
  • [r4841] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/time.c Make generators work properly with multi-tile objects.
  • 2006-08-25 23:03 quinet
  • [r4839] trunk/crossfire/test, trunk/crossfire/test/.cvsignore, trunk/crossfire/test/unit, trunk/crossfire/test/unit/.cvsignore, trunk/crossfire/test/unit/common, trunk/crossfire/test/unit/common/.cvsignore, trunk/crossfire/test/unit/random_maps, trunk/crossfire/test/unit/random_maps/.cvsignore, trunk/crossfire/test/unit/server, trunk/crossfire/test/unit/server/.cvsignore, trunk/crossfire/test/unit/socket, trunk/crossfire/test/unit/socket/.cvsignore Stop complaining about .autorun.xml
  • 2006-08-25 23:00 quinet
  • [r4838] trunk/crossfire/test/Makefile.in, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/socket/Makefile.in Regenerated again.
  • 2006-08-25 22:57 quinet
  • [r4837] trunk/crossfire/ChangeLog, trunk/crossfire/check-fragment.am check-fragment.am: Add some quotes to avoid problems with spaces appearing in macro expansions.
  • 2006-08-25 21:28 quinet
  • [r4836] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/test/Makefile.in, trunk/crossfire/test/toolkit/Makefile.in, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/socket/Makefile.in, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh configure, aclocal.m4, utils/config.guess, utils/config.sub,
    utils/ltmain.sh, include/autoconf.h.in, */Makefile.in: regenerated using
    slightly newer versions of libtoolize, aclocal, automake and autoconf.
  • 2006-08-25 21:23 quinet
  • [r4835] trunk/crossfire/ChangeLog, trunk/crossfire/configure.ac configure.ac: add option to disable unit tests, fix incorrect usage of
    AC_ARG_ENABLE for dmalloc, fix some typos.
  • 2006-08-25 18:45 ryo_saeba
  • [r4834] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Static buffers cause strange issues.
  • 2006-08-23 21:24 ryo_saeba
  • [r4832] trunk/crossfire/ChangeLog, trunk/crossfire/server/server.c Buffer overwriting leads to strange issues.
  • 2006-08-22 21:45 ryo_saeba
  • [r4831] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c Fix for bug #1528636 (Invisible player disappears from map view)
  • 2006-08-22 07:16 mwedel
  • [r4829] trunk/crossfire/ChangeLog, trunk/crossfire/server/login.c Fix/improve login procedure such that if a player is trying to log in with
    the name & correct password of character already on server, terminate old
    connection and let them log in.
    server/login.c: Remove name check for players on server in check_name().
    Make wrong_password() to handle error message handling for wrong password
    In check_login(), iterate over players on system to see if there is a
    match - if mismatched password, print error. If correct password,
    terminate old connection. Move wrong password logic from check_login()
    to wrong_password().
    MSW 2006-08-21
  • 2006-08-21 20:47 qal21
  • [r4824] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c Call kill_player() from the kill_object() code. Fixes bug #1539192.
  • 2006-08-21 05:40 qal21
  • [r4822] trunk/crossfire/server/spell_effect.c Fix error in previous commit.
  • 2006-08-21 05:18 qal21
  • [r4821] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Make counterspell not effect permenant spell effects. Fixes bug #1539220.
  • 2006-08-21 03:18 qal21
  • [r4820] trunk/crossfire/ChangeLog, trunk/crossfire/lib/adm/README, trunk/crossfire/lib/adm/getfaces.pl Add 'getfaces' script I put on the tracker a long time ago and forgot about.
  • 2006-08-20 09:59 ryo_saeba
  • [r4815] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Plugin wrappers for timers.
  • 2006-08-20 09:58 ryo_saeba
  • [r4814] trunk/crossfire/include/timers.h, trunk/crossfire/server/init.c, trunk/crossfire/server/timers.c Fix timers.
  • 2006-08-20 01:23 qal21
  • [r4812] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Scatter objects dropped from a multi-tile object being freed. Fixes bug #1542884
  • 2006-08-20 00:07 qal21
  • [r4811] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Make DM 'free' command safe on multi-tile objects.
  • 2006-08-19 21:23 ryo_saeba
  • [r4807] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_util.c DMs can cast denied spells, that's why they are DMs.
  • 2006-08-19 21:22 ryo_saeba
  • [r4806] trunk/crossfire/server/spell_attack.c Fix bug #1523571 (Diseases work only on head part).
  • 2006-08-19 20:47 ryo_saeba
  • [r4805] trunk/crossfire/doc/Developers/objects Update.
  • 2006-08-19 20:22 ryo_saeba
  • [r4803] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/time.c Fix for bug #1460251 (Big monsters generated by generators broken). Tweaks to object dumping.
  • 2006-08-19 17:03 ryo_saeba
  • [r4801] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c Fix for bug #1540158 (Broken spells - Face of Death). Death attack is now always killing
  • 2006-08-18 19:37 quinet
  • [r4799] trunk/crossfire/ChangeLog Recollected archetypes and stripped accent from my name in ChangeLog.
  • 2006-08-15 13:43 ryo_saeba
  • [r4794] trunk/crossfire/ChangeLog, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Add plugin function to get time of day. Add matching Python function.
  • 2006-08-12 19:38 qal21
  • [r4785] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/crossedit/stubs.c, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/plugin.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/include/cfpython_map.h, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/server.c, trunk/crossfire/server/swap.c, trunk/crossfire/test/unit/common/stubs_common.c Impliment cfpython map invalidation. Change behavoir of EVENT_MAP*
  • 2006-08-12 19:21 qal21
  • [r4784] trunk/crossfire/ChangeLog, trunk/crossfire/lib/artifacts Add some artifact descriptions, courtesy of Raphael Quinet
  • 2006-08-12 19:00 gros
  • [r4782] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c, trunk/maps/lake_country/small_buildings/burial_ground Fixed the Burial Ground so the clues cannot be destroyed or removed.
    Added a couple of details on the gravestones to make them a little more,
    hum, alive :). Fixed a mistake in the code of examine that didn't properly
    detect the @match directives.
    This is a fix for bug #1539227 - may it Rest In Peace.
    gros, 2006-08-12
  • 2006-08-12 14:52 gros
  • [r4781] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/include/map.h, trunk/crossfire/server/spell_effect.c Added a field in the map structure to store the timestamp of the last original map loading, and
    modified the Town Portal spell so that it now cannot lead to a map that was marked before a reset, after a reset.
    This is a fix for bug #1539155
    gros, 2006-08-12
  • 2006-08-12 13:00 gros
  • [r4780] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Changed the comparaison code between the weapon's name and the player's, so that a weapon created by "gro" cannot be used by "gros.
    This is a fix for bug #1539150.
    gros, 2006-08-12
  • 2006-08-12 12:23 gros
  • [r4779] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c Modified command_take so it is less noisy about no_pick items when doing a "get all" request.
    This is a fix for bug #1539122.
    gros, 2006-08-12
  • 2006-08-12 12:00 gros
  • [r4778] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c Modified command_drop so it is less noisy about locked items when doing a "drop all" request.
    This is a fix for bug #1539121.
    gros, 2006-08-12
  • 2006-08-12 11:31 gros
  • [r4777] trunk/crossfire/ChangeLog, trunk/crossfire/server/pets.c Added filling of inventory for monsters magically created that don't come from a player caster, and aren't golems.
    This should fix bug #1529980.
    gros, 2006-08-12
  • 2006-08-12 09:15 akirschbaum
  • [r4776] trunk/crossfire/lib/help/unbind Fix typo.
  • 2006-08-12 08:52 gros
  • [r4775] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c fixed incorrect behavior of the create missile spell, that couldn't find a proper archetype when a bow or a crossbow was wielded.
    This is a fix for bug #1532403.
    gros - 2006-08-12
  • 2006-08-12 04:09 lalo
  • [r4774] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c keep converters from accepting unpaid items
  • 2006-08-11 12:13 ryo_saeba
  • [r4772] trunk/crossfire/ChangeLog, trunk/crossfire/lib/wizhelp/addexp, trunk/crossfire/server/c_wiz.c Help text update
  • 2006-08-10 16:47 ryo_saeba
  • [r4771] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Fix minor create bug. Update inventory when using remove.
  • 2006-08-10 06:13 qal21
  • [r4770] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Tell the client the map has scrolled when applying transports. Fixes bug #1528565.
  • 2006-08-10 03:07 qal21
  • [r4768] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in Remove references to regions from makefiles.
  • 2006-08-10 02:35 qal21
  • [r4767] trunk/crossfire/ChangeLog, trunk/crossfire/common/region.c, trunk/crossfire/lib/regions, trunk/maps/regions Regions file moved to map tree.
  • 2006-08-09 20:54 qal21
  • [r4766] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c Setting default listen level to 10.
  • 2006-08-08 18:17 qal21
  • [r4765] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/include/object.h, trunk/crossfire/include/plugin.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/server/plugins.c Add no_save, and python object invalidation.
  • 2006-08-08 10:22 ryo_saeba
  • [r4764] trunk/crossfire/ChangeLog, trunk/crossfire/server/login.c Feature request #1465397 (improved feedback in character creation for existing names)
  • 2006-08-08 10:05 ryo_saeba
  • [r4763] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c, trunk/crossfire/socket/request.c Feature request #821645 (change password command)
  • 2006-08-07 20:16 ryo_saeba
  • [r4761] trunk/crossfire/server/spell_effect.c Copy level of cosnecrated altar too.
  • 2006-08-07 13:39 ryo_saeba
  • [r4759] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Implement feature request #1528641 (consecrate should change face of altar)
  • 2006-08-07 07:57 ryo_saeba
  • [r4757] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Tell player whether she's the transport's captain or not
  • 2006-08-07 07:38 ryo_saeba
  • [r4756] trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.in Rebuild makefiles, closing bug #1535160 (Python just broke)
  • 2006-08-07 07:22 ryo_saeba
  • [r4752] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c Patch #1389033 (Large-value coins) courtesy Lalo Martins
  • 2006-08-05 09:57 ryo_saeba
  • [r4747] trunk/crossfire/ChangeLog, trunk/crossfire/server/init.c Fix bug #1534727 (create_home_portals TRUE doesn't work)
  • 2006-08-05 08:56 ryo_saeba
  • [r4746] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c, trunk/crossfire/include/global.h, trunk/crossfire/server/player.c, trunk/crossfire/server/server.c Patch #1389432 (Per-race HallOfSelection) courtesy Lalo Martins
  • 2006-07-30 08:43 ryo_saeba
  • [r4732] trunk/crossfire/lib/regions Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531073)
  • 2006-07-29 20:55 qal21
  • [r4731] trunk/crossfire/plugins/common/hashtable.c Remove excess inlcudes.
  • 2006-07-29 20:44 qal21
  • [r4730] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h Modify Crossfire_Object_wrap() to use the hash tables provided by hashtable.c to avoid creating more python wrapper objects than is needed.
  • 2006-07-29 16:36 qal21
  • [r4729] trunk/crossfire/crossedit, trunk/crossfire/crossedit/.cvsignore, trunk/crossfire/test, trunk/crossfire/test/.cvsignore, trunk/crossfire/test/unit/common, trunk/crossfire/test/unit/common/.cvsignore, trunk/crossfire/test/unit/crossedit, trunk/crossfire/test/unit/crossedit/.cvsignore, trunk/crossfire/test/unit/random_maps, trunk/crossfire/test/unit/random_maps/.cvsignore, trunk/crossfire/test/unit/server, trunk/crossfire/test/unit/server/.cvsignore, trunk/crossfire/test/unit/socket, trunk/crossfire/test/unit/socket/.cvsignore Add more files to .cvsignore
  • 2006-07-29 10:13 ryo_saeba
  • [r4727] trunk/client/common, trunk/client/common/.cvsignore, trunk/client/gtk, trunk/client/gtk-v2, trunk/client/gtk-v2/.cvsignore, trunk/client/gtk-v2/src, trunk/client/gtk-v2/src/.cvsignore, trunk/client/gtk/.cvsignore, trunk/client/help, trunk/client/help/.cvsignore, trunk/client/pixmaps, trunk/client/pixmaps/.cvsignore, trunk/client/sound-src, trunk/client/sound-src/.cvsignore, trunk/client/utils, trunk/client/utils/.cvsignore, trunk/client/x11, trunk/client/x11/.cvsignore, trunk/crossfire, trunk/crossfire/.cvsignore, trunk/crossfire/common, trunk/crossfire/common/.cvsignore, trunk/crossfire/crossedit, trunk/crossfire/crossedit/.cvsignore, trunk/crossfire/crossedit/Cnv, trunk/crossfire/crossedit/Cnv/.cvsignore, trunk/crossfire/crossedit/bitmaps, trunk/crossfire/crossedit/bitmaps/.cvsignore, trunk/crossfire/crossedit/doc, trunk/crossfire/crossedit/doc/.cvsignore, trunk/crossfire/crossedit/include, trunk/crossfire/crossedit/include/.cvsignore, trunk/crossfire/devel, trunk/crossfire/devel/.cvsignore, trunk/crossfire/doc, trunk/crossfire/doc/.cvsignore, trunk/crossfire/doc/Developers, trunk/crossfire/doc/Developers/.cvsignore, trunk/crossfire/doc/playbook, trunk/crossfire/doc/playbook-html, trunk/crossfire/doc/playbook-html/.cvsignore, trunk/crossfire/doc/playbook/.cvsignore, trunk/crossfire/doc/scripts, trunk/crossfire/doc/scripts/.cvsignore, trunk/crossfire/doc/spell-docs, trunk/crossfire/doc/spell-docs/.cvsignore, trunk/crossfire/doc/spoiler, trunk/crossfire/doc/spoiler-html, trunk/crossfire/doc/spoiler-html/.cvsignore, trunk/crossfire/doc/spoiler/.cvsignore, trunk/crossfire/include, trunk/crossfire/include/.cvsignore, trunk/crossfire/lib, trunk/crossfire/lib/.cvsignore, trunk/crossfire/plugins, trunk/crossfire/plugins/.cvsignore, trunk/crossfire/plugins/cfanim, trunk/crossfire/plugins/cfanim/.cvsignore, trunk/crossfire/plugins/cfanim/include, trunk/crossfire/plugins/cfanim/include/.cvsignore, trunk/crossfire/plugins/cfpython, trunk/crossfire/plugins/cfpython/.cvsignore, trunk/crossfire/plugins/cfpython/include, trunk/crossfire/plugins/cfpython/include/.cvsignore, trunk/crossfire/plugins/common, trunk/crossfire/plugins/common/.cvsignore, trunk/crossfire/plugins/common/include, trunk/crossfire/plugins/common/include/.cvsignore, trunk/crossfire/random_maps, trunk/crossfire/random_maps/.cvsignore, trunk/crossfire/server, trunk/crossfire/server/.cvsignore, trunk/crossfire/socket, trunk/crossfire/socket/.cvsignore, trunk/crossfire/test, trunk/crossfire/test/.cvsignore, trunk/crossfire/test/toolkit, trunk/crossfire/test/toolkit/.cvsignore, trunk/crossfire/test/unit, trunk/crossfire/test/unit/.cvsignore, trunk/crossfire/test/unit/common, trunk/crossfire/test/unit/common/.cvsignore, trunk/crossfire/test/unit/crossedit, trunk/crossfire/test/unit/crossedit/.cvsignore, trunk/crossfire/test/unit/random_maps, trunk/crossfire/test/unit/random_maps/.cvsignore, trunk/crossfire/test/unit/server, trunk/crossfire/test/unit/server/.cvsignore, trunk/crossfire/test/unit/socket, trunk/crossfire/test/unit/socket/.cvsignore, trunk/crossfire/utils, trunk/crossfire/utils/.cvsignore Add .cvsignore files, courtesy Rapha??l Quinet - quinet
  • 2006-07-29 09:29 ryo_saeba
  • [r4726] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Fix bug #1526364 (stacking Royal Guards)
  • 2006-07-29 08:39 ryo_saeba
  • [r4725] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c Fix bug #1529969 (shop floor not working in random maps)
  • 2006-07-29 07:43 qal21
  • [r4723] trunk/crossfire/plugins/common/include/hashtable.h Remove an usused macro from hashtable.h that was leftover from shstr.h
  • 2006-07-29 07:12 qal21
  • [r4722] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/common/Makefile.am, trunk/crossfire/plugins/common/hashtable.c, trunk/crossfire/plugins/common/include/Makefile.am, trunk/crossfire/plugins/common/include/hashtable.h Add hashtable.c for planned use in cfpython.
  • 2006-07-28 21:13 ryo_saeba
  • [r4721] trunk/crossfire/ChangeLog, trunk/crossfire/server/time.c Fix duplicator-related crash
  • 2006-07-28 20:23 gros
  • [r4720] trunk/crossfire/server/skills.c Prevents one to write a scroll with a spell he/she's denied from.
    Fix for bug #1530001 - "Inscription skill allows to cast denied spells"
    gros 2006/07/28
  • 2006-07-28 20:19 ryo_saeba
  • [r4719] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Fix addexp not working on skills
  • 2006-07-28 18:25 qal21
  • [r4717] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/include/cfpython.h Fix cfpython compiliation on python 2.3
  • 2006-07-28 18:23 qal21
  • [r4716] trunk/crossfire/plugins/cfpython/cfpython.c Remove trailing whitespaces
  • 2006-07-28 06:45 qal21
  • [r4711] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/crossedit/stubs.c, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/plugin.h, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/test/unit/common/stubs_common.c Add EVENT_DESTROY. Allow execute_event to be called from common.
  • 2006-07-27 22:37 akirschbaum
  • [r4710] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c common/item.c: In describe_item() correct capacity description of large
    (>1000 maxsp) Glowing Crystals.
  • 2006-07-27 06:16 qal21
  • [r4708] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Add caching of the bytecode of python scripts, based upon code used in Daimonin's old python plugin before they moved to lua.
  • 2006-07-26 15:20 gros
  • [r4707] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Forbid the reset of a random map from inside that random map itself.
    Workaround for bug #1528173 - "Reset command does not work for random maps".
    gros 2006/07/26
  • 2006-07-25 22:37 ryo_saeba
  • [r4706] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_util.c Fix bug #1528194. Fix an annoying message.
  • 2006-07-25 21:49 ryo_saeba
  • [r4705] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Fix a crash when DM removes an animated object
  • 2006-07-25 19:14 tchize
  • [r4703] trunk/crossfire/server/shop.c improved indentation on some functions
  • 2006-07-25 18:17 gros
  • [r4701] trunk/crossfire/server/spell_util.c Correct improper selection of the target of some spells, when the spell
    is cast on a transport. Hopefully definitively fixes bug #1528018.
    gros - 2006/07/25
  • 2006-07-25 18:04 gros
  • [r4700] trunk/crossfire/ChangeLog, trunk/crossfire/server/server.c Select op->facing instead of op->direction in process_events for players
    and monsters as the direction reference for the face to display.
    Fix for bug #1528182.
  • 2006-07-25 16:23 gros
  • [r4699] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_util.c Make the search for a friendly target for some spells also browse transports
    located in the square from which the spell was cast.
    This is a fix for bug #1528018.
    gros - 2006/07/25
  • 2006-07-25 15:43 gros
  • [r4698] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Forbids the use of reset on oneself's map while in a transport. This is a
    workaround for bug #1528172
    gros 2006/07/25
  • 2006-07-25 11:44 gros
  • [r4697] trunk/crossfire/server/skill_util.c Fix bug #1528197, by making dragons prefer clawing over anything else as unarmed combat technique.
    gros - 2006/07/25
  • 2006-07-21 12:39 gros
  • [r4694] trunk/crossfire/server/gods.c Modified the way the "undead" flag is removed from the player when changing god. This fixes bug #1157459;
    now, the player should recover its initial race after leaving the Devourers for another god.
    - gros 2006/07/21
  • 2006-07-21 10:17 gros
  • [r4693] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c Added explicit item_power calculation for generated items that got an item_power of 0 - should solve bug #1460354 without creating new issues.
    gros - 2006/07/21
  • 2006-07-19 09:58 gros
  • [r4692] trunk/crossfire/common/map.c Corrected a typo preventing the code to compile properly.
  • 2006-07-18 22:53 qal21
  • [r4691] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Add check to block_linked() to make sure things never block themself.
  • 2006-07-17 19:06 tchize
  • [r4688] trunk/crossfire/test/unit/crossedit/check_stubs.c Fixed error in file (srunner_check_out does not exist, removed line)
  • 2006-07-17 18:57 qal21
  • [r4687] trunk/crossfire/common/map.c minor correction of a typo in a comment
  • 2006-07-17 03:03 qal21
  • [r4686] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Attempt to fix bug #1523571 "Diseases work only on 'head' part".
  • 2006-07-16 08:46 akirschbaum
  • [r4676] trunk/crossfire/ChangeLog, trunk/crossfire/socket/metaserver.c Fix player count reporting to the metaserver. It now excludes connections with
    not-yet-logged-in players and AFK/WIZ/BOT players.
  • 2006-07-14 17:58 qal21
  • [r4675] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c, trunk/crossfire/include/global.h, trunk/crossfire/lib/settings, trunk/crossfire/server/init.c, trunk/crossfire/server/spell_effect.c Add setting to allow server admins to allow town portals to be created in apartments. Based on a patch by pippijn in the cf-ext project.
  • 2006-07-11 20:19 tchize
  • [r4674] trunk/crossfire/acinclude.m4, trunk/crossfire/aclocal.m4, trunk/crossfire/configure FIX bug 1518321: check for x compiling does not require anymore autoconf.h
  • 2006-07-06 22:08 akirschbaum
  • [r4672] trunk/crossfire/ChangeLog, trunk/crossfire/lib/regions lib/regions: Fix typo in region "portjoseph". Bug #1518392 (Port Joseph
    region spelling inconsistent with map directory) by Kevin R. Bulgrien.
  • 2006-07-06 04:27 mwedel
  • [r4668] trunk/crossfire/ChangeLog, trunk/crossfire/acinclude.m4 acinclude.m4, configure: Fix last fix which discarded any passed in
    CFLAGS or if that is set in the environment.
    MSW 2006-07-05
  • 2006-07-06 04:22 mwedel
  • [r4667] trunk/crossfire/ChangeLog, trunk/crossfire/acinclude.m4, trunk/crossfire/common/button.c, trunk/crossfire/configure common/button.c: Fix for sourceforge bug common/button.c - harpsicord crashes
    client. The problem is that the trigger code presumed that the object
    would be animated, and blindly set teh face to the second animation frame.
    harpsicords are not animated, so this could amount to garbage. So add
    check for trigger objects to see if they are in fact animated before
    blindly setting the face.
    MSW 2006-07-05
  • 2006-07-05 07:22 mwedel
  • [r4666] trunk/crossfire/ChangeLog, trunk/crossfire/server/daemon.c server/daemon.c: Patch by wart, tracker 1489902 - open a file like /dev/null
    to then dup - this fixes -detach crash problem. Might be better to use
    some other file, but in theory, shouldn't be much going here, and I
    don't think we can safely use a file that is already opened by the
    MSW 2006-07-05
  • 2006-07-04 21:22 ryo_saeba
  • [r4663] trunk/crossfire/common/object.c Actually commit file I forgot.
  • 2006-07-04 21:21 ryo_saeba
  • [r4662] trunk/crossfire/ChangeLog, trunk/crossfire/common/region.c Fix memset call.
  • 2006-07-02 15:32 tchize
  • [r4661] trunk/crossfire/common/item.c, trunk/crossfire/common/object.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/time.c, trunk/crossfire/test/unit/common/check_object.c more progress in unit testing, marked points of interrest in code
  • 2006-06-30 06:49 mwedel
  • [r4656] trunk/crossfire/ChangeLog Add banner for 1.9.1 demarcation.
    MSW 2006-06-29
  • 2006-06-30 05:46 mwedel
  • [r4655] trunk/crossfire/ChangeLog, trunk/crossfire/acinclude.m4, trunk/crossfire/aclocal.m4, trunk/crossfire/configure, trunk/crossfire/configure.ac acinclude.m4, aclocal.m4, configure, configure.ac: Fix crossedit header
    detection - even when passed --with-x to configure and having all the files,
    it wouldn't find the headers because it didn't pass in the correct -I
    options for where they sit. Also, update for 1.9.1 release.
    MSW 2006-06-29
  • 2006-06-29 06:09 mwedel
  • [r4651] trunk/crossfire/ChangeLog, trunk/crossfire/server/rune.c, trunk/crossfire/server/skills.c server/rune.c: Undo last patch - breaks summoning runes.
    server/skills.c: Change disarm logic - after first failure, don't continue
    to disarm traps (makes sense anyways - can really only disarm one thing
    at a time) - this fixes the problem that last change to rune.c tried
    to fix.
    MSW 2006-06-27
  • 2006-06-26 07:31 mwedel
  • [r4649] trunk/crossfire/ChangeLog, trunk/crossfire/server/rune.c server/rune.c: Patch from schmorp - when dealing with traps, don't put them
    underneath the player when a disarm failure happens, instead, update the
    direction to hit the player - prevents a recursion problems causing
    hundreds of objects.
    MSW 2006-06-25
  • 2006-06-24 10:41 ryo_saeba
  • [r4646] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Fix merging bug.
  • 2006-06-18 11:27 tchize
  • [r4645] trunk/crossfire/common/object.c, trunk/crossfire/test/unit/common/check_object.c added some test, corrected some indentation, added some TODO and FIXME
  • 2006-06-08 04:30 qal21
  • [r4641] trunk/crossfire/server/pets.c Fix typo in comment
  • 2006-06-07 21:44 tchize
  • [r4640] trunk/crossfire/check-fragment.am, trunk/crossfire/common/object.c, trunk/crossfire/server/login.c, trunk/crossfire/test/Makefile.in, trunk/crossfire/test/include/toolkit_common.h, trunk/crossfire/test/toolkit/toolkit_common.c, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/common/check_anim.c, trunk/crossfire/test/unit/common/check_button.c, trunk/crossfire/test/unit/common/check_exp.c, trunk/crossfire/test/unit/common/check_friend.c, trunk/crossfire/test/unit/common/check_glue.c, trunk/crossfire/test/unit/common/check_holy.c, trunk/crossfire/test/unit/common/check_image.c, trunk/crossfire/test/unit/common/check_info.c, trunk/crossfire/test/unit/common/check_init.c, trunk/crossfire/test/unit/common/check_item.c, trunk/crossfire/test/unit/common/check_links.c, trunk/crossfire/test/unit/common/check_living.c, trunk/crossfire/test/unit/common/check_loader.c, trunk/crossfire/test/unit/common/check_logger.c, trunk/crossfire/test/unit/common/check_los.c, trunk/crossfire/test/unit/common/check_map.c, trunk/crossfire/test/unit/common/check_path.c, trunk/crossfire/test/unit/common/check_player.c, trunk/crossfire/test/unit/common/check_porting.c, trunk/crossfire/test/unit/common/check_quest.c, trunk/crossfire/test/unit/common/check_re-cmp.c, trunk/crossfire/test/unit/common/check_readable.c, trunk/crossfire/test/unit/common/check_recipe.c, trunk/crossfire/test/unit/common/check_region.c, trunk/crossfire/test/unit/common/check_time.c, trunk/crossfire/test/unit/common/check_treasure.c, trunk/crossfire/test/unit/common/check_utils.c, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/crossedit/check_App.c, trunk/crossfire/test/unit/crossedit/check_Attr.c, trunk/crossfire/test/unit/crossedit/check_Bitmaps.c, trunk/crossfire/test/unit/crossedit/check_CrEdit.c, trunk/crossfire/test/unit/crossedit/check_CrFace.c, trunk/crossfire/test/unit/crossedit/check_CrList.c, trunk/crossfire/test/unit/crossedit/check_CrUtil.c, trunk/crossfire/test/unit/crossedit/check_Edit.c, trunk/crossfire/test/unit/crossedit/check_MapAttr.c, trunk/crossfire/test/unit/crossedit/check_Str.c, trunk/crossfire/test/unit/crossedit/check_crossedit.c, trunk/crossfire/test/unit/crossedit/check_png.c, trunk/crossfire/test/unit/crossedit/check_stubs.c, trunk/crossfire/test/unit/crossedit/check_xutil.c, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/random_maps/check_decor.c, trunk/crossfire/test/unit/random_maps/check_door.c, trunk/crossfire/test/unit/random_maps/check_exit.c, trunk/crossfire/test/unit/random_maps/check_expand2x.c, trunk/crossfire/test/unit/random_maps/check_floor.c, trunk/crossfire/test/unit/random_maps/check_maze_gen.c, trunk/crossfire/test/unit/random_maps/check_monster.c, trunk/crossfire/test/unit/random_maps/check_random_map.c, trunk/crossfire/test/unit/random_maps/check_reader.c, trunk/crossfire/test/unit/random_maps/check_rogue_layout.c, trunk/crossfire/test/unit/random_maps/check_room_gen_onion.c, trunk/crossfire/test/unit/random_maps/check_room_gen_spiral.c, trunk/crossfire/test/unit/random_maps/check_snake.c, trunk/crossfire/test/unit/random_maps/check_special.c, trunk/crossfire/test/unit/random_maps/check_square_spiral.c, trunk/crossfire/test/unit/random_maps/check_standalone.c, trunk/crossfire/test/unit/random_maps/check_style.c, trunk/crossfire/test/unit/random_maps/check_test.c, trunk/crossfire/test/unit/random_maps/check_treasure.c, trunk/crossfire/test/unit/random_maps/check_wall.c, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/server/check_alchemy.c, trunk/crossfire/test/unit/server/check_apply.c, trunk/crossfire/test/unit/server/check_attack.c, trunk/crossfire/test/unit/server/check_ban.c, trunk/crossfire/test/unit/server/check_build_map.c, trunk/crossfire/test/unit/server/check_c_chat.c, trunk/crossfire/test/unit/server/check_c_misc.c, trunk/crossfire/test/unit/server/check_c_move.c, trunk/crossfire/test/unit/server/check_c_new.c, trunk/crossfire/test/unit/server/check_c_object.c, trunk/crossfire/test/unit/server/check_c_party.c, trunk/crossfire/test/unit/server/check_c_range.c, trunk/crossfire/test/unit/server/check_c_wiz.c, trunk/crossfire/test/unit/server/check_commands.c, trunk/crossfire/test/unit/server/check_daemon.c, trunk/crossfire/test/unit/server/check_disease.c, trunk/crossfire/test/unit/server/check_egoitem.c, trunk/crossfire/test/unit/server/check_gods.c, trunk/crossfire/test/unit/server/check_hiscore.c, trunk/crossfire/test/unit/server/check_init.c, trunk/crossfire/test/unit/server/check_login.c, trunk/crossfire/test/unit/server/check_main.c, trunk/crossfire/test/unit/server/check_monster.c, trunk/crossfire/test/unit/server/check_move.c, trunk/crossfire/test/unit/server/check_pets.c, trunk/crossfire/test/unit/server/check_player.c, trunk/crossfire/test/unit/server/check_plugins.c, trunk/crossfire/test/unit/server/check_resurrection.c, trunk/crossfire/test/unit/server/check_rune.c, trunk/crossfire/test/unit/server/check_shop.c, trunk/crossfire/test/unit/server/check_skill_util.c, trunk/crossfire/test/unit/server/check_skills.c, trunk/crossfire/test/unit/server/check_spell_attack.c, trunk/crossfire/test/unit/server/check_spell_effect.c, trunk/crossfire/test/unit/server/check_spell_util.c, trunk/crossfire/test/unit/server/check_swamp.c, trunk/crossfire/test/unit/server/check_swap.c, trunk/crossfire/test/unit/server/check_time.c, trunk/crossfire/test/unit/server/check_timers.c, trunk/crossfire/test/unit/server/check_weather.c, trunk/crossfire/test/unit/server/check_win32.c, trunk/crossfire/test/unit/socket/Makefile.in, trunk/crossfire/test/unit/socket/check_image.c, trunk/crossfire/test/unit/socket/check_info.c, trunk/crossfire/test/unit/socket/check_init.c, trunk/crossfire/test/unit/socket/check_item.c, trunk/crossfire/test/unit/socket/check_loop.c, trunk/crossfire/test/unit/socket/check_lowlevel.c, trunk/crossfire/test/unit/socket/check_metaserver.c, trunk/crossfire/test/unit/socket/check_request.c, trunk/crossfire/test/unit/socket/check_sounds.c update test build process slighlty, changed tests so unimplemented ones success, added some *FIXME*
  • 2006-06-07 21:28 tchize
  • [r4639] trunk/crossfire/test/unit/common/check_object.c partial update of check_object
  • 2006-06-07 07:10 mwedel
  • [r4638] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c common/object.c: in insert_ob_in_map() don't stop processing flying objects
    if the object also has floor set. This fixes crashes when an object
    is both flying and has floor set.
    MSW 2006-06-06
  • 2006-06-06 22:16 ryo_saeba
  • [r4637] trunk/crossfire/make_win32/crossfire32.dsp Fix Win32 compilation
  • 2006-06-06 21:38 akirschbaum
  • [r4636] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/help/motd, trunk/crossfire/lib/help/news, trunk/crossfire/lib/help/rules, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c Add commands rules and news to display the rules/news files.
  • 2006-06-05 12:07 tchize
  • [r4628] trunk/crossfire/common/logger.c Improved log message (to see priority of error in log file).
    This change is part of unit tests writing.
  • 2006-06-05 07:23 mwedel
  • [r4627] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Fix problem with create food when used on transports. Rather than put a
    specific check in the create food code, modify insert_ob_in_map to
    check to see of the passed in originator is on a transport, and if so,
    find out the right info - this probably fixes the same type of bug that
    happens from other areas of the code.
    common/object.c: Above change, as well as #if 0 out some unused functions.
    MSW 2006-06-04
  • 2006-06-05 06:28 mwedel
  • [r4626] trunk/crossfire/ChangeLog, trunk/crossfire/common/exp.c, trunk/crossfire/common/holy.c, trunk/crossfire/common/info.c, trunk/crossfire/common/item.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/porting.c, trunk/crossfire/common/time.c, trunk/crossfire/include/global.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_range.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/egoitem.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/login.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/server.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/weather.c, trunk/crossfire/socket/image.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c Clean up some compiler warnings. Most of the changes are related to replaced
    %lld with FMT64 defines so that the format will be correct, no matter if
    the 64 bit type is a long, long long, or if this is windows. #if 0 out a
    bunch of code that isn't used.
    common/exp.c: Replaced lld with FMT64
    common/holy.c: #if 0 out baptize_altar(). Add banner copyright at top of file.
    common/info.c, common/item.c, common/loader.l, common/loader.c, common/map.c:
    common/porting.c Replaced lld with FMT64
    common/time.c: Replace a bunch of variables declared as longs to be uint32.
    Update various sprintf appropriately.
    include/global.h: Add FMT64 and FMT64U as appropriate for different systems.
    Change max_time to be a uint32
    include/sockproto.h, include/sproto.h: rebuilt
    server/apply.c: #if 0 out monster_apply_special
    server/c_range.c: Add != 0 in assignment if statement - same meaning, clearer
    on intention and avoids compiler warning.
    server/c_wiz.c: Update command_kick() to take const char. Update command_speed()
    to operate properly based on max_time being a uint32. Update various lld
    to FMT64. Clarify ambiguous if/if/else statement in command_insert_into()
    server/commands.c: Add cast to command_kick for new function prototype. #if
    0 out find_command(), parse_string(), parse_command()
    server/disease.c: #if 0 out find_disease(), reduce_symptoms()
    server/egoitem.c: #if 0 out create_artifact(). Add copyright at top of file.
    server/gods.c: #if 0 out get_god()
    server/hiscore.c: Replace lld with FMT64
    server/login.c: #if 0 out create_savedir_if_needed()
    server/resurrection.c: Replace lld with FMT64. #if 0 out dead_character() and
    server/server.c: Remove info_keys() - hasn't been used in a long time. #if 0
    out process_active_maps()
    server/skill_util.c: Replace lld with FMT64
    server/spell_util.c: #if 0 out check_spell_effect()
    server/weather.c: #if 0 out feather_map(). Fix what I suspect is an error
    in worldmap_to_weathermap() to skip over starting slashes.
    socket/image.c: Add a fair number of char * casts to suppress warnings.
    socket/init.c: Change buflen in init_connection() to socklen_t to match
    function prototype. Add some char * casts.
    socket/loop.c: Add some char * casts.
    MSW 2006-06-04
  • 2006-06-03 21:56 ryo_saeba
  • [r4624] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/random_maps/reader.l, trunk/crossfire/random_maps/treasure.c Implement feature request #815622
  • 2006-06-03 18:47 tchize
  • [r4623] trunk/crossfire/utils/checkInternalPrototype.sh, trunk/crossfire/utils/generateEmptyCheck.sh Created 2 little script to detect functions that are dead or shuold go static and to extract check_prototypes
  • 2006-06-03 18:28 tchize
  • [r4622] trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/test/unit/common/check_object.c made a few methods in object.c static and created empty checks.
    Methods in object.c that weren't used anywhere else were made static.
    Methods in object.c that weren't static where assigned an empty test in check_object.c
  • 2006-06-02 21:58 qal21
  • [r4621] trunk/crossfire/test/toolkit/toolkit_common.c toolkit_common.c: Clarify comment.
  • 2006-06-02 08:19 akirschbaum
  • [r4620] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/c_object.c Do not merge renamed items with differing custom names.
  • 2006-06-01 23:07 tchize
  • [r4619] trunk/crossfire/check-fragment.am, trunk/crossfire/test/Makefile.in, trunk/crossfire/test/include, trunk/crossfire/test/include/toolkit_common.h, trunk/crossfire/test/include/toolkit_crossedit.h, trunk/crossfire/test/include/toolkit_random_maps.h, trunk/crossfire/test/include/toolkit_server.h, trunk/crossfire/test/include/toolkit_socket.h, trunk/crossfire/test/toolkit/Makefile.am, trunk/crossfire/test/toolkit/Makefile.in, trunk/crossfire/test/toolkit/toolkit_common.c, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.am, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/common/check_arch.c, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/socket/Makefile.in toolkit_common activated in unit test.
    check_arch is the first check to use it.
    Rebuilded makefiles in accordance
  • 2006-06-01 20:55 akirschbaum
  • [r4618] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/socket/item.c Do not merge locked and unlocked items.
  • 2006-06-01 19:07 tchize
  • [r4617] trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/check-fragment.am, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.am, trunk/crossfire/server/Makefile.in, trunk/crossfire/server/main.c, trunk/crossfire/server/server.c, trunk/crossfire/test/unit/server/Makefile.am, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh Fixed error in build process regarding unit test.
    Our modularization is way broken, with have intredependent .a files, this should be solved.
    Applied a compilation workaround suggest by gnu, twice every .a at link time. Applied an automake
    workaround as we need to pass --preserver-dup-deps to autotools and to do this only current CVS
    version can do it without a bit i hacking. Applied Hacking suggested by automake mailing list.
  • 2006-06-01 18:59 tchize
  • [r4614] trunk/crossfire/server/init.c, trunk/crossfire/server/monster.c Fixed error with function declared as static in one place and not static in another, leading to problems in make proto
  • 2006-06-01 18:04 akirschbaum
  • [r4613] trunk/crossfire/ChangeLog, trunk/crossfire/lib/artifacts lib/artifacts: Fix typo to not anymore generate "boots of of steel".
  • 2006-06-01 17:59 akirschbaum
  • [r4612] trunk/crossfire/ChangeLog, trunk/crossfire/lib/artifacts Fix typo to make bows of Sorig work.
  • 2006-06-01 17:47 akirschbaum
  • [r4611] trunk/crossfire/ChangeLog lib/archetypes, lib/treasures.bld: Rebuilt.
  • 2006-05-30 07:16 mwedel
  • [r4608] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/include/map.h, trunk/crossfire/include/object.h, trunk/crossfire/socket/request.c Various bug fixes, related to the new map display code.
    common/loader.c, common/loader.l: Add map_layer attribute so object can
    override what layer it should go on (fix for levitation boots).
    common/map.c: Add support for map_layer to override layering. Fix bug
    where if there were more objects than would fit on a layer, not all
    would be drawn (same object was duplicated onto multiple layers).
    common/object.c: Add check for ob->map_layer in can_merge()
    include/map.h: Add extern declaration for map_layer_name[]
    include/object.h: Add map_layer to object.
    socket/request.c: In map1 compatibility mode, make sure we always
    send the player.
    MSW 2006-05-29
  • 2006-05-30 07:12 mwedel
  • [r4607] trunk/crossfire/server/monster.c Only call animate_object() if object is animated - otherwise,
    animate_object() spews bunch of error about being called with non
    animated object.
    MSW 2006-05-29.
  • 2006-05-26 23:13 akirschbaum
  • [r4603] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c Monsters now cannot anymore see through earthwalls/monsters. This restores the
    behavior to what it was before the new movement code. For players this
    basically means that monsters will not anymore cast spells though earthwalls or
    other monsters.
  • 2006-05-26 22:29 akirschbaum
  • [r4602] trunk/crossfire/ChangeLog, trunk/crossfire/server/skill_util.c Make attacking with melee in 'fire command work again. Now attacking with
    <shift>+<direction> works again.
  • 2006-05-25 17:49 akirschbaum
  • [r4599] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Make swarm spells work again. These spells did not work anymore on tiles which
    had a move_block type set (for example cobblestones).
  • 2006-05-25 15:31 ryo_saeba
  • [r4598] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c Fix monster facing bug.
  • 2006-05-21 20:09 akirschbaum
  • [r4594] trunk/crossfire/server/c_wiz.c Fix typo in comment.
  • 2006-05-21 19:58 akirschbaum
  • [r4593] trunk/crossfire/server/c_object.c Simplify expression.
  • 2006-05-21 19:56 akirschbaum
  • [r4592] trunk/crossfire/server/c_object.c Fix typo in comment.
  • 2006-05-21 19:38 akirschbaum
  • [r4591] trunk/crossfire/random_maps/reader.l Properly declare prototype for rmap_yval().
  • 2006-05-21 19:17 akirschbaum
  • [r4590] trunk/crossfire/lib/attackmess Remove trailing white space from attack messages.
  • 2006-05-21 19:06 akirschbaum
  • [r4589] trunk/crossfire/common/recipe.c Improve comment.
  • 2006-05-21 14:02 akirschbaum
  • [r4588] trunk/crossfire/include/recipe.h Fix comment.
  • 2006-05-21 13:44 akirschbaum
  • [r4587] trunk/crossfire/include/define.h Improve comment.
  • 2006-05-21 12:54 akirschbaum
  • [r4586] trunk/crossfire/crossedit/Attr.c Use 'NULL' for pointers.
  • 2006-05-21 12:50 akirschbaum
  • [r4585] trunk/crossfire/common/treasure.c Fix typo in parameter name.
  • 2006-05-21 12:44 akirschbaum
  • [r4584] trunk/crossfire/common/porting.c Remove useless sizeof() operator.
  • 2006-05-21 12:43 akirschbaum
  • [r4583] trunk/crossfire/common/porting.c Do not crash in strdup_local() in out of memory condition.
  • 2006-05-21 12:41 akirschbaum
  • [r4582] trunk/crossfire/common/porting.c Fix error message.
  • 2006-05-21 12:37 akirschbaum
  • [r4581] trunk/crossfire/common/loader.l Properly declare prototype for yval().
  • 2006-05-21 12:27 akirschbaum
  • [r4580] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c Skip some processing if NEW_MATERIAL_CODE is undefined.
  • 2006-05-21 12:23 akirschbaum
  • [r4579] trunk/crossfire/common/utils.c Declare missing variable if NEW_MATERIAL_CODE is defined.
  • 2006-05-21 12:22 akirschbaum
  • [r4578] trunk/crossfire/ChangeLog, trunk/crossfire/common/holy.c, trunk/crossfire/include/libproto.h Declare some functions as "static".
  • 2006-05-21 10:35 akirschbaum
  • [r4577] trunk/client/ChangeLog, trunk/client/common/client.c, trunk/client/common/newclient.h, trunk/client/common/newsocket.c, trunk/crossfire/ChangeLog, trunk/crossfire/include/newclient.h, trunk/crossfire/socket/image.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/request.c, trunk/crossfire/socket/sounds.c Make socket handling more robust.
  • 2006-05-21 10:07 akirschbaum
  • [r4576] trunk/crossfire/socket/request.c Fix reference to undefined type name.
  • 2006-05-20 15:47 ryo_saeba
  • [r4575] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Log hook for plugins. Use it for Python & cfanim.
  • 2006-05-20 12:37 ryo_saeba
  • [r4574] trunk/crossfire/ChangeLog, trunk/crossfire/include/newserver.h, trunk/crossfire/lib/settings, trunk/crossfire/server/c_misc.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/metaserver.c, trunk/crossfire/socket/request.c Add a bot flag, to not count in metaserver information
  • 2006-05-20 10:51 ryo_saeba
  • [r4573] trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi Snapshot
  • 2006-05-20 10:37 ryo_saeba
  • [r4572] trunk/crossfire/include/win32.h Snapshot
  • 2006-05-20 10:32 ryo_saeba
  • [r4571] trunk/crossfire/plugins/cfpython/include/cfpython_proto.h Fix declaration
  • 2006-05-18 05:27 mwedel
  • [r4568] trunk/crossfire/ChangeLog, trunk/crossfire/aclocal.m4, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/time.c, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/CrEdit.c, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/include/define.h, trunk/crossfire/include/face.h, trunk/crossfire/include/global.h, trunk/crossfire/include/map.h, trunk/crossfire/include/newclient.h, trunk/crossfire/include/newserver.h, trunk/crossfire/server/login.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh This commit adds support for the map2 protocol command (10 layer map).
    This changes how the data is stored and sent to the client. This also
    implements the idea of client handling map animations, so adds some object
    flags so that the server knows if it should let the client handle animations
    or not. Support for the original map protocol command is removed.
    aclocal.m4: rebuilt
    configure.ac: Add checks for zlib.h, libz - not used right now, but will
    probably be used in the future, so no reason to remove it.
    common/loader.l: Add client_anim_sync, client_anim_random FLAGS.
    common/map.c: Add add_face_layer() to set face for a layer. Redo/simplify
    update_position to store faces away based on layering criteria.
    common/time.c: Replace long pticks with a uint32, since size of a long will
    vary, and we now send pticks to the client as a 32 bit value.
    crossedit/CrEdit.c: Update the draw logic based on the fact there are more
    layers now.
    crossedit/Edit.c: Comment out some code that probably should be fixed.
    Replace calls of SET_MAP_FACE with SET_MAP_FACE_OBJ
    doc/Developers/protocol: Updated with map2, tick protocol additions.
    Reorganize the parameters in the setup protocol command so they are now
    listed in alphabetical order.
    include/autoconf.h.in: Add HAVE_ZLIB_H define.
    include/define.h: Update for the FLAG_CLIENT_ANIM values.
    include/face.h: Remove MapLook structure - no longer used.
    include/global.h: change extern type for pticks from long to uint32
    include/map.h: Change MAP_LAYERS to 10. Add definitions for what each
    map layer is. Remove GET/SET_MAP_FACE macro - no longer used,
    GET/SET_MAP_FACE_OBJ replaces it. Add GET_MAP_FACE_OBJS which
    returns pointer to all the object info for the space. Remove
    faces from MapSpace structure.
    include/newclient.h: Update with new defines used for map2 protocol
    include/newserver.h: Change type of faces in map_cell_struct to be
    uint16 to be consistent. Change 'count' to 'darkness' to more
    accurately describe what it represents. Add MAP2_COORD_OFFSET
    define. Add Map2Cmd to MapMode enum. Add map_scroll_x/y
    to socket structure so we send those as part of map2 command.
    Add tick field to socket structure to know if we should send
    tick data to the client.
    server/login.c: Remove extern long pticks declaration - declared
    in global.h - don't need to declare it again locally.
    socket/info.c: Rewrite magic map code to use GET_MAP_FACE_OBJ
    instead of GET_MAP_FACE macros.
    socket/init.c: Initialize new fields in socket structure to 0.
    socket/loop.c: If client wants tick data sent, send one each tick.
    socket/request.c: Add setup responses for tick, map2 requests. Remove some
    extra code in Map1a setup. Send error message to client if not using
    at least Map1 protocol level. Modify map_newmap_cmd() to clear
    scroll information when using Map2. Remove original (map0) protocol
    logic. Update map_clearcell() to clear all 10 layers. Replace
    MAX_LAYERS with MAP_LAYERS. Add add_head() to remove some of the
    complication from update_space(). Add code in draw_client_map1()
    to find which 3 layers to send to the client from the 10 we now have.
    Add map2_add_ob(), map2_delete_layer(), check_space_for_heads(),
    draw_client_map2() to handle map2 protocol. Add send_tick() -
    sends tick to client, but also forces flush of data to reduce lag.
    utils/config.guess.utils/config.sub,utils/ltmain.sh: rebuilt
    MSW 2006-05-15
  • 2006-05-13 21:21 akirschbaum
  • [r4565] trunk/crossfire/ChangeLog, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/request.c Fix server crash when sending addspell command(s).
  • 2006-05-13 20:44 akirschbaum
  • [r4564] trunk/crossfire/doc/Developers/protocol Fix typo; add default value for facecache command.
  • 2006-05-13 05:18 qal21
  • [r4563] trunk/crossfire/server/spell_effect.c correct bug in previous commit.
  • 2006-05-13 05:02 qal21
  • [r4562] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Disallow town portal while in transports (caused map corruption, crashes and other nasty things)
  • 2006-05-05 10:14 ryo_saeba
  • [r4561] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Fix for bug #1473941 (Damnation bug)
  • 2006-05-05 09:47 ryo_saeba
  • [r4560] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/daemon.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/main.c, trunk/crossfire/server/shop.c Third and last part of patch #1453869 courtesy Stefan Huehner (shuehner)
  • 2006-05-05 09:41 ryo_saeba
  • [r4559] trunk/crossfire/crossedit/stubs.c, trunk/crossfire/include/sockproto.h, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/request.c, trunk/crossfire/socket/sounds.c, trunk/crossfire/test/unit/common/stubs_common.c, trunk/crossfire/test/unit/random_maps/stubs_random.c Second part of patch #1453869 courtesy Stefan Huehner (shuehner)
  • 2006-05-05 09:26 ryo_saeba
  • [r4558] trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.in, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/egoitem.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/move.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/swap.c, trunk/crossfire/server/time.c, trunk/crossfire/server/timers.c First part of patch #1453869 courtesy Stefan Huehner (shuehner)
  • 2006-05-05 09:21 ryo_saeba
  • [r4557] trunk/crossfire/test/Makefile.in, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/socket/Makefile.in No need to fail when autorun.xml doesn't exist :)
  • 2006-05-05 08:52 ryo_saeba
  • [r4556] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Add Map.Insert(object,x,y) and Player.CanPay( ) to Python plugin
  • 2006-05-05 08:52 ryo_saeba
  • [r4555] trunk/crossfire/server/pets.c Patch #1456016 courtesy schmorp.de development team
  • 2006-05-03 21:50 tchize
  • [r4554] trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/acinclude.m4, trunk/crossfire/check-fragment.am, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/test/Makefile.am, trunk/crossfire/test/Makefile.in, trunk/crossfire/test/templates, trunk/crossfire/test/templates/checkReport.css, trunk/crossfire/test/templates/checkTextResult.xsl, trunk/crossfire/test/templates/crossfire-logo-unit-failed.png, trunk/crossfire/test/templates/crossfire-logo-unit-success.png, trunk/crossfire/test/templates/crossfire-logo-unit.png, trunk/crossfire/test/templates/error.png, trunk/crossfire/test/templates/failure.png, trunk/crossfire/test/templates/logresult.xsl, trunk/crossfire/test/templates/success.png, trunk/crossfire/test/templates/txtlog.png, trunk/crossfire/test/toolkit/Makefile.in, trunk/crossfire/test/unit/Makefile.am, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.am, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/common/check_anim.c, trunk/crossfire/test/unit/common/check_arch.c, trunk/crossfire/test/unit/common/check_button.c, trunk/crossfire/test/unit/common/check_exp.c, trunk/crossfire/test/unit/common/check_friend.c, trunk/crossfire/test/unit/common/check_glue.c, trunk/crossfire/test/unit/common/check_holy.c, trunk/crossfire/test/unit/common/check_image.c, trunk/crossfire/test/unit/common/check_info.c, trunk/crossfire/test/unit/common/check_init.c, trunk/crossfire/test/unit/common/check_item.c, trunk/crossfire/test/unit/common/check_links.c, trunk/crossfire/test/unit/common/check_living.c, trunk/crossfire/test/unit/common/check_loader.c, trunk/crossfire/test/unit/common/check_logger.c, trunk/crossfire/test/unit/common/check_los.c, trunk/crossfire/test/unit/common/check_map.c, trunk/crossfire/test/unit/common/check_object.c, trunk/crossfire/test/unit/common/check_path.c, trunk/crossfire/test/unit/common/check_player.c, trunk/crossfire/test/unit/common/check_porting.c, trunk/crossfire/test/unit/common/check_quest.c, trunk/crossfire/test/unit/common/check_re-cmp.c, trunk/crossfire/test/unit/common/check_readable.c, trunk/crossfire/test/unit/common/check_recipe.c, trunk/crossfire/test/unit/common/check_region.c, trunk/crossfire/test/unit/common/check_shstr.c, trunk/crossfire/test/unit/common/check_time.c, trunk/crossfire/test/unit/common/check_treasure.c, trunk/crossfire/test/unit/common/check_utils.c, trunk/crossfire/test/unit/crossedit/Makefile.am, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/crossedit/check_App.c, trunk/crossfire/test/unit/crossedit/check_Attr.c, trunk/crossfire/test/unit/crossedit/check_Bitmaps.c, trunk/crossfire/test/unit/crossedit/check_CrEdit.c, trunk/crossfire/test/unit/crossedit/check_CrFace.c, trunk/crossfire/test/unit/crossedit/check_CrList.c, trunk/crossfire/test/unit/crossedit/check_CrUtil.c, trunk/crossfire/test/unit/crossedit/check_Edit.c, trunk/crossfire/test/unit/crossedit/check_MapAttr.c, trunk/crossfire/test/unit/crossedit/check_Str.c, trunk/crossfire/test/unit/crossedit/check_crossedit.c, trunk/crossfire/test/unit/crossedit/check_png.c, trunk/crossfire/test/unit/crossedit/check_stubs.c, trunk/crossfire/test/unit/crossedit/check_xutil.c, trunk/crossfire/test/unit/random_maps/Makefile.am, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/random_maps/check_decor.c, trunk/crossfire/test/unit/random_maps/check_door.c, trunk/crossfire/test/unit/random_maps/check_exit.c, trunk/crossfire/test/unit/random_maps/check_expand2x.c, trunk/crossfire/test/unit/random_maps/check_floor.c, trunk/crossfire/test/unit/random_maps/check_maze_gen.c, trunk/crossfire/test/unit/random_maps/check_monster.c, trunk/crossfire/test/unit/random_maps/check_random_map.c, trunk/crossfire/test/unit/random_maps/check_reader.c, trunk/crossfire/test/unit/random_maps/check_rogue_layout.c, trunk/crossfire/test/unit/random_maps/check_room_gen_onion.c, trunk/crossfire/test/unit/random_maps/check_room_gen_spiral.c, trunk/crossfire/test/unit/random_maps/check_snake.c, trunk/crossfire/test/unit/random_maps/check_special.c, trunk/crossfire/test/unit/random_maps/check_square_spiral.c, trunk/crossfire/test/unit/random_maps/check_standalone.c, trunk/crossfire/test/unit/random_maps/check_style.c, trunk/crossfire/test/unit/random_maps/check_test.c, trunk/crossfire/test/unit/random_maps/check_treasure.c, trunk/crossfire/test/unit/random_maps/check_wall.c, trunk/crossfire/test/unit/server/Makefile.am, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/server/check_alchemy.c, trunk/crossfire/test/unit/server/check_apply.c, trunk/crossfire/test/unit/server/check_attack.c, trunk/crossfire/test/unit/server/check_ban.c, trunk/crossfire/test/unit/server/check_build_map.c, trunk/crossfire/test/unit/server/check_c_chat.c, trunk/crossfire/test/unit/server/check_c_misc.c, trunk/crossfire/test/unit/server/check_c_move.c, trunk/crossfire/test/unit/server/check_c_new.c, trunk/crossfire/test/unit/server/check_c_object.c, trunk/crossfire/test/unit/server/check_c_party.c, trunk/crossfire/test/unit/server/check_c_range.c, trunk/crossfire/test/unit/server/check_c_wiz.c, trunk/crossfire/test/unit/server/check_commands.c, trunk/crossfire/test/unit/server/check_daemon.c, trunk/crossfire/test/unit/server/check_disease.c, trunk/crossfire/test/unit/server/check_egoitem.c, trunk/crossfire/test/unit/server/check_gods.c, trunk/crossfire/test/unit/server/check_hiscore.c, trunk/crossfire/test/unit/server/check_init.c, trunk/crossfire/test/unit/server/check_login.c, trunk/crossfire/test/unit/server/check_main.c, trunk/crossfire/test/unit/server/check_monster.c, trunk/crossfire/test/unit/server/check_move.c, trunk/crossfire/test/unit/server/check_pets.c, trunk/crossfire/test/unit/server/check_player.c, trunk/crossfire/test/unit/server/check_plugins.c, trunk/crossfire/test/unit/server/check_resurrection.c, trunk/crossfire/test/unit/server/check_rune.c, trunk/crossfire/test/unit/server/check_shop.c, trunk/crossfire/test/unit/server/check_skill_util.c, trunk/crossfire/test/unit/server/check_skills.c, trunk/crossfire/test/unit/server/check_spell_attack.c, trunk/crossfire/test/unit/server/check_spell_effect.c, trunk/crossfire/test/unit/server/check_spell_util.c, trunk/crossfire/test/unit/server/check_swamp.c, trunk/crossfire/test/unit/server/check_swap.c, trunk/crossfire/test/unit/server/check_time.c, trunk/crossfire/test/unit/server/check_timers.c, trunk/crossfire/test/unit/server/check_weather.c, trunk/crossfire/test/unit/server/check_win32.c, trunk/crossfire/test/unit/socket/Makefile.am, trunk/crossfire/test/unit/socket/Makefile.in, trunk/crossfire/test/unit/socket/check_image.c, trunk/crossfire/test/unit/socket/check_info.c, trunk/crossfire/test/unit/socket/check_init.c, trunk/crossfire/test/unit/socket/check_item.c, trunk/crossfire/test/unit/socket/check_loop.c, trunk/crossfire/test/unit/socket/check_lowlevel.c, trunk/crossfire/test/unit/socket/check_metaserver.c, trunk/crossfire/test/unit/socket/check_request.c, trunk/crossfire/test/unit/socket/check_sounds.c, trunk/crossfire/utils/Makefile.in Added autogeneration of html and text report for test process.
  • 2006-05-03 00:51 qal21
  • [r4553] trunk/crossfire/server/attack.c removed redundant check and fixed an uninitialized variable in attack.c
  • 2006-04-06 21:18 tchize
  • [r4551] trunk/crossfire/common/arch.c, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/common/quest.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/include/cfpython_proto.h, trunk/crossfire/random_maps/exit.c, trunk/crossfire/random_maps/special.c, trunk/crossfire/random_maps/treasure.c, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/build_map.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c, trunk/crossfire/test/unit/common/Makefile.am, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/common/check_arch.c finished common/arch.c unit test, fixed a few bugs, moved function around and renamed other
  • 2006-04-06 16:58 cavesomething
  • [r4550] trunk/crossfire/ChangeLog, trunk/crossfire/include/config.h Increase Archtable to 8192, the new hashing algorithm works better with a table size that is a power of 2, and the current value is very close to being exceeded anyway. Suggested by Crossfire+ Development Team http://cf.schmorp.de
  • 2006-04-04 23:34 qal21
  • [r4548] trunk/crossfire/ChangeLog, trunk/crossfire/server/swamp.c Use object name for swamp messages.
  • 2006-03-23 19:39 tchize
  • [r4547] trunk/crossfire/test/unit/common/check.template, trunk/crossfire/test/unit/common/check_shstr.c, trunk/crossfire/test/unit/common/check_shstr.c_ok, trunk/crossfire/test/unit/common/dumb.c, trunk/crossfire/test/unit/common/dumb.h, trunk/crossfire/test/unit/crossedit/check.template, trunk/crossfire/test/unit/random_maps/check.template, trunk/crossfire/test/unit/server/check.template, trunk/crossfire/test/unit/socket/check.template corrected check_shstr.c (lacking a few line of code)
  • 2006-03-22 23:06 tchize
  • [r4546] trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/acinclude.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/test/Makefile.in, trunk/crossfire/test/toolkit/Makefile.in, trunk/crossfire/test/unit/Makefile.am, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/socket/Makefile.in, trunk/crossfire/utils/Makefile.in updated configure.ac to automatically check availability of a few headers required by crossedit
    Basically, it tries to compile a test code having only includes of xaw, posix, etc. Should be
    enough to prevent most crossedit compilation issue but not perfect. (Should check version of lib and
    try a few methods on them). crossedit/ and test/unit/crossedit are skipped by make if test fail.
  • 2006-03-22 09:29 akirschbaum
  • [r4545] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Fix exploit with alchemy spell. This effectively removes the improvement
    implemented at 2006-03-07.
  • 2006-03-21 23:34 ryo_saeba
  • [r4544] trunk/crossfire/doc/Developers/testplans Typos.
  • 2006-03-21 22:46 tchize
  • [r4543] trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/acinclude.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.am, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Developers/testplans, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.am, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/test, trunk/crossfire/test/Makefile.am, trunk/crossfire/test/Makefile.in, trunk/crossfire/test/toolkit, trunk/crossfire/test/toolkit/Makefile.am, trunk/crossfire/test/toolkit/Makefile.in, trunk/crossfire/test/toolkit/README, trunk/crossfire/test/toolkit/toolkit_common.c, trunk/crossfire/test/toolkit/toolkit_crossedit.c, trunk/crossfire/test/toolkit/toolkit_map.c, trunk/crossfire/test/toolkit/toolkit_random_maps.c, trunk/crossfire/test/toolkit/toolkit_server.c, trunk/crossfire/test/toolkit/toolkit_socket.c, trunk/crossfire/test/unit, trunk/crossfire/test/unit/Makefile.am, trunk/crossfire/test/unit/Makefile.in, trunk/crossfire/test/unit/common, trunk/crossfire/test/unit/common/Makefile.am, trunk/crossfire/test/unit/common/Makefile.in, trunk/crossfire/test/unit/common/check.template, trunk/crossfire/test/unit/common/check_anim.c, trunk/crossfire/test/unit/common/check_arch.c, trunk/crossfire/test/unit/common/check_button.c, trunk/crossfire/test/unit/common/check_exp.c, trunk/crossfire/test/unit/common/check_friend.c, trunk/crossfire/test/unit/common/check_glue.c, trunk/crossfire/test/unit/common/check_holy.c, trunk/crossfire/test/unit/common/check_image.c, trunk/crossfire/test/unit/common/check_info.c, trunk/crossfire/test/unit/common/check_init.c, trunk/crossfire/test/unit/common/check_item.c, trunk/crossfire/test/unit/common/check_links.c, trunk/crossfire/test/unit/common/check_living.c, trunk/crossfire/test/unit/common/check_loader.c, trunk/crossfire/test/unit/common/check_logger.c, trunk/crossfire/test/unit/common/check_los.c, trunk/crossfire/test/unit/common/check_map.c, trunk/crossfire/test/unit/common/check_object.c, trunk/crossfire/test/unit/common/check_path.c, trunk/crossfire/test/unit/common/check_player.c, trunk/crossfire/test/unit/common/check_porting.c, trunk/crossfire/test/unit/common/check_quest.c, trunk/crossfire/test/unit/common/check_re-cmp.c, trunk/crossfire/test/unit/common/check_readable.c, trunk/crossfire/test/unit/common/check_recipe.c, trunk/crossfire/test/unit/common/check_region.c, trunk/crossfire/test/unit/common/check_shstr.c, trunk/crossfire/test/unit/common/check_shstr.c_ok, trunk/crossfire/test/unit/common/check_time.c, trunk/crossfire/test/unit/common/check_treasure.c, trunk/crossfire/test/unit/common/check_utils.c, trunk/crossfire/test/unit/common/dumb.c, trunk/crossfire/test/unit/common/dumb.h, trunk/crossfire/test/unit/common/stubs_common.c, trunk/crossfire/test/unit/crossedit, trunk/crossfire/test/unit/crossedit/Makefile.am, trunk/crossfire/test/unit/crossedit/Makefile.in, trunk/crossfire/test/unit/crossedit/check.template, trunk/crossfire/test/unit/crossedit/check_App.c, trunk/crossfire/test/unit/crossedit/check_Attr.c, trunk/crossfire/test/unit/crossedit/check_Bitmaps.c, trunk/crossfire/test/unit/crossedit/check_CrEdit.c, trunk/crossfire/test/unit/crossedit/check_CrFace.c, trunk/crossfire/test/unit/crossedit/check_CrList.c, trunk/crossfire/test/unit/crossedit/check_CrUtil.c, trunk/crossfire/test/unit/crossedit/check_Edit.c, trunk/crossfire/test/unit/crossedit/check_MapAttr.c, trunk/crossfire/test/unit/crossedit/check_Str.c, trunk/crossfire/test/unit/crossedit/check_crossedit.c, trunk/crossfire/test/unit/crossedit/check_png.c, trunk/crossfire/test/unit/crossedit/check_stubs.c, trunk/crossfire/test/unit/crossedit/check_xutil.c, trunk/crossfire/test/unit/crossedit/stubs_crossedit.c, trunk/crossfire/test/unit/random_maps, trunk/crossfire/test/unit/random_maps/Makefile.am, trunk/crossfire/test/unit/random_maps/Makefile.in, trunk/crossfire/test/unit/random_maps/check.template, trunk/crossfire/test/unit/random_maps/check_decor.c, trunk/crossfire/test/unit/random_maps/check_door.c, trunk/crossfire/test/unit/random_maps/check_exit.c, trunk/crossfire/test/unit/random_maps/check_expand2x.c, trunk/crossfire/test/unit/random_maps/check_floor.c, trunk/crossfire/test/unit/random_maps/check_maze_gen.c, trunk/crossfire/test/unit/random_maps/check_monster.c, trunk/crossfire/test/unit/random_maps/check_random_map.c, trunk/crossfire/test/unit/random_maps/check_reader.c, trunk/crossfire/test/unit/random_maps/check_rogue_layout.c, trunk/crossfire/test/unit/random_maps/check_room_gen_onion.c, trunk/crossfire/test/unit/random_maps/check_room_gen_spiral.c, trunk/crossfire/test/unit/random_maps/check_snake.c, trunk/crossfire/test/unit/random_maps/check_special.c, trunk/crossfire/test/unit/random_maps/check_square_spiral.c, trunk/crossfire/test/unit/random_maps/check_standalone.c, trunk/crossfire/test/unit/random_maps/check_style.c, trunk/crossfire/test/unit/random_maps/check_test.c, trunk/crossfire/test/unit/random_maps/check_treasure.c, trunk/crossfire/test/unit/random_maps/check_wall.c, trunk/crossfire/test/unit/random_maps/stubs_random.c, trunk/crossfire/test/unit/server, trunk/crossfire/test/unit/server/Makefile.am, trunk/crossfire/test/unit/server/Makefile.in, trunk/crossfire/test/unit/server/check.template, trunk/crossfire/test/unit/server/check_alchemy.c, trunk/crossfire/test/unit/server/check_apply.c, trunk/crossfire/test/unit/server/check_attack.c, trunk/crossfire/test/unit/server/check_ban.c, trunk/crossfire/test/unit/server/check_build_map.c, trunk/crossfire/test/unit/server/check_c_chat.c, trunk/crossfire/test/unit/server/check_c_misc.c, trunk/crossfire/test/unit/server/check_c_move.c, trunk/crossfire/test/unit/server/check_c_new.c, trunk/crossfire/test/unit/server/check_c_object.c, trunk/crossfire/test/unit/server/check_c_party.c, trunk/crossfire/test/unit/server/check_c_range.c, trunk/crossfire/test/unit/server/check_c_wiz.c, trunk/crossfire/test/unit/server/check_commands.c, trunk/crossfire/test/unit/server/check_daemon.c, trunk/crossfire/test/unit/server/check_disease.c, trunk/crossfire/test/unit/server/check_egoitem.c, trunk/crossfire/test/unit/server/check_gods.c, trunk/crossfire/test/unit/server/check_hiscore.c, trunk/crossfire/test/unit/server/check_init.c, trunk/crossfire/test/unit/server/check_login.c, trunk/crossfire/test/unit/server/check_main.c, trunk/crossfire/test/unit/server/check_monster.c, trunk/crossfire/test/unit/server/check_move.c, trunk/crossfire/test/unit/server/check_pets.c, trunk/crossfire/test/unit/server/check_player.c, trunk/crossfire/test/unit/server/check_plugins.c, trunk/crossfire/test/unit/server/check_resurrection.c, trunk/crossfire/test/unit/server/check_rune.c, trunk/crossfire/test/unit/server/check_shop.c, trunk/crossfire/test/unit/server/check_skill_util.c, trunk/crossfire/test/unit/server/check_skills.c, trunk/crossfire/test/unit/server/check_spell_attack.c, trunk/crossfire/test/unit/server/check_spell_effect.c, trunk/crossfire/test/unit/server/check_spell_util.c, trunk/crossfire/test/unit/server/check_swamp.c, trunk/crossfire/test/unit/server/check_swap.c, trunk/crossfire/test/unit/server/check_time.c, trunk/crossfire/test/unit/server/check_timers.c, trunk/crossfire/test/unit/server/check_weather.c, trunk/crossfire/test/unit/server/check_win32.c, trunk/crossfire/test/unit/socket, trunk/crossfire/test/unit/socket/Makefile.am, trunk/crossfire/test/unit/socket/Makefile.in, trunk/crossfire/test/unit/socket/check.template, trunk/crossfire/test/unit/socket/check_image.c, trunk/crossfire/test/unit/socket/check_info.c, trunk/crossfire/test/unit/socket/check_init.c, trunk/crossfire/test/unit/socket/check_item.c, trunk/crossfire/test/unit/socket/check_loop.c, trunk/crossfire/test/unit/socket/check_lowlevel.c, trunk/crossfire/test/unit/socket/check_metaserver.c, trunk/crossfire/test/unit/socket/check_request.c, trunk/crossfire/test/unit/socket/check_sounds.c, trunk/crossfire/test/unit/socket/stubs_socket.c, trunk/crossfire/utils/Makefile.in Initial commit of unit tests (see doc/Developers/testplans)
    This is it, initial commit of unit test framework. It contains empty testcases
    for all unit tests. See test/unit/check_shstr.c for a completed example unit test :)
  • 2006-03-19 08:55 ryo_saeba
  • [r4542] trunk/crossfire/plugins/cfperl Removing Perl plugin. Right now it requires too many changes to server code to make it work.
  • 2006-03-19 01:51 akirschbaum
  • [r4541] trunk/crossfire/ChangeLog, trunk/crossfire/include/sockproto.h, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c Apply patch by Stefan Huehner: add const where appropriate.
  • 2006-03-18 19:30 ryo_saeba
  • [r4540] trunk/crossfire/ChangeLog, trunk/crossfire/include/global.h Forgot one file.
  • 2006-03-18 17:15 ryo_saeba
  • [r4539] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/map.c, trunk/crossfire/common/porting.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/shstr.c, trunk/crossfire/common/utils.c, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/crossedit/CrEdit.c, trunk/crossfire/include/libproto.h, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/random_maps/treasure.c, trunk/crossfire/server/c_new.c, trunk/crossfire/server/commands.c Use const when possible. Patch courtesy Stefan Huehner.
  • 2006-03-18 16:43 ryo_saeba
  • [r4538] trunk/crossfire/ChangeLog, trunk/crossfire/include/version.h, trunk/crossfire/include/win32.h Removed unused file
  • 2006-03-18 16:27 ryo_saeba
  • [r4537] trunk/crossfire/server/plugins.c Typo.
  • 2006-03-18 16:24 ryo_saeba
  • [r4536] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.in, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Add add_key to set_key (object) for plugins.
  • 2006-03-18 16:23 ryo_saeba
  • [r4535] trunk/crossfire/common/loader.l Forgot that one.
  • 2006-03-18 15:05 ryo_saeba
  • [r4534] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/common/image.c, trunk/crossfire/common/init.c, trunk/crossfire/common/item.c, trunk/crossfire/common/object.c, trunk/crossfire/crossedit/xutil.c, trunk/crossfire/include/commands.h, trunk/crossfire/include/global.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/newserver.h, trunk/crossfire/include/object.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_new.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/daemon.c, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/move.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c, trunk/crossfire/socket/image.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/request.c Massive cleaning of code. Shouldn't be any functional change.
  • 2006-03-16 21:54 akirschbaum
  • [r4533] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c Apply patch #1450408 (Improved hash table) by cf.schmorp.de development team.
  • 2006-03-16 20:59 akirschbaum
  • [r4532] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/App.c, trunk/crossfire/crossedit/App.h, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/crossedit/Cnv/Cnv.h, trunk/crossfire/crossedit/CrEdit.c, trunk/crossfire/crossedit/CrFace.c, trunk/crossfire/crossedit/CrList.c, trunk/crossfire/crossedit/CrUtil.c, trunk/crossfire/crossedit/Defines.h, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/crossedit/Str.h, trunk/crossfire/crossedit/crossedit.c, trunk/crossfire/crossedit/include/Makefile.am, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/crossedit/include/util.h, trunk/crossfire/crossedit/png.c, trunk/crossfire/crossedit/proto.h, trunk/crossfire/crossedit/xutil.c Apply patch #1439143 (code-cleanup: crossedit) by Stefan Huehner: Remove
    unused code, add static/const where appropriate.
  • 2006-03-14 17:12 ryo_saeba
  • [r4530] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/Makefile.in, trunk/crossfire/socket/init.c Fix memory leak and uninitialized variable
  • 2006-03-14 15:53 ryo_saeba
  • [r4526] trunk/crossfire/ChangeLog, trunk/crossfire/include/spellist.h Disabled some unused big arrays.
  • 2006-03-14 15:33 ryo_saeba
  • [r4525] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c Fix monster/scroll crash, based on patch by the cf.schmorp.de development team
  • 2006-03-14 15:25 ryo_saeba
  • [r4524] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c Merge 2 functions which are the same
  • 2006-03-14 14:41 ryo_saeba
  • [r4523] trunk/crossfire/ChangeLog, trunk/crossfire/common/utils.c Apply patch #1445892 (transmute_materialname crash) courtesy the cf.schmorp.de development team
  • 2006-03-14 14:34 ryo_saeba
  • [r4522] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c Fix merging bug with inscription
  • 2006-03-14 07:44 mwedel
  • [r4521] trunk/crossfire/server/spell_attack.c Fix non ANSI conforming code so it will compile with compilers that
    care about that type of things.
    MSW 2006-03-20
  • 2006-03-14 07:41 mwedel
  • [r4520] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c Fix bug/exploit in setup command. We were strcat'ing back data provided
    by the client.
    socket/request.c: Modify SetUp() to use safe_strcat() - eliminates buffer
    overflow issues. Add some char* casts to spell/skill requestinfo
    to eliminate compiler warnings. Add IP address to log for incoming
    MSW 2006-03-13
  • 2006-03-12 17:03 tchize
  • [r4519] trunk/crossfire/common/shstr.c query_refcount returns wrong value if string is at top of linked list (a bit flagging this state was not cleared)
    detected when preparing unit testing framework
  • 2006-03-12 04:57 mwedel
  • [r4518] trunk/crossfire/README Update with new/proper sourceforge download location.
    MSW 2006-03-11
  • 2006-03-08 06:58 mwedel
  • [r4514] trunk/crossfire/include/tod.h Add proper banner/copyright to this file.
    MSW 2006-03-07
  • 2006-03-07 21:28 akirschbaum
  • [r4513] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c Fix possible exploit with shadow alchemy. Also improve the alchemy spell to
    yield more nuggets.
  • 2006-03-07 18:46 cavesomething
  • [r4512] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c, trunk/crossfire/common/living.c, trunk/crossfire/doc/settings, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/lib/settings, trunk/crossfire/server/init.c, trunk/crossfire/server/skill_util.c Add settings permanent_experience_percentage, death_penalty_percentage and
    death_penalty_levels to the settings file.
    common/living.c: don't hardcode exp calculations
    common/init.c, include/config.h, lib/settings: set defaults for new values
    doc/settings: document new values
    include/global.h: change settings struct to hold the new values
    server/init.c: parse new values in the settings file.
    server/skill_util.c: reference new value
  • 2006-03-04 17:37 akirschbaum
  • [r4509] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/exit.c, trunk/crossfire/random_maps/treasure.c Apply modified parts of patch #1439490 (Fix in random map generation) by CF
    Development Team Schmorp.de <crossfire@schmorp.de>.
  • 2006-03-04 16:34 akirschbaum
  • [r4508] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Apply patch #1436833 (Patch for forked lightning crash at map borders) by CF
    Development Team Schmorp.de <crossfire@schmorp.de>.
  • 2006-02-27 20:12 akirschbaum
  • [r4504] trunk/crossfire/ChangeLog common/loader.c: Rebuilt.
  • 2006-02-27 20:08 akirschbaum
  • [r4503] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l common/loader.l: Prevent excess whitespace while saving objects.
  • 2006-02-27 20:06 akirschbaum
  • [r4502] trunk/crossfire/ChangeLog, trunk/crossfire/include/map.h Apply patch by Marc Alexander Lehmann to improve server performance.
  • 2006-02-26 15:57 akirschbaum
  • [r4500] trunk/crossfire/ChangeLog lib/archetypes: Rebuilt.
  • 2006-02-26 15:54 akirschbaum
  • [r4499] trunk/crossfire/ChangeLog, trunk/crossfire/lib/collect.pl.in lib/collect.pl.in: Again fix generation of 'editor_folder' field to make
    sub-folder selection work again.
  • 2006-02-26 15:47 akirschbaum
  • [r4498] trunk/crossfire/ChangeLog Fix credits for patch.
  • 2006-02-26 10:09 ryo_saeba
  • [r4496] trunk/client/common/script.c, trunk/client/gtk/win32/GTKClient.rc, trunk/client/gtk/win32/Win32Changes.txt, trunk/client/gtk/win32/config.h, trunk/client/gtk/win32/gtkclient.nsi, trunk/crossfire/include/win32.h, trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/crossfire.rc, trunk/crossfire/make_win32/plugin_python/plugin_python.rc Win32 1.9.0 release
  • 2006-02-25 19:46 qal21
  • [r4494] trunk/crossfire/random_maps/decor.c whitespace changes
  • 2006-02-25 09:08 mwedel
  • [r4492] trunk/crossfire/AUTHORS, trunk/crossfire/ChangeLog, trunk/crossfire/DEVELOPERS, trunk/crossfire/README, trunk/crossfire/configure, trunk/crossfire/configure.ac Update some of the documentation - way out of date.
    Update configure.ac for 1.9.0 release.
    MSW 2006-02-18
  • 2006-02-25 08:41 mwedel
  • [r4491] trunk/crossfire/ChangeLog, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugins/Makefile.am, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile.am, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/include/Makefile.am, trunk/crossfire/plugins/cfanim/include/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/Makefile.am, trunk/crossfire/plugins/cfpython/include/Makefile.in, trunk/crossfire/plugins/common/Makefile.am, trunk/crossfire/plugins/common/Makefile.in, trunk/crossfire/plugins/common/include/Makefile.am, trunk/crossfire/plugins/common/include/Makefile.in */Makefile{in.am}: Fix plugin makefiles so that 'make distcheck' works. Using
    relative path names for files to include in distribution does not work -
    need to have a makefile in each directory.
    configure{.ac}: Updated as result of new Makefiles.
    MSW 2006-02-24
  • 2006-02-23 22:25 ryo_saeba
  • [r4487] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/cfanim/include/cfanim.h, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c Patch #1428057 courtesy Pippijn van Steenhoven: fix to a crashing bug in plugins
  • 2006-02-23 22:05 ryo_saeba
  • [r4486] trunk/crossfire/plugins/cfperl, trunk/crossfire/plugins/cfperl/Makefile.am, trunk/crossfire/plugins/cfperl/cfperl.xs, trunk/crossfire/plugins/cfperl/typemap Perl plugin courtesy Marc Lehmann (patch #1423431)
  • 2006-02-22 09:47 akirschbaum
  • [r4483] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/include/define.h Remove object type CONFUSION since it was not used anymore.
  • 2006-02-21 06:47 akirschbaum
  • [r4481] trunk/crossfire/ChangeLog lib/{archetypes,bmaps.paths,crossfire.0}: Rebuilt.
  • 2006-02-21 05:37 akirschbaum
  • [r4480] trunk/crossfire/ChangeLog, trunk/crossfire/lib/collect.pl.in lib/collect.pl.in: Fix generation of 'editor_folder' field. It did not work
    too well for .arc files in deep subdirs.
  • 2006-02-20 23:35 cavesomething
  • [r4479] trunk/crossfire/socket/request.c A better fix for sending the spell skill data
  • 2006-02-20 23:33 qal21
  • [r4478] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/random-maps, trunk/crossfire/random_maps/random_map.c Cause the random map generator to skip certain elements if the style is set to "none".
  • 2006-02-20 18:43 cavesomething
  • [r4475] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c fix crash when sending spell info if there no associated skill
  • 2006-02-19 18:06 akirschbaum
  • [r4472] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Do not allow to dimension door into monsters or earthwalls.
  • 2006-02-19 17:27 akirschbaum
  • [r4470] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/style.c random_maps/style.c: In find_style() fix access to uninitialized variable.
  • 2006-02-19 14:29 akirschbaum
  • [r4466] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/include/map.h Prevent crossedit from stripping out 'maplore' map header field.
  • 2006-02-19 13:31 akirschbaum
  • [r4465] trunk/crossfire/doc/Developers/map-technical Document 'nosmooth' attribute.
  • 2006-02-17 21:37 akirschbaum
  • [r4462] trunk/crossfire/ChangeLog common/loader.c: Rebuilt.
  • 2006-02-17 21:29 akirschbaum
  • [r4461] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/los.c, trunk/crossfire/common/map.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/cfanim/include/cfanim.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/skill_util.c Apply patch #1433271 (code-cleanup) by Stefan Huehner: Add const and static.
  • 2006-02-17 08:04 mwedel
  • [r4459] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c common/map.c: Modify ob_blocked() to properly handly objects with a 0
    ob->move_type. Fixes infinite loop from random map code when trying
    to place exits.
    MSW 2006-02-16
  • 2006-02-15 20:37 ryo_saeba
  • [r4457] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/server/plugins.c Commit forgotten file
  • 2006-02-15 07:51 mwedel
  • [r4455] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/swamp.c Minor bugfixes:
    server/apply.c: Fix apply_transport ->contr checks to actually
    check against correct values.
    server/plugins.c: Replace CFAPI_INT16 with CFAPI_INT - there is no
    declaration anyplace for CFAPI_INT16 so compiles fails.
    server/swamp.c: Fix swamp code so that only objects that can be
    picked up disappear - this way, transports don't disappear into
    MSW 2006-02-15
  • 2006-02-14 22:31 ryo_saeba
  • [r4452] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h, trunk/crossfire/plugins/cfpython/cfpython_archetype.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/cfpython_party.c, trunk/crossfire/plugins/cfpython/cfpython_region.c, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Misc plugin fixes
  • 2006-02-14 20:46 ryo_saeba
  • [r4450] trunk/crossfire/ChangeLog Swamp fixes.
  • 2006-02-14 20:46 ryo_saeba
  • [r4449] trunk/crossfire/ChangeLog, trunk/crossfire/server/swamp.c Swamp fixes.
  • 2006-02-11 14:05 akirschbaum
  • [r4444] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c Apply modified patch #1428048 (make the log line buffered) by Marc Lehmann.
  • 2006-02-11 00:21 akirschbaum
  • [r4443] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: In apply_scroll() do not identify the scroll if the player
    lacks the literacy skill.
  • 2006-02-10 23:59 akirschbaum
  • [r4442] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/common/glue.c, trunk/crossfire/common/image.c, trunk/crossfire/common/init.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/time.c, trunk/crossfire/crossedit/stubs.c, trunk/crossfire/include/attack.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/object.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/spells.h, trunk/crossfire/include/sproto.h, trunk/crossfire/random_maps/door.c, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/random_maps/style.c, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c Apply slightly modified patch #1428309 (code-cleanup: const, static) by
    Stefan Huehner: add const/static to functions/variables. Remove some type
  • 2006-02-10 02:17 cavesomething
  • [r4440] trunk/crossfire/ChangeLog, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/wizhelp/stats, trunk/crossfire/server/c_wiz.c make the dm stats command print Int and damage, display in sequential order, and add a help file for the command
  • 2006-02-09 21:58 ryo_saeba
  • [r4439] trunk/crossfire/ChangeLog, trunk/crossfire/lib/wizhelp/insert_into Missing file, changelog
  • 2006-02-09 21:25 akirschbaum
  • [r4438] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Apply modified patch by Pippijn van Steenhoven to fix get_rangevector
    functions on tiled maps.
  • 2006-02-09 01:51 cavesomething
  • [r4437] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c lock players' starting items to make it less likely they will accidentally drop them
  • 2006-02-09 00:48 akirschbaum
  • [r4435] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/common/button.c, trunk/crossfire/common/exp.c, trunk/crossfire/common/friend.c, trunk/crossfire/common/image.c, trunk/crossfire/common/item.c, trunk/crossfire/common/living.c, trunk/crossfire/common/los.c, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/common/player.c, trunk/crossfire/common/quest.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/region.c, trunk/crossfire/common/treasure.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/libproto.h Apply patch #1427979 (code-cleanup: add const, fix warnings) by Stefan
  • 2006-02-08 23:53 akirschbaum
  • [r4434] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/spell_effect.c Make create food spell work for all FOOD/DRINK objects. It used to fail for
    objects where another object with the same name but type POISON does exist.
  • 2006-02-08 21:41 ryo_saeba
  • [r4433] trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c Add DM command insert_into <where> <what>
  • 2006-02-08 06:53 mwedel
  • [r4432] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c server/main.c: Modify enter_exit() to see if player is in a transport,
    and if so, remove him. Can happen if player uses word of recall
    while in a transport.
    MSW 2006-02-07
  • 2006-02-08 01:52 cavesomething
  • [r4430] trunk/crossfire/ChangeLog, trunk/crossfire/common/region.c, trunk/crossfire/doc/Developers/regions, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/regions, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c add arrest command, and regional jails
  • 2006-02-07 07:54 mwedel
  • [r4427] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/define.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/move.c, trunk/crossfire/server/player.c, trunk/crossfire/server/time.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c Code that adds transports. Transports are described more in detail in
    loader.l: Add new move type ('boat'). Update move_name field to be aware of
    this type.
    common/object.c: Unrelated to transport, but more apparant with transports -
    fix bug with insert_ob_in_map() and multipart objects - we now only
    try to fix up map and coordinates if the provided coordinates are
    out of the map. Before, function would always use the passed
    map for multipart objects, which is incorrect if we have already
    set valid coordinates.
    doc/Developers/objects: Update notes for TRANSPORTS. Update move
    information to include MOVE_BOAT.
    include/define.h: Add type TRANSPORT. Add MOVE_BOAT.
    include/player.h: Add transport field to player structure.
    include/sproto.h: rebuilt.
    server/apply.c: Add code to handle applying of transports. Update
    apply_below to apply transport if player is on one.
    server/attack.c: Update hit_map() to look for transports, and hit any
    players with the damage.
    server/c_object.c: Update put_object_in_sack() to also handle TRANSPORTS
    so that code can be re-used.
    server/move.c: Fix handling of multipart objects in move_object() -
    old code didn't work right with multipart objects moving along seams
    of tiled maps. Add code to move_ob() to update player map position
    for all players in a moving transport.
    server/player.c: Update move_player_attack() too check of player is
    in tranport, and use that for map and location information. Update
    move_player() to handle speed related issues with transports.
    server/time.c: Add code to credit time back to TRANSPORT objects since
    we remove time in move_player() for TRANSPORTS.
    socket/item.c: Add add_object_to_socklist() so that same code isn't
    reproduced in 3 different places in the file. Update draw_look()
    to handle transports - send transport object itself, then objects
    in transport. Update esrv_send_inventory() and esrv_send_item()
    to use add_object_to_socklist(). Update esrv_get_ob_from_count() to look
    for objects in transport if player is in transport.
    socket/loop.c: Remove checking of pl->map status, since draw_client_map()
    does that, and we need to handle if the player is in a transport.
    socket/request.c: Handle map drawing if player is in a transport.
    MSW 2006-02-06
  • 2006-02-07 07:31 mwedel
  • [r4426] trunk/crossfire/lib/smooth Recollect archetypes - some new objects, some objects modified to include
    move_.. fields.
    MSW 2006-02-06
  • 2006-02-05 09:10 mwedel
  • [r4424] trunk/crossfire/common/loader.l Fix bug in previous commit (using string names for move_ values). Forgot
    about the case where move_ was 0 - just save that as an int.
    MSW 2006-02-05
  • 2006-02-05 05:51 mwedel
  • [r4423] trunk/crossfire/server/apply.c No real code change - just making formatting consistent in manual_apply().
    One minor note - move check for user being a PLAYER and object be a TREASURE
    into the case that handles the TREASURE type - this matches with what we
    do for all the other item types where we care about that.
    MSW 2006-02-04
  • 2006-02-05 05:27 mwedel
  • [r4422] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/object.h movement type changes. Add move_allow field to explicitly allow certain
    movement types on spaces. Add suppport for using string names instead
    of numeric values to specify the MOVE_ values. Add code so when saving
    data out, use string names instead of numeric value.
    common/loader.l: Remove save_double(), as it isn't used by any code.
    Add set_move() to set movement types from strings.
    Add get_string_move_type, which takes integer movement type and
    returns a string. Update load and save code to use these functions
    common/map.c: Change blocked_link() so that we only examine all the objects
    on a space if there is something alive on the space or space is otherwise
    blocked. There is no reason to examine all the objects on the space if
    the object in question can move onto it.
    Modify update_position() to use the move_allow field to clear bits
    in the move_block field.
    common/object.c: Add check in CAN_MERGE for move_allow. Add check for
    move_allow in update_object to see if we should update the space or
    doc/Developers/objects: Update Movement code section to note use of using
    strings to set movement types. Add note about move_allow. Section
    about Transports added, but code isn't there yet.
    include/object.h: Add move_allow to object structure.
    MSW 2006-02-04
  • 2006-02-05 03:56 mwedel
  • [r4421] trunk/crossfire/server/time.c No code change - just cleaning up the formatting of move_marker() -
    indentation was all wacky.
    MSW 2006-02-04
  • 2006-02-04 15:46 akirschbaum
  • [r4420] trunk/crossfire/server/shop.c Add trailing \\n to LOG() messages.
  • 2006-02-04 01:32 akirschbaum
  • [r4417] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c Fix attack messages containing random characters.
  • 2006-02-03 02:34 cavesomething
  • [r4415] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_misc.c fix bug #1413239 related to the who command
  • 2006-02-01 04:27 qal21
  • [r4413] trunk/crossfire/utils/arch2xml.py Fixed arch2xml.py script to parse comments
  • 2006-01-30 17:00 cavesomething
  • [r4410] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/include/newserver.h, trunk/crossfire/server/login.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c prevent unlimited login attempts by dropping the connection after too many password failures. Document the itemcmd setup flag, and improve that for the item and item2 commands
  • 2006-01-22 02:32 mikeeusa
  • [r4408] trunk/crossfire/lib/settings adding to the player v player stealing setting comment explicitly showing how to enable it (this will avoid any possibility of questions on it... I assume)
  • 2006-01-21 16:56 ryo_saeba
  • [r4406] trunk/crossfire/make_win32/make_maps_nsi.pl Improved installer, now separates unlinked/python/test maps.
  • 2006-01-15 16:50 ryo_saeba
  • [r4399] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/main.c, trunk/crossfire/server/plugins.c Custom commands fixes. Global logout event change.
  • 2006-01-14 11:41 ryo_saeba
  • [r4397] trunk/crossfire/make_win32/plugin_python/plugin_python.dsp New files
  • 2006-01-13 21:26 akirschbaum
  • [r4391] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c socket/request.c: In ReplyCmd() make sure the reply does not cause a buffer
  • 2006-01-13 20:59 akirschbaum
  • [r4390] trunk/crossfire/doc/Developers/protocol Fix mismatch 'client' and 'server' in darkness setup option.
  • 2006-01-13 20:42 cavesomething
  • [r4389] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c fix a crash bug in addspell packet formation
  • 2006-01-13 07:10 mwedel
  • [r4384] trunk/crossfire/socket/request.c Quick change to include proper byte counts in packet sizes for
    spell - see if it will reduce the crashes.
    MSW 2006-01-12
  • 2006-01-11 16:28 cavesomething
  • [r4375] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c stop rename crashing if there is no name to rename to when object is passed by number.
  • 2006-01-11 08:12 mwedel
  • [r4374] trunk/crossfire/socket/request.c Make function ANSI C compliant.
    MSW 2006-01-11
  • 2006-01-11 08:05 mwedel
  • [r4373] trunk/crossfire/server/move.c Doesn't really fix anything - just that I had fixed the same bug that
    Andreas did. I think my fix is slightly better since it uses spaces
    and map value already calculated, so should be slightly faster so that
    work doesn't need to be done again.
    MSW 2006-01-10
  • 2006-01-11 02:03 cavesomething
  • [r4370] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c allow rename command to use item tag instead of name
  • 2006-01-10 16:32 cavesomething
  • [r4368] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_range.c allow spells cast by number to take options, also the changelog entry which I forgot from the last commit
  • 2006-01-09 19:35 cavesomething
  • [r4358] trunk/crossfire/common/living.c, trunk/crossfire/crossedit/stubs.c, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/newclient.h, trunk/crossfire/include/newserver.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/login.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c spell listing support
  • 2006-01-09 02:02 cavesomething
  • [r4350] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_range.c Allow cast and invoke commands to select spells by count as well as name
  • 2006-01-08 23:57 qal21
  • [r4349] trunk/crossfire/common/object.c, trunk/crossfire/server/player.c Fixed misc 'warning: will never be executed' stuff
  • 2006-01-08 23:12 qal21
  • [r4348] trunk/crossfire/random_maps/treasure.c Change 'if(0)' to an '#if 0'
  • 2006-01-08 22:47 qal21
  • [r4347] trunk/crossfire/common/utils.c Fix warning with paranoid cflags and make more proper: Don't let inactive code that would never be reached get through the preprocessor.
  • 2006-01-08 22:40 qal21
  • [r4346] trunk/crossfire/include/define.h, trunk/crossfire/include/player.h Fix stray commas at the end of enums (detection thanks to paranoid CFLAGS ;P)
  • 2006-01-08 21:30 akirschbaum
  • [r4344] trunk/crossfire/include/newserver.h include/newserver.h, socket/{init.c,request.c}: Remove unused fields ext2 and
    ext_title_flag from NewSocket structure.
  • 2006-01-08 21:02 akirschbaum
  • [r4343] trunk/crossfire/ChangeLog, trunk/crossfire/socket/init.c, trunk/crossfire/socket/request.c include/newserver.h, socket/{init.c,request.c}: Remove unused fields ext2 and
    ext_title_flag from NewSocket structure.
  • 2006-01-08 20:52 akirschbaum
  • [r4340] trunk/crossfire/common/init.c, trunk/crossfire/server/init.c Update to 'no_player_stealing' patch: use correct place to initialize settings structure.
  • 2006-01-08 16:54 akirschbaum
  • [r4324] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c server/skills.c: Fix/improve feedback messages for stealing skill.
  • 2006-01-08 16:31 akirschbaum
  • [r4323] trunk/crossfire/ChangeLog, trunk/crossfire/doc/settings, trunk/crossfire/include/global.h, trunk/crossfire/lib/settings, trunk/crossfire/server/init.c, trunk/crossfire/server/skills.c Apply modified patch #1396303 (add setting to disable stealing from players)
    by Terry Brown. It adds a new option "no_player_stealing" to the settings
    file. If set, it prevents players from stealing from other players. It
    defaults to ON.
  • 2006-01-08 14:35 akirschbaum
  • [r4322] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Just whitespace changes to make it conform to
  • 2006-01-08 13:45 akirschbaum
  • [r4321] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c plugins/cfpython/cfpython.c: Just whitespace changes to make it conform to
  • 2006-01-08 13:23 akirschbaum
  • [r4320] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c plugins/cfpython/cfpython.c: Make sure context->options always is initialized.
  • 2006-01-08 13:06 akirschbaum
  • [r4319] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c server/main.c: Make code more readable; use snprintf where appropriate.
  • 2006-01-08 11:05 akirschbaum
  • [r4318] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/Cnv/CnvPrompt.c crossedit/Cnv/CnvPrompt.c: Make file compilable with Ansi C89 compiler.
  • 2006-01-08 10:23 ryo_saeba
  • [r4317] trunk/crossfire/plugins/cfpython/cfpython.c Missing directory.
  • 2006-01-08 06:48 qal21
  • [r4314] trunk/crossfire/ChangeLog Remove win32 cr characters
  • 2006-01-07 23:37 ryo_saeba
  • [r4310] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Dispatch Python event handler scripts in subdirectories.
  • 2006-01-07 18:56 akirschbaum
  • [r4309] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/treasure.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/spell_effect.c Use named constants instead of numbers.
  • 2006-01-07 18:30 akirschbaum
  • [r4308] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c server/monster.c: Use correct field name in move_monster().
  • 2006-01-07 18:18 akirschbaum
  • [r4307] trunk/crossfire/include/define.h Fix comment.
  • 2006-01-07 18:13 akirschbaum
  • [r4306] trunk/crossfire/ChangeLog, trunk/crossfire/server/pets.c Summon pets less often to the owner on tiled maps.
  • 2006-01-07 18:05 akirschbaum
  • [r4305] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Change meaning of "items are on same map": for tiled maps now two objects are
    also considered to be on the same map if they are on diagonally adjacent maps.
    This solves the issue that a pet can be only one tile away from the owner but
    still considered not to be on the same map.
  • 2006-01-07 17:41 ryo_saeba
  • [r4304] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/include/plugproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/make_win32, trunk/crossfire/make_win32/.cvsignore, trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/plugin_common/plugin_common.dsp, trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/cfpython_region.c, trunk/crossfire/plugins/cfpython/include/cfpython.h, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_region.h, trunk/crossfire/plugins/cfpython/include/cfpython_region_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c Regions support for plugins
  • 2006-01-07 14:30 akirschbaum
  • [r4302] trunk/crossfire/ChangeLog, trunk/crossfire/server/time.c Make teleporters hidden below the floor work again.
  • 2006-01-07 12:49 akirschbaum
  • [r4300] trunk/crossfire/ChangeLog, trunk/crossfire/server/move.c, trunk/crossfire/server/spell_attack.c Fix issues with map tiling.
  • 2006-01-07 06:33 qal21
  • [r4299] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Actually, reletive paths should work from unique maps too; my thoughts on why they woudln't be for are flawed.
  • 2006-01-06 20:31 mikeeusa
  • [r4298] trunk/crossfire/lib/regions adding some regions
  • 2006-01-06 19:22 mikeeusa
  • [r4297] trunk/crossfire/lib/regions adding some regions
  • 2006-01-06 18:55 qal21
  • [r4296] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Allow map tiling paths to be reletive unless tiling from a unique map.
  • 2006-01-06 18:38 qal21
  • [r4295] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c Template maps: Improve reletive path support
  • 2006-01-05 18:44 qal21
  • [r4284] trunk/crossfire/server/main.c Template maps: Add an important null check.
  • 2006-01-05 18:22 qal21
  • [r4282] trunk/crossfire/ChangeLog Template maps: Update changelog (forgot to before)
  • 2006-01-05 18:15 qal21
  • [r4281] trunk/crossfire/server/main.c Template maps: Impliment using fixed maps as templates
  • 2006-01-04 21:50 akirschbaum
  • [r4274] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Make SIGNs (including Magic Mouths) trigger for DMs again. Does not reduce the
    counter if in 'wizpass mode.
  • 2006-01-02 07:16 mwedel
  • [r4259] trunk/crossfire/lib/smooth Recollect archetypes/images, since there has been a bunch of changes.
    MSW 2006-01-01
  • 2006-01-02 06:45 mwedel
  • [r4257] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c server/spell_effect.c: Apply patch 1394861 - fixes magic walls. In conjuction
    with archetype changes, look at the spell object (and not created wall)
    to see if it blocks.
    MSW 2006-01-01
  • 2006-01-02 05:50 mwedel
  • [r4254] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_chat.c server/c_chat.c: Apply patch 1389113 - orcknuckle messages appear in
    same window.
    MSW 2006-01-02
  • 2006-01-01 20:57 akirschbaum
  • [r4251] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c Prefer marked item when throwing objects.
  • 2006-01-01 20:36 akirschbaum
  • [r4250] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/apply.c Make EXITs affect DM players again.
  • 2006-01-01 13:39 akirschbaum
  • [r4249] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Make forked lightning correctly traverse tiled maps.
  • 2006-01-01 13:03 akirschbaum
  • [r4247] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/player.c Properly unready forgotten spells. Prevents crashing the server if casting a
    forgotten spell.
  • 2006-01-01 11:58 akirschbaum
  • [r4244] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/wizhelp/forget_spell, trunk/crossfire/lib/wizhelp/learn_special_prayer, trunk/crossfire/lib/wizhelp/learn_spell, trunk/crossfire/server/c_wiz.c Improve the commands learn_spell and forget_spell: now these commands accept
    partial spell names and print sensible error messages if they fail.
  • 2006-01-01 11:33 ryo_saeba
  • [r4243] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Reference-related crashes
  • 2006-01-01 11:22 akirschbaum
  • [r4242] trunk/crossfire/server/c_range.c Update obsolete comment; remove useless expression.
  • 2005-12-31 19:56 akirschbaum
  • [r4238] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Apply modified patch #1391648 (FIX: new movement code and generators) by Lalo
    Martins. This fixes bugs #1383398, #1383392, #1375643, #1372035, #1370409; all
    bugs are related to objects stacking which should not stack.
  • 2005-12-31 18:20 ryo_saeba
  • [r4231] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Don't print file not found messages for global events.
  • 2005-12-31 16:39 akirschbaum
  • [r4224] trunk/crossfire/plugins/cfpython/cfpython.c Make file compilable again.
  • 2005-12-28 23:00 ryo_saeba
  • [r4223] trunk/crossfire/plugins/cfpython/cfpython.c More leak fix
  • 2005-12-28 09:54 ryo_saeba
  • [r4221] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Scripts don't share variables anymore.
  • 2005-12-27 14:38 ryo_saeba
  • [r4219] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c Apply patch #1383359 (Fix death message) courtesy Anton Oussik
  • 2005-12-23 21:56 akirschbaum
  • [r4189] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c server/skills.c: In steal() do not give exp for stealing from pets since this
    can be exploited to gain exp over and over.
  • 2005-12-18 11:45 akirschbaum
  • [r4162] trunk/crossfire/server/c_wiz.c Code reformatting to a consistent style and to comply with programming_guide;
    should not affect behavior: mostly whitespace or comment changes; convert all
    TABs into spaces; rewrite statements to improve readability.
  • 2005-12-17 19:45 ryo_saeba
  • [r4161] trunk/crossfire/server/c_party.c Indentation
  • 2005-12-17 19:42 ryo_saeba
  • [r4160] trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_party.c, trunk/crossfire/server/plugins.c Missing break. Add void to function declaration.
  • 2005-12-17 18:34 ryo_saeba
  • [r4159] trunk/crossfire/plugins/cfpython/cfpython.c Forgot some magic
  • 2005-12-17 18:26 ryo_saeba
  • [r4158] trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Update Win32/MSVC project file
  • 2005-12-17 18:24 ryo_saeba
  • [r4157] trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/cfpython_party.c, trunk/crossfire/plugins/cfpython/include/cfpython_party.h, trunk/crossfire/plugins/cfpython/include/cfpython_party_private.h Add missing files, tentative fix for build under Linux
  • 2005-12-17 18:21 ryo_saeba
  • [r4156] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/plugins.c Plugins can get party information
  • 2005-12-15 21:50 akirschbaum
  • [r4143] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c server/attack.c: Make spells destroy objects again.
  • 2005-12-13 22:17 ryo_saeba
  • [r4135] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_misc.c Moved natural resistances display from statistics to resistances
  • 2005-12-11 20:57 ryo_saeba
  • [r4133] trunk/crossfire/ChangeLog, trunk/crossfire/include/win32.h Fix Win32 compilation
  • 2005-12-11 19:11 akirschbaum
  • [r4132] trunk/crossfire/ChangeLog, trunk/crossfire/common/porting.c, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/server/login.c, trunk/crossfire/socket/loop.c Fix buffer overflows which can be triggered remotely.
  • 2005-12-11 18:06 akirschbaum
  • [r4131] trunk/crossfire/common/map.c Prevent the map loader from crashing when loading maps with incorrect headers.
  • 2005-12-11 12:32 akirschbaum
  • [r4128] trunk/crossfire/ChangeLog, trunk/crossfire/lib/collect.pl.in lib/collect.pl.in: General cleanup - just whitespace changes.
  • 2005-12-11 11:56 akirschbaum
  • [r4127] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Prevent the map loader from crashing when loading maps with incorrect headers.
    Changes are based on patch #1275563 by Kevin Rudat.
  • 2005-12-10 23:34 akirschbaum
  • [r4122] trunk/crossfire/ChangeLog Fix credits for patch.
  • 2005-12-10 23:32 akirschbaum
  • [r4121] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c Apply modified second part of patch #1275563 (Crossedit: fix map attributes
    window) by Kevin Rudat: let crossedit save/load tiling paths as the mapmaker
    entered them, rather than saving the normalized version.
  • 2005-12-10 14:47 akirschbaum
  • [r4113] trunk/crossfire/ChangeLog, trunk/crossfire/server/move.c server/move.c: In move_ob() print error message instead of crashing: check
    passed arguments before accessing them.
  • 2005-12-10 14:27 akirschbaum
  • [r4112] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/time.c, trunk/crossfire/socket/request.c common/object.c, server/{pets.c,player.c,spell_attack.c,time.c},
    socket/request.c: Properly check for P_OUT_OF_MAP after calling
  • 2005-12-10 10:37 ryo_saeba
  • [r4111] trunk/crossfire/lib/treasures Remove duplicated header
  • 2005-12-09 22:17 ryo_saeba
  • [r4110] trunk/crossfire/ChangeLog, trunk/crossfire/common/path.c, trunk/crossfire/make_win32/crossfire32.dsp Fix Windows compilation
  • 2005-12-09 21:34 akirschbaum
  • [r4108] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/Makefile.in crossedit/Makefile.in: Rebuilt.
  • 2005-12-09 21:24 akirschbaum
  • [r4107] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/crossedit/Cnv/CnvPrompt.c, trunk/crossfire/crossedit/Crossedit.ad, trunk/crossfire/crossedit/Crossedit.ad.h, trunk/crossfire/crossedit/Defines.h, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/crossedit/Edit.h, trunk/crossfire/crossedit/Makefile.am, trunk/crossfire/crossedit/MapAttr.c, trunk/crossfire/crossedit/MapAttr.h Apply slightly modified first part of patch #1275563 (Crossedit: fix map
    attributes window): make the map attributes dialogs work again.
  • 2005-12-08 21:57 akirschbaum
  • [r4105] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.in, trunk/crossfire/include/Makefile.in common/Makefile.in, include/Makefile.in: Rebuilt.
  • 2005-12-08 21:50 akirschbaum
  • [r4104] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.am, trunk/crossfire/common/path.c, trunk/crossfire/include/Makefile.am, trunk/crossfire/include/path.h, trunk/crossfire/server/main.c Remove a strange feature of normalize_path(): it did convert the path
    "<path1>//<path2>" into "/<path2>". Also add a stand-alone application for
    regression testing this function, and fix a few issues with ".." in path name.
  • 2005-12-07 21:02 akirschbaum
  • [r4099] trunk/crossfire/ChangeLog, trunk/crossfire/server/ban.c server/ban.c: General cleanup - whitespace changes, rename variable names.
    Should not affect function.
  • 2005-12-07 20:29 akirschbaum
  • [r4098] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: In player_apply() do not consider DM PLAYERs to be DM-created
    items. This prevents the server from destroying the player object (and
    crashing shortly afterwards).
  • 2005-12-07 19:39 akirschbaum
  • [r4097] trunk/crossfire/ChangeLog, trunk/crossfire/lib/ban_file, trunk/crossfire/server/ban.c Apply slightly modified patch #1293744 (Inversed ban entries) by Thomas
  • 2005-12-07 18:25 akirschbaum
  • [r4093] trunk/crossfire/ChangeLog, trunk/crossfire/include/sockproto.h, trunk/crossfire/lib/ban_file, trunk/crossfire/server/ban.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c Apply modified patch #1293774 (Kick banned hosts at once) by Thomas Equeter:
    disconnect new connection for banned host right after connecting. Also add
    support for user name in ban files.
  • 2005-12-05 23:34 akirschbaum
  • [r4092] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/common/arch.c, trunk/crossfire/common/exp.c, trunk/crossfire/common/friend.c, trunk/crossfire/common/holy.c, trunk/crossfire/common/image.c, trunk/crossfire/common/info.c, trunk/crossfire/common/init.c, trunk/crossfire/common/links.c, trunk/crossfire/common/los.c, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/region.c, trunk/crossfire/common/shstr.c, trunk/crossfire/common/time.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/funcpoint.h, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/random_maps/style.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/swap.c, trunk/crossfire/socket/image.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/metaserver.c Apply patch #1371956 (code cleanup patch) by Stefan Huehner: fix old-style
    function declarations and prototypes to proper Ansi C syntax. This patch
    allows the compiler to check function arguments and also removes some warnings
    when compiling with -Wstrict-prototypes.
  • 2005-12-05 23:01 akirschbaum
  • [r4091] trunk/crossfire/ChangeLog common/loader.c: Rebuilt.
  • 2005-12-05 22:58 akirschbaum
  • [r4090] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/time.c Fix bug #1173563 (Creator created Bombs malfunction): Creators and Converters
    now copy items from inventory. Fallback (for empty inventory) is the old
    behavior to create the new item from other_arch. If the inventory contains more
    than one item, a random one is picked.
  • 2005-12-04 13:26 ryo_saeba
  • [r4085] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c New plugin property 'marked item'
  • 2005-12-04 11:01 ryo_saeba
  • [r4082] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c References fix
  • 2005-12-04 06:35 akirschbaum
  • [r4079] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/exit.c Fix bug #1372194 (stairways now block movement).
  • 2005-12-02 21:09 akirschbaum
  • [r4076] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: In move_apply() properly decrement recursion counter.
  • 2005-12-01 08:25 mwedel
  • [r4075] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/time.c server/spell_attack.c: Add some missing P_IS_ALIVE checks - these weren't
    needed in the past because living objects would block movement -
    with new movement code, isn't always the case.
    server/time.c: Fix player movers so that if the victim doesn't have any
    movement type, we move it.
    MSW 2005-11-30
  • 2005-11-30 21:16 akirschbaum
  • [r4074] trunk/crossfire/server/spell_attack.c Fix function comment.
  • 2005-11-30 20:59 akirschbaum
  • [r4073] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/time.c common/time.c: In move_teleporter() and move_player_mover() do not affect DMs
    if FLAG_WIZPASS is set.
    common/object.c: In check_move_on() do not affect DMs if FLAG_WIZPASS is set.
    This prevents DMs from triggering traps when walking over them.
  • 2005-11-30 08:10 mwedel
  • [r4070] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c server/c_party.c: Remove double use of ->next pointer/loop in
    confirm_party_password() - fixes crash and likely makes setting party
    password work more reliably.
    MSW 2005-11-29
  • 2005-11-30 07:58 mwedel
  • [r4069] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/include/define.h common/map.c: Replace code with OB_TYPE_MOVE_BLOCK - effectively same as what
    it was.
    include/define.h: Update OB_TYPE_MOVE_BLOCK so that spaces that don't block
    any type of movement doesn't block objects that also don't have movement.
    This fixes cases of gates not pushing objects off them.
    MSW 2005-11-29
  • 2005-11-28 19:50 akirschbaum
  • [r4058] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c common/object.c: Fix wrong comparision operator in free_object2() to make
    monsters drop loot again.
  • 2005-11-27 15:13 ryo_saeba
  • [r4057] trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/make_win32/plugin_common/plugin_common.dsp, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp A few tweaks to build process
  • 2005-11-27 14:19 ryo_saeba
  • [r4056] trunk/crossfire/server/weather.c Revert accidental commit
  • 2005-11-27 14:16 ryo_saeba
  • [r4055] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/weather.c Add a filter to skills command
  • 2005-11-26 14:04 ryo_saeba
  • [r4049] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c Wrappers for map properties get
  • 2005-11-23 23:04 akirschbaum
  • [r4045] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/Makefile.in plugins/cfpython/Makefile.in: rebuilt.
  • 2005-11-20 15:17 ryo_saeba
  • [r4043] trunk/crossfire/plugins/cfpython/Makefile.in Fix/break? build.
  • 2005-11-20 15:15 ryo_saeba
  • [r4042] trunk/crossfire/plugins/cfpython/Makefile.am Fix build.
  • 2005-11-20 15:08 ryo_saeba
  • [r4041] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_archetype.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython.h, trunk/crossfire/plugins/cfpython/include/cfpython_archetype.h, trunk/crossfire/plugins/cfpython/include/cfpython_archetype_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/server/plugins.c Plugins can access archetypes. Added wrappers in Python.
  • 2005-11-19 21:05 cavesomething
  • [r4039] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c increase the minimum value that shop_specialisation_ratio returns to 0.1 to stop very high shop prices
  • 2005-11-16 08:16 mwedel
  • [r4037] trunk/crossfire/ChangeLog, trunk/crossfire/common/button.c, trunk/crossfire/common/item.c, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/common/treasure.c, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/object.h, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/random_maps/decor.c, trunk/crossfire/random_maps/exit.c, trunk/crossfire/random_maps/monster.c, trunk/crossfire/random_maps/special.c, trunk/crossfire/random_maps/treasure.c, trunk/crossfire/random_maps/wall.c, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/main.c, trunk/crossfire/server/move.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/swamp.c, trunk/crossfire/server/time.c Commit for new blocking code. Not going to dictate all the changes -
    but will outline the broad points. Note also that the
    doc/Developers/objects is updated and goes into more details also.
    - check for P_WALL no longer used - instead, need to use GET_MAP_MOVE_BLCOK
    and check against movement type of objects.
    - arch_blocked() changed to ob_blocked(), now takes object. Needed because
    just looking at archetype move_ values is no longer sufficient.
    - find_first_free_spot() changed to take object, since it just calls
    - FLAG_FLYING removed, now in move type.
    - walk_on/walk_off/fly_on/fly_off removed - now based on move_on and
    move_off fields.
    - Map space structure extended to hold the move_on/move_off, etc
    values so that we can shortcut some processing by not having to
    check every object on the space when something enters it if
    move_on isn't set.
    - archetypes recollected - boulders needed move_walk to properly trigger
    - Note that the new plugin code has to be fixed up for the new movement
    code. Look for FIXME in plugins/cfpython/cfpython_object.c
    MSW 2005-11-15
  • 2005-11-12 13:49 ryo_saeba
  • [r4031] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c Patch 1352485 (newpickup rings/amulets) courtesy anonymous
  • 2005-11-11 21:56 ryo_saeba
  • [r4030] trunk/crossfire/make_win32/plugin_python/plugin_python.dsp, trunk/crossfire/make_win32/plugin_python/plugin_python.rc, trunk/crossfire/make_win32/plugin_python/resource.h Version info for plugin
  • 2005-11-10 10:13 gros
  • [r4021] trunk/crossfire/plugins/cfpython/cfpython.c Correcting incorrect memory allocation scheme crashing the server after a couple of plugin/plugout commands.
  • 2005-11-10 08:22 akirschbaum
  • [r4020] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Properly update client view after removing objects.
  • 2005-11-09 22:27 akirschbaum
  • [r4018] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Properly update client view after changing object names.
  • 2005-11-09 21:52 akirschbaum
  • [r4017] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c Implement new function for the Python plugin: Object.NamePl. Change Object.Name
    to set both name and name_pl. This should prevents scripts from failing to set
  • 2005-11-09 21:46 akirschbaum
  • [r4016] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Return an empty string if an object has no message. This
    makes Object.Message() always return a string object, which removes the
    need for special case code to handle empty messages.
  • 2005-11-09 19:34 akirschbaum
  • [r4015] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/monster.c include/sproto.h, server/monster.c: Declare parameter of communicate() as
  • 2005-11-09 19:08 akirschbaum
  • [r4014] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c Implement new functions for the Python plugin: Object.WeightLimit,
  • 2005-11-09 15:37 cavesomething
  • [r4010] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c check all unpaid items on leaving shops, not stopping when we reach the bottom of a container
  • 2005-11-07 23:25 ryo_saeba
  • [r4002] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Fix crash with Python plugin.
  • 2005-11-06 12:24 ryo_saeba
  • [r3996] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Fix WoR not working on cursed ground with WIZCAST set for DM
  • 2005-11-06 12:14 akirschbaum
  • [r3995] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c server/skills.c: In do_throw() abort processing if the thrown object was
    destroyed before it gets its first move.
  • 2005-11-05 21:32 ryo_saeba
  • [r3993] trunk/crossfire/ChangeLog, trunk/crossfire/server/build_map.c Fix build issue with floors that are not type FLOOR.
  • 2005-11-05 20:38 akirschbaum
  • [r3991] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c server/shop.c: In value_limit() return the unmodified item price if not in a
    shop or not for a player.
  • 2005-11-05 20:33 ryo_saeba
  • [r3990] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c Added data retention functions to Python
  • 2005-11-05 15:45 akirschbaum
  • [r3986] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/Makefile, trunk/crossfire/plugins/cfanim/Makefile plugins/Makefile,plugins/cfanim/Makefile: Remove files to be generated by
  • 2005-11-05 14:02 akirschbaum
  • [r3983] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/server/main.c server/main.c: Fix possible out-of-bounds array access.
  • 2005-11-05 11:17 ryo_saeba
  • [r3982] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h Fix case. Add compare for map and object.
  • 2005-11-05 10:17 akirschbaum
  • [r3980] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/configure, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugins/Makefile, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim/Makefile, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh aclocal.m4, configure, utils/config.guess, utils/config.sub, utils/ltmain.sh,
    *Makefile.in, plugins/cfanim/Makefile, plugins/Makefile: Rebuilt.
  • 2005-11-05 08:28 akirschbaum
  • [r3979] trunk/crossfire/ChangeLog, trunk/crossfire/lib/Makefile.am lib/Makefile.am: Add template-maps to list of directories to create while
  • 2005-11-05 05:16 cavesomething
  • [r3977] trunk/crossfire/ChangeLog, trunk/crossfire/lib/wizhelp/reset document use of '.' as an argument to reset
  • 2005-11-01 20:52 akirschbaum
  • [r3968] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/treasure.c random_maps/treasure.c: Fix out-of-bounds array access if place_chest() cannot
    find a free spot to place a new chest.
  • 2005-11-01 18:56 akirschbaum
  • [r3967] trunk/crossfire/ChangeLog, trunk/crossfire/lib/treasures, trunk/crossfire/server/gods.c Fix bug #1082534 (monks with weapons): Now monks properly are denied from
    using weapons. Only newly created monks are affected since it now relies on a
    force named "no weapon force" in the player's inventory. The problem was that
    become_follower() assumed it was the only means do allow/disallow weapon use.
  • 2005-11-01 15:36 akirschbaum
  • [r3965] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c Fix bug #815620 (CFPython.SetQuantity() doesn't update client): now notifies
    the client after changing nrof and/or weight.
  • 2005-11-01 13:42 akirschbaum
  • [r3963] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c Improve newpickup command: add new flag PU_NOT_CURSED to ignore cursed items.
  • 2005-11-01 12:11 ryo_saeba
  • [r3962] trunk/crossfire/make_win32/cfserver.nsi Add animator (experimental) to installer
  • 2005-11-01 11:50 ryo_saeba
  • [r3961] trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/make_win32/crossfire32.dsw, trunk/crossfire/make_win32/plugin_anim, trunk/crossfire/make_win32/plugin_anim/plugin_anim.dsp, trunk/crossfire/make_win32/plugin_common/plugin_common.dsp, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Fix workspace & such, add cfanim.
  • 2005-11-01 11:48 ryo_saeba
  • [r3960] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/cfanim/include/cfanim.h, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h Fix CFAnim for Win32. Misc fixes.
  • 2005-11-01 11:08 ryo_saeba
  • [r3959] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c Add gettimeofday for WIN32.
  • 2005-11-01 11:05 akirschbaum
  • [r3958] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Print error message for event_xxx objects with missing or
    invalid parameters. Also remove the affected object to prevent multiple
    error messages.
  • 2005-11-01 10:32 gros
  • [r3957] trunk/crossfire/plugins/cfanim/cfanim.c Corrected unresolved symbols issues.
  • 2005-11-01 10:08 akirschbaum
  • [r3955] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_attack.c Add new function object_get_env_recursive() to find the outermost environment
    object for a given object.
  • 2005-11-01 09:02 akirschbaum
  • [r3954] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/include/tod.h, trunk/crossfire/server/weather.c General cleanup of weather code.
  • 2005-10-31 21:23 akirschbaum
  • [r3953] trunk/crossfire/ChangeLog, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/recipe.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/formulae, trunk/crossfire/server/alchemy.c Fix bug #1102975 (Bronze items not keeping their + in alchemy): the problem
    was that a formula for full_helmet did exist but not for b_full_helmet. Since
    both helmet's names are "full helmet", the recipe was selected even if using
    the ingredient b_full_helmet. This fix adds new formulae for alternative
    archetypes with the same name as the base object, and makes the server code
    select the matching formula from multiple arch names in the "arch" field.
  • 2005-10-31 20:58 akirschbaum
  • [r3952] trunk/crossfire/server/c_wiz.c Replace undefined function max() by MAX().
  • 2005-10-31 20:57 akirschbaum
  • [r3951] trunk/crossfire/plugins/cfanim/include/cfanim_proto.h Make protoype match implementation.
  • 2005-10-31 18:44 ryo_saeba
  • [r3950] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Fix a crash with create command. Forbid removing a PLAYER object.
  • 2005-10-31 07:52 gros
  • [r3949] trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c Corrected a nasty conversion from object* to char*
  • 2005-10-30 00:16 akirschbaum
  • [r3948] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Fix bug #1236244 (Exp from scrolls): reading a scroll of charm monsters or
    meteor swarm now gives exp for use magic item, not summoning or pyromancy.
  • 2005-10-29 22:03 akirschbaum
  • [r3947] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/style.c random_maps/style.c: Pass correct sorting function to qsort(): the sorted
    array contains pointers to strings, not strings.
  • 2005-10-29 21:59 akirschbaum
  • [r3946] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Fix part of bug #1236244 (Exp from scrolls): reading a scroll of charm
    monsters now gives exp for use magic item, not summoning.
  • 2005-10-29 12:23 ryo_saeba
  • [r3944] trunk/crossfire/include/win32.h Fix the fix :)
  • 2005-10-29 09:34 ryo_saeba
  • [r3942] trunk/crossfire/ChangeLog, trunk/crossfire/include/config.h, trunk/crossfire/include/win32.h, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/server/plugins.c Win32 compilation fix. Plugin fix.
  • 2005-10-28 23:43 akirschbaum
  • [r3941] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/common/porting.c, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/time.c Prevent problems (crashes) for large item piles. Now limit nrof to less than 2^31.
  • 2005-10-28 19:08 akirschbaum
  • [r3937] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/common/init.c, trunk/crossfire/common/item.c, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/common/re-cmp.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/region.c, trunk/crossfire/common/shstr.c, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/crossedit/Cnv/CnvPath.c, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/random_maps/rogue_layout.c, trunk/crossfire/random_maps/special.c, trunk/crossfire/random_maps/square_spiral.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/build_map.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/weather.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c Fix compiler warnings. Most changes do not change the program (remove unused
    variables, convert "if(x = y)" into "x = y; if(x)"); a few actually fix
    (possible) problems (fix uninitialized variables, fix printf format
    specifiers, fix mismatches between signed and unsigned variables, add missing
    return and default statements).
  • 2005-10-28 18:19 akirschbaum
  • [r3935] trunk/crossfire/ChangeLog, trunk/crossfire/common/player.c, trunk/crossfire/include/newserver.h, trunk/crossfire/server/player.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c Fixes my previous commit. Should now properly allocate/deallocate the
    faces_sent array.
  • 2005-10-26 08:41 gros
  • [r3931] trunk/crossfire/plugins/cfanim/Makefile.am, trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/template/Makefile.am Solved an x86 (32bit) specific issue creating symbol mismatches in the plugin dynamic linking.
  • 2005-10-24 22:51 akirschbaum
  • [r3929] trunk/crossfire/ChangeLog, trunk/crossfire/include/newserver.h, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c The archetypes now contain more than MAXFACENUM (5000) faces. The following
    changes remove the fixed limit of the number of faces. The server now
    allocates enough memory to handle all defined faces.
    include/newserver.h: Remove MAXFACENUM since it is not used anymore. Change
    NewSocket.faces_sent from array into pointer.
    socket/{init.c, loop.c}: Allocate/initialize NewSocket.faces_sent.
    socket/request.c: Remove safeguard/error message since it depends on
  • 2005-10-24 20:48 akirschbaum
  • [r3928] trunk/crossfire/ChangeLog, trunk/crossfire/common/image.c, trunk/crossfire/crossedit/xutil.c, trunk/crossfire/include/global.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/loader.h Code improvements:
    common/image.c: Declare some variables and functions as static or const; add
    safeguards while loading config files; remove support for numeric face
    names (no active archetype or map does use it); in free_all_images()
    deallocate memory allocated for smoothing.
    crossedit/xutil.c: Remove assignment to nrofpixmaps since ReadBmapNames()
    already sets this variable.
    include/{global.h, libproto.h, loader.h}: Remove now static variables and
  • 2005-10-24 20:32 akirschbaum
  • [r3927] trunk/crossfire/plugins/cfpython/cfpython.c Remove stray characters causing a syntax error.
  • 2005-10-24 19:49 akirschbaum
  • [r3926] trunk/crossfire/ChangeLog, trunk/crossfire/common/readable.c common/readable.c: Fix out of bounds access to max_titles[] in
  • 2005-10-24 19:28 gros
  • [r3925] trunk/crossfire/plugins/cfpython/cfpython.c Corrected a bug in the custom command system of cfpython.
    Gros - 24/10/2005
  • 2005-10-24 18:27 akirschbaum
  • [r3924] trunk/crossfire/ChangeLog, trunk/crossfire/common/image.c, trunk/crossfire/include/define.h, trunk/crossfire/include/global.h common/image.c, include/define.h, include/global.h: Remove unused variables
    potion_face and POTION_FACE_NAME.
  • 2005-10-24 18:11 akirschbaum
  • [r3923] trunk/crossfire/ChangeLog, trunk/crossfire/common/image.c, trunk/crossfire/include/global.h common/image.c, include/global.h: Remove unused variable blank_look.
  • 2005-10-23 15:44 akirschbaum
  • [r3921] trunk/crossfire/ChangeLog, trunk/crossfire/server/commands.c Make shout command work in old socket emulation mode.
  • 2005-10-21 19:03 cavesomething
  • [r3920] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/shop.c make shops check if a player can afford all items, before buying any of them
  • 2005-10-20 09:34 gros
  • [r3918] trunk/crossfire/ChangeLog Updated the changelog to include the recent plugin modifications.
    Gros - 20/10/2005
  • 2005-10-20 09:11 gros
  • [r3917] trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/include/cfpython.h Solved an issue related to regenerating the function prototypes of cfpython.
    Gros - 20/10/2005
  • 2005-10-19 20:57 gros
  • [r3913] trunk/crossfire/plugins/cfanim/cfanim.c Cleaning up the console spam produced by cfanim.
    Gros - 19/10/2005
  • 2005-10-19 20:50 gros
  • [r3911] trunk/crossfire/plugins/cfpython/cfpython.c Added support for running python_init.py at CFPython startup.
    Gros - 19/10/2005
  • 2005-10-19 19:42 gros
  • [r3907] trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/server/plugins.c Various small fixes of the plugin subsystem.
    Gros - 19/10/2005
  • 2005-10-18 22:12 ryo_saeba
  • [r3906] trunk/crossfire/make_win32/crossfire32.dsw, trunk/crossfire/make_win32/plugin_common, trunk/crossfire/make_win32/plugin_common/plugin_common.dsp Update MSCV project.
  • 2005-10-18 22:08 ryo_saeba
  • [r3905] trunk/crossfire/ChangeLog, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/include/cfpython_proto.h, trunk/crossfire/plugins/common/include/plugin_common.h Fix Windows compilation
  • 2005-10-18 20:17 bbotbuilder
  • [r3903] trunk/crossfire/lib/smooth Recollect archetypes.
  • 2005-10-18 16:54 gros
  • [r3898] trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/common/friend.c, trunk/crossfire/common/object.c, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/doc/Developers/plugins, trunk/crossfire/doc/Developers/python, trunk/crossfire/doc/Makefile.in, trunk/crossfire/include/Makefile.am, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/config.h, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/object.h, trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin, trunk/crossfire/server/Makefile.in, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/swap.c, trunk/crossfire/server/time.c, trunk/crossfire/server/timers.c Upgrade of the Crossfire server to version 2.0 of the plugin interface.
    Upgrade of the Python plugin to version 2.0 of the plugin interface.
    Gros - 18/10/05
  • 2005-10-18 15:12 gros
  • [r3897] trunk/crossfire/doc/Developers/plugins.doc, trunk/crossfire/doc/Developers/plugins.doc/cfanim, trunk/crossfire/doc/Developers/plugins.doc/cfanim/Kronosbad, trunk/crossfire/doc/Developers/plugins.doc/cfanim/README, trunk/crossfire/doc/Developers/plugins.doc/cfanim/animfiles.txt Moving the Animator documentation in a more logical place. Part of the version 2.0 plugin interface switch.
    Gros - 18/10/2005
  • 2005-10-18 14:51 gros
  • [r3896] trunk/crossfire/plugins, trunk/crossfire/plugins/Makefile, trunk/crossfire/plugins/Makefile.am, trunk/crossfire/plugins/Makefile.in, trunk/crossfire/plugins/cfanim, trunk/crossfire/plugins/cfanim/Makefile, trunk/crossfire/plugins/cfanim/Makefile.am, trunk/crossfire/plugins/cfanim/Makefile.in, trunk/crossfire/plugins/cfanim/cfanim.c, trunk/crossfire/plugins/cfanim/include, trunk/crossfire/plugins/cfanim/include/cfanim.h, trunk/crossfire/plugins/cfanim/include/cfanim_proto.h, trunk/crossfire/plugins/cfpython, trunk/crossfire/plugins/cfpython/Makefile.am, trunk/crossfire/plugins/cfpython/Makefile.in, trunk/crossfire/plugins/cfpython/cfpython.c, trunk/crossfire/plugins/cfpython/cfpython_map.c, trunk/crossfire/plugins/cfpython/cfpython_object.c, trunk/crossfire/plugins/cfpython/include, trunk/crossfire/plugins/cfpython/include/cfpython.h, trunk/crossfire/plugins/cfpython/include/cfpython_map.h, trunk/crossfire/plugins/cfpython/include/cfpython_map_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_object.h, trunk/crossfire/plugins/cfpython/include/cfpython_object_private.h, trunk/crossfire/plugins/cfpython/include/cfpython_proto.h, trunk/crossfire/plugins/common, trunk/crossfire/plugins/common/include, trunk/crossfire/plugins/common/include/plugin_common.h, trunk/crossfire/plugins/common/plugin_common.c, trunk/crossfire/plugins/template, trunk/crossfire/plugins/template/Makefile.am, trunk/crossfire/plugins/template/include, trunk/crossfire/plugins/template/include/plugin_template.h, trunk/crossfire/plugins/template/plugin_template.c Version 2.0 of the Animator and Python plugins. Part of the transition to version 2.0 of the plugin interface.
    An empty template for plugins writing as well as a library of common wrappers are also provided.
    Gros - 18/10/2005
  • 2005-10-18 14:42 gros
  • [r3895] trunk/crossfire/plugin_animator Removal of the old Animator plugin code, as part of the move to version 2.0 of the plugin interface.
    An adapted version of the Animator code will get into plugins/cfanim.
    Gros - 18/10/2005
  • 2005-10-18 14:36 gros
  • [r3894] trunk/crossfire/plugin_logger Removing the old plugin_logger files. Part of the migration to version 2.0
    of the plugin code.
    Given the current (broken) status of plugin_logger, expect a significant
    rewrite to take place before seeing it again.
    Gros - 18/10/2005
  • 2005-10-18 12:21 qal21
  • [r3893] trunk/crossfire/ChangeLog Silly me forgot to date the changelog again.
  • 2005-10-18 07:19 qal21
  • [r3891] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c Template Maps: Allow %x, %y, and %n in the path to respectively be replaced with, the x coord, the y coord, and the parent map name.
  • 2005-10-17 13:08 qal21
  • [r3886] trunk/crossfire/common/utils.c, trunk/crossfire/include/libproto.h Add convenience function for string replacement (Which I plan to use soon)
  • 2005-10-16 22:52 qal21
  • [r3884] trunk/crossfire/ChangeLog Template maps: Forgot the ChangeLog
  • 2005-10-16 22:51 qal21
  • [r3883] trunk/crossfire/common/map.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/server/main.c, trunk/crossfire/server/swap.c Add support for random template maps (still need to document, and still need to add support for template maps created from non-random templates)
  • 2005-10-16 22:32 qal21
  • [r3882] trunk/crossfire/server/apply.c Clarify comment slightly.
  • 2005-10-16 17:51 ryo_saeba
  • [r3881] trunk/crossfire/ChangeLog, trunk/crossfire/common/info.c Fix -m1 and -m2
  • 2005-10-16 09:22 ryo_saeba
  • [r3879] trunk/crossfire/make_win32/INSTALL_WIN32.txt, trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Check for Python DLL. Fix typo in path remove.
  • 2005-10-16 08:48 ryo_saeba
  • [r3878] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/gods.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c Don't stack WoR effects. Don't display 'can't recast xx' message for divine intervention
  • 2005-10-15 08:40 ryo_saeba
  • [r3875] trunk/crossfire/common/map.c print_shop_string can safely be void
  • 2005-10-15 07:25 qal21
  • [r3874] trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/installwin32.bat Make win32 users happy. (Untested: Ryo will have to check this)
  • 2005-10-15 07:19 qal21
  • [r3873] trunk/crossfire/ChangeLog Forgot to date ChangeLog entry
  • 2005-10-15 07:08 qal21
  • [r3872] trunk/crossfire/ChangeLog Add directory in preparation for template (where the template can be from the random map generator) maps. (Forgot ChangeLog)
  • 2005-10-15 07:07 qal21
  • [r3871] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.in, trunk/crossfire/server/init.c Add directory in preparation for template (where the template can be from the random map generator) maps.
  • 2005-10-14 01:01 cavesomething
  • [r3867] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c make reset command print names of players that are stopping it from working
  • 2005-10-13 07:26 mwedel
  • [r3866] trunk/crossfire/common/utils.c Add extra set of parentheses (and !=NULL check for clarity) -
    gcc warns on while (a=b) type constructs.
    MSW 2005-10-12
  • 2005-10-13 07:24 mwedel
  • [r3865] trunk/crossfire/common/readable.c Remove subtype<0 check - subtype is an unsigned value, so can never
    be less than zero - removes gcc warning message.
    MSW 2005-10-12
  • 2005-10-13 07:22 mwedel
  • [r3864] trunk/crossfire/common/quest.c No actual code change - just use #if 0/#endif to comment out of blocks -
    gcc generates warnings on comments being inside comments, generate
    a bunch of warning messages that one has to then ignore.
    MSW 2005-10-13
  • 2005-10-11 23:26 cavesomething
  • [r3860] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c yet another party obsoletion bug fixed
  • 2005-10-11 20:44 cavesomething
  • [r3858] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c fix a party obsoletion bug
  • 2005-10-09 08:52 ryo_saeba
  • [r3847] trunk/crossfire/lib/smooth Rebuild archetypes and such.
  • 2005-10-09 08:49 ryo_saeba
  • [r3846] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/apply.c Fix bug in key/value. Can now drop item when applying food/potion/poison.
  • 2005-10-09 08:30 ryo_saeba
  • [r3843] trunk/crossfire/lib/treasures Remove trailing spaces that confuse parser
  • 2005-10-09 07:34 ryo_saeba
  • [r3842] trunk/crossfire/include/object.h, trunk/crossfire/server/disease.c Don't hardcode strings. Undead_name contains undead name.
  • 2005-10-08 09:56 ryo_saeba
  • [r3841] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/include/define.h, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/apply.c Removed gps code. Added GetMarkedItem to Python
  • 2005-10-07 23:35 akirschbaum
  • [r3833] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h Prevent objects from losing inventory when thrown.
    include/libproto.h, common/object.c: Add new parameter "free_inventory" to
    free_object(). Is set, free inventory as well instead of dropping it on the
    common/object.c: In get_split_ob() prevent inventory of splitted object to be
  • 2005-10-07 19:41 qal21
  • [r3828] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Use object_create_clone in get_split_ob; Fixes things inside of objects disappearing when throwing.
  • 2005-10-07 19:38 akirschbaum
  • [r3827] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c Make damage done by area spells not depend on monster size.
    include/sproto.h, server/attack.c: Add additional parameter "full_hit" to
    hit_map() and hit_player(). If set, do full damage, if unset scale down by
    monster size.
    server/{apply.c, attack.c, disease.c, monster.c, player.c, rune.c,
    spell_attack.c, spell_effect.c, spell_util.c, time.c}: Change callers to set
    "full_hit" parameter according to the attack used.
  • 2005-10-07 17:54 akirschbaum
  • [r3821] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/common/object.c, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/crossedit/Defines.h, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/plugins.c, trunk/crossfire/server/time.c common/{arch.c, object.c}, crossedit/{Attr.c, Defines.h, Edit.c},
    include/libproto.h, server/{plugins.c, time.c}: Rename functions with
    mixed-case names to lower case only.
    crossedit/Defines.h: Remove prototypes for nonexisting functions.
  • 2005-10-06 23:36 akirschbaum
  • [r3805] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: In prepare_weapon() do not lose a reference to the item name.
  • 2005-10-06 21:25 ryo_saeba
  • [r3804] trunk/crossfire/server/shop.c Declaration are before assignments.
  • 2005-10-06 13:18 cavesomething
  • [r3801] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/shop.c fix value calculations for alchemy and pickup code
  • 2005-10-06 05:27 qal21
  • [r3800] trunk/crossfire/server/shop.c Fix segfault upon alchemy spell after updating to the new shop code: Make sure who is non-null in query_cost for certain portions of logic.
  • 2005-10-05 22:07 akirschbaum
  • [r3796] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c server/monster.c: In move_monster() prevent hp/sp overflows for monsters with
    very high maxhp/maxsp and very high regeneration rates.
  • 2005-10-05 01:01 cavesomething
  • [r3786] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c prevent crashyness on some broken treasure lists
  • 2005-10-04 17:16 ryo_saeba
  • [r3783] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c Fix Windows compilation
  • 2005-10-04 06:12 mikeeusa
  • [r3782] trunk/crossfire/lib/artifacts CVS: crossfire: added amethyst to the treasureslist and artifact file where needed, while not the most valuable of gems, it's not often found around these parts
  • 2005-10-04 05:49 mikeeusa
  • [r3781] trunk/crossfire/lib/treasures CVS: crossfire: added amethyst to the treasureslist, while not the most valuable of gems, it's not often found around these parts
  • 2005-10-04 05:25 mikeeusa
  • [r3780] trunk/crossfire/lib/treasures CVS: crossfire: added amethyst to the treasureslist, while not the most valuable of gems, it's not often found around these parts
  • 2005-10-04 05:06 cavesomething
  • [r3779] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c fix output names in new_save_map.
  • 2005-10-04 04:39 cavesomething
  • [r3778] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c fix segfault in shops code when passed broken objects.
  • 2005-10-04 03:54 bbotbuilder
  • [r3777] trunk/crossfire/lib/treasures Added "vial of poison" to the "shop_potion" treasure list.
  • 2005-10-04 01:39 cavesomething
  • [r3774] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c fix segfault in shops code, for real this time.
  • 2005-10-04 01:00 cavesomething
  • [r3773] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c fix segfault in shops code
  • 2005-10-03 15:47 cavesomething
  • [r3765] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c using < instead of > could prove helpful
  • 2005-10-03 05:45 mikeeusa
  • [r3763] trunk/crossfire/lib/treasures CVS: crossfire: treasures: added some weapons and armour to the treasureslist
  • 2005-10-03 03:29 cavesomething
  • [r3762] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/doc/Developers/map-technical, trunk/crossfire/doc/Developers/shops, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c add support for specialised shops
  • 2005-10-01 18:17 ryo_saeba
  • [r3751] trunk/crossfire/server/disease.c Didn't read doc, but needed a fix anyway
  • 2005-10-01 18:08 ryo_saeba
  • [r3750] trunk/crossfire/ChangeLog, trunk/crossfire/server/disease.c Fix diseases with negative value
  • 2005-10-01 17:46 ryo_saeba
  • [r3749] trunk/crossfire/make_win32/crossfire32.dsp Fix const warnings
  • 2005-10-01 17:46 ryo_saeba
  • [r3748] trunk/crossfire/ChangeLog, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_range.c, trunk/crossfire/server/login.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_util.c Patches #1307880 and #1306987 courtesy quisar
  • 2005-10-01 16:36 ryo_saeba
  • [r3747] trunk/crossfire/ChangeLog, trunk/crossfire/common/button.c, trunk/crossfire/common/image.c, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c Clean some compilation warnings.
  • 2005-09-30 19:14 ryo_saeba
  • [r3741] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c Some plugin fixes, added [GS]etWeightLimit.
  • 2005-09-28 20:01 akirschbaum
  • [r3728] trunk/crossfire/lib/collect.pl.in Ignore multiple identical attacktypes; correctly reject invalid attack type names containing digits.
  • 2005-09-28 18:48 ryo_saeba
  • [r3727] trunk/crossfire/ChangeLog, trunk/crossfire/lib/collect.pl.in Improved collect.pl.in
  • 2005-09-27 17:48 akirschbaum
  • [r3721] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c server/spell_effect.c: In recharge() verify that the object to charge is in
    fact a wand or staff.
  • 2005-09-25 18:36 ryo_saeba
  • [r3711] trunk/crossfire/ChangeLog, trunk/crossfire/common/quest.c, trunk/crossfire/doc/Developers/quests, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/time.c Changed quest system, needs tweaks and fixes.
  • 2005-09-25 14:31 cavesomething
  • [r3709] trunk/crossfire/server/c_party.c of course committing the file that was actually changed, should be consided entirely optional....
  • 2005-09-25 14:24 cavesomething
  • [r3708] trunk/crossfire/ChangeLog more party bugfixes
  • 2005-09-25 09:47 ryo_saeba
  • [r3707] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/readable.c, trunk/crossfire/include/object.h, trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/plugin_logger/include/plugin_logging.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/skill_util.c Fix some compilation warnings.
  • 2005-09-25 02:17 cavesomething
  • [r3706] trunk/crossfire/ChangeLog oops, forgot the Changelog....
  • 2005-09-25 02:15 cavesomething
  • [r3705] trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/player.c make prior party obsoletion patch not completely broken
  • 2005-09-24 09:55 ryo_saeba
  • [r3700] trunk/crossfire/ChangeLog, trunk/crossfire/server/build_map.c Remove unused variable
  • 2005-09-24 09:49 ryo_saeba
  • [r3699] trunk/crossfire/server/apply.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/spell_util.c Fixes after party patch
  • 2005-09-24 09:28 ryo_saeba
  • [r3697] trunk/crossfire/ChangeLog, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/win32.h, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/player.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c Patch 1194964 (party obsoletion) by cavesomething
  • 2005-09-23 23:36 akirschbaum
  • [r3695] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c Fix bug #744327 ('immortal' monsters): Prevent monsters from loosing hp or sp
    if they have negative Con/Pow. For hp, this made some monsters unkillable
    because they eventually had negative hp.
  • 2005-09-21 13:06 qal21
  • [r3687] trunk/client/common/client-types.h, trunk/crossfire/include/global.h Use #error directive, so certain C processing applications don't complain.
  • 2005-09-18 00:01 cavesomething
  • [r3675] trunk/crossfire/lib/smooth Recollect archetypes, faces, etc
  • 2005-09-17 23:31 qal21
  • [r3674] trunk/crossfire/server/spell_effect.c Remove what appears to be a old debug message. Ugly to players.
  • 2005-09-17 13:24 akirschbaum
  • [r3667] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c Update client inventory view for players dieing in a shop with unpaid items in
  • 2005-09-16 01:02 qal21
  • [r3647] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/time.c Allow directors/movers to specify a specific arch/name/race.
  • 2005-09-13 19:41 akirschbaum
  • [r3635] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Make untriggered TIMED_GATEs work again.
  • 2005-09-13 06:46 mwedel
  • [r3634] trunk/crossfire/ChangeLog, trunk/crossfire/common/button.c, trunk/crossfire/common/loader.l, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/object.h, trunk/crossfire/server/attack.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c This change is mostly cosmetic and a preparation for the new movement
    type code. Basically, it just changes the old object movement_type
    field to attack_movement. This makes sense because that is what that
    field is called in saved and loaded objects/archetypes, and thus
    frees up that name for the new movement code.
    common/button.c: field name change
    common/loader.{cl}: field name change
    doc/Developers/objects: Add section on new movement types, update old
    documentation to note it is attack_movement and not movement_type
    field that is important.
    include/object.h: field name change.
    server/attack.c: field name change.
    server/monster.c: field name change
    server/pets.c: field name change
    server/skills.c: field name change.
    server/spell_attack.c: field name change
    server/spell_effect.c: field name change
    MSW 2005-09-12
  • 2005-09-09 21:09 akirschbaum
  • [r3616] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/include/define.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/wizhelp/wizcast, trunk/crossfire/lib/wizhelp/wizhelp, trunk/crossfire/plugin_animator/plugin_animator.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c Allow a DM to cast spells and prayers in no-magic/no-prayer areas. Add new
    command "wizcast" to toggle this setting.
  • 2005-09-08 21:19 akirschbaum
  • [r3615] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c server/monster.c: Set FLAG_READY_SKILL in monster_check_apply() for monsters
    with skills. This fixes hill giants and trolls not throwing boulders
  • 2005-09-08 21:10 akirschbaum
  • [r3614] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c server/monster.c: Add missing "break" statement in monster_can_pick(). It did
    prevent some monsters from picking up scrolls.
  • 2005-09-04 16:58 akirschbaum
  • [r3596] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/common/image.c, trunk/crossfire/common/los.c, trunk/crossfire/common/map.c, trunk/crossfire/common/porting.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/define.h, trunk/crossfire/random_maps/treasure.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/daemon.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/weather.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c common/{anim.c, image.c, los.c, map.c, porting.c, treasure.c},
    include/define.h, random_maps/treasure.c,
    server/{apply.c, c_misc.c, c_object.c, c_wiz.c, commands.c, daemon.c,
    hiscore.c, init.c, login.c, player.c, plugins.c, resurrection.c, weather.c},
    socket/{init.c, item.c, loop.c, lowlevel.c}: Use LOG() for error messages and
    debug output instead of stdout/stderr. Include filename in error messages.
    server/resurrection.c: Fix error message in read_player().
  • 2005-09-04 15:44 tchize
  • [r3595] trunk/crossfire/common/map.c Fixed a bug in map loading (doors and fireplacs could have disappear)
  • 2005-09-03 20:42 tchize
  • [r3591] trunk/crossfire/common/button.c Changed altar behaviour. Now altar can check also against fullname of object.
    examples are:
    slaying bronze sword +2
    slaying diamond of exceptional beauty
  • 2005-09-03 19:15 tchize
  • [r3590] trunk/crossfire/common/item.c, trunk/crossfire/server/c_object.c Added glowing crystal charge/max charge information in description.
    See RFE #1241712 on sourceforge
  • 2005-09-03 00:27 akirschbaum
  • [r3586] trunk/crossfire/ChangeLog common/{loader.l, map.c, object.c}, include/{define.h, map.h, object.h}:
    Accelerate map loading (a lot) and map saving (a bit) codes to improve map
    transition experience.
    common/loader.c: Rebuilt.
  • 2005-09-03 00:20 akirschbaum
  • [r3585] trunk/crossfire/ChangeLog, trunk/crossfire/socket/item.c socket/item.c: Make selecting objects from ground view work again.
  • 2005-09-03 00:12 akirschbaum
  • [r3584] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c common/object.c: Fix update of player's ground view in insert_ob_in_map().
    Previously the ground view was not updated after applying exits or after
    being hit by a spell.
  • 2005-08-31 21:53 akirschbaum
  • [r3581] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/include/newserver.h, trunk/crossfire/socket/request.c Fix bug #1102991 (Duplicate grapical display of the same monster):
    doc/Developers/protocol: Change semantics of map_scroll command to what the
    server actually does: big faces outside the viewable area are cleared. Add
    newmap command.
    include/newserver.h: Increase MAX_HEAD_OFFSET to 8 (the size of a Greater
    MapRedrawCmd(): Disable mapredraw command; it is now just ignored.
    MapNewmapCmd(): Clear map state before sending newmap command.
    check_head(): Remove redundant code.
    update_space(): Move invariant condition out of loop to speed it up. Fix
    uninitialized variable. Remove redundant condition. Fix off-by-one array
    update_smooth(): Remove unused code. Properly send cleared big faces.
    draw_client_map(): Remove duplicate check. Properly clear newly visible
    area when scrolling the map.
  • 2005-08-31 20:07 tchize
  • [r3580] trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/include/define.h, trunk/crossfire/include/map.h, trunk/crossfire/include/object.h Accelerated map loading (a lot) and map saving (a bit) codes to improve map transition
  • 2005-08-30 22:15 akirschbaum
  • [r3579] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/CrEdit.c, trunk/crossfire/crossedit/CrFace.c, trunk/crossfire/crossedit/CrList.c, trunk/crossfire/crossedit/CrUtil.c, trunk/crossfire/crossedit/CrUtil.h, trunk/crossfire/crossedit/png.c Add (slightly reformatted) patch #1276121 (Crossedit: handle big faces) by
    Kevin Rudat:
    crossedit/CrEdit.c: UpdatePosition(): Use new drawing subroutines.
    crossedit/CrFace.c: DrawObject(): Use new drawing subroutine.
    crossedit/CrList.c: Redisplay(): Use new drawing subroutine.
    crossedit/CrUtil.c, crossedit/CrUtil.h: Remove FaceDraw(), add DrawFacePart()
    and DrawPartObject().
    crossedit/png.c: Upload the whole image, not just the top-left corner.
  • 2005-08-30 18:50 akirschbaum
  • [r3574] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Fix bug #1256173 (Magic drain not exploding head):
    server/spell_effect.c: Prevent mana transfer to/from caster himself; also
    create fireball for overcharges resulting from sucking mana.
  • 2005-08-29 20:18 akirschbaum
  • [r3573] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l Fix bug #1059537 (Chainmail mutations):
    common/loader.l: Remove code that "fixes" broken item names by removing a
    leading material name. This effectively renames "mithril chainmails" into
    common/loader.c: Rebuilt.
  • 2005-08-29 03:56 mwedel
  • [r3571] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c, trunk/crossfire/server/player.c Fix player weapon speed/speed. There are a few bugs this fixes:
    1) when player hit something, a has_hit field was set to true, to denote
    they hit something and to use weapon speed. However, this was only
    cleared when player issued a command. Thus, if you are running
    and hit something, you'd continue at weapon_speed pace until you
    needed to change direction.
    2) Because has_hit was used, this basically put in a 1 tick lag - you'd hit
    something, but not until objects were processed and speed given would
    you get your extra speed. Likewise, after you killed something, you'd
    get your burst of speed for the next tick also.
    server/main.c: Clear has_hit, change function to only do bounds checking,
    not actually do weapon_speed adjustments.
    server/player.c: Give player speed boost when they hit something.
    MSW 2005-08-28
  • 2005-08-29 03:52 mwedel
  • [r3570] trunk/crossfire/common/object.c Fix up comment so easier to parse - using double negatives just makes
    things confusing.
    MSW 2005-08-28
  • 2005-08-28 08:18 akirschbaum
  • [r3567] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/CrEdit.c Add patch #1274385 by Kevin Rudat to make crossedit draw floors on tiles with
    crossedit/CrEdit.c: Add call to update_position() in UpdatePosition().
  • 2005-08-28 06:58 akirschbaum
  • [r3566] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/crossedit/crossedit.c Add patch #1271417 by Kevin Rudat to stop crossedit losing regions. Patch is
    slightly modified to properly handle all map fields.
    crossedit/Edit.c: Copy all map fields in MapMoveScrollResize(). Do not add a
    msg header to already existing maps.
    crossedit/crossedit.c: Call init_regions() at program initialization.
  • 2005-08-27 22:10 akirschbaum
  • [r3565] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/socket/init.c socket/init.c: Make setsockopt(REUSEADDR) work if using gcc in Ansi C mode on
  • 2005-08-27 21:42 akirschbaum
  • [r3564] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/doc/Developers/map-technical, trunk/crossfire/include/config.h common/map.c: Change default values for reset_timeout, enter_x, and enter_y
    map headers to zero. In set_map_reset_time() use MAP_DEFAULTRESET if
    reset_timeout is zero. This change prevents crossedit from adding these
    headers by just loading and saving a map.
    include/config.h: Add MAP_DEFAULTRESET.
  • 2005-08-25 20:44 akirschbaum
  • [r3563] trunk/crossfire/ChangeLog, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_effect.c server/rune.c: Fix crash if casting disarm out of map bounds.
    server/spell_effect.c: Fix crash if casting polymorph out of map bounds.
  • 2005-08-23 05:42 mwedel
  • [r3562] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/doc/Developers/Makefile.am, trunk/crossfire/doc/Developers/key-value, trunk/crossfire/include/libproto.h, trunk/crossfire/include/object.h Apply patch 1200555 - addition of key/value lists which allows arbitrary
    storing of data in objects - see doc/Developers/key-value for more
    loader.l, loader.c: Add add_key_value() function which parses the unknown
    line in the object/archetype. Update get_ob_diff() to make differences
    for the key/value lists.
    common/object.c: Add functions for properly comparing the key/value lists,
    setting and getting the vaues, clearing values upon freeing of object,
    doc/Developers/Makefile.am: Add key-value file.
    doc/Developers/key-value: Documentation of this feature.
    include/libproto.h: Rebuilt
    include/object.h: Addition of key_value struct, addition of key_values
    field to object.
    MSW 2005-08-22
  • 2005-08-20 06:15 mwedel
  • [r3560] trunk/crossfire/doc/Developers/img Remove files that appear to be committed in error - I can't
    see any reason why these are in the doc area, and even if so,
    not using proper directory naming anyways.
    MSW 2005-08-19
  • 2005-08-17 22:45 qal21
  • [r3557] trunk/crossfire/server/build_map.c Clean up and fix bugs. Allow buttons and pedestals to be built underneath gates.
  • 2005-08-17 18:38 qal21
  • [r3556] trunk/crossfire/include/sproto.h, trunk/crossfire/server/build_map.c Fix bugs, and allow buttons and pedestals to be built underneath gates.
  • 2005-08-17 08:17 akirschbaum
  • [r3555] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c socket/request.c: Fix range checking of toggleextendedtext parameters.
  • 2005-08-17 07:44 akirschbaum
  • [r3554] trunk/crossfire/ChangeLog, trunk/crossfire/common/los.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/monster.c The following fix code that basically does "for(x = pos-5; x < pos+5; x++)".
    This is not correct because it includes "pos-5" but not "pos+5".
    common/los.c: Make lighted distance equal in all directions.
    server/disease.c: Make infection distance equal in all directions.
    server/monster.c: Make lighted distance equal in all directions.
  • 2005-08-17 06:58 mwedel
  • [r3553] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/objects, trunk/crossfire/socket/item.c Add patch by Kevin Rudat for applyable but non
    pickable objects to have item items.
    doc/Dvelopers/objects: Update item types.
    socket/item.c: Use the head of any objects we send. Should generally
    only be an issue for objects on the ground, as currently there is no
    large objects players can pick up. Also fix up some of the formatting/
    indenting in this file.
    MSW 2005-08-16
  • 2005-08-16 20:31 cavesomething
  • [r3550] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/define.h, trunk/crossfire/server/attack.c Add flag to lamps to make them able to be lit without needing negative light radii
  • 2005-08-16 05:23 qal21
  • [r3549] trunk/crossfire/ChangeLog, trunk/crossfire/server/build_map.c Add support for buildable signs and magic mouths/ears
  • 2005-08-15 23:08 akirschbaum
  • [r3548] trunk/crossfire/ChangeLog, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in lib/Makefile.am, lib/Makefile.in: Actually install help file for showpets.
  • 2005-08-15 22:40 akirschbaum
  • [r3547] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/include/living.h common/living.c, include/living.h: Make global arrays really const.
  • 2005-08-14 19:06 akirschbaum
  • [r3546] trunk/crossfire/ChangeLog, trunk/crossfire/server/gods.c server/gods.c: Fix crash for monsters without appropriate god.
  • 2005-08-14 18:21 akirschbaum
  • [r3545] trunk/crossfire/ChangeLog, trunk/crossfire/server/gods.c server/gods.c: Add missing braces around body of if statement.
  • 2005-08-12 23:16 cavesomething
  • [r3540] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/gods.c Change the way NPCs are allocated gods
  • 2005-08-12 13:47 ryo_saeba
  • [r3539] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/common/image.c, trunk/crossfire/common/info.c, trunk/crossfire/common/item.c, trunk/crossfire/common/living.c, trunk/crossfire/common/object.c, trunk/crossfire/common/quest.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/shstr.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/arch.h, trunk/crossfire/include/commands.h, trunk/crossfire/include/define.h, trunk/crossfire/include/face.h, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/global.h, trunk/crossfire/include/god.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/living.h, trunk/crossfire/include/map.h, trunk/crossfire/include/material.h, trunk/crossfire/include/object.h, trunk/crossfire/include/player.h, trunk/crossfire/include/race.h, trunk/crossfire/include/recipe.h, trunk/crossfire/include/skills.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/treasure.h, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/random_maps/reader.l, trunk/crossfire/random_maps/style.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_range.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c, trunk/crossfire/server/timers.c, trunk/crossfire/socket/item.c Fields changed from char* to const char*, cleanup.
  • 2005-08-12 08:18 ryo_saeba
  • [r3538] trunk/crossfire/ChangeLog, trunk/crossfire/common/porting.c, trunk/crossfire/common/quest.c, trunk/crossfire/common/re-cmp.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/shstr.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/win32.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/egoitem.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/win32.c Use const char* instead of char* when possible
  • 2005-08-12 08:06 ryo_saeba
  • [r3537] trunk/crossfire/make_win32/cfserver.nsi Add showpets file to install.
  • 2005-08-11 22:23 cavesomething
  • [r3535] trunk/crossfire/ChangeLog, trunk/crossfire/lib/help/killpets, trunk/crossfire/lib/help/showpets Add help for showpets, and update help for killpets
  • 2005-08-11 16:44 cavesomething
  • [r3534] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c Add showpets command, let killpets selectively kill pets
  • 2005-08-11 15:42 cavesomething
  • [r3531] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/server/main.c Make random maps take the region of the map creates them.
  • 2005-08-11 09:35 ryo_saeba
  • [r3530] trunk/crossfire/make_win32/cfserver.nsi 1.8.0 Windows release.
  • 2005-08-11 08:59 ryo_saeba
  • [r3529] trunk/crossfire/make_win32/crossfire.rc, trunk/crossfire/make_win32/resource.h Version information files.
  • 2005-08-11 08:48 ryo_saeba
  • [r3528] trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp 1.8.0 Windows release.
  • 2005-08-11 06:22 mwedel
  • [r3525] trunk/crossfire/ChangeLog, trunk/crossfire/aclocal.m4, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/include/Makefile.am, trunk/crossfire/include/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh Update for release 1.8.0.
    include/Makefile.am: missing quest.h file
    Rest automatic rebuild
    MSW 2005-08-10
  • 2005-08-10 13:38 ryo_saeba
  • [r3524] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/include/object.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/spell_effect.c Use ARCH_DEPLETION instead of depletion.
  • 2005-08-10 05:54 qal21
  • [r3522] trunk/crossfire/lib/regions Add region 'dream' which was causing server warnings. If anybody has anything better for an entry, please add it.
  • 2005-08-10 04:57 mwedel
  • [r3520] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Set map for arrow as returned by get_map_flags -
    otherwise when firing at edge of tiled maps, arrows could end up
    in wrong place.
    MSW 2005-08-09
  • 2005-08-08 06:27 mwedel
  • [r3519] trunk/crossfire/ChangeLog, trunk/crossfire/include/config.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/player.c include/config.h: Make DEBUG default - appears last commit changed this
    as unrelated to actual changes in place.
    include/sproto.h: Rebuild
    server/player.c: fire_bow() - add checks for wall/out of map. fire_bow()
    wasn't using right coordinates on check, which caused problems in
    threewide mode at edge of maps.
    MSW 2005-08-07
  • 2005-08-01 20:36 qal21
  • [r3518] trunk/crossfire/server/pets.c Make get_real_owner make use of get_owner.
  • 2005-07-30 18:59 ryo_saeba
  • [r3515] trunk/crossfire/ChangeLog, trunk/crossfire/plugin_logger/plugin_logger.c Logger plugin compilation for Win32.
  • 2005-07-30 15:03 ryo_saeba
  • [r3513] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c Crash when news/rules >4096 bytes.
  • 2005-07-30 09:47 ryo_saeba
  • [r3512] trunk/crossfire/make_win32/cfserver.nsi Missing files at uninstall.
  • 2005-07-30 08:24 ryo_saeba
  • [r3511] trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/make_maps_nsi.pl Add news & rules to installer. Remove .pyc files at uninstall.
  • 2005-07-29 18:05 ryo_saeba
  • [r3509] trunk/crossfire/doc/Developers/README, trunk/crossfire/doc/Developers/plugins Add some technical plugin information
  • 2005-07-29 17:20 qal21
  • [r3508] trunk/crossfire/server/pets.c Fix battleground check, and some style nitpicks regarding NULL.
  • 2005-07-29 16:45 qal21
  • [r3507] trunk/crossfire/server/pets.c Add more safeguards to arena petmode
  • 2005-07-28 07:23 qal21
  • [r3506] trunk/crossfire/ChangeLog, trunk/crossfire/lib/help/petmode, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c Fix bugs in arena petmode and clean up most of it's logic into it's own function. Document the arena petmode in the "help petmode" output.
  • 2005-07-27 17:54 ryo_saeba
  • [r3505] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c Inscription uses correct sp/grace points.
  • 2005-07-26 00:23 akirschbaum
  • [r3504] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c The following changes prevent spells in player's inventories from being
    damaged by casting spells, using skills, or praying.
    server/attack.c: Limit cancellation and acid attacks to visible objects only.
    server/gods.c: Limit god granted remove curse/damnation to visible objects
    server/skills.c: Limit the skills sense curse and sense magic to visible
    objects only.
    server/spell_effect.c: Limit the spells detect curse and detect magic to
    visible objects only.
  • 2005-07-25 05:29 mwedel
  • [r3503] trunk/crossfire/lib/smooth recollect archetypes.
    MSW 2005-07-24
  • 2005-07-23 10:06 ryo_saeba
  • [r3502] trunk/crossfire/ChangeLog, trunk/crossfire/server/skill_util.c Fix message with 'null'
  • 2005-07-22 20:41 ryo_saeba
  • [r3501] trunk/crossfire/ChangeLog, trunk/crossfire/socket/init.c Initialising values works better :)
  • 2005-07-22 19:53 ryo_saeba
  • [r3500] trunk/crossfire/make_win32/cfserver.nsi Better read doc next time.
  • 2005-07-22 19:39 ryo_saeba
  • [r3499] trunk/crossfire/make_win32/cfserver.nsi Don't uninstall service if not installed
  • 2005-07-21 21:30 ryo_saeba
  • [r3495] trunk/crossfire/doc/Developers/objects Small updates, points to quests document.
  • 2005-07-21 21:18 ryo_saeba
  • [r3493] trunk/crossfire/doc/Developers/objects Add item transformer client type.
  • 2005-07-20 08:38 akirschbaum
  • [r3487] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/server/main.c random_maps/random_map.h: Add prototype for set_random_map_variable().
    server/main.c: Remove prototype for set_random_map_variable().
  • 2005-07-20 08:18 akirschbaum
  • [r3486] trunk/crossfire/ChangeLog, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/help/whereabouts lib/Makefile.am, lib/Makefile.in, lib/help/whereabouts: Add help for
    whereabouts command.
  • 2005-07-19 22:52 akirschbaum
  • [r3485] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Properly terminate destination string with '\0' in
    apply_item_transformer(). Avoid clearing the string buffer multiple times.
  • 2005-07-19 20:59 ryo_saeba
  • [r3482] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/doc/Developers/item_transformation, trunk/crossfire/include/object.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/build_map.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c Don't hardcode values. Fix item transformer code.
  • 2005-07-19 19:30 akirschbaum
  • [r3481] trunk/crossfire/doc/Developers/item_transformation Add description for 'slaying' field.
  • 2005-07-18 19:40 ryo_saeba
  • [r3472] trunk/crossfire/ChangeLog, trunk/crossfire/include/win32.h Add missing Win32 define.
  • 2005-07-18 19:07 akirschbaum
  • [r3471] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/plugins.c server/plugins.c: Merge mostly identical code from #ifdef WIN32 and #else
    blocks. Use opendir/readdir/closedir instead scandir for Unix because WIN32
    probably does not have these functions. Prevent loading one plugin multiple
    include/sproto.h: Update prototypes for plugin functions.
    server/c_wiz.c: Add success/failure messages to plugin and plugout commands.
    Do not crash due to missing parameter.
  • 2005-07-17 11:48 akirschbaum
  • [r3462] trunk/crossfire/ChangeLog, trunk/crossfire/server/pets.c server/pets: Fix off-by-one error in follow_owner().
  • 2005-07-17 11:22 akirschbaum
  • [r3461] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c server/c_wiz: Allow the summon and teleport commands to place the summoned
    player/DM north-west of DM/player.
  • 2005-07-17 11:00 ryo_saeba
  • [r3460] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/region.c, trunk/crossfire/common/utils.c, trunk/crossfire/crossedit/stubs.c, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/server/weather.c Use const char* instead of char* when possible. Removed unused variables from weather code.
  • 2005-07-17 10:57 akirschbaum
  • [r3459] trunk/crossfire/server/apply.c Remove unused variable.
  • 2005-07-17 09:44 akirschbaum
  • [r3457] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Make converters that increase value non-functional.
  • 2005-07-17 04:19 qal21
  • [r3456] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c Fixed bug in previous commit of arena petmode that cause pets that should be friendly to eachother to fight.
  • 2005-07-16 22:05 akirschbaum
  • [r3455] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in Remove non-existent file from list of help files to install.
  • 2005-07-16 21:10 akirschbaum
  • [r3454] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/treasure.c, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/crossedit/Cnv/CnvFiles.c, trunk/crossfire/crossedit/Cnv/CnvPath.c, trunk/crossfire/crossedit/png.c, trunk/crossfire/plugin_animator/plugin_animator.c, trunk/crossfire/plugin_logger/maps.c, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c, trunk/crossfire/server/weather.c Fix spelling errors in string constants.
  • 2005-07-16 19:52 akirschbaum
  • [r3453] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_misc.c server/c_misc.c: Remove superfluous trailing '\0' from strings.
  • 2005-07-16 19:03 qal21
  • [r3452] trunk/crossfire/ChangeLog, trunk/crossfire/include/player.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c server/{c_misc.c, monster.c, pets.c}, include/player.h: Add new "arena"
    petmode which allows pets to attack players and other pets while in the
    Alex Schultz 2005-07-16
  • 2005-07-16 18:14 akirschbaum
  • [r3451] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in *Makefile.in, aclocal.m4, configure: Rebuilt generated files.
  • 2005-07-16 18:02 akirschbaum
  • [r3450] trunk/crossfire/ChangeLog, trunk/crossfire/lib/Makefile.am lib/Makefile.am: Update list of help files to install.
  • 2005-07-16 14:20 akirschbaum
  • [r3448] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c server/skills.c: Do not reveal a hidden DM in attempt_jump().
  • 2005-07-16 14:02 akirschbaum
  • [r3447] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c server/skills.c: Do not reveal a hidden DM in steal().
  • 2005-07-16 13:25 akirschbaum
  • [r3446] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Ignore hidden DM in stand_near_hostile(). Formerly it always
    returned false if a hidden DM was present.
  • 2005-07-16 10:53 ryo_saeba
  • [r3445] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c Improve pickup command.
  • 2005-07-15 23:23 akirschbaum
  • [r3444] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c server/c_party.c: Make party passwords with a length of 8 characters work
  • 2005-07-15 21:52 akirschbaum
  • [r3443] trunk/crossfire/ChangeLog, trunk/crossfire/lib/artifacts lib/artifacts: Fix type of lockpicks of quality/high quality.
  • 2005-07-15 21:17 ryo_saeba
  • [r3442] trunk/crossfire/make_win32/crossfire32.dsw, trunk/crossfire/make_win32/libcross, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Plugin cleanup, remove obsolete libcross.
  • 2005-07-15 21:11 ryo_saeba
  • [r3441] trunk/crossfire/ChangeLog, trunk/crossfire/include/plugin.h, trunk/crossfire/include/plugproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c Massive plugin changes, fixes bugs for Win32
  • 2005-07-15 17:24 gros
  • [r3439] trunk/crossfire/common/Makefile.in Correcting end-of-line issue within Makefile.in
  • 2005-07-15 15:48 ryo_saeba
  • [r3438] trunk/crossfire/crossedit/Makefile.in A few more fixes
  • 2005-07-15 15:42 ryo_saeba
  • [r3437] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.in, trunk/crossfire/crossedit/Makefile.am, trunk/crossfire/crossedit/stubs.c A few more fixes
  • 2005-07-15 15:36 ryo_saeba
  • [r3436] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/standalone.c Missing stubs for random maps standalone
  • 2005-07-15 15:34 ryo_saeba
  • [r3435] trunk/crossfire/common/Makefile.in Rebuilt file courtesy gros
  • 2005-07-15 15:15 ryo_saeba
  • [r3434] trunk/crossfire/common/Makefile.am Missing quest.c file in building process.
  • 2005-07-15 13:51 ryo_saeba
  • [r3433] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/common/button.c, trunk/crossfire/common/glue.c, trunk/crossfire/common/init.c, trunk/crossfire/common/item.c, trunk/crossfire/common/living.c, trunk/crossfire/common/logger.c, trunk/crossfire/common/los.c, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/common/time.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/plugin.h, trunk/crossfire/include/sproto.h, trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/init.c, trunk/crossfire/server/plugins.c Glue cleaning. New plugin function.
  • 2005-07-15 09:28 ryo_saeba
  • [r3431] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c Fix plugin crashes
  • 2005-07-15 08:02 ryo_saeba
  • [r3430] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_util.c Use on_same_map instead of comparing pointers
  • 2005-07-14 16:27 ryo_saeba
  • [r3429] trunk/crossfire/make_win32/crossfire32.dsp Forgot that file
  • 2005-07-14 16:21 ryo_saeba
  • [r3428] trunk/crossfire/ChangeLog, trunk/crossfire/common/quest.c, trunk/crossfire/doc/Developers/README, trunk/crossfire/doc/Developers/mapguide, trunk/crossfire/doc/Developers/quests, trunk/crossfire/include/libproto.h, trunk/crossfire/include/quest.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/help/quests, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/time.c Quest handling
  • 2005-07-14 09:18 akirschbaum
  • [r3427] trunk/crossfire/ChangeLog, trunk/crossfire/common/button.c, trunk/crossfire/common/treasure.c, trunk/crossfire/common/utils.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/login.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/socket/image.c, trunk/crossfire/socket/item.c common/{button.c, treasure.c, utils.c}, server/{c_wiz.c, login.c, shop.c,
    skill_util.c, spell_effect.c}, socket/{image.c, item.c}: Fix printf like
    format specifiers. At least one of them fixes a means to crash the server.
    Andreas Kirschbaum 2005-07-14
  • 2005-07-10 21:12 ryo_saeba
  • [r3426] trunk/crossfire/ChangeLog, trunk/crossfire/include/spells.h, trunk/crossfire/server/spell_util.c Tentative party spell - needs to be really tested
  • 2005-07-10 13:54 akirschbaum
  • [r3423] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/Cnv/CnvPrompt.c, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/server/ban.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/login.c, trunk/crossfire/server/player.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/win32.c server/{login.c, player.c}: Fix buffer overflow with pl->title. Based on patch
    by Scott Kullberg.
    crossedit/{Edit.c, Cnv/CnvPrompt.c}, server/{ban.c, hiscore.c, login.c,
    player.c, shop.c, win32.c}: Properly terminate destination string of strncpy
    with '\0'.
  • 2005-07-10 12:55 akirschbaum
  • [r3422] trunk/crossfire/ChangeLog, trunk/crossfire/server/init.c server/init.c: Fix error message.
  • 2005-07-09 01:03 mwedel
  • [r3408] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.in, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in configure.ac, configure, aclocal.m4, */Makefile.in: Add AM_MAINTAINER_MODE
    macro to configure.ac - this should hopefully supress auto regeneration of
    MSW 2005-07-08
  • 2005-07-09 01:01 mwedel
  • [r3407] trunk/crossfire/Makefile.in configure.ac, configure, aclocal.m4, Makefile.in: Add AM_MAINTAINER_MODE
    macro to configure.ac - this should hopefully supress auto regeneration of
    MSW 2005-07-08
  • 2005-07-09 00:56 mwedel
  • [r3406] trunk/crossfire/ChangeLog, trunk/crossfire/aclocal.m4, trunk/crossfire/configure, trunk/crossfire/configure.ac configure.ac, configure, aclocal.m4: Add AM_MAINTAINER_MODE macro to
    configure.ac - this should hopefully supress auto regeneration of
    MSW 2005-07-08
  • 2005-07-09 00:07 mwedel
  • [r3405] trunk/crossfire/ChangeLog, trunk/crossfire/INSTALL Add a --with-python option to configure. Also, update the python
    detection script to check for 2.5 (not out yet, but might as well be prepared.)
    Will try to commit files in proper order so that dependency checking is correct
    and it won't try to rebuild makefiles or other files.
    acinclude: Updated checks for --with-python
    aclocal.m4: updated
    configure.ac,configure: Updated checks for --with-python
    config.sub, config.guess - update to latest versions
    INSTALL: Updated build directions
    MSW 2005-07-08
  • 2005-07-09 00:06 mwedel
  • [r3404] trunk/crossfire/configure, trunk/crossfire/configure.ac configure.ac,configure: Updated checks for --with-python
    MSW 2005-07-08
  • 2005-07-09 00:03 mwedel
  • [r3403] trunk/crossfire/Makefile.in, trunk/crossfire/common/Makefile.in, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in Commit updated makefiles so files these depend on have been updated
    MSW 2005-07-08
  • 2005-07-09 00:01 mwedel
  • [r3402] trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/depcomp, trunk/crossfire/utils/install-sh, trunk/crossfire/utils/missing, trunk/crossfire/utils/mkinstalldirs Commit updated versions - likely result of config.sub and config.guess
    in top level directory being updated.
    MSW 2005-07-08
  • 2005-07-08 23:58 mwedel
  • [r3401] trunk/crossfire/lib/Makefile.am lib/Makefile.am, lib/Makefile.in: Remove map_check from normal distribution
    due to different license on file
    MSW 2005-07-08
  • 2005-07-08 23:56 mwedel
  • [r3400] trunk/crossfire/acinclude.m4 Add a --with-python option to configure. Also, update the python
    detection script to check for 2.5 (not out yet, but might as well be prepared.)
    Will try to commit files in proper order so that dependency checking is correct
    and it won't try to rebuild makefiles or other files.
    MSW 2005-07-08
  • 2005-07-08 23:53 mwedel
  • [r3399] trunk/crossfire/aclocal.m4 Add a --with-python option to configure. Also, update the python
    detection script to check for 2.5 (not out yet, but might as well be prepared.)
    Will try to commit files in proper order so that dependency checking is correct
    and it won't try to rebuild makefiles or other files.
    aclocal.m4: updated
    MSW 2005-07-08
  • 2005-07-08 23:50 mwedel
  • [r3398] trunk/crossfire/config.guess, trunk/crossfire/config.sub config.sub, config.guess - update to latest versions
    MSW 2005-07-08
  • 2005-07-08 23:48 mwedel
  • [r3397] trunk/crossfire/random_maps/monster.c, trunk/crossfire/utils/metaserver.pl.in random_maps/monster.c: Reduce monster density on random maps - take into account
    size of monsters when calculating density.
    utils/metaserver.pl.in: At a timeout value that limits how often clients can
    ask for metaserver info.
    MSW 2005-07-08
  • 2005-06-25 08:11 ryo_saeba
  • [r3389] trunk/crossfire/include/win32.h Missing function prototypes
  • 2005-06-23 05:18 mwedel
  • [r3386] trunk/crossfire/ChangeLog, trunk/crossfire/lib/settings, trunk/crossfire/socket/loop.c lib/settings: Turn of fastclock as default option.
    socket/loop.c: Change behaviour of metaserver/flushmaps/watchdog
    calls if fastclock is set - don't do those any faster than normal.
    MSW 2005-06-22
  • 2005-06-22 18:45 ryo_saeba
  • [r3385] trunk/crossfire/make_win32/cfserver.nsi Handle Windows service (un)registration
  • 2005-06-22 18:42 ryo_saeba
  • [r3384] trunk/crossfire/server/win32.c Don't define functions for plugin
  • 2005-06-22 18:22 ryo_saeba
  • [r3383] trunk/crossfire/ChangeLog, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/win32.c Add service-related capability for Windows
  • 2005-06-14 18:51 akirschbaum
  • [r3379] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/living.c: Print correct message when (un-)wearing items with negative
  • 2005-06-01 05:58 akirschbaum
  • [r3350] trunk/crossfire/ChangeLog, trunk/crossfire/include/living.h include/living.h: Patch from Kari Pahula to remove obsolete variable
  • 2005-05-29 17:35 tchize
  • [r3336] trunk/crossfire/include/define.h, trunk/crossfire/lib/settings, trunk/crossfire/server/c_misc.c, trunk/crossfire/socket/info.c add-on: title more lenghtly are now allowed and the part ' the ' in title is now optional.
    This does not add a 'title prefix' command as suggest by mwedel and casper1 on tracker
    reference: [ 1088383 ] title_prefix
  • 2005-05-29 15:37 tchize
  • [r3332] trunk/crossfire/common/init.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/define.h, trunk/crossfire/include/global.h, trunk/crossfire/include/libproto.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/news, trunk/crossfire/lib/rules, trunk/crossfire/server/player.c MOTD now splitted in 3 files: rules, news and motd.
    They are sent on connection to client in this exact order.
  • 2005-05-22 07:41 akirschbaum
  • [r3291] trunk/crossfire/ChangeLog, trunk/crossfire/server/skill_util.c server/skill_util.c: Print correct permanent experience ratio for experience
    values >2 billion.
  • 2005-05-21 19:33 akirschbaum
  • [r3285] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Do not unlock LAMP items when turning them on or off.
  • 2005-05-21 17:35 tchize
  • [r3282] trunk/crossfire/doc/Developers/extmessage-types.html, trunk/crossfire/doc/Developers/img/book_clasp.base.111.png, trunk/crossfire/doc/Developers/img/book_read.base.111.png, trunk/crossfire/doc/Developers/img/book_red.base.111.png, trunk/crossfire/doc/Developers/img/card.base.111.png, trunk/crossfire/doc/Developers/img/crossroad.base.111.png, trunk/crossfire/doc/Developers/img/diploma.base.111.png, trunk/crossfire/doc/Developers/img/evoker_book.base.111.png, trunk/crossfire/doc/Developers/img/gravestone.base.111.png, trunk/crossfire/doc/Developers/img/gravestone2.base.111.png, trunk/crossfire/doc/Developers/img/imperial.base.111.png, trunk/crossfire/doc/Developers/img/letter.base.111.png, trunk/crossfire/doc/Developers/img/monument.base.111.png, trunk/crossfire/doc/Developers/img/naz_report.base.111.png, trunk/crossfire/doc/Developers/img/note.base.111.png, trunk/crossfire/doc/Developers/img/prayer_book.base.111.png, trunk/crossfire/doc/Developers/img/pyro_book.base.111.png, trunk/crossfire/doc/Developers/img/quarto.base.111.png, trunk/crossfire/doc/Developers/img/scroll_2.base.111.png, trunk/crossfire/doc/Developers/img/scrollr.base.111.png, trunk/crossfire/doc/Developers/img/sign.base.111.png, trunk/crossfire/doc/Developers/img/sign_e.base.111.png, trunk/crossfire/doc/Developers/img/sign_w.base.111.png, trunk/crossfire/doc/Developers/img/sorcerer_book.base.111.png, trunk/crossfire/doc/Developers/img/statue.base.111.png, trunk/crossfire/doc/Developers/img/statue2.base.111.png, trunk/crossfire/doc/Developers/img/summoner_book.base.111.png, trunk/crossfire/doc/Developers/img/tome.base.111.png, trunk/crossfire/include/define.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/lib/smooth, trunk/crossfire/server/apply.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/info.c Added support for readable subtypes in sign managements.
    Added some documentation on readable subtypes in the form
    Now signs should show nice on new clients (if you except my awful drawings)
  • 2005-05-21 17:18 akirschbaum
  • [r3281] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Fix CONVERTER items with slaying "money" to trigger for MONEY
    items only.
  • 2005-05-21 15:02 akirschbaum
  • [r3278] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Generate proper plural name for player's gravestones.
  • 2005-05-20 19:28 akirschbaum
  • [r3275] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/rune.c Ensure that object->msg always has a trailing \n character. This is necessary
    to prevent corrupted map files.
  • 2005-05-20 08:17 akirschbaum
  • [r3274] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/python, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c Apply qal21's patch [ #1205421 ]: Implement new Python functions:
    GetArchType, GetFacing, GetLevel.
  • 2005-05-20 02:38 bbotbuilder
  • [r3273] trunk/crossfire/lib/regions Add a region for use with mikeeusa's "fareastpatch".
  • 2005-05-15 20:03 akirschbaum
  • [r3261] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c server/monster.c: Fix monsters to cast spells from spellbooks.
  • 2005-05-07 17:39 ryo_saeba
  • [r3250] trunk/crossfire/make_win32/crossfire32.dsp Tweak for release compilation
  • 2005-05-07 16:24 ryo_saeba
  • [r3249] trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/make_win32/libcross/libcross.dsp Fix Win32 compilation
  • 2005-05-07 16:07 ryo_saeba
  • [r3247] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/socket/info.c Fix compilation issue, remove unused variable
  • 2005-05-07 11:51 tchize
  • [r3246] trunk/crossfire/ChangeLog, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/include/define.h, trunk/crossfire/include/win32.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/login.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/weather.c Corrected silinesses in code. Now compiles when CFLAGS=-ansi -pedantic
  • 2005-05-06 21:10 tchize
  • [r3245] trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/common/logger.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/utils.c, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/book.h, trunk/crossfire/include/config.h, trunk/crossfire/include/define.h, trunk/crossfire/include/global.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/newserver.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/server/apply.c, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/Makefile.in, trunk/crossfire/socket/info.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c, trunk/crossfire/utils/Makefile.in added a new command to identify the type of text send to client.
    media tags can be included inside them. Those text types include
    scrolls, books, message of the day, signs, aso.
    See protocol doc for details
  • 2005-05-03 19:31 ryo_saeba
  • [r3241] trunk/crossfire/ChangeLog, trunk/crossfire/socket/lowlevel.c Patch #1193516 courtesy Casper1 for Hurd support
  • 2005-05-03 18:31 ryo_saeba
  • [r3239] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/common/living.c, trunk/crossfire/include/libproto.h Use const char* instead of char* when possible
  • 2005-04-30 15:39 ryo_saeba
  • [r3237] trunk/crossfire/ChangeLog, trunk/crossfire/include/sockproto.h, trunk/crossfire/socket/info.c, trunk/crossfire/socket/item.c Use const char* instead of char* when possible
  • 2005-04-30 07:32 ryo_saeba
  • [r3236] trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/make_win32/libcross/libcross.dsp Add reader.l to project, so it's shown
  • 2005-04-27 21:43 ryo_saeba
  • [r3234] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/ban.c, trunk/crossfire/server/spell_util.c Change some char* to const char*
  • 2005-04-27 07:13 mwedel
  • [r3233] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c server/skills.c: Change it so that jeweler skill is used to identify
    amulets, not alchemy skill.
    MSW 2005-04-27
  • 2005-04-27 06:40 mwedel
  • [r3232] trunk/crossfire/ChangeLog, trunk/crossfire/common/porting.c, trunk/crossfire/socket/init.c Apply patch 1190107 so server compiles on HURD.
    common/porting.c: Add define for MAXPATHLEN
    socket/init.c: Add check for __GNU__ for setsockopt()
    MSW 2005-04-27
  • 2005-04-27 06:25 mwedel
  • [r3231] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c, trunk/crossfire/include/treasure.h, trunk/crossfire/server/apply.c Change to have objects generated by creator properly fixed up (material,
    for potions, spell object, etc).
    common/treasure.c: add GT_MINIMAL flag to change_treasure() to do minimal
    processing for objects created.
    include/treasure.h: Add GT_MINIMAL define.
    server/apply.c: Add call to fix_generated_item() in convert_item()
    MSW 2005-04-27
  • 2005-04-21 19:52 ryo_saeba
  • [r3225] trunk/crossfire/lib/treasures Add mikeeusa's axe to weapon list
  • 2005-04-18 07:14 mwedel
  • [r3220] trunk/crossfire/server/monster.c Update with latest change of lighting patch.
    MSW 2005-04-17
  • 2005-04-17 04:25 mwedel
  • [r3214] trunk/crossfire/ChangeLog, trunk/crossfire/common/los.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/random_maps/rogue_layout.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/init.c, trunk/crossfire/server/monster.c Various minor bugfixes.
    common/los.c: Patch to fix negative lighting. Use isqrt instead of sqrt,
    so we only want integer values anyways.
    include/libproto.h, include/sproto.h: Rebuilt as there were some improperly
    matching prototypes.
    random_maps/rogue_layout.c: Replace sqrt with isqrt calls.
    server/c_misc.c: Make name_cmp() a static declaration so it won't be put
    in the sproto.h file.
    server/init.c: Remove /* within comment string.
    server/monster.c: Change sqrt to isqrt
    MSW 2005-04-16
  • 2005-04-16 22:05 ryo_saeba
  • [r3213] trunk/crossfire/ChangeLog, trunk/crossfire/common/recipe.c, trunk/crossfire/common/region.c, trunk/crossfire/common/treasure.c, trunk/crossfire/common/utils.c, trunk/crossfire/server/main.c Use const char* instead of char* in function parameters
  • 2005-04-16 21:22 ryo_saeba
  • [r3212] trunk/crossfire/server/main.c Add missing function declaration from reader.c
  • 2005-04-16 13:19 cavesomething
  • [r3211] trunk/crossfire/doc/Developers/regions, trunk/crossfire/include/map.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c add whereabouts command
  • 2005-04-16 05:30 mwedel
  • [r3210] trunk/crossfire/common/los.c, trunk/crossfire/common/object.c, trunk/crossfire/server/monster.c Commit patch that makes lighting illuminate in a circular instead of
    square radius. Patch by Rednaxela - patch 1171646
    MSW 2005-04-15
  • 2005-04-16 05:27 mwedel
  • [r3209] trunk/crossfire/doc/Developers/random-maps Commit documentation on difficulty_increase, so it appears not to have
    been commited with the prior commit.
    MSW 2005-04-15
  • 2005-04-15 20:56 ryo_saeba
  • [r3207] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/doc/Developers/item_transformation, trunk/crossfire/include/define.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c New item type: 163 item transformer, see doc
  • 2005-04-15 00:41 cavesomething
  • [r3206] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/lib/settings, trunk/crossfire/server/attack.c, trunk/crossfire/server/init.c patch 1123766 to make PK luck penalty configurable
  • 2005-04-14 19:15 ryo_saeba
  • [r3201] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/region.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/win32.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/weather.c Fix a few things, use const char* instead of char* when possible
  • 2005-04-14 06:57 mwedel
  • [r3198] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/Makefile.am, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/random_maps/reader.l, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/random_maps/special.c, trunk/crossfire/random_maps/style.c Random map code improvements - add support for subdirectories in the
    style maps for random maps. Add difficulty_increase parameter for random
    maps to control how fast they get harder.
    doc/Developers/random-maps: Add notes about difficulty_increase parameter.
    random_maps/Makefile.am: Update proto directive to use cproto, not cextract.
    random_maps/random_map.c: Update to use difficulty_increase when figuring
    difficulty of maps. Add code to save it in list of parameters.
    random_maps/random_map.h: Add difficulty_increase field to structure.
    random_maps/reader.l, reader.c: Add code to find difficulty_increase parameter.
    random_maps/rproto.h: rebuilt.
    random_maps/special.c: Pass in difficulty increase to
    random_maps/style.c: Remove old scandir - replaced by our own load_dir() -
    necessary because we need to check type of files, which scandir doesn't
    easily let us do. Since it is now our own routine, just return
    array of file names instead of dirent structures.
    MSW 2005-04-13
  • 2005-04-14 06:49 mwedel
  • [r3197] trunk/crossfire/utils/Makefile.am, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/cfmeta-rrd, trunk/crossfire/utils/metaserver.pl.in utils/Makefile.am: Add cfmeta-rrd to list of files to add to distributions
    utils/cfmeta-rrd: Example of sample script that takes data and stores it into
    rrd file and draws graphs (new file).
    utils/metaserver.pl.in: Add recording of useful stats to external file so they
    can be processed by other external scripts.
    MSW 2005-04-13
  • 2005-04-14 06:12 mwedel
  • [r3196] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c server/shop.c: Pass in player object to pay_from_container() - code was
    trying to deref pouch->contr which was null. Only occurs when player
    has 2 different money objects of the same type, but 2 crashes observed
    on metalforge.
    MSW 2005-04-13
  • 2005-03-28 07:20 mwedel
  • [r3182] trunk/crossfire/ChangeLog, trunk/crossfire/socket/image.c, trunk/crossfire/socket/request.c socket/image.c: Change esrv_send_face to check for <=0 instead of <0 on face
    socket/request.c: Change if statement that acted improperly to determine when
    to send faces.
    MSW 2005-03-27
  • 2005-03-25 07:53 cavesomething
  • [r3178] trunk/crossfire/server/c_misc.c fix for bug #1170280
  • 2005-03-24 22:35 cavesomething
  • [r3177] trunk/crossfire/common/region.c minor fix to remove compile error on old compilers
  • 2005-03-24 21:07 tchize
  • [r3175] trunk/crossfire/server/weather.c Modified lots of call to GET_MAP_OB not checking for null
  • 2005-03-23 21:35 cavesomething
  • [r3173] trunk/crossfire/common/region.c, trunk/crossfire/doc/Developers/regions, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/regions, trunk/crossfire/server/c_misc.c allow who command to take regions as arguments, if a region is given as an argument then only the players in the region are shown. Partial region names can be used also. Calling who on its own shows everyone that was shown before.
  • 2005-03-22 23:22 ryo_saeba
  • [r3171] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c Fix broken win32 compilation. Remove sleep(1) in hide commandas that causes the whole server to sleep
  • 2005-03-22 21:44 akirschbaum
  • [r3170] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/living.c: Allow luck to drop back to zero. Limit bad luck object to
    +/-100 to prevent overflows.
  • 2005-03-22 07:28 mwedel
  • [r3168] trunk/crossfire/lib/Makefile.in Update Makefile.in so that it will install the regions file.
    MSW 2005-03-21
  • 2005-03-22 03:15 majorwoo
  • [r3166] trunk/crossfire/server/player.c Allow a player to hide if standing near a hidden dm. #1119594
  • 2005-03-22 02:39 majorwoo
  • [r3165] trunk/crossfire/server/c_misc.c Updated who to sort case insensitive and prevent the occasional printing of garbage characters
  • 2005-03-22 01:54 majorwoo
  • [r3164] trunk/crossfire/server/c_wiz.c Add's a slight pause to dm's using the hide command to make it look more realistic.
  • 2005-03-21 19:29 majorwoo
  • [r3163] trunk/crossfire/lib/regions Corrected firevolcano region entry
  • 2005-03-21 17:48 majorwoo
  • [r3162] trunk/crossfire/lib/regions Defining a region for teamwar maps
  • 2005-03-20 22:26 majorwoo
  • [r3154] trunk/crossfire/include/define.h, trunk/crossfire/server/player.c This is patch #1166750 to allow a battleground tile to send a player who dies to maxhp,maxsp or hp,mp based on a matching force=slaying
  • 2005-03-20 22:23 majorwoo
  • [r3153] trunk/crossfire/lib/settings, trunk/crossfire/server/c_misc.c This is path #1165501 to sort the who command by character name. Also some formatting for the DM who that was broken in #1152538
  • 2005-03-20 22:20 majorwoo
  • [r3152] trunk/crossfire/common/init.c, trunk/crossfire/include/global.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/settings, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/init.c This is patch #1152538 to add a server configurable who command
  • 2005-03-20 16:32 akirschbaum
  • [r3151] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/living.c: When randomly adjusting luck, change both op->stats.luck and
    the applied bad_luck object.
  • 2005-03-20 16:20 akirschbaum
  • [r3150] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c server/attack.c: Do not decrease luck if a player kills himself with a spell
    or pet.
  • 2005-03-20 06:22 mwedel
  • [r3149] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c server/c_wiz.c: change command_free() and command_remove() to always
    process the head of the object - doing this operations on the non head
    will typically always cause problems.
    MSW 2005-03-19
  • 2005-03-19 09:14 mwedel
  • [r3148] trunk/crossfire/ChangeLog, trunk/crossfire/common/image.c, trunk/crossfire/include/define.h, trunk/crossfire/include/global.h, trunk/crossfire/include/newserver.h, trunk/crossfire/socket/image.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/request.c This change makes it so that the smoothing information is pushed to the client
    (if the client is using smoothing) instead of a process were we tell the
    client the smoothlevel and the client then has to request the face info for
    smoothing. If we know the client wants the info, much easier to push it to
    the client. This simplifies the client code (doesn't have to keep track
    of what is requests). It also fixes the 'problem' that when you join the
    game, you get a few frames with no smoothing and then the smoothing shows
    up, which seems a bit odd. My testing shows that old clients that want
    smoothing use this new logic withouth any problems.
    common/image.c: add smooth_face default so that we don't have to look it
    up everytime.
    include/define.h: Add SMOOTH_FACE_NAME used by image.c
    include/global.h: Add smooth_face extern declaration.
    include/newserver.h: Update comment on what faces_sent is used for,
    add NS_FACESENT_* values which determines what info for the face was
    socket/image.c, socket/init.c, socket/item.c: Update faces_sent checks/set
    to check against NS_FACESENT bitmask.
    socket/request.c: Update faces_sent as mentioned above. And SendSmooth(),
    rewrite AskSmooth() to use SendSmooth(). Modify update_smooth()
    to send smoothing information to the client.
    MSW 2005-03-19
  • 2005-03-19 09:10 mwedel
  • [r3147] trunk/crossfire/common/Makefile.in rebuild file so that it includes region.c in its compilation.
    MSW 2005-03-19
  • 2005-03-19 08:35 mwedel
  • [r3146] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c common/map.c: Clean up if statement ins blocked_link() which caused warning
    messages - broke it apart to make it a little clear. Add check for
    premature end of map header - make code more resilent in case of truncated
    saved maps. Fix saving of region name in new_save_map() - saving the
    pointer to the region isn't what the loader is expecting, and is highly
    non portable even if it was.
    MSW 2005-03-18
  • 2005-03-15 22:16 ryo_saeba
  • [r3143] trunk/crossfire/make_win32/crossfire32.dsp Add missing file
  • 2005-03-15 21:42 ryo_saeba
  • [r3141] trunk/crossfire/doc/Developers/regions Add regions documentation
  • 2005-03-15 21:06 ryo_saeba
  • [r3140] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.am, trunk/crossfire/common/init.c, trunk/crossfire/common/map.c, trunk/crossfire/common/region.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/win32.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/regions, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/init.c Apply patch #1145089 by cavesomething for region support
  • 2005-03-13 15:54 ryo_saeba
  • [r3128] trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Windows 1.7.0 release.
  • 2005-03-13 15:48 ryo_saeba
  • [r3127] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/include/define.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c Apply patch #1119762 (salathar): afk command
  • 2005-03-13 15:13 ryo_saeba
  • [r3125] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c Apply patches #1119366 and #1161816
  • 2005-03-09 21:20 ryo_saeba
  • [r3116] trunk/crossfire/server/alchemy.c Tweak comments for doxygen
  • 2005-03-09 19:17 akirschbaum
  • [r3109] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh *Makefile.in, aclocal.m4, configure, utils/config.guess, utils/config.sub,
    utils/ltmain.sh: Rebuild generated files.
  • 2005-03-09 18:59 akirschbaum
  • [r3108] trunk/crossfire/ChangeLog, trunk/crossfire/acinclude.m4 acinclude.m4: Check whether Python supports the "L" format specifier. Do not
    build python plugin if not.
  • 2005-03-08 12:58 elsbernd
  • [r3107] trunk/crossfire/crossedit/Edit.c Load can modify self->w only, if self->w was created, which is not alwas the case
  • 2005-03-06 20:38 akirschbaum
  • [r3099] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/treasure.c, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/init.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/request.c common/{map.c, readable.c, treasure.c}, crossedit/Attr.c, server/{apply.c,
    attack.c, c_wiz.c, init.c, monster.c, pets.c, shop.c, skill_util.c, skills.c,
    spell_attack.c, spell_effect.c, time.c}, socket/{info.c, request.c}: Add
    missing newline character to LOG() messages.
  • 2005-03-06 19:05 akirschbaum
  • [r3098] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/include/living.h, trunk/crossfire/socket/request.c common/living.c, include/living.h: Change type of weight_limit to uint32.
    socket/request.c: Remove non-portable assignment to rvalue.
  • 2005-03-06 18:13 akirschbaum
  • [r3097] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/README, trunk/crossfire/doc/Developers/plugins, trunk/crossfire/doc/Developers/python, trunk/crossfire/doc/README_PLUGINS.doc, trunk/crossfire/doc/README_PYTHON.txt, trunk/crossfire/doc/plugins doc/{README_PLUGINS.doc, README_PYTHON.txt, plugins}, doc/Developers/{README,
    plugins, python}: Update plugin documentation.
  • 2005-03-06 16:46 akirschbaum
  • [r3096] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c, plugin/include/plugin_python.h: Whitespace changes,
    remove obsolete comments.
  • 2005-03-06 16:26 akirschbaum
  • [r3095] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Only set WhoAmI when running the command registered by
    CFPython.RegisterCommand. Set default result value to "success".
  • 2005-03-06 15:56 akirschbaum
  • [r3094] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Fix memory leaks by freeing old strings before
    assigning a new value.
  • 2005-03-06 15:24 akirschbaum
  • [r3093] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Use correct format specifiers for item values and
    experience values.
  • 2005-03-06 15:11 akirschbaum
  • [r3092] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Make CFPython.IsCanBePicked return whether the object
    can be picked up. (Did return whether the object cannot be picked up.)
  • 2005-03-06 13:58 akirschbaum
  • [r3091] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Do not return a pointer to a variable on the stack.
  • 2005-03-06 13:55 akirschbaum
  • [r3090] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Fix pointer type mismatch while processing
  • 2005-03-06 13:49 akirschbaum
  • [r3089] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Change second parameter of CFPython.CheckMap to use
    a map object instead of a map name. Now it works for tiles maps.
  • 2005-03-06 11:46 akirschbaum
  • [r3088] trunk/crossfire/ChangeLog, trunk/crossfire/acinclude.m4 acinclude.m4: Add check for python 2.4 to match this file with aclocal.m4.
  • 2005-02-28 21:36 akirschbaum
  • [r3080] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Increase limits of values the Python script may set
    to the ranges given by objects in the archetypes file.
  • 2005-02-28 16:31 majorwoo
  • [r3079] trunk/crossfire/aclocal.m4, trunk/crossfire/configure Added python 2.4 back to the check, my fault.
  • 2005-02-27 18:05 majorwoo
  • [r3075] trunk/crossfire/aclocal.m4, trunk/crossfire/configure, trunk/crossfire/server/apply.c, trunk/crossfire/server/spell_effect.c Applied patch 1144782 - Fix town portal to maps that have reset
  • 2005-02-22 11:34 salathar
  • [r3072] trunk/crossfire/lib/formulae Apply patches 1126149,1118618 courtesy Mithzi
    - Fix several broken formulae
  • 2005-02-20 20:43 akirschbaum
  • [r3071] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/include/plugin_animator.h, trunk/crossfire/plugin_animator/plugin_animator.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/time.c, trunk/crossfire/server/timers.c common/object.c, include/libproto.h: change nrof parameter of get_split_ob to
    uint32 type.
    server/c_object.c, include/sproto.h: change nrof parameter of drop_object to
    uint32 type.
    plugin/{plugin_python.c, include/plugin_python.h},
    plugin_animator/{plugin_animator.c, include/plugin_animator.h},
    server/{apply.c, attack.c, gods.c, monster.c, player.c, skills.c, time.c,
    timers.c}: Change type of CFParm.Value[5] and StackParm1[] to uint32 to be
    able to pass an "nrof" value.
  • 2005-02-20 18:06 akirschbaum
  • [r3070] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c, plugin/include/plugin_python.h: Remove spell wrapper
  • 2005-02-20 17:20 akirschbaum
  • [r3069] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c, plugin/include/plugin_python.h: Replace skill-IDs by
    skill names. Remove skill-ID wrapper functions.
  • 2005-01-24 08:37 mwedel
  • [r3057] trunk/crossfire/ChangeLog Add break for 1.7.0 changes.
    MSW 2005-01-24
  • 2005-01-24 07:55 mwedel
  • [r3054] trunk/crossfire/ChangeLog, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/include/autoconf.h.in configure, configure.ac, include/autoconf.h.in: Update for
    version 1.7.0. Add check for libz - needed by libpng (at least on my
    system), which is needed for the editor.
    MSW 2005-01-23
  • 2005-01-24 07:29 mwedel
  • [r3053] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/crossedit/xutil.c, trunk/crossfire/include/global.h, trunk/crossfire/include/shstr.h, trunk/crossfire/server/main.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/request.c, trunk/crossfire/utils/scores.pl.in common/object.c: Change CAN_MERGE() from an inline function, since
    it calls itself and inline functions are not supposed to do that.
    Update type check in insert_ob_in_map() to check against defined
    type (EXIT) instead of hardcoded integer value (66).
    crossedit/xutil.c: Update to just include Defines.h, which then includes
    all the other necessary files, including global.h.
    include/global.h: Add #ifdef checks for the UINT*_MAX types, as some
    systems already define these values, which results in a redefinition
    error. Also fix up // style comment.
    include/shstr.h: Include proper cast in TOPBIT definition.
    server/main.c: Don't display 'xyz left the game' messages if the player
    is only at the get name or get password prompt. Prevents possible
    spoofing of that message.
    server/player.c: Clean up formatting of check_pick() function. If player
    is using newpickup to pick up booze, also pick up poison unless
    they know it is cursed.
    socket/request.c: AskSmooth() - change buffer type to uint8 so that
    it matches what the SockList structure wants.
    utils/scores.pl.in: Use skill_praying to find players god, and not the
    deprecated experience_wis object.
    MSW 2005-01-23
  • 2005-01-24 05:00 temitchell
  • [r3052] trunk/crossfire/lib/help/bowmode, trunk/crossfire/lib/help/listen, trunk/crossfire/lib/help/mode, trunk/crossfire/lib/help/petmode Add in some help files for a few newer features. The 'mode' file
    isn't explaining a command per/se but should have brief info on the
    different player 'modes', prompting more detailed help requests on them.
  • 2005-01-19 00:23 crowbert
  • [r3050] trunk/crossfire/lib/formulae fix formulae: talisman_* -> talisman of *; leather armour -> armour
  • 2005-01-16 11:31 tchize
  • [r3047] trunk/crossfire/server/c_new.c, trunk/crossfire/server/commands.c fix for bug [ 1082423 ] things I cannot bind
    Trailing spaces on commands are now removed.
  • 2005-01-16 09:13 tchize
  • [r3046] trunk/crossfire/lib/formulae Fixed bug [ 1097216 ] potion of might is missing
    The potion of might has been renamed on 13 sep 2003 to potion of strength.
    Update formulaes still relying on potion of might to potion of strength
  • 2005-01-15 19:19 crowbert
  • [r3045] trunk/crossfire/common/recipe.c print skill used for formula with -m7 and -m9 options
  • 2005-01-12 08:04 mwedel
  • [r3043] trunk/crossfire/ChangeLog, trunk/crossfire/aclocal.m4, trunk/crossfire/common/re-cmp.c, trunk/crossfire/configure, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c aclocal.m4, configure: Add check for python 2.4.
    common/re-cmp.c: Fix improper comparison *(str+1) instead of str+1
    server/login.c: don't allow null names.
    server/main.c: Disable logging of removed objects - filling up log
    files on archmage of all the errors.
    server/player.c: Fix improper initialization of attacktype in
    for loop. Give players max grace, sp when they die - also, if they
    are near starvation, give them a bunch of food.
    server/spell_effect.c: Put cap on duration of godly retribution - it
    can otherwise last so long that if a player is killed by it at
    their savebed location, spell could still go on after players
    temporary immunity ends. Retribution as increases in damage,
    so no need to really increase damage and duration to really high
    server/spell_util.c: In fire_arch_from_position(), and check that
    player isn't casting spell on top of wall - fixes for many
    spells, including ball lightning.
    server/time.c: Change comparsion on return of get_map_flags() from
    == P_OUT_OF_MAP to & P_OUT_OF_MAP - keeps syntax consistent.
    MSW 2005-01-11
  • 2005-01-10 10:55 akirschbaum
  • [r3042] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/plugin_animator.c, trunk/crossfire/plugin_logger/plugin_logger.c plugin/plugin_python.c, plugin_animator/plugin_animator.c,
    plugin_animator/plugin_animator.c: Use script return value set by
    CFPython.SetReturnValue(): access to stack was off by one. Do not return a
    pointer to a local variable on the stack.
  • 2005-01-10 09:12 akirschbaum
  • [r3041] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/plugin_animator.c plugin/plugin_python.c, plugin_animator/plugin_animator.c: Handle all defined
  • 2005-01-08 22:30 ryo_saeba
  • [r3040] trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Snapshot release. Create 'datafiles' directory (guild stuff)
  • 2005-01-07 21:23 ryo_saeba
  • [r3036] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Apply patch #1096921 courtesy Salathar (mice outbreak fix)
  • 2005-01-07 20:02 akirschbaum
  • [r3032] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c plugin/plugin_pyhton.c, plugin/include/plugin_python.h: Remove obsolete
    functions: SetGender, SetRank, SetAlignment, SetGuildForce, GetGuildForce,
    CreatePlayerForce, CreatePlayerInfo, GetPlayerInfo, GetNextPlayerInfo,
    SetPreviousObject, SetNextObject.
  • 2005-01-07 19:19 akirschbaum
  • [r3030] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c, plugin/include/plugin_python.h: Add function
    CFPython.SetDamned(), wrapper functions for missing cost flags, and wrapper
    functions for event types.
  • 2005-01-07 18:44 akirschbaum
  • [r3029] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c, plugin/include/plugin_python.h: Add missing attack type
    wrapper functions.
  • 2005-01-07 18:19 akirschbaum
  • [r3028] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Add an optional parameter to CFPython.SetName() to
    specify name_pl as well. Always set name_pl.
  • 2005-01-07 17:55 akirschbaum
  • [r3027] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Fix a buffer overflow in CFPython.RegisterCommand():
    allocated memory was not sufficient to hold the trailing '\0'.
  • 2005-01-07 17:24 akirschbaum
  • [r3026] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Use #define constants.
  • 2005-01-07 15:24 akirschbaum
  • [r3025] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/plugin_animator.c, trunk/crossfire/server/plugins.c plugin/include/plugin_python.h, plugin/plugin_python.c,
    plugin_animator/plugin_animator.c, server/plugins.c: General cleanup - merge
    duplicate code, remove debugging code, rename variables, rename C function
    names to match the Python function name, use hook functions where
  • 2005-01-07 12:00 akirschbaum
  • [r3024] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/shop.c include/sproto.h, plugin/plugin_python.c, server/plugins.c, server/shop.c:
    Use uint64 type for variables holding money. Use Python long integers to
    pass these variables to/from the Python plugin.
  • 2005-01-06 16:20 akirschbaum
  • [r3023] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Check values passed in from the Python code; generate
    proper Python exceptions for invalid values.
  • 2005-01-06 12:08 akirschbaum
  • [r3022] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/plugin_animator.c plugin/plugin_python.c, plugin_animator/plugin_animator.c: Make sure all
    fields on the stack are initialized. Prevent stack overflow: check was one
    off, causing a buffer overflow. Decrement stack pointer in error case.
  • 2005-01-04 18:24 akirschbaum
  • [r3021] trunk/crossfire/doc/Developers/random-maps Remove generate_treasure_now as an option for random maps.
  • 2004-12-29 08:45 mwedel
  • [r3020] trunk/crossfire/ChangeLog, trunk/crossfire/common/re-cmp.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/move.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c common/regexp.c: Fixed couple flaws in regexp handling. First, there was an
    off by one error in the handling of matches (if the match was for example
    eureca, player could just say eurec, and it would treat that as a valid
    match). Second case was that the regular expression logic would not
    try comparing the rest of the passed in string after a partial match -
    In the eureca case above, if the passed in string was 'where is eureca',
    after matching the first e (in where), it then fails to match the
    to prevent unpaid objects from teleporting out of the shop. Also
    extend code so that non living objects can't use shop mats.
    server/player.c: Insert force into the player when they die making them
    immune to any spells on the space they reappear on - this prevents
    multiple deaths if there is large spell effect going on in the
    savebed location. Duration of force should be long enough for most
    spells to run their course, but no so long that the player can use
    it for much of an advantage (plus, killing yourself to get such
    an advantage seems odd, and the force only makes the player immune
    to the attacktypes currently on the space)
    server/spell_effect.c: Fix spell casting walls (lighting wall,
    firewall, etc) in that the spell object they cast was not being
    inserted, resulting in the walls not doing anything.
    MSW 2004-12-28

    Applied patch (bug misc/zoo2) by Lalo
    server/time.c: creators can now create multi part objects.
    Applied patch 1086102 by Salathar:
    server/attack.c: If player kills another player, add (pk) to the death
    Applied patch 1086103 by Salathar:
    server/move.c: If player pushes another player, send message to both players
    that pushed happened. Previously, when pushing another player, the pusher
    wouldn't get any notice.
    MSW 2004-12-28
  • 2004-12-29 01:08 mwedel
  • [r3019] trunk/crossfire/ChangeLog, trunk/crossfire/common/readable.c, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/random_maps/reader.l, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/server/main.c, trunk/crossfire/server/time.c Applied patch 1001079 - make alchemy books say what skill & equipment
    is needed - by Kevin Rudat.
    common/readable.c: Update code that generates book title, contents
    to denote what skill and equipment is needed.
    random_maps/{random_map.c, random_map.h, reader.l, reader.c, standalone.c},
    Remove generate_treasure_now as an option
    for random maps - none are using delayed treasure, and IMO, if someone
    did, it would horribly break things, so it should never be used - given
    that, no reason to leave the code there.
    server/main.c: Add additional debugging for process events on removed
    objects - trying to track down occasional disease crash.
    server/time.c: Fix crash in move_player_mover() - it was never map tile
    aware, but even more so, appears to have always been broken if the
    player move tried to push the player off the edge of a map. Check
    for out of map condition, as well as make it map tile aware.
    MSW 2004-12-28
  • 2004-12-25 18:09 ryo_saeba
  • [r3017] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/main.c Patches #1086095 and 1088385, party password length tweak
  • 2004-12-21 23:30 ryo_saeba
  • [r3016] trunk/crossfire/ChangeLog, trunk/crossfire/make_win32/crossfire32.dsp, trunk/crossfire/server/c_wiz.c Fix crash when dm using free
  • 2004-12-14 23:55 crowbert
  • [r3013] trunk/crossfire/lib/treasures add slight chance for default skill scrolls for unclassed characters
  • 2004-12-10 09:34 akirschbaum
  • [r3007] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in Use correct filename 'server_speed'.
  • 2004-12-10 09:16 akirschbaum
  • [r3006] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c server/c_party.c: Make party passwords of 8 characters work, disallow longer
    passwords. Based on patch #1080096 from Casper.
    Correct help message for party commands.
    Andreas Kirschbaum 2004-12-10
  • 2004-11-29 12:03 ryo_saeba
  • [r2999] trunk/crossfire/make_win32, trunk/crossfire/make_win32/.cvsignore, trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi, trunk/crossfire/make_win32/plugin_python/plugin_python.dsp Misc updates
  • 2004-11-29 11:30 ryo_saeba
  • [r2998] trunk/crossfire/ChangeLog Change long long to sint64
  • 2004-11-29 11:28 ryo_saeba
  • [r2997] trunk/crossfire/plugin/plugin_python.c ChangeLog
  • 2004-11-25 18:47 ryo_saeba
  • [r2994] trunk/crossfire/ChangeLog, trunk/crossfire/lib/formulae, trunk/crossfire/lib/wizhelp/server_speed, trunk/crossfire/lib/wizhelp/speed, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c Apply a few patches from tracker
  • 2004-11-25 18:26 ryo_saeba
  • [r2992] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Apply patch #1066665
  • 2004-11-15 17:58 akirschbaum
  • [r2991] trunk/crossfire/server/gods.c Fix comment.
  • 2004-11-15 17:55 akirschbaum
  • [r2990] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l common/loader.l: Fix passed size in FAST_SAVE_LONG() - was one too long,
    causing truncated diffs after "dam_modifier" entry.
  • 2004-11-09 07:44 mwedel
  • [r2986] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/commands.c This commit adds the functionality of patch 991916, although the patch
    as submitted was used as a baseline to start from.
    include/sproto.h: rebuilt
    server/c_chat.c: Rename command_chat() to command_tell_all() which takes
    a few more optional parameters. Add command_shout() and command_chat()
    that invoke command_tell_all() with the appropriate changes.
    server/commands.c: Add chat to list of command table.
    MSW 2004-11-08
  • 2004-10-26 05:16 mwedel
  • [r2982] trunk/crossfire/lib/smooth collect & commit.
    MSW 2004-10-25
  • 2004-10-26 05:13 mwedel
  • [r2981] trunk/crossfire/lib/collect.pl.in Modify collect script so that it strips first pathname component for
    editor_folder - matches how it appears the java editor stores it.
    MSW 2004-10-25
  • 2004-10-21 19:10 akirschbaum
  • [r2972] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Run the script python_init.py right after
    initializing the interpreter.
  • 2004-10-21 16:52 ryo_saeba
  • [r2970] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c Notify of party join/pwd change
  • 2004-10-19 20:31 akirschbaum
  • [r2966] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c plugin/plugin_python.c, plugin/include/plugin_python.h, server/plugins.c:
    Fix comments, change whitespace.
  • 2004-10-18 06:54 mwedel
  • [r2965] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/common/treasure.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/main.c Fix some bugs I introduced in my last commit.
    common/map.c: Add back in call to sum_weight that got removed when removing
    the object checking code.
    common/treasure.c: Have fix_generated_item() blank out the randomitems
    field after it has created treasure.
    server/apply.c: Only clear randomitems after create_treasure() - don't
    presume it should get blanked out for other reasons - with change
    to treasure.c above, this should be more reliable and fix starting
    skill issue, as randomitems was getting blanked out for CLASS object.
    server/main.c: Change processing of players a little - found crash where
    autosave was called for a removed player (map had got swapped out) -
    don't do autosave logic if player is removed. Move the autosave code
    to after the players action, so that can just have a single check of
    removed status.
    MSW 2004-10-17
  • 2004-10-18 06:35 akirschbaum
  • [r2964] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/egoitem.c, trunk/crossfire/server/plugins.c include/sproto.h, server/egoitem.c: Change create_artifact() to return whether
    the artifact was created.
    server/plugins.c: Change CFWCreateArtifact()/HOOK_CREATEARTIFACT to return
    whether the artifact was created.
    plugin/plugin_python.c: Define new function create_object() to create
    objects. Use this function to fix CFPython.CreateObjectInside() and
    CFPython.CreateObject(): creation of artifacts does work now.
  • 2004-10-18 06:21 akirschbaum
  • [r2963] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Fix CFPython.GetNextPlayerInfo() to work with long
    force names. Remove duplicate variable initialization.
  • 2004-10-18 06:10 akirschbaum
  • [r2962] trunk/crossfire/ChangeLog, trunk/crossfire/server/plugins.c server/plugins.c: Remove the use of malloc() in initOnePlugin().
  • 2004-10-18 03:25 temitchell
  • [r2961] trunk/crossfire/server/c_misc.c - peaceful state is no danger to others so does not need
    to be in display unless player is hostile. (ok done for sure now)
  • 2004-10-18 03:14 temitchell
  • [r2960] trunk/crossfire/server/c_misc.c - arg! add missing string place for hidden status.
  • 2004-10-18 03:07 temitchell
  • [r2959] trunk/crossfire/server/c_misc.c - make who output even more readable - also clean up code formatting
  • 2004-10-18 02:20 temitchell
  • [r2958] trunk/crossfire/server/c_misc.c - reformat output for who command so it is actually readable.
  • 2004-10-16 22:38 akirschbaum
  • [r2956] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/animator_box.c, trunk/crossfire/plugin_animator/plugin_animator.c, trunk/crossfire/plugin_logger/arena.c, trunk/crossfire/plugin_logger/plugin_logger.c plugin/plugin_python.c, plugin_animator/animator_box.c,
    plugin_animator/plugin_animator.c, plugin_logger/arena.c,
    plugin_logger/plugin_logger.c: Use HOOK_FREEMEMORY to free memory allocated
    by HOOK-functions. Fix memory leaks.
  • 2004-10-16 21:43 akirschbaum
  • [r2955] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/plugin_animator/animator_box.c, trunk/crossfire/server/plugins.c plugin/plugin_python.c, server/plugin.c, plugin_animator/animator_box.c: Fix
    some more mismatches between plugin interface and implementation.
    CFPython.Get/SetSkillExperience() use 64-bit exp values now.
    CFPython.CastAbility() works again.
  • 2004-10-15 21:01 akirschbaum
  • [r2954] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c plugin/plugin_python.c, server/plugin.c: Fix type mismatches between plugin
    interface and implementation.
  • 2004-10-15 18:34 akirschbaum
  • [r2953] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c plugin/plugin_python.c, server/plugin.c: Add/remove "static" to/from some
    variables. Fixes a memory leak in CFPython.SaveObject().
  • 2004-10-15 17:35 akirschbaum
  • [r2952] trunk/crossfire/ChangeLog, trunk/crossfire/plugin/plugin_python.c plugin/plugin_python.c: Fix reference counting for Python objects.
  • 2004-10-15 07:09 mwedel
  • [r2951] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/doc/spoiler-html/spoiler.html, trunk/crossfire/server/apply.c, trunk/crossfire/server/monster.c common/living.c: Fix exp functions to use the player objects expmul
    value when determining level gains, and not the skills. Also,
    fix bug where players last hp/sp/grace gain I think was being
    re-rolled when player gained level in skill.
    common/loader.l, loader.c: Add better recording of non existant objects
    (no archetype for them) in maps. Also, handle such objects in
    players inventories properly (which is to just discard them)
    common/map.c: Add better logging about discarded archetypes. Since the
    loader now deals with objects without archs in inventories, that
    code doesn't need to be in the server.
    common/object.c: copy_object() was not properly nulling out the
    next field in the event object, pointer to event list was also
    incorrect, causing events to not be copied properly.
    doc/spoiler-html/spoiler.html: Rebuilt.
    server/apply.c: Apply patch by MT that fixes problem of entire inventory
    not being copied properly. Fix problem that objects in creatures
    were not having any sub treasure created (eg, put a pyro_book in
    a monster on the map, and the pyro_book wouldn't have a spell in
    it) - now we make sure we process inventory objects as well as map
    objects, creating treasure as needed.
    server/monster.c: Reverse order of cast_spell() and drain_rod() in
    monster_use_range() - drain_rod() should go first, because
    case_spell() can in rare cases destroy the rod.
    MSW 2004-10-14
  • 2004-10-11 19:28 temitchell
  • [r2947] trunk/crossfire/lib/treasures - add bronze weapons and armour to starting treasures and some lists
  • 2004-10-10 15:01 ryo_saeba
  • [r2944] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_misc.c Natural resistances display by statistics for dragon players
  • 2004-10-09 19:36 akirschbaum
  • [r2943] trunk/crossfire/ChangeLog, trunk/crossfire/common/readable.c common/readable.c: Apply patch by Kevin Rudat to add some alchemy book names.
  • 2004-10-09 19:26 akirschbaum
  • [r2942] trunk/crossfire/ChangeLog, trunk/crossfire/common/readable.c common/readable.c: Apply patch by Kevin Rudat to fix buffer overrun while
    generating book titles.
  • 2004-10-09 15:45 akirschbaum
  • [r2939] trunk/crossfire/lib/exp_table Fix typo.
  • 2004-10-09 15:40 akirschbaum
  • [r2938] trunk/crossfire/DEVELOPERS Fix address of cvs repository.
  • 2004-09-26 10:09 tchize
  • [r2931] trunk/crossfire/lib/smooth Colelcted archetypes from arch cvs
  • 2004-09-26 09:42 ryo_saeba
  • [r2930] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c Add 'stack_clear' command.
  • 2004-09-25 16:02 tchize
  • [r2929] trunk/crossfire/lib/collect.pl.in Modified so the comment in arches are stripped away
  • 2004-09-20 03:19 temitchell
  • [r2924] trunk/crossfire/lib/artifacts, trunk/crossfire/lib/formulae - add Cloak of Unholy Protection and recipie for same as per patch
  • 2004-09-19 17:13 akirschbaum
  • [r2922] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Allow to 'reply' to players that logged out but did not yet
    drop the connection. Now reply works like other communication commands.
  • 2004-09-19 16:17 akirschbaum
  • [r2920] trunk/crossfire/ChangeLog, trunk/crossfire/common/utils.c common/utils.c: Fix random_roll() and die_roll() to not return out of range
  • 2004-09-19 16:12 akirschbaum
  • [r2919] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h include/define.h: Add parentheses around arguments of FABS macro.
  • 2004-09-14 19:59 akirschbaum
  • [r2915] trunk/crossfire/ChangeLog, trunk/crossfire/server/rune.c server/rune.c: Prevent creation of level 0 runes. Re-enable runes to cast
    multiple spells.
  • 2004-09-14 19:23 akirschbaum
  • [r2913] trunk/crossfire/doc/Developers/runes Correct field descriptions.
  • 2004-09-12 12:55 ryo_saeba
  • [r2911] trunk/crossfire/ChangeLog Removed windows newlines *sigh*
  • 2004-09-12 12:53 ryo_saeba
  • [r2910] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/programming_guide, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/doc/SurvivalGuide, trunk/crossfire/include/config.h, trunk/crossfire/lib/help/cast, trunk/crossfire/lib/settings, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/c_object.c Various fixes for Win32, apply some tracker patches
  • 2004-09-10 07:03 mwedel
  • [r2909] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c server/attack.c: Pass in skill (string) to change_exp instead of skop->skill -
    skop can be null, resulting in a crash here. In addition, other calls
    to change_exp in this function use the skill string, so it is good to
    be consistent.
    MSW 2004-09-09
  • 2004-09-05 22:11 ryo_saeba
  • [r2905] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Forgot to skip blanks when item number for dm stuff
  • 2004-09-03 06:43 mwedel
  • [r2904] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c common/object.c: Fix insert_ob_in_map so right coordinates and map
    value are used on GET_MAP_OB call - was using values before changes
    for tiling were applied.
    MSW 2004-09-02
  • 2004-09-01 01:26 temitchell
  • [r2900] trunk/crossfire/lib/treasures - move direwolf and hellhoud treasures to arches.
  • 2004-08-30 17:21 akirschbaum
  • [r2898] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: allow to 'talk' to players with ambiguous names: use a
    perfect match even if other partial matches exist.
  • 2004-08-29 16:43 temitchell
  • [r2895] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in - add new directory for datafiles to local dir (var/crossfire/datafiles)
  • 2004-08-28 01:12 temitchell
  • [r2894] trunk/crossfire/lib/artifacts - fix typo item->items
  • 2004-08-28 01:09 temitchell
  • [r2893] trunk/crossfire/lib/artifacts - change paths to python files
  • 2004-08-24 19:43 akirschbaum
  • [r2890] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/shop.c include/define.h
    add new flags F_IDENTIFIED and F_NOT_CURSED to query_cost() to pretend
    the item to be identified/not cursed or damned.
    fix possible abuse of shadow alchemy: do not allow the generated items
    to be more valuable than the ingredients when using alternate recipes.
  • 2004-08-24 06:37 mwedel
  • [r2889] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c common/map.c: Add extra check to make sure variable is set before calling
    strcmp - this can happen if the map file that is being loaded is
    0 bytes - without this, the server would crash.
    MSW 2004-08-23
  • 2004-08-20 20:02 akirschbaum
  • [r2888] trunk/crossfire/ChangeLog, trunk/crossfire/server/disease.c, trunk/crossfire/server/move.c, trunk/crossfire/server/spell_effect.c server/disease.c: fix crash when casting diseases on tiled maps.
    server/move.c: fix problem with multi-tile monsters and pass thru walls.
    server/spell_effect.c: fix magic walls sometimes appearing in wrong place.
    Andreas Kirschbaum 2004-08-20
  • 2004-08-18 07:02 mwedel
  • [r2887] trunk/crossfire/common/object.c If MANY_CORES is defined, and we get call to update_object() with invalid
    coordinates, call abort to make debugging easier. Ignoring the error
    seems only marginally useful, as I've observed a crash after a bunch
    of errors from that area.
    MSW 2004-08-17
  • 2004-08-18 06:29 mwedel
  • [r2886] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c common/loader.l, loader.c: in check_loaded_object() - don't give spell
    objects inventory if we are in the arch_init phase. When loading objects
    in common loader routine, if object doesn't have arch, set the object
    name to the arch name so that it is more meaningful than 'singularity'.
    common/map.c: If object has inventory, check to make sure the inventory
    objects have an archetype set - if not, remove and free the object -
    objects without archetypes causes crashes.
    MSW 2004-08-17
  • 2004-08-17 07:38 mwedel
  • [r2885] trunk/crossfire/common/player.c add check to see if pl->stack_items is set before calling free on it.
    MSW 2004-08-23
  • 2004-08-17 06:41 mwedel
  • [r2884] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_wiz.c server/apply.c: fix_auto_apply() - add some debugging statements, as I've
    seen crashes caused by monsters with scrolls with no spells - need to
    figure out how those are showing up.
    server/c_wiz.c: command_kick() - fix occasional crashes when player isn't
    on any map when kicked. command_create() largely rewritten so it doesn't
    crash the server on any malformed values passed in, add some more features
    so it should be easier to create objects.
    MSW 2004-08-16
  • 2004-08-16 20:55 ryo_saeba
  • [r2883] trunk/crossfire/make_win32/Release_notes.txt, trunk/crossfire/make_win32/cfserver.nsi Add Win32 NSIS installer script
  • 2004-08-16 08:47 ryo_saeba
  • [r2881] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Fix bug #989110, mutating spellbooks
  • 2004-08-15 17:03 ryo_saeba
  • [r2877] trunk/crossfire/ChangeLog, trunk/crossfire/common/player.c, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/win32.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c Add item stack for DMs, to ease item manipulation
  • 2004-08-14 09:48 ryo_saeba
  • [r2876] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c Fix charm monster exploit
  • 2004-08-07 23:24 temitchell
  • [r2869] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/random-maps, trunk/crossfire/random_maps/exit.c, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/random_maps/reader.l, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/random_maps/special.c, trunk/crossfire/random_maps/wall.c added fix for random maps with single arch walls,
    added level indicator on random map signs
    added new parameter 'exit_on_final_map'- see documentation
    addresses patches 983780 and 983716
  • 2004-08-02 23:27 temitchell
  • [r2866] trunk/crossfire/include/plugin.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/plugins.c - add event hooks for Kick and Muzzle(toggle_shout) commands
    - fix CFSetQuantity by changing the int to uintand remove
    - now looks for event scripts in python/events
  • 2004-07-16 22:24 ryo_saeba
  • [r2864] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c Writing xp gets mutiplied by level, to make it possible to level up
  • 2004-07-03 09:16 ryo_saeba
  • [r2847] trunk/crossfire/ChangeLog, trunk/crossfire/include/win32.h Win32 fixes
  • 2004-06-23 05:49 mwedel
  • [r2842] trunk/crossfire/ChangeLog, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/time.c server/skill_util.c: Fix skills command so that it properly displays
    percentage of permanent exp.
    server/time.c: Modify move_arrow() so that it removes thrown objects
    with no inventory.
    MSW 2004-06-22
  • 2004-06-22 06:28 mwedel
  • [r2841] trunk/crossfire/ChangeLog, trunk/crossfire/socket/info.c socket/info.c: Replace sprintf() calls with snprintf() - got metalforge
    crash with apparent buffer overun - going to snprintf should prevent
    the problem in the future.
    MSW 2004-06-21
  • 2004-06-18 07:45 mwedel
  • [r2840] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_util.c server/c_wiz.c: for command_create() - check to see if 'of' parameter
    is a spell archetype name, and do the right thing if it is. This
    allows things like 'create rod_heavy of spell_large_lightning'.
    Note that the command_create is still a seriously broken function
    in many regards.
    server/rune.c: Fix write_rune() when trying to find the spell in encase
    in the rune - assignment was incorrect, so it always took the last
    matching spell in the players inventory, not the best matching spell.
    server/spell_util.c: Change the call to prayer_failure() so that its
    potency is based on how badly short the player is short of grace. Eg,
    if only 1 point short, potency of 1. This changes from before where
    the potency was always the difference in mana.
    MSW 2004-06-17
  • 2004-06-16 07:09 mwedel
  • [r2839] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/spell_effect.c server/attack.c: Fix hit_with_arrow() so that it uses the proper map
    when inserting the arrow.
    server/c_wiz.c: Add note about brokeness of command_create()
    server/spell_effect.c: execute_word_of_recall() - don't attempt recall
    if player isn't on any map.
    MSW 2004-06-15
  • 2004-06-15 04:12 mwedel
  • [r2838] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/help/name Remove the 'name' help file. No command exists.
    MSW 2004-06-14
  • 2004-06-13 17:30 akirschbaum
  • [r2833] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/define.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c, trunk/crossfire/server/shop.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c common/object.c
    socket/request.c: Remove explicit calls to
    esrv_update_item(UPD_WEIGHT, pl, pl) for player objects. Instead
    send the new weight whenever it changes.
  • 2004-06-12 19:09 akirschbaum
  • [r2832] trunk/crossfire/common/item.c Set type of variable holding a weight to sint32.
  • 2004-06-11 07:23 mwedel
  • [r2828] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/loader.l, trunk/crossfire/server/spell_attack.c common/item.c: describe_monster() - if the creature/player is stealthy,
    mention it when the object is described.
    common/loader.l, loader.c: Fix passed in size to get_ob_diff() - was one
    to long, causing string corruption.
    server/spell_attack.c: mood_change() - fix get_map_ob call - wasn't using
    correct coordinate variables, resulting in crash.
    MSW 2004-06-10
  • 2004-06-11 06:12 mwedel
  • [r2827] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/random_maps/style.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/spell_attack.c common/object.c: insert_map_in_ob() - remove CAN_MERGE checks after the
    map translation - otherwise, we can have bogus coordinates
    that are used for GET_MAP_OB.
    random_maps/style.c: pick_random_object() - have it return null object
    (and probably crash) instead of getting into an infinite loop.
    server/c_wiz.c: command_kick() - check FLAG_FREED of player. Remove all
    the broken skill/exp object granting code in command_possess() - this
    is probably still a broken function.
    server/spell_attack.c: mood_change() - fix get_map_ob call - wasn't using
    correct coordinate variables, resulting in crash.
    MSW 2004-06-10
  • 2004-06-09 16:47 ryo_saeba
  • [r2826] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_party.c gsay tweaks, courtesy Katia
  • 2004-06-06 17:15 ryo_saeba
  • [r2815] trunk/crossfire/ChangeLog, trunk/crossfire/server/commands.c Disable possess command
  • 2004-06-06 16:30 ryo_saeba
  • [r2814] trunk/crossfire/ChangeLog Remove Windows newlines
  • 2004-06-06 16:25 ryo_saeba
  • [r2813] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c, trunk/crossfire/server/skill_util.c Fix for monsters not using hands, and now ignore DM
  • 2004-06-01 07:21 mwedel
  • [r2810] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c server/c_misc.c: Add sum_weight() call to fix_me command so that players
    weight is properly recalculated.
    server/skills.c: Fix up attempt_steal() so that it doesn't improperly
    remove object from target when person doing the stealing can't pick
    it up.
    server/spell_attack.c: Set maxhp properly, so multipled fireballs, etc
    can be going off at the same time.
    server/spell_effect.c: Fix up cast_create_missile() so more esoteric
    missiles can be created.
    MSW 2004-05-31
  • 2004-06-01 06:32 mwedel
  • [r2809] trunk/crossfire/server/c_wiz.c add newline to end of file - prevents gcc warning message.
    MSW 2004-05-31
  • 2004-06-01 06:22 mwedel
  • [r2808] trunk/crossfire/doc/Developers/protocol Commit note about proposed map2 protocol command. Figure might as well
    make it more readily available.
    MSW 2004-05-31
  • 2004-05-24 21:03 ryo_saeba
  • [r2796] trunk/crossfire/server/c_wiz.c Missing return value :p
  • 2004-05-24 21:00 ryo_saeba
  • [r2795] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c new dmhide command, dm + hide
  • 2004-05-20 05:50 mwedel
  • [r2788] trunk/crossfire/ChangeLog, trunk/crossfire/include/book.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/server/gods.c, trunk/crossfire/server/spell_attack.c include/book.h: Increase the size of BOOK_BUF, so inscribed books can hold
    more informatin.
    lib/Makefile.am, lib/Makefile.in: Add the 'rename' to the list of help
    lib/archetypes: update the glyph/rune spells to have proper face.
    lib/bmaps, lib/crossfire.* - add glyph.111 image.
    server/gods.c: Modify tailor_god_spell() to look harder to find a god -
    necessary for glyph spells.
    server/spell_attack.c: Give players 50% of exp for monsters they charm.
    MSW 2004-05-19
  • 2004-05-18 16:11 akirschbaum
  • [r2787] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c common/object.c: Correct get_search_arr() to return a proper permutation.
    Andreas Kirschbaum 2004-05-18
  • 2004-05-17 03:19 mwedel
  • [r2785] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c server/main.c: Have process_events display information from dumped object.
    also, more refinement on checking of object status.
    MSW 2004-05-16
  • 2004-05-16 10:38 ryo_saeba
  • [r2784] trunk/crossfire/ChangeLog Changes for now
  • 2004-05-16 09:06 ryo_saeba
  • [r2783] trunk/crossfire/server/c_wiz.c Fix learn_spell
  • 2004-05-16 08:42 ryo_saeba
  • [r2782] trunk/crossfire/server/build_map.c Fix not saved pedestals when building on non unique maps
  • 2004-05-16 06:13 mwedel
  • [r2781] trunk/crossfire/Makefile.in, trunk/crossfire/acinclude.m4, trunk/crossfire/aclocal.m4, trunk/crossfire/config.guess, trunk/crossfire/config.sub, trunk/crossfire/configure, trunk/crossfire/configure.in server/acinclude.m4: Patch by acinclude.m4 to add python 2.3 support.
    Rebuilt files (Makefile.in, aclocal.m4, configure, configure.in). add
    config.guess, config.sub since automake now includes them in the Makefile.in
    MSW 2004-05-15
  • 2004-05-16 06:05 mwedel
  • [r2779] trunk/crossfire/server/spell_effect.c server/spell_effect.c: Fix cast_create_food() to call
    find_archetype_by_object_name() instead of find_archetype(). In this
    way, players can use invoke without having to know the archetype name.
    MSW 2004-05-15
  • 2004-05-16 05:29 mwedel
  • [r2778] trunk/crossfire/server/c_wiz.c server/c_wiz.c: Modify command_banish() to record dm name, player name,
    and date of command.
    MSW 2004-05-15
  • 2004-05-16 03:58 mwedel
  • [r2777] trunk/crossfire/server/main.c server/main.c: freeing removed objects appeared to have more of a
    consequence than expected - only remove the object if it was on a map
    (op->map). It turns out that the artifact code uses objects that
    are removed to store what the new object is.
    MSW 2004-05-15
  • 2004-05-15 18:15 ryo_saeba
  • [r2775] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c Added a positioning system
  • 2004-05-14 07:38 mwedel
  • [r2774] trunk/crossfire/ChangeLog commit the changelog for the night. MSW 2004-05-13
  • 2004-05-14 07:35 mwedel
  • [r2773] trunk/crossfire/server/apply.c server/apply.c: Fix fix_auto_apply() so we don't generate additional
    spells for spellcasting objects that already have them (regression
    from fix from 5/11 below)
    MSW 2004-05-13
  • 2004-05-14 07:23 mwedel
  • [r2772] trunk/crossfire/server/main.c server/main.c: Fix process_events() so it doesn't purge removed players
    from the list - players get in the removed state at play again
    MSW 2004-05-13
  • 2004-05-14 06:41 mwedel
  • [r2771] trunk/crossfire/server/spell_util.c server/spell_util.c: SP_level_spellpoint_cost() - never have a spell
    cost 0 spellpoints due to attunement or other bonuses - spell always
    cost at least 1 sp/grace.
    MSW 2004-05-13
  • 2004-05-14 05:55 mwedel
  • [r2770] trunk/crossfire/server/time.c Clean up the formatting of move_teleporter() - no code changes.
    MSW 2004-05-13
  • 2004-05-14 05:47 mwedel
  • [r2769] trunk/crossfire/doc/Developers/objects Add notes about duplicators.
    MSW 2004-05-13
  • 2004-05-12 07:15 mwedel
  • [r2768] trunk/crossfire/ChangeLog get todays updates in
    MSW 2004-05-11
  • 2004-05-12 07:14 mwedel
  • [r2767] trunk/crossfire/server/apply.c server/apply.c: modify fix_auto_apply() so that it properly generates
    items for creatures that start with objects in their inventory.
    MSW 2004-05-11
  • 2004-05-12 05:52 mwedel
  • [r2765] trunk/crossfire/server/pets.c server/pets.c: Fix summon golem, summon pet monsters so that the summoned
    monsters are not worth any exp. Fixes bugs were players could
    summon monsters and then kill them.
    MSW 2004-05-11
  • 2004-05-12 04:43 mwedel
  • [r2764] trunk/crossfire/server/skills.c server/skills.c: Fix do_skill_detect_curse() and do_skill_detect_magic()
    so that they don't process objects the player is incapable of picking
    up (eg, floors). Fixes experience exploit.
    MSW 2004-05-11
  • 2004-05-11 06:57 mwedel
  • [r2763] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_util.c server/spell_util.c: Fix cast_spell() so that failed spells (due to
    encumberance or other penalties) still cost some random number of grace/
    mana points.
    MSW 2004-05-10
  • 2004-05-09 08:03 mwedel
  • [r2762] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c, trunk/crossfire/server/main.c common/treasure.c: Change the loading of the artifacts file to actually
    calloc() the object - reset_object() doesn't clear all the values,
    like active_next, active_prev, so better to just do it there.
    server/main.c: Add code in process_events() that checks for removed objects -
    have seen occasional crashes caused by them.
    MSW 2004-05-08
  • 2004-05-08 13:38 ryo_saeba
  • [r2758] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/lib/settings, trunk/crossfire/server/apply.c, trunk/crossfire/server/init.c Add settings to control armor enchantment
  • 2004-05-08 11:11 ryo_saeba
  • [r2757] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c, trunk/crossfire/include/config.h Use LOGFILE for logfile, not hardcoded value
  • 2004-05-08 07:50 ryo_saeba
  • [r2756] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c Nodm tweak
  • 2004-05-06 07:04 mwedel
  • [r2755] trunk/crossfire/server/shop.c Fix problem with shop not making change - wrong type of variable
    MSW 2004-05-05
  • 2004-05-05 07:25 mwedel
  • [r2754] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Fix apply_special() to properly deal with LAMP objects - it
    wasn't dealing properly with the split off lamp compared to the one it
    was supposed to deal with - was crashing server.
    MSW 2004-05-04
  • 2004-05-04 07:14 mwedel
  • [r2752] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/spell_attack.c common/item.c: describe_monster() - print luck when describing players (fixex
    perceive self not showing luck)
    server/attack.c: kill_object() - don't give player exp if he kills himself -
    compare owner against what was killed, not the hitter.
    server/pets.c: summon_object() - move breaking out for last treasurelist
    after we set the last valid treasurelist - otherwise, the list entry for
    the treasurelist was never used. Change summoned creatures so that
    the items they have are god given, and thus disappear when they
    are killed - prevents players from summoning and then looting their pets.
    server/spell_attack.c: explode_bullet() - Get owner of the spell so that we
    can properly tailor the explosion portion of the spell for the god
    of the worshipper.
    MSW 2004-05-03
  • 2004-05-03 21:38 ryo_saeba
  • [r2751] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c, trunk/crossfire/server/spell_effect.c Win32 fixes
  • 2004-04-28 22:04 ryo_saeba
  • [r2749] trunk/crossfire/ChangeLog, trunk/crossfire/common/porting.c, trunk/crossfire/include/libproto.h Change char* to const char*, value shouldn't be changed
  • 2004-04-28 19:49 ryo_saeba
  • [r2748] trunk/crossfire/doc/Developers/protocol Sync client version with server
  • 2004-04-27 22:01 ryo_saeba
  • [r2747] trunk/crossfire/include/win32.h Fix Win32 server version
  • 2004-04-27 07:35 mwedel
  • [r2746] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in Re-add bmaps.paths to list of files to include in distribution. While
    it is not needed by the target, if it is missing, the makefiles try to
    rebuild it, which it may not be able to do.
    MSW 2004-04-26
  • 2004-04-27 07:08 mwedel
  • [r2745] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/handbook.ps, trunk/crossfire/doc/playbook-html/Makefile.am, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook-html/makeps.pl, trunk/crossfire/doc/playbook/Makefile.am, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/playbook/chap1.tex, trunk/crossfire/doc/playbook/chap5.tex, trunk/crossfire/doc/playbook/empty.pbm, trunk/crossfire/doc/playbook/makeps.pl, trunk/crossfire/doc/playbook/treas2-extract, trunk/crossfire/doc/scripts/Makefile.am, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/scripts/makeps.pl, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.am, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler-html/makeps.pl, trunk/crossfire/doc/spoiler-html/spoiler.html, trunk/crossfire/doc/spoiler.ps, trunk/crossfire/doc/spoiler/Makefile.am, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/doc/spoiler/makeps.pl, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/lib/Makefile.in configure, Makefiles: Rebuilt for 1.6.0 release
    doc/*/Makefile.am: Modified to use one makeps.pl utility in scripts directory.
    doc/scripts/makeps.pl: Make this the definitive copy - fix problem with it
    trying to combine big images when it doesn't need to. Remove other copies.
    doc/playbook/chap1.tex, doc/playbook/chap5.tex: Fix some obvious errors,
    but overall, the playbook is still quite out of date.
    doc/playbook/treas2-extract: Have it not include abilities in given items,
    have it properly deal with multiple underscores in arch names.
    doc/spoiler-html/spoiler.html, doc/spoiler.ps: Rebuilt
    MSW 2004-04-26
  • 2004-04-26 05:27 mwedel
  • [r2744] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: apply_savebed() - make call to terminate_all pets before
    call to remove_ob() so that pets are properly removed.
  • 2004-04-26 05:07 mwedel
  • [r2743] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/server/c_object.c common/item.c, server/c_object.c: Fix code so that skill tools (talismans,
    holy symbols, etc) are properly describe. Clean up formatting of long_desc()
    MSW 2004-04-25
  • 2004-04-25 07:17 mwedel
  • [r2741] trunk/crossfire/ChangeLog, trunk/crossfire/include/global.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/spell_effect.c Change most shop buy/sell functions to use 64 bit values. Problem arises
    where player would sell valuable item, and if they wanted to buy them back,
    it would overflow a 32 bit value, so they could buy them back for free.
    Note quite as odd when you consider the buy/sell price for really valuable
    items to be very different.
    include/global.h: Add UINT32_MAX and other max type defines for our typedef
    values so that we have standard setting of what the cap is.
    server/apply.c: Change get_payment call to take second argument.
    server/plugins.c: Add note about bug in handling of query_cost in this
    server/shop.c: query_cost() now returns 64 bit. Many other functions
    updated to also take/return 64 bit cost values. Have cost_string
    nicely deal with values that are beyond affordability. Rename get_payment2()
    to get_payment(), and remove the later, which was just a simple wrapper
    function that called get_payment2.
    server/spell_effect.c: Update alchemy code. Remove some suspect use of
    static values.
    MSW 2004-04-24
  • 2004-04-25 06:18 mwedel
  • [r2740] trunk/crossfire/server/skills.c Fix suspect code for figuring out wc of thrown objects.
    MSW 2004-04-24
  • 2004-04-22 21:55 ryo_saeba
  • [r2739] trunk/crossfire/server/apply.c Fixed & wrote some comments
  • 2004-04-21 06:44 mwedel
  • [r2738] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: fix check_weapon_power() so it operates on overall character
    level and not skill level - this matches up what the out of skills
    MSW 2004-04-20
  • 2004-04-18 09:32 ryo_saeba
  • [r2734] trunk/crossfire/server/gods.c Update comments, doxygen format
  • 2004-04-18 07:59 mwedel
  • [r2733] trunk/crossfire/ChangeLog, trunk/crossfire/common/button.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/spell_util.c common/button.c: Patch by Bernd Edler to have proper speed set for items
    activated by buttons.
    server/apply.c: Apply the 'special prayer' marker stuff, since it wasn't
    used anymore.
    server/gods.c: Check for FLAG_EQUIP on spells and not for a special prayer
    marker to guess if a spell is a god given spell or not.
    server/spell_util.c: Patch by Bernd Edler so that firewalls are immune
    to casting time.
    MSW 2004-04-17
  • 2004-04-16 16:28 akirschbaum
  • [r2729] trunk/crossfire/ChangeLog, trunk/crossfire/server/shop.c server/shop.c: Decrease adjustment limit for expensive items to 10000 to get a
    continuous adjustment function. That is you will get much less when selling
    items with a value between 800pp and 2000pp.
    Andreas Kirschbaum 2004-04-16
  • 2004-04-16 06:23 mwedel
  • [r2728] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/move.c, trunk/crossfire/server/player.c common/map.c: Change blocked_link() to take a map parameter. Also, change code
    in blocked_link() to assume that the caller has set up appropriate map and
    coordinates related to tiling (in all functions that currently call
    blocked_link, this is the case)
    include/libproto.h: Rebuilt.
    server/move.c, server/player.c: update call to blocked_link to include the map.
    MSW 2004-04-15
  • 2004-04-14 07:24 mwedel
  • [r2726] trunk/crossfire/common/object.c, trunk/crossfire/include/sproto.h, trunk/crossfire/random_maps/treasure.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/move.c common/object.c: Change CAN_MERGE() so that it compares the stats structure of
    the objects being merged. Fixes problems of rings improperly merging with
    other rings that have different stat values.
    server/monster.c: Modify check_earthwalls() and check_doors() to take a
    map structure as an option parameter, and use that structure when
    calling get_map_ob. Fixes a crash in cases where earthwalls/doors
    were at the edge of a tiled map, and creature was on other map moving into
    server/move.c: Change move_ob() to adjust coordinates for tiling, and
    pass in these adjusted coordinages (and map) to the check_() functions
    in monster.c
    random_maps/treasure.c: Apply patch by Andreas Kirschbaum so that it does
    more work in trying to place keys on maps.
    MSW 2004-04-13
  • 2004-04-10 07:27 mwedel
  • [r2719] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/living.c: Patch by Bernd Edler to remove cap on exp for players.
    MSW 2004-04-09
  • 2004-04-10 03:21 temitchell
  • [r2717] trunk/crossfire/lib/races, trunk/crossfire/lib/treasures - remove god lists from treasures file - will collect them from arches
    - add goose to birds race
  • 2004-04-10 03:18 temitchell
  • [r2716] trunk/crossfire/server/time.c - add patch to stop pets from multiplying (good idea thanks David
  • 2004-04-08 06:48 mwedel
  • [r2715] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/treasure.c, trunk/crossfire/server/skill_util.c common/item.c: If potion wasn't given a random spell, use the archetype
    name when it is identified.
    common/treasure.c: Fix potion codes so that healing and magic power potions
    get the proper spell inserted into them. Also fix line termination issue.
    server/skill_util.c: Add check in skill_attack() to make sure current_weapon
    is not null - there has been some crashes here, but I can't figure out
    how it gets to this state, so better to at least handle it.
    MSW 2004-04-07
  • 2004-04-07 06:49 mwedel
  • [r2714] trunk/crossfire/server/spell_effect.c Patch by Bernd Edler to fix message printout on spells that raise stats -
    function cast_change_ability()
    MSW 2004-04-06
  • 2004-04-07 06:46 mwedel
  • [r2713] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: In flee_player(), make sure the enemy to the player is
    on an actual map - fixes crashes.
    MSW 2004-04-06
  • 2004-04-06 07:05 mwedel
  • [r2711] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/potion.c: Fix up change_abil() to more properly deal with potions -
    characters could get 0 stat values. Also, messages were not being properly
    displayed. Patch is slightly modified from one sent in by Bernd Edler.
    MSW 2004-04-05
  • 2004-04-05 07:01 mwedel
  • [r2710] trunk/crossfire/server/pets.c Fix file with right code - made mistake when with previous checkin.
    MSW 2004-04-04
  • 2004-04-04 16:37 temitchell
  • [r2708] trunk/crossfire/server/spell_attack.c - modify spell_knockback function to exclude DM and add a simple
    modifier for friction. Flying creatures are easier to push than
    walking creatures (perhaps if a FLAG_STICKYFEET ever comes into play
    this modifier can be used here as well to increase effects of friction).
  • 2004-04-03 08:05 mwedel
  • [r2700] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c, trunk/crossfire/server/pets.c server/main.c: Add extra checking for valid map coordinates after we grab
    them from the destination map itself - if a map is broken and has
    default enter_ coordinates outside the maps range, this previously
    resulted in a crash.
    server/pets.c: Pass the correct map object into insert_ob_in_map().
    MSW 2004-04-03
  • 2004-03-28 15:34 ryo_saeba
  • [r2697] trunk/crossfire/ChangeLog, trunk/crossfire/server/monster.c Fix wiz's hide against monsters.
  • 2004-03-26 22:41 ryo_saeba
  • [r2696] trunk/crossfire/ChangeLog, trunk/crossfire/common/porting.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/win32.h Const specifiers
  • 2004-03-26 21:59 ryo_saeba
  • [r2695] trunk/crossfire/ChangeLog, trunk/crossfire/common/exp.c, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/porting.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/resurrection.c Win32 fixes
  • 2004-03-24 08:15 mwedel
  • [r2694] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c, trunk/crossfire/server/player.c server/attack.c: Add scare_creature() function, which sets FLAG_SCARED
    and also sets up appropriate enemy. Clean up some formatting in
    other functions, and fix friendly fire - move it out of the loop for
    all attacktypes (can be after we have figured out max damage). Also,
    has a bug where if an attach wasn't doing any damage, friendly fire could
    actually make it do damage (eg, fear spell).
    server/player.c: Fix up flee_player() to be map tile aware. Also, add
    call to flee_player() in handle_newcs_player() so player will run away.
    MSW 2004-03-24
  • 2004-03-23 07:52 mwedel
  • [r2693] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c, trunk/crossfire/server/move.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_util.c server/attack.c: Add missing skill=NULL in kill_object() - can be rare
    cases where the proper skill can't be found.
    server/move.c: Fix push_object() so that it also updates the pushers/
    pushees map - should only happen in tiled map cases.
    server/pets.c: Fix summon_object() so that if a summon cult monsters was
    cast, we try to find the god from the owner. If still can't find the
    god, just return instead of crashing.
    server/rune.c: Change trap_disarm() to call destroy_object() on the
    trap object, so that all the trapss inventory is also destroyed
    and not dumped on the ground.
    server/skills.c: Only players without arms to steal.
    server/spell_util.c: Change cast_spell to set up the skill pointer for the
    caster even if the caster is the wizard.
    MSW 2004-03-22
  • 2004-03-17 19:20 tanner
  • [r2689] trunk/crossfire/debian/changelog, trunk/crossfire/debian/control crossfire-server-dbg requires crossfire-server to be installed
  • 2004-03-15 23:06 tanner
  • [r2688] trunk/crossfire/debian/changelog, trunk/crossfire/debian/rules Changed version to cvs date.
  • 2004-03-15 22:53 tanner
  • [r2687] trunk/crossfire/debian/rules First attempt and making a debug package for this whole thing.
  • 2004-03-12 19:21 ryo_saeba
  • [r2679] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c Patch to enable multiple 'allowed' lines in artifacts
  • 2004-03-12 19:04 ryo_saeba
  • [r2678] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c Change join/leave messages color, make DMs more 'stealthy'
  • 2004-03-11 02:12 tanner
  • [r2676] trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in Changing Makefile.am pushes changes down into each Makefile.in
  • 2004-03-11 02:11 tanner
  • [r2675] trunk/crossfire/doc/Makefile.am, trunk/crossfire/doc/crossloop.man Added very simple crossloop manpage.
  • 2004-03-10 18:29 tanner
  • [r2674] trunk/crossfire/debian/control, trunk/crossfire/debian/crossfire-server.conffiles, trunk/crossfire/debian/rules Fixes to issues identified by lintian.
  • 2004-03-07 10:04 akirschbaum
  • [r2672] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c common/item.c: Fixed calc_item_power() to return valid item power for
    items with high enchantments.
    Andreas Kirschbaum 2004-03-07
  • 2004-03-06 08:32 ryo_saeba
  • [r2671] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c Save player's name when using marking rune
  • 2004-03-04 23:46 tanner
  • [r2669] trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in Make the .pl (perl scripts) be installed 755.
  • 2004-03-04 23:11 tanner
  • [r2668] trunk/crossfire/debian/control, trunk/crossfire/debian/crossfire-edit.files, trunk/crossfire/debian/crossfire-server.logrotate, trunk/crossfire/debian/logrotate.d, trunk/crossfire/debian/rules Continued re-work on the debian build stuff.

    Mostly changes do to my learning curve and splitting out packages so we can have a -dbg package.
  • 2004-03-03 01:17 temitchell
  • [r2659] trunk/crossfire/common/treasure.c - change buffer used for artifact item Allowed lists
  • 2004-02-29 02:46 temitchell
  • [r2653] trunk/crossfire/server/player.c - small change in message to make the horn code more generic
  • 2004-02-29 02:38 temitchell
  • [r2652] trunk/crossfire/lib/artifacts - add some items to artifacts for Ixa, also work in the rapier a bit
  • 2004-02-29 01:59 temitchell
  • [r2651] trunk/crossfire/lib/races - add races for water goddess
  • 2004-02-29 01:53 temitchell
  • [r2650] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/spell_attack.c - change check_cone_push to check_spell_knockback
    move function and change it to use the spell object weight
    now cone spells (also perhaps bolts later?) which use an arch with
    weight will have a 'knockback' or push component based on the weight
    of the arch.
  • 2004-02-28 22:55 temitchell
  • [r2649] trunk/crossfire/lib/treasures add lythander's pipe
    shadows use negative energy spells
  • 2004-02-28 10:40 ryo_saeba
  • [r2641] trunk/crossfire/ChangeLog, trunk/crossfire/common/image.c, trunk/crossfire/common/item.c, trunk/crossfire/common/map.c, trunk/crossfire/include/global.h Warning cleaning
  • 2004-02-27 23:00 ryo_saeba
  • [r2640] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/common/map.c, trunk/crossfire/include/libproto.h, trunk/crossfire/random_maps/rproto.h, trunk/crossfire/random_maps/wall.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c Some warnings cleaning.
  • 2004-02-26 06:17 mwedel
  • [r2639] trunk/crossfire/server/spell_attack.c copy over x, y into nx, ny in do_mood_change - otherwise, infinite
    loop can result because loop variable (x, y) will ge clobbered.
    MSW 2004-02-25
  • 2004-02-24 06:00 mwedel
  • [r2638] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/living.c: Have give_skill_by_name() update the skill pointers in the
    player object.
    MSW 2004-02-23
  • 2004-02-24 05:43 mwedel
  • [r2637] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_attack.c server/spell_attack.c: Properly set maxhp in the cone spell - this is used
    in ok_to_put_more() to make sure one spell doesn't hit a single space
    too many times.
    MSW 2004-02-23
  • 2004-02-23 06:06 mwedel
  • [r2636] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/spell_attack.c common/object.c: Change CAN_MERGE() so that we never merge applied objects -
    whether or not they are rings.
    server/spell_attack.c: Fix cast_cone() so that it properly hits all directions.
    MSW 2004-02-22
  • 2004-02-23 01:21 mwedel
  • [r2635] trunk/crossfire/ChangeLog, trunk/crossfire/lib/treasures, trunk/crossfire/server/gods.c, trunk/crossfire/server/skill_util.c lib/*: different spell for dragons vs players for firebreath - update
    treasures so monsters use ability version.
    server/gods.c: Add missing call to link_player_skills(), resulting in players
    having multiple praying skills.
    server/skill_util.c: Change learn_skill() so we don't create a skill pointer
    for the player if they didn't learn the skill (even if they can't use
    such a created skill, it is still a bit confusing). Fix finding of
    hand to hand skills to make sure the player can in fact use the skill
    in question.
    MSW 2004-02-22
  • 2004-02-20 00:14 tanner
  • [r2627] trunk/crossfire/debian/changelog, trunk/crossfire/debian/control, trunk/crossfire/debian/rules First attempt at fixing the bugs and wishlist items listed here:


    My debian build box is an old sparc20, so it takes a very long time
    for it to do a QA build, but I'll check this in for people to look at.

    Big changes are adding the crossfire-server-common and crossfire-server-dbg
  • 2004-02-18 05:28 mwedel
  • [r2626] trunk/crossfire/server/apply.c Fix bug with item_power not being summed properly when determining if
    players can equip items or not.
    MSW 2004-02-17
  • 2004-02-17 03:38 mwedel
  • [r2624] trunk/crossfire/ChangeLog, trunk/crossfire/include/define.h, trunk/crossfire/server/shop.c include/define.h,server/shop.c: Apply patch by Bernd Edler that gives
    bargaining experience based on the amount of money a character saves.
    Higher the bargaining skill, the more money they can save.
    MSW 2004-02-16
  • 2004-02-17 00:35 mwedel
  • [r2623] trunk/crossfire/include/config.h increase the size of the highscore list - 10 seems way too low for
    a default value.
    MSW 2004-02-16
  • 2004-02-17 00:22 mwedel
  • [r2622] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/spells, trunk/crossfire/lib/treasures, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_util.c doc/Developers/spells: Update type on casting_time - include suggested value
    for times so that results are hopefully more coherent.
    lib/archetypes, treasures.bld: rebuilt.
    lib/treasures: Change some of the 'spelldirect' types to just the actual spells,
    so that two seperate archs don't have to be maintained.
    server/c_wiz.c: Add some basic sanity checking to command_remove() so that
    we don't unnecessarily crash.
    server/skills.c: write_scroll() - have it reset value of the scroll so that
    the scrolls so inscribed by players have better chance of merging.
    server/spell_attack.c: cast_cone() - if the caster is a trap, have it hit
    the center space, so that characters who detonate cone traps will get hit
    by the effects. Also, reduce range of cone spells if they are going
    in all directions, compared to being targetted in a speciifc direction.
    server/spell_util.c: cast_spell() - put lower limit on player speed_left value
    when casting spells - since higher up the calling stack, the player speed
    is also reduced, we need to set the lower limit here so that the player
    isn't out of action longer than they should be.
    MSW 2004-02-16
  • 2004-02-17 00:13 tanner
  • [r2621] trunk/crossfire/debian/changelog, trunk/crossfire/debian/control, trunk/crossfire/debian/logrotate.d, trunk/crossfire/debian/rules First part of fixing http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=232421
  • 2004-02-16 20:03 tanner
  • [r2619] trunk/crossfire/common/init.c When the crossfire server crashes or restarts it over-writes the

    This make and sort of port-mortem analysis of a crash impossible.

  • 2004-02-16 18:05 ryo_saeba
  • [r2618] trunk/crossfire/ChangeLog, trunk/crossfire/include/map.h, trunk/crossfire/include/object.h, trunk/crossfire/include/player.h, trunk/crossfire/server/apply.c Cleaned some unused fields. Type coherence.
  • 2004-02-16 05:10 mwedel
  • [r2617] trunk/crossfire/common/map.c Add check for null path name in load_and_link_tiled_map() - it's possible
    that maps like assymetrically.
    MSW 2004-02-15
  • 2004-02-13 07:42 mwedel
  • [r2616] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_attack.c common/object.c: change get_owner() so that it also returns no valid owner if
    the owner is removed. This fixes a crash if a player quits but is still
    sitting at the play again prompt when something he owns kills something.
    server/skill_util.c: Fix show_skills() so that if the character has too many
    skills for whatever reason, we don't crash, and instead print an error
    to the player.
    server/spell_attack.c: Fix typo - not sure actual effect, but probably nothing
    good. '+ +' should just have been '+'
    MSW 2004-02-12
  • 2004-02-11 08:09 mwedel
  • [r2614] trunk/crossfire/ChangeLog, trunk/crossfire/common/Makefile.am, trunk/crossfire/common/Makefile.in, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/request.c common/Makefile.am: Clean up proto - lex seems to toss some new symbols in
    now days.
    common/map.c, common/object.c, server/player.c, socket/item.c,
    socket/request.c: change parameters of get_map_from_coord from int to
    sint16, so the op->x,op->y can get passed directly in. Update callers of
    this function.
    lib/archetypes: Add damned 1 to the shop floors.
    server/pets.c: Fix problem with big (multisquare) pets following the owner
    across tiled map boundaries.
    socket/item.c: Fix problem of players being able to see everything within
    containers by just looking at them.
    MSW 2004-02-10
  • 2004-02-11 07:40 mwedel
  • [r2613] trunk/crossfire/common/object.c Clean up even freeing code. Functionality should basically be the
    same, but IMO is a bit clear/more efficient now.
    MSW 2004-02-10
  • 2004-02-10 07:14 mwedel
  • [r2612] trunk/crossfire/socket/request.c Fix horrendous memory leak related to extended map info - wasn't
    freeing data when it should have.
    MSW 2004-02-09
  • 2004-02-09 08:04 mwedel
  • [r2611] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c common/treasure.c: add_abilities(): For potions and horns (spell casting
    objects) convert the other_arch into a spell and put into the object -
    otherwise, the spell casting object casts the wrong spell.
    MSW 2004-02-08
  • 2004-02-09 05:52 mwedel
  • [r2609] trunk/crossfire/server/spell_effect.c cast_change_ability(): Make call to change_abil() after inserting
    force into player - necessary for change_abil() to work correctly.
    MSW 2004-02-08
  • 2004-02-09 05:36 mwedel
  • [r2608] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/common/treasure.c common/object.c: Clean up formatting of copy_object. Only real code change
    is to fix events - copied event data wasn't getting malloc'd, and thus
    when another object of that event was freed, it freed the event data
    for all objects derived from it.
    common/treasure.c: Fix fix_generated_item() so that books generated by
    monsters with no_pick set don't inherit that for the book itself.
    Still do it for other objects of the creator type.
    MSW 2004-02-08
  • 2004-02-08 17:07 ryo_saeba
  • [r2607] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_object.c, trunk/crossfire/server/gods.c Object weight limit, become fellower bug
  • 2004-02-08 04:24 mwedel
  • [r2606] trunk/crossfire/server/apply.c, trunk/crossfire/server/player.c apply(): Allow players to manually apply skill tools.
    player.c: Tell player when invisibility spells expire.
    MSW 2004-02-07
  • 2004-02-05 20:30 tanner
  • [r2604] trunk/crossfire/debian/crossfire-server.postrm, trunk/crossfire/debian/crossfire-server.preinst, trunk/crossfire/debian/init.d, trunk/crossfire/debian/rules After talking with a couple debian developers, they seem to think debian best practice is to run crossfire as user games.

    - Commented out the useradd/userdel from pre/post scripts
    - Updated init.d to run crossfire as games
    - Changed some perms to allow games to write files/etc.
  • 2004-02-05 18:06 tanner
  • [r2603] trunk/crossfire/debian/crossfire-server.postrm, trunk/crossfire/debian/crossfire-server.preinst As discussed on irc, making crossfire server run as user crossfire/crossfire.
  • 2004-02-05 06:21 tanner
  • [r2602] trunk/crossfire/debian/patches, trunk/crossfire/debian/patches/00list, trunk/crossfire/debian/patches/10_initsettings.dpatch, trunk/crossfire/debian/patches/20_helppickup.dpatch Jaakko's debian specific patch is dpatch format.
  • 2004-02-05 05:40 tanner
  • [r2601] trunk/crossfire/debian/control, trunk/crossfire/debian/rules Moved forward Jaakko's patches.

    I think this is a good-to-go-debian build.
  • 2004-02-05 00:22 tanner
  • [r2600] trunk/crossfire/debian/changelog Small change to changelog.
  • 2004-02-05 00:17 tanner
  • [r2599] trunk/crossfire/debian/control, trunk/crossfire/debian/copyright, trunk/crossfire/debian/crossfire-doc.docs, trunk/crossfire/debian/crossfire-server.conffiles, trunk/crossfire/debian/rules Re-worked the debian stuff to be more elegant(?), meaning it depends more on
    the makefiles for where to install stuff, instead of having it all hard coded
    in the rules file.

    Going to commit, because it compiles now.

    STILL have to merge in a couple of Jaakoo's patches from 1.4.0 (like log path,
  • 2004-02-05 00:05 tanner
  • [r2598] trunk/crossfire/doc/Makefile.am, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/crossloop.web.man More badly needed documentation.
  • 2004-02-04 23:48 tanner
  • [r2597] trunk/crossfire/doc/crossfire-config.man Wow. Debian lint is much more picky then rpmlint!
  • 2004-02-04 23:36 tanner
  • [r2596] trunk/crossfire/doc/crossedit.man, trunk/crossfire/doc/crossfire-config.man, trunk/crossfire/doc/crossfire.man Some badly needed updates to the man pages.
  • 2004-02-04 20:50 tanner
  • [r2595] trunk/crossfire/doc/Makefile.am, trunk/crossfire/doc/Makefile.in Needed to add the crossfire-config man page to .am and regen the .in. Why is
    the autotools so convoluted.
  • 2004-02-04 19:47 tanner
  • [r2594] trunk/crossfire/debian/copyright E: crossfire-server: copyright-file-contains-full-gpl-license
    N: The copyright file /usr/share/doc/<pkg>/copyright contains the
    N: complete text of the GPL. It should refer to the file
    N: /usr/share/common-licenses/GPL instead.
    N: Refer to Policy Manual, section 13.5 for details.
  • 2004-02-04 19:39 tanner
  • [r2593] trunk/crossfire/doc/crossfire-config.man Super-quick hack on the crossfire-config man page.

    Just took Mark's comments from the code and dropped them into the file.
  • 2004-02-04 19:35 tanner
  • [r2592] trunk/crossfire/utils/mktable.script Call me a linux bigot, but I believe all the open source operating systems and
    many of the commerical operating systems install perl in /usr/bin/perl now.
  • 2004-02-04 18:13 tanner
  • [r2591] trunk/crossfire/debian/crossfire-doc.docs Removed from cvs 2003/04/05.
  • 2004-02-04 18:05 tanner
  • [r2590] trunk/crossfire/debian/crossfire-doc.docs spell-paths was remove 04/05/2003 in v1.2 of the server.
  • 2004-02-04 08:51 tanner
  • [r2589] trunk/crossfire/debian/watch This file is used to configure the uscan(1) and uupdate(1) programs (in the devscripts package). These are used to watch the site you got the original source from.
  • 2004-02-04 08:37 tanner
  • [r2588] trunk/crossfire/debian/changelog First attempt at adjusting the changelog for 1.5.x builds.

    I give the official debian maintain full rights to change whatever they need to to make this stuff get back into the official debian repository.
  • 2004-02-04 08:13 tanner
  • [r2587] trunk/crossfire/debian/po/fr.po Christian Perrier <bubulle@debian.org> actually French translations.
  • 2004-02-04 08:10 tanner
  • [r2586] trunk/crossfire/debian/po, trunk/crossfire/debian/po/POTFILES.in, trunk/crossfire/debian/po/ru.po, trunk/crossfire/debian/po/templates.pot New files associated with Christian Perrier <bubulle@debian.org> fr.po patch.
  • 2004-02-04 08:08 tanner
  • [r2585] trunk/crossfire/debian/control, trunk/crossfire/debian/crossfire-server.preinst, trunk/crossfire/debian/templates First attempt at importing Christian Perrier <bubulle@debian.org> fr.po patch
    into baseline: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=205773
  • 2004-02-04 07:58 tanner
  • [r2584] trunk/crossfire/debian/copyright Mark caught me on irc and said the crossfire-devel mailing list is a better
    address for the upstream authors.
  • 2004-02-04 07:50 tanner
  • [r2583] trunk/crossfire/debian/copyright Trival spacing.
  • 2004-02-04 07:46 tanner
  • [r2582] trunk/crossfire/server/init.c - Upstream patch http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=57744
    - Mark said (via irc) just remove it
  • 2004-02-04 07:25 tanner
  • [r2581] trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub Feed debian bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=168524
    back into upstream source
  • 2004-02-04 04:02 tanner
  • [r2580] trunk/crossfire/debian/copyright - Changed Mark's email address
    - Updated the license to CPL v2 as specified in the COPYING file
  • 2004-02-04 03:47 tanner
  • [r2579] trunk/crossfire/debian, trunk/crossfire/debian/changelog, trunk/crossfire/debian/control, trunk/crossfire/debian/copyright, trunk/crossfire/debian/crossfire-doc.docs, trunk/crossfire/debian/crossfire-server.conffiles, trunk/crossfire/debian/crossfire-server.docs, trunk/crossfire/debian/crossfire-server.postinst, trunk/crossfire/debian/crossfire-server.postrm, trunk/crossfire/debian/crossfire-server.preinst, trunk/crossfire/debian/dirs, trunk/crossfire/debian/init.d, trunk/crossfire/debian/override.Lintian, trunk/crossfire/debian/rules, trunk/crossfire/debian/templates Put Jaakko Niemi's debian stuff into cvs.

    Will take these files rel-1-4-0 after this commit.
  • 2004-02-02 00:37 mwedel
  • [r2578] trunk/crossfire/lib/treasures rebuild various files from arch directory.
    MSW 2004-02-01
  • 2004-01-31 12:46 tchize
  • [r2572] trunk/crossfire/socket/request.c Ooops, last fix had c++ style comments, sorry, fixed
  • 2004-01-31 12:10 tchize
  • [r2571] trunk/crossfire/socket/request.c Fixed a bandwidth consuption bug. One was in map1a command the other was
    in mapextended command. Both having same reason: empty squares outside of
    client visible area were sent with empty layer data. mapextended error
    came from a cut and paste, simply deleted it. map1a error came from a
    mischeck which considered 'nothing to send' the same as 'send all empty faces'.
  • 2004-01-29 20:29 ryo_saeba
  • [r2561] trunk/crossfire/make_win32/crossfire32.dsp Added flag to not include unistd.h, thus this file doesn't require any modification anymore
  • 2004-01-25 06:51 mwedel
  • [r2530] trunk/crossfire/common/treasure.c, trunk/crossfire/server/spell_util.c Minor bug fixes
    treasure.c: add_abilities() - fix problem with not using the correct event
    pointer if an artifact had more than two events tied to it (or perhaps
    if the object already had one event tied to it, and we are adding
    another event)
    server/spell_util.c: put_a_monster() - set map for all parts of a multi
    part object. prayer_failure() - remove free_object after call of
    MSW 2004-01-24
  • 2004-01-21 08:13 mwedel
  • [r2527] trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in Rebuilt with up to date aclocal/automake/autoconf so that they all work
    MSW 2004-01-20
  • 2004-01-21 08:12 mwedel
  • [r2526] trunk/crossfire/socket/request.c Fix for some map drawing anomalies, mostly related to fog of war.
    MSW 2004-01-20
  • 2004-01-20 14:52 tchize
  • [r2525] trunk/crossfire/common/map.c, trunk/crossfire/include/map.h, trunk/crossfire/socket/request.c Slight modification to smoothing code.

    Now it's possible to desactivate the smoothing on a map adding

    nosmooth 1

    in map header. Some mapmaker asked for a 'special arch' which would
    disable smoothing on a whole region of map. I think disabling for a whole
    map is easier. Maps don't look crappy because of the special arch visibility
    (think about no_spell). So no special arch, just about 4 additionnal lines
    of code :P. No changes to protocol, so no change to client!
  • 2004-01-20 05:48 mwedel
  • [r2524] trunk/crossfire/server/plugins.c Patch by Andreas Kirschbaum that fixes a bounds error on plugin setup.
    MSW 2004-01-19
  • 2004-01-20 05:45 mwedel
  • [r2523] trunk/crossfire/server/c_misc.c commit fix by Andreas Kirschbaum that fixes various typos.
    MSW 2004-01-19
  • 2004-01-19 21:12 ryo_saeba
  • [r2522] trunk/crossfire/ChangeLog, trunk/crossfire/server/build_map.c Let players build on non-unique maps too
  • 2004-01-18 10:51 tchize
  • [r2520] trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh Rebuilded Makefile.in using autogen.sh because of recent add of a file in server/
    Also rebuilded loader.c for linux because loader.l was modified by a windows developper.
  • 2004-01-18 10:37 ryo_saeba
  • [r2519] trunk/crossfire/make_win32/crossfire32.dsp Added build_map.c
  • 2004-01-18 10:36 ryo_saeba
  • [r2518] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/include/define.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/Makefile.am, trunk/crossfire/server/apply.c, trunk/crossfire/server/build_map.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/info.c Added map-building code.
  • 2004-01-16 23:15 ryo_saeba
  • [r2514] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c Hook strings-related certain crash
  • 2004-01-16 21:17 ryo_saeba
  • [r2513] trunk/crossfire/ChangeLog, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c Writing inscription fix. Win32-specific stuff
  • 2004-01-16 07:52 mwedel
  • [r2512] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/player.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c Fix a bunch of crashes observed on metalforge:
    server/player.c: do_hidden_move(): Move call to find skill so that it is
    always called.
    server/skills.c: write_scroll(): Fix freeing of spell object in
    scroll - newscroll->inv isn't valid after calling remove_ob, so
    need to copy object to temporary pointer first.
    server/spell_effect.c: cast_detection(): Pass in skill to use. If no
    skill in use, use the caster object - fixes pointer derefence
    as op->chosen_skill wasn't always set.
    server/spell_util.c: modify caster_level() to always return at least 1.
    Fixes pointer potential divide by zero problems - also guarantees
    that players will be able to cast first level spells even if
    repelled to that spellpath. ok_to_put_more() - Fix to use correct
    map pointer variable. find_target_for_friendly_spell() - make it
    so it handles tiled maps OK.
    MSW 2003-01-15
  • 2004-01-12 06:27 onefang
  • [r2509] trunk/crossfire/ChangeLog *** empty log message ***
  • 2004-01-12 06:26 onefang
  • [r2508] trunk/crossfire/common/object.c common/object.c: fix the monsters on tiled maps bug that I may have
    mentioned a while ago. Seems that the server assumed that all
    parts of a multi part monster are on the same map as the head
    while moving.
    DVS 2004-01-12
  • 2003-12-31 19:13 temitchell
  • [r2503] trunk/crossfire/lib/wizhelp/banish - add help file for banish command
  • 2003-12-28 06:06 mwedel
  • [r2497] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/server/player.c common/living.c: fix fix_player() so that character gets benefits/penalties
    for sp/hp/grace/etc regen bonuses as related to the god they worship.
    server/player.c: dragon_ability_gain(): Modify so that character now gets
    attacktype of new ability that they gain. Also, add code so that
    the characters face/animation can change (getting set to values the bonus
    MSW 2003-12-27
  • 2003-12-21 02:13 mwedel
  • [r2492] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/login.c common/object.c: Set op->events=NULL in reset_object(), and move the
    clearing of the op->events structure to be before the memset in
    clear_object() - this was otherwise resulting in a memory leak,
    as memset would clear the pointer without actually freeing the data.
    server/attack.c: Fix indentation of hit_map(), modify it so that attacks
    won't destroy items with no_pass set.
    server/login.c: set op->speed=0, call update_ob_speed() before calling
    reset_object() - fixes problem with players not moving with recent
    changes to initting the active lists to NULL.
    msw 2003-12-20
  • 2003-12-20 16:13 ryo_saeba
  • [r2491] trunk/crossfire/ChangeLog, trunk/crossfire/server/skills.c Fix meditation message type
  • 2003-12-18 20:40 ryo_saeba
  • [r2490] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/object.c, trunk/crossfire/include/define.h, trunk/crossfire/socket/init.c GCC 3.3 infinite loop fixes
  • 2003-12-14 16:28 ryo_saeba
  • [r2488] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/global.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/socket/image.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/request.c, trunk/crossfire/socket/sounds.c Compilation warning cleaning
  • 2003-12-02 18:51 ryo_saeba
  • [r2480] trunk/crossfire/socket/image.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/metaserver.c, trunk/crossfire/socket/request.c, trunk/crossfire/socket/sounds.c Added & updated comments, now in doxygen-like style
  • 2003-12-01 05:45 mwedel
  • [r2479] trunk/crossfire/ChangeLog, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/socket/request.c server/rune.c: Fix it so that players won't be hit by traps if they are
    not next to them when set off (firing arrows at a door for example).
    server/spell_util.c: Fix spell_failure() to properly damage player if they
    fumble. Fix cast_spell() to not complain about not having enough
    grace if the spell doesn't take grace. Add same check for mana, but that
    is much less likely, as harder to get negative mana.
    socket/request.c: Fix problem where map sending code was not properly avoiding
    duplicating the head of a big image on multiple layers. This bug most often
    manifested itself of player standing on lower right corner of large building,
    and something else standing on other portion of building - player would seem
    to disappear.
    MSW 2003-11-30
  • 2003-11-29 16:37 ryo_saeba
  • [r2477] trunk/crossfire/make_win32/crossfire32.dsp Changed logical position of 'spell_attack.c'
  • 2003-11-29 09:00 ryo_saeba
  • [r2476] trunk/crossfire/ChangeLog, trunk/crossfire/lib/adm/collect_images.pl Fixed collect_images.pl for Windows
  • 2003-11-29 02:17 mwedel
  • [r2473] trunk/crossfire/server/spell_effect.c Add some op->type==PLAYER checks in cast detection that were missing.
    Resulted in crashes if a monster cast one of the detection spells.
    MSW 2003-11-28
  • 2003-11-25 18:49 ryo_saeba
  • [r2472] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/server/skills.c Skill name when learning. Sense curse and sense magic on items on ground
  • 2003-11-17 00:17 mwedel
  • [r2464] trunk/crossfire/lib/adm/map_check Rebuild archetypes and treaures.
    update map_check to check for spellbook objects.
    MSW 2003-11-16
  • 2003-11-17 00:13 mwedel
  • [r2463] trunk/crossfire/server/spell_effect.c Fix cure_confusion spell - was looking for wrong object.
    MSW 2003-11-16
  • 2003-11-14 07:57 mwedel
  • [r2460] trunk/crossfire/server/spell_attack.c Add missing out_of_map() check to animate_bomb()
    MSW 2003-11-13
  • 2003-11-14 07:53 mwedel
  • [r2459] trunk/crossfire/server/skills.c Add missing {} in in_singing().
    MSW 2003-11-13
  • 2003-11-12 07:29 mwedel
  • [r2456] trunk/crossfire/lib/treasures fix starting spellbook for paladins.
    MSW 2003-11-11
  • 2003-11-12 06:28 mwedel
  • [r2455] trunk/crossfire/server/swamp.c Fix by hsteoh@quickfur.ath.cx so that flying objects don't get sucked
    up by swamps.
    MSW 2003-11-11
  • 2003-11-11 07:58 mwedel
  • [r2453] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l common/loader.l, loader.c: Fix firewalls so that their spell is properly
    initialized - uses 'dam' and not sp for those objects
    MSW 2003-11-11
  • 2003-11-11 07:37 mwedel
  • [r2452] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Fix check_weapon_power so that it finds proper wc object.
    Fix unapply_for_ob so that it won't unequip cursed/damned weapons if
    player switches objects.
    MSW 2003-11-11
  • 2003-11-10 05:39 mwedel
  • [r2449] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/libproto.h, trunk/crossfire/lib/treasures, trunk/crossfire/server/apply.c, trunk/crossfire/server/gods.c bulk of this is to fix exp loss when changing gods if you have more than
    2 billion exp, removal of spells when you switch levels, and not giving you
    all new spells when you switch religions.
    common/living.c: Update exp functions to be fully 64 bit aware. Don't
    take away from player total exp if SK_SUBTRACT_SKILL_EXP is passed in.
    common/utils.c: Add 64 bit version of random_roll(), called random_roll64()
    lib/treasures: Make indentation consistent for some treasures.
    server/apply.c: Use the FLAG_STARTEQUIP to denote god given spells, instead
    of using special prayer markers. This simplifies the spell learning
    and removal code.
    server/gods.c: Make exp loss for changing religions 64 bit compliant.
    Fix become_follower() so that it doesn't give all the new gods special
    spells if you switch religions. Fix code so that it properly removes
    all special prayers from previous god, and also print out message on what
    spells you lost. Don't set the prayer skill as applied in various
    areas - this results in two skills being applied, which isn't proper.
    MSW 2003-11-09
  • 2003-11-07 23:16 ryo_saeba
  • [r2448] trunk/crossfire/make_win32, trunk/crossfire/make_win32/.cvsignore Added .cvsignore for make_win32 subdirectory.
  • 2003-11-07 19:54 ryo_saeba
  • [r2447] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/include/plugin.h, trunk/crossfire/include/plugproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c Fixed newline issue with previous commit.
  • 2003-11-07 19:01 ryo_saeba
  • [r2446] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/include/plugin.h, trunk/crossfire/include/plugproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c Improved 'tell' command. Fix Win32-Python issues. Fix Win32 compilation issue.
  • 2003-11-07 05:17 mwedel
  • [r2445] trunk/crossfire/server/spell_effect.c Fix bug would it cast_detect() would go into infinite loop.
    MSW 2003-11-06
  • 2003-11-04 18:53 ryo_saeba
  • [r2444] trunk/crossfire/make_win32/make_maps_nsi.pl First version, basic but working
  • 2003-11-02 05:18 mwedel
  • [r2440] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c, trunk/crossfire/doc/Developers/spells common/treasure.c, doc/Developers/spells: Fix generation of rods so they have
    enough charges to cast the spells. Update documentation on what maxhp for
    the archetype of rods means.
    MSW 2003-11-01
  • 2003-11-02 04:17 mwedel
  • [r2439] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Fix crash in stand_near_hostile when it is called on
    tiled maps with player near edge.
    MSW 2003-11-01
  • 2003-10-28 02:18 onefang
  • [r2432] trunk/crossfire/DEVELOPERS New developer added:
    DEVELOPERS: David Seikel added.
    dvs1 2003-10-28
  • 2003-10-27 09:48 gros
  • [r2431] trunk/crossfire/server/c_object.c Corrected improperly assigned pointers when calling a plugin drop event.
  • 2003-10-27 07:24 mwedel
  • [r2430] trunk/crossfire/ChangeLog, trunk/crossfire/common/arch.c, trunk/crossfire/common/living.c, trunk/crossfire/common/object.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_range.c, trunk/crossfire/server/skill_util.c Various bug fixes:
    common/arch.c: Fix item_matched_string() so that it only passes in the length
    of the pssed in name in the strncasecmp(), and not the shorter of the
    passed in string or item name. Otherwise, if player does a 'drop wand of',
    unidentified wands (name just wand) would match. Similarly, if a player
    did 'drop ringmail', unidentified rings would match, etc.
    common/living.c: Fix fix_player() to always process the praying skill with
    respect to resistances and whatnot. This is necessary because the
    god give abilities are put in this skill, and those shouldn't go away
    depending on if the skill is in use or not. Also fix bug in add_exp
    routines which wasn't multiplying permanent exp by PERM_EXP_GAIN_RATIO
    common/object.c: Fix find_obj_by_type_subtype() - had extraneous semicolon
    after the for loop, so the if code that was supposed to be for each object
    was never called and instead would crash as it would get called with tmp
    was null.
    server/attack.c: Fix problem with kill_object() not finding proper skill -
    it would use the skill object instead of the skill. Fix problem of
    poisoning not setting up proper skill name in poisoning object.
    server/c_range.c: If player is invoking a spell, don't update their
    range_magic value.
    server/skill_util.c: Fix divide by zero problem if improperly passed
    skill object.
    MSW 2003-10-26
  • 2003-10-27 03:44 temitchell
  • [r2425] trunk/crossfire/ChangeLog, trunk/crossfire/common/button.c, trunk/crossfire/common/glue.c, trunk/crossfire/include/define.h, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/libproto.h, trunk/crossfire/server/init.c - Add TRIGGER_MARKER object (type 52)
    a MARKER that can activated by a connected trigger.
  • 2003-10-26 06:56 mwedel
  • [r2418] trunk/crossfire/ChangeLog, trunk/crossfire/common/glue.c, trunk/crossfire/common/object.c, trunk/crossfire/common/player.c, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/init.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/socket/metaserver.c common/glue.c, common/object.c, common/player.c, include/funcpoint.h,
    server/init.c, server/monster.c, server/shop.c, server/skill_util.c: add
    find_skill_by_number() function - this replaces find_skill. Locate new
    function in skill_util.c, which is more a proper place than
    common/player.c - this change necessitated adding glue function pointers
    so the other common files can call it.
    server/spell_effect.c: Fix cast_heal() so if the spell is not one that heals
    hit points, don't process the code that checks for that and sets
    a false success value.
    socket/metaserver.c: Clean up formatting - no code changes.
    MSW 2003-10-25
  • 2003-10-26 04:53 mwedel
  • [r2417] trunk/crossfire/lib/treasures Rebuild. Main change is removal of the spell_direct arches, and update
    the treasures file to instead use the spell objects directly.
    MSW 2003-10-25
  • 2003-10-24 20:03 ryo_saeba
  • [r2412] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c Fix apply_spellbook to return when spell is null before doing spell->level :)
  • 2003-10-24 17:01 ryo_saeba
  • [r2411] trunk/crossfire/make_win32/crossfire32.dsp Added missing file spell_attack.c
  • 2003-10-21 17:16 ryo_saeba
  • [r2410] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_new.c Patch by Karla Stenger to check given direction for command_run / command_fire
  • 2003-10-21 17:14 ryo_saeba
  • [r2409] trunk/crossfire/DEVELOPERS Added myself so people know where to complain if I break things.
  • 2003-10-17 17:24 ryo_saeba
  • [r2399] trunk/crossfire/server/player.c Name of spell gained by a dragon is in item->name, not item->inv->name (item->inv is NULL)
  • 2003-10-15 09:39 gros
  • [r2398] trunk/crossfire/common/loader.l, trunk/crossfire/plugin/plugin_python.c Corrected a bug preventing the use of event_options.
  • 2003-10-14 06:54 mwedel
  • [r2397] trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/player.c server/apply.c: fix bug so that we don't re-do treasures for objects
    that have already had them made.
    server/attack.c: Fix bug with monsters with drain causing cores.
    server/player.c: Fix spell gaining for dragon players. Use actual
    spell object.
    MSW 2003-10-13
  • 2003-10-12 08:48 ryo_saeba
  • [r2395] trunk/crossfire/common/loader.l 'subtype ' is 8 chars long, not 2! May break some things...
  • 2003-10-12 03:59 mwedel
  • [r2394] trunk/crossfire/server/spell_effect.c force was not properly initalized, resuling in cores.
    MSW 2003-10-11
  • 2003-10-12 03:57 mwedel
  • [r2393] trunk/crossfire/server/init.c If compiling with DEBUG enabled, disable the signal handlers that
    catch program errors. I find that the signal handler that is otherwise
    called tends to corrupt the stack trace/core image, making it somewhat
    useless. If you're running DEBUG, presumably you want usable core files.
    MSW 2003-10-11
  • 2003-10-09 07:21 mwedel
  • [r2388] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/common/arch.c common/arch.c: fix item_matched_string() so that matching makes sense -
    the ordering was wrong, so that we would match something with a low
    priority, and skip over looking to see if that same object would get
    a better match. Order the function so that we look for the best
    matches first.
    MSW 2003-10-08
  • 2003-10-08 07:20 mwedel
  • [r2385] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c socket/request.c: Clean up some compile warnings. Improve big face
    handling - there were cases where data wasn't being sent when
    it should have, and vice versa. Basically, do better checking
    to see if we should send a big face for a particular layer, and
    also better checking to make sure we don't send the same face more
    than once for the same layer. Also, change esrv_map_scroll()
    to clear out spaces that appear into view - adds a little extra bandwdith,
    but necessary because otherwise the fact there is a big face on the edge
    doesn't always get sent.
    MSW 2003-10-07
  • 2003-10-08 05:43 mwedel
  • [r2383] trunk/crossfire/server/player.c Fix typo that somehow slipped through my checks.
    MSW 2003-10-07
  • 2003-10-07 07:02 mwedel
  • [r2381] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/common/button.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/player.c TODO: various updates.
    common/button: Old patch by David Seikel: change inventory checkers so that
    the monster/player is also checked against. And do more proper for checkers
    that check against slaying or race - if the trigger doesn't have
    those set, we don't want to compare a null against another null and
    get success).
    server/apply.c: Change apply_shop_mat() so that it removes unpaid objects from
    monsters (or thrown containers for that matter). Old patch by Bernd Edler
    to improve messages dragons get for eating various food types.
    server/player.c: Add another missing call to fix_player(). Modify
    move_player_attack() so that the target player doesn't hit back if
    they are the WIZ or on a battleground
    MSW 2003-10-06
  • 2003-10-06 04:25 mwedel
  • [r2379] trunk/crossfire/lib/smooth Recollect these. Various new arch's have been added.
    MSW 2003-10-05
  • 2003-10-02 07:13 mwedel
  • [r2366] trunk/crossfire/server/c_object.c Clean up sack_can_hold. Same functionality, just prevent the buffers
    from overflowing, and quit processing once we know we can't succeed.
    MSW 2003-10-01
  • 2003-10-01 06:55 mwedel
  • [r2364] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.am, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/player_dl.html, trunk/crossfire/utils/player_dl.pl.in utils/player_dl.html utils/player_dl.pl.in: New files - scripts for allowing
    character directories to be downloaded over the web.
    configure.ac: Add check for 'tar', so that we can put it in the script above.
    Makefile.in (All of them): Changed because TAR variable propogated to them.
    MSW 2003-09-30
  • 2003-09-29 04:02 mwedel
  • [r2361] trunk/crossfire/ChangeLog, trunk/crossfire/server/time.c server/time.c: Real change is to add a missing call to fix_player - without
    this new players would be getting messed up maxsp/maxgrace values. Cleaned
    up formatting in move_player_changer() while doing the other change.
    MSW 2003-09-28
  • 2003-09-26 06:12 mwedel
  • [r2349] trunk/crossfire/server/weather.c PAtch by nicolas.weeger@laposte.net to replace usage of long long with
    sint64 values.
    MSW 2003-09-25
  • 2003-09-26 05:46 mwedel
  • [r2348] trunk/crossfire/ChangeLog update changelog.
  • 2003-09-26 05:46 mwedel
  • [r2347] trunk/crossfire/common/living.c, trunk/crossfire/include/libproto.h common/living.c, include/libproto.h: Update some functions to take 64 bit int
    values for exp usage.
    MSW 2003-09-25
  • 2003-09-26 05:44 mwedel
  • [r2346] trunk/crossfire/random_maps/random_map.c random_maps/random_map.c: Don't ever make rogue maps symmetric -
    creates unconnected maps. Clean up layoutgen() to not have a bunch
    of duplicated code.
    MSW 2003-09-25
  • 2003-09-25 03:39 temitchell
  • [r2345] trunk/crossfire/random_maps/door.c - add in support for alternate doors styles in random maps. This will
    now search for specific door style maps (e.g. special/webs) and if it
    does not find them will default to normal doors (the horizonal and
    vertical kind).
  • 2003-09-24 06:08 mwedel
  • [r2341] trunk/crossfire/ChangeLog, trunk/crossfire/server/skill_util.c server/skill_util.c: Call esrv_send_inventory on the cauldron if we
    performed alchemy. Needed for cauldron's contents to get updated.
    MSW 2003-09-23
  • 2003-09-23 07:13 mwedel
  • [r2340] trunk/crossfire/common/loader.l Fix problem with it truncating 64 bit exp values to 32 bit on
    saves. Also fix problem where it wasn't using proper macros for
    new fields added as part of spell/skill additions.

    Note: The exp fixes should get back ported to rel-1-5-0-patch, as that
    problem does exist there also.
    MSW 2003-09-22
  • 2003-09-23 05:40 mwedel
  • [r2339] trunk/crossfire/server/c_wiz.c Add a little checking to 'kick' command so we don't kick a player that
    is already removed, causing a crash. Also, fix up the formatting
    of the command_kcik function.
    MSW 2003-09-22
  • 2003-09-23 05:21 mwedel
  • [r2338] trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in Add conditional compilation to the stop level Makefile.am so that it
    only tries to compile crossedit if we have X libraries. Also, rebuild
    the files with older version of aclocal/autoheader/automake, so it
    shouldn't have as many troubles with some peoples systems.
    MSW 2003-09-22
  • 2003-09-23 04:45 mwedel
  • [r2337] trunk/crossfire/common/arch.c Add missing bit for checking custom names.
    MSW 2003-09-22
  • 2003-09-23 04:23 mwedel
  • [r2336] trunk/crossfire/include/attack.h Fix num_resist_table value in file - was one larger than it was supposed
    to be.
    MSW 2003-09-22
  • 2003-09-16 04:58 temitchell
  • [r2329] trunk/crossfire/server/commands.c - add in command entry to activate Karla Stenger's me command code
    previously committed.
  • 2003-09-16 04:21 mwedel
  • [r2328] trunk/crossfire/common/treasure.c More fix for artifact script events. Remove hardcode entry for number
    of events, and update problem with event->type not being set, causing
    crashes when it goes to save the object.
    MSW 2003-09-15
  • 2003-09-15 06:12 mwedel
  • [r2327] trunk/crossfire/common/living.c, trunk/crossfire/common/treasure.c, trunk/crossfire/server/login.c Fix same bugs as fixed in rel-1-5-0-patch.
    common/living.c, server/login.c:
    Fix crashes when dragon player inventory is completely wiped out.
    That in itself shouldn't happen, but we still shouldn't crash.
    Problem is missing skin and ability forces.
    MSW 2003-09-14

    Fix problem with the even structure not fully being initiliazed, resulting
    in crashes for artifacts that have events (eg, occidental mages item).
    MSW 2003-09-14
  • 2003-09-14 19:32 temitchell
  • [r2326] trunk/crossfire/doc/Developers/images, trunk/crossfire/doc/Developers/random-maps, trunk/crossfire/doc/Developers/random-styles, trunk/crossfire/doc/Developers/teleporters - reformat these as structured text - it is easy to read, is a
    consistant format and easy to apply styles to
    (scripted conversion to html, pdf..).

    these should now be easier to copy/diff directly onto/between the CFdoc
  • 2003-09-14 07:07 mwedel
  • [r2324] trunk/crossfire/server/player.c Don't allow _ or - for the first character of players names. Makes
    handling of player files/directories a bit more of a pain (plus, may
    not be legal on all potential OS's?)
    MSW 2003-09-13
  • 2003-09-13 22:39 temitchell
  • [r2320] trunk/crossfire/lib/settings - by default the server should not generate weather maps
  • 2003-09-13 18:30 mwedel
  • [r2319] trunk/crossfire/server/apply.c Fix apply.c compile error.
    MSW 2003-09-13
  • 2003-09-13 05:06 mwedel
  • [r2317] trunk/crossfire/ChangeLog Check in this file.
    MSW 2003-09-12
  • 2003-09-13 05:02 mwedel
  • [r2316] trunk/crossfire/TODO, trunk/crossfire/common/anim.c, trunk/crossfire/common/arch.c, trunk/crossfire/common/button.c, trunk/crossfire/common/exp.c, trunk/crossfire/common/init.c, trunk/crossfire/common/item.c, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/logger.c, trunk/crossfire/common/object.c, trunk/crossfire/common/re-cmp.c, trunk/crossfire/common/readable.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/treasure.c, trunk/crossfire/doc/Developers/objects, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/doc/Developers/python, trunk/crossfire/doc/Developers/skills, trunk/crossfire/doc/Developers/spells, trunk/crossfire/include/Makefile.am, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/attack.h, trunk/crossfire/include/config.h, trunk/crossfire/include/define.h, trunk/crossfire/include/global.h, trunk/crossfire/include/includes.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/living.h, trunk/crossfire/include/map.h, trunk/crossfire/include/newclient.h, trunk/crossfire/include/newserver.h, trunk/crossfire/include/object.h, trunk/crossfire/include/player.h, trunk/crossfire/include/plugin.h, trunk/crossfire/include/skillist.h, trunk/crossfire/include/skills.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/spells.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/timers.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/adm/collect_images.pl, trunk/crossfire/lib/artifacts, trunk/crossfire/lib/collect.pl.in, trunk/crossfire/lib/formulae, trunk/crossfire/lib/settings, trunk/crossfire/lib/skill_params, trunk/crossfire/lib/spell_params, trunk/crossfire/lib/treasures, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/Makefile.am, trunk/crossfire/server/Makefile.in, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_move.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/c_range.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/plugins.c, trunk/crossfire/server/resurrection.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_attack.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/swamp.c, trunk/crossfire/server/time.c, trunk/crossfire/server/weather.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/item.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/lowlevel.c, trunk/crossfire/socket/metaserver.c, trunk/crossfire/socket/request.c, trunk/crossfire/socket/sounds.c Updated code for skill + spell code. skills and spells are now objects.
    tuning these now means changing the archetypes. New spells can now
    be added just by making a new archetype. Lots of code cleanup
    also done.
    MSW 2003-09-12
  • 2003-09-13 04:12 mwedel
  • [r2314] trunk/crossfire/common/map.c Some code cleanup, but mostly a bug in get_rangevector code which
    would return incorrect results. This would result monsters attacking
    the player, even though the player wasn't next to them.
    MSW 2003-09-12
  • 2003-09-12 01:37 crowbert
  • [r2311] trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c add a search option to the maps command
  • 2003-09-04 06:25 temitchell
  • [r2304] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/define.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/move.c, trunk/crossfire/server/player.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/time.c - add new type TRAP, make initial seperations from RUNE in code
    add in traps triggering stuff if they are detonated
  • 2003-09-03 13:42 tchize
  • [r2301] trunk/crossfire/common/arch.c, trunk/crossfire/common/loader.l, trunk/crossfire/include/object.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/help/rename, trunk/crossfire/server/c_object.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/shop.c, trunk/crossfire/socket/item.c Allow renaming items for users. Thanks to Nicolas Weeger (Ryo)
  • 2003-09-03 12:25 tchize
  • [r2300] trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/random_maps/standalone.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c generator may now use their inventory as a basis to generated items
    instead of the other_arch field. Will allow more fine tuned generators
  • 2003-09-03 03:52 temitchell
  • [r2299] trunk/crossfire/lib/treasures - adjust chances to find bodyparts on behemoth, giantrat and wolves
  • 2003-09-03 00:54 temitchell
  • [r2298] trunk/crossfire/lib/treasures - changes to add brains and hides to treasures file
  • 2003-09-01 14:31 tchize
  • [r2295] trunk/crossfire/server/rune.c Rune patch submitted by Ryo. Show name of runes when disarming (fails and success)
  • 2003-08-28 02:06 temitchell
  • [r2292] trunk/crossfire/lib/treasures - oops no brains yet...
  • 2003-08-28 02:03 temitchell
  • [r2291] trunk/crossfire/lib/treasures - add ape treasures
  • 2003-08-27 00:00 temitchell
  • [r2287] trunk/crossfire/ChangeLog, trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/lib/help/peaceful, trunk/crossfire/lib/settings, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/init.c Added friendly_fire to attack.c, called from hit_player.

    Will put a cap on maxdam that is a percentage (1-100%)
    of damage (min 1)based on SET_FRIENDLY_FIRE value (in settings)when
    players attack other players in peaceful mode. Changed who, statistics
    commands to show this setting better and added a help file for peaceful.

    It would be nice to have a indicator (even a toggle button?)in the
    client for this as well.
  • 2003-08-23 17:37 temitchell
  • [r2286] trunk/crossfire/server/win32.c - commit patch by Nicolas Weeger to fix random maps on win32
  • 2003-08-23 16:17 temitchell
  • [r2285] trunk/crossfire/common/map.c - fix this as per authors request (Nicolas Weeger).
  • 2003-08-21 20:00 temitchell
  • [r2284] trunk/crossfire/server/c_wiz.c - moved get_other_player_from_name to beginning of the file to clear
    "assignment makes pointer from int without a cast" warnings up.
  • 2003-08-08 17:49 tchize
  • [r2283] trunk/crossfire/common/loader.l, trunk/crossfire/socket/request.c Comments cleanup in the FASTCAT saving code (long waited by mwedel i
    suppose :P) and in the smoothing map1function
  • 2003-08-02 16:25 tchize
  • [r2279] trunk/crossfire/common/map.c, trunk/crossfire/include/global.h WIN32 bugfixes, (mappath fix and uint64 fix)
    thanks to Nicolas Wegeer for submit.
    Partial Transcript from mail:
    The first, global.patch, fixes bad u/sint46 for Win32 in
    There was no SIZEOF_LONG defined, so it would error...
    Also, the Python includes define SIZEOF_LONG_LONG as 8, so it's better
    to have some coherence somewhere :-)

    The second is for common/map.c
    It fixes broken check_path which would simply ignore the prepend_dir
    argument, resulting in broken map links in big maps... (would try to
    find map in world/world_xxx_xxx instead of

    I think they don't change anything for other platforms.
  • 2003-08-02 16:02 tchize
  • [r2278] trunk/crossfire/server/c_object.c Correct a bug in find_best_object_apply_match so now match is coherent
    with find_best_object_match
    patch according to what submitted by Nicolas Wegeer on cf-devel mailing
    on 1st of august 2003 with subject
    "[CF-Devel] Patch submission: apply item matching bug"
  • 2003-07-28 05:19 ketche
  • [r2276] trunk/crossfire/server/c_chat.c *** empty log message ***
  • 2003-07-26 05:30 ketche
  • [r2274] trunk/crossfire/server/c_chat.c *** empty log message ***
  • 2003-07-26 02:10 temitchell
  • [r2273] trunk/crossfire/include/config.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/server/ban.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c - addition of Banish command. This ad a new file for ban.c to check in
    var called banish where banished IPs are stored.
    - modified kick command to kill the socket and really kick the player.
    - touched up the get player by name so the messages are more generic.
  • 2003-07-24 04:53 temitchell
  • [r2268] trunk/crossfire/lib/help/shout, trunk/crossfire/lib/wizhelp/toggle_shout - forgot to add these help files for shouting
  • 2003-07-24 04:21 temitchell
  • [r2267] trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/login.c, trunk/crossfire/server/player.c - added toggle_shout DM command to disable/enable player shouting
  • 2003-07-18 05:20 temitchell
  • [r2257] trunk/crossfire/lib/smooth - update collection
  • 2003-07-17 09:36 tchize
  • [r2255] trunk/crossfire/lib/collect.pl.in, trunk/crossfire/lib/smooth Debugged collect script so it won't put the 'smoothface' info inside archetypes file. Rebuild the
    archetypes file accordingly
  • 2003-07-16 06:38 temitchell
  • [r2250] trunk/crossfire/lib/smooth - update the collection with changes
  • 2003-07-15 16:45 garbled
  • [r2242] trunk/crossfire/include/tod.h Bah.. stupid me forgot to check in this file last night.
  • 2003-07-15 12:56 tchize
  • [r2239] trunk/crossfire/lib/collect.pl.in, trunk/crossfire/lib/smooth updated collect.pl to pickup smoothing info from archetype and regenerated the picture and
    smoothing file using it.
  • 2003-07-14 22:10 garbled
  • [r2238] trunk/crossfire/server/weather.c Disable the feather_map routine, and replace with a jitter factor to smooth
    the edges of the weathermaps. If this works out, I'll yank the whole
    routine from the code. As of now, as far as I can tell, weather works up
    to level 5 properly.
  • 2003-07-13 07:33 garbled
  • [r2235] trunk/crossfire/server/weather.c Add selected patches contributed by David Seikel:
    Fix the sscanf's in a few of the read operations.
    Add the globe_spinning routine to help moosh the humidity around a bit
    Add the wind factor stuff
    Add the automatic image generation
    Make the game stop writing the elevation data all the time.
    Some minor humidity tweaks.

    Also a few minor tweaks by myself. Not all of David's changes were added
    in, but most of them were.
  • 2003-07-13 07:21 garbled
  • [r2234] trunk/crossfire/common/object.c Fix the bug where multi-tiled houses end up partially obscured by the snow.
  • 2003-07-13 00:22 temitchell
  • [r2232] trunk/crossfire/lib/smooth - added seas
  • 2003-07-12 08:42 temitchell
  • [r2229] trunk/crossfire/lib/smooth - add changes (first animated smoothie - lava)
  • 2003-07-10 09:57 tchize
  • [r2224] trunk/crossfire/lib/smooth rebuild archetype files with smoothing and changed the smooth file since
    there were mistakes in it.
  • 2003-07-09 02:48 temitchell
  • [r2221] trunk/crossfire/lib/smooth - changed this to reflect my changes to the templates - still in
  • 2003-07-08 12:45 tchize
  • [r2210] trunk/crossfire/ChangeLog, trunk/crossfire/common/image.c, trunk/crossfire/doc/Developers/img, trunk/crossfire/doc/Developers/img/canvas_smooth.eps, trunk/crossfire/doc/Developers/img/sgrass.base.111.eps, trunk/crossfire/doc/Developers/img/smoothlevel.eps, trunk/crossfire/doc/Developers/protocol, trunk/crossfire/doc/Developers/smooth.pdf, trunk/crossfire/doc/Developers/smooth.tex, trunk/crossfire/lib/smooth, trunk/crossfire/socket/request.c Changed the way smoothing is done. Switched th smooth command to binary
    mode, rebuild archetype files, added doc on smoothing, updated protocol
    file. Changed a the "togglemapextended smoothing" to "togglemapextended
    smooth" to prevent problem of compatibilities with previous cvs
    smoothing release.
  • 2003-07-07 18:49 tchize
  • [r2207] trunk/crossfire/common/loader.l, trunk/crossfire/include/attack.h Fixed bug in new get_ob_diff code. The resist_save array needed to get the trailing space
    or you would endup with "resist_electricty30" instead of "resist_electricity 30". Moreover
    the maxgrace stat was saved as maxgra. Fixed both and regenerated loader.c
  • 2003-07-03 20:03 tchize
  • [r2206] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/protocol Modified change logs and protocol documentation.
    Promised smoothing doc will follow as fast as possible
  • 2003-07-02 15:13 tchize
  • [r2205] trunk/crossfire/common/loader.l Corrects a bug un loader.l preventing from compiling with some compilers:
    static int eol_size=strlen("\n");
    which some compilers consider as non constant replaced by
    static int eol_size=sizeof("\n")-1;
    Sorry for convenience Todd
  • 2003-06-30 20:51 gros
  • [r2204] trunk/crossfire/common/treasure.c Corrected a bug involving assignation to an uninitialized pointer in the
    new event code - Gros 30/06/03
  • 2003-06-30 19:59 tchize
  • [r2203] trunk/crossfire/server/c_misc.c sorry, little bug in weather system
  • 2003-06-30 19:14 tchize
  • [r2202] trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/porting.c, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/tod.h, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/weather.c Various code optimisations to help preventing peeks at maploads. Includes:
    * rewritten saving of objects, removed needs for sprintf calls and most strlen calls
    * modified map structures for saving of a very small amount of additionnal precalculated datas for weather
    * added FAST_xxx macros for fast string manipulations
  • 2003-06-30 11:21 gros
  • [r2201] trunk/crossfire/common/loader.l Corrected improper comparaison algorithm for event structures inside objects - Gros 30/06/03
  • 2003-06-26 11:27 gros
  • [r2200] trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/object.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/time.c, trunk/crossfire/server/timers.c Re-implemented the event hooks in objects as a dynamically linked list,
    instead of a static table.
  • 2003-06-21 07:38 gros
  • [r2197] trunk/crossfire/include/sproto.h, trunk/crossfire/server/timers.c Completed the timer code, making it useable. Gros 21/06/03
  • 2003-06-19 10:59 tchize
  • [r2194] trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/common/image.c, trunk/crossfire/common/init.c, trunk/crossfire/common/loader.l, trunk/crossfire/configure, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/include/libproto.h, trunk/crossfire/include/newserver.h, trunk/crossfire/include/object.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/settings, trunk/crossfire/lib/smooth, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/socket/init.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh Added support for smoothing to the client.
    This will allow (i hope) better graphical results while using very
    little bandwidth overhead.
    Changes done follows:
    - Added protocol command MapExtendedInfos and smooth commands to server
    - Added a SetUp paramater in protocol for activating smoothing
    (disabled by default) or more general Extended map infos
    - Added file lib/smooth a text file containing some smoothing info a
    client might ask the server about.
    - Changed loader.l to be able to mark an object as 'smoothed' in
    archetypes (the smoothlevel parameter) and rebuild loader.c
    - Changed lib/Makefile.am to install lib/smooth file in shared folder
    - Rebuild the Makefiles.am and the Configure script (using autogen.sh)

    To be able to smooth, A client commit (the common part+ the gtk part)
    will follow and an archetypes commit will also follow.

    I will also detail changes to the protocol within a few days
    Server has been tested with older client to check backward compatibility
  • 2003-06-19 06:52 mwedel
  • [r2193] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c, trunk/crossfire/server/monster.c server/apply.c: Fix auto_apply - missing else, causing extra
    treausres to be generated inside of shop tiles.
    server/monster.c: Fix npc_call_help to be map tile aware.
    MSW 2003-06-18
  • 2003-06-16 05:15 mwedel
  • [r2185] trunk/crossfire/server/attack.c Add fix for crashes if owner of object is in process of exiting.
    MSW 2003-06-15
  • 2003-06-11 18:38 gros
  • [r2178] trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c Typo correction for DecreaseObjectNr - Gros 11/06/03
  • 2003-06-11 17:38 gros
  • [r2176] trunk/crossfire/include/plugin.h, trunk/crossfire/include/plugproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c Added support for DecreaseObject, a wrapper for decrease_object
    - Gros 11/06/03
  • 2003-06-11 06:49 mwedel
  • [r2175] trunk/crossfire/lib/collect.pl.in Modify collect.pl so that it strips blank lines out of the collected
    .trs files.
    MSW 2003-06-10
  • 2003-05-31 11:48 gros
  • [r2171] trunk/crossfire/include/plugin.h, trunk/crossfire/include/plugproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/server/plugins.c Added a Python wrapper for the set_variable function - Gros 31/05/03
  • 2003-05-27 22:00 gros
  • [r2170] trunk/crossfire/plugin_logger/battle_arena.bigworld, trunk/crossfire/plugin_logger/battle_arena.bigworld/arena, trunk/crossfire/plugin_logger/battle_arena.bigworld/arena_ud, trunk/crossfire/plugin_logger/battle_arena.bigworld/entrance, trunk/crossfire/plugin_logger/battle_arena.bigworld/first-aide, trunk/crossfire/plugin_logger/battle_arena.bigworld/press, trunk/crossfire/plugin_logger/battle_arena.bigworld/snack Added Logger-aware Arena maps for the bigworld maps.
  • 2003-05-27 21:58 gros
  • [r2169] trunk/crossfire/plugin_logger/plugin_logger.c Minor fixes in the Logger code.
  • 2003-05-27 21:54 gros
  • [r2168] trunk/crossfire/plugin_logger/database.txt Added a small notice about settings on MySQL SGDB.
  • 2003-05-27 21:50 gros
  • [r2167] trunk/crossfire/plugin_logger/html/crossfire/jpg, trunk/crossfire/plugin_logger/html/crossfire/jpg/elf.jpg, trunk/crossfire/plugin_logger/html/crossfire/jpg/no_pic.jpg Various Logger corrections and improvements
  • 2003-05-27 21:47 gros
  • [r2166] trunk/crossfire/plugin_logger/Makefile, trunk/crossfire/plugin_logger/html/crossfire/database.php, trunk/crossfire/plugin_logger/html/crossfire/get_death.php, trunk/crossfire/plugin_logger/html/crossfire/get_player.php, trunk/crossfire/plugin_logger/html/crossfire/index.html, trunk/crossfire/plugin_logger/html/crossfire/player_graph.php, trunk/crossfire/plugin_logger/html/crossfire/screenshoot.php Various corrections of the Logger.
  • 2003-05-27 14:21 avogl
  • [r2165] trunk/crossfire/lib/treasures The big wizard treasurelist contained native fire-
    and cold abilities, which caused the bigwiz to suicide
    because it lacks resistance to fire/cold.
    I have set them to "spell" abilities now, which means
    the spells get the magic component and the wizzies
    don't hurt themselves anymore.
  • 2003-05-27 04:37 mwedel
  • [r2164] trunk/crossfire/ChangeLog, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/collect.pl.in lib/collect.pl.in: Modify it so that it will collect .trs (treasure) files and
    build a treasures.bld from that as well as the existing treasures file. In
    this way, treasure information for objects can be put in the arch
    lib/Makefile.am, Makefile.in: Modified so that it copies over the
    treasures.bld to treasures in the destination directory. Have
    the collect directive also build the images, so that a double
    make isn't necessary.
    lib/treasures.bld: Added file - like the archetypes, this is the pre-
    build treasure file. Until .trs files are added, this will just
    match the treasures file with some additional comments.
    MSW 2003-05-26
  • 2003-05-26 23:58 mwedel
  • [r2163] trunk/crossfire/ChangeLog, trunk/crossfire/common/map.c, trunk/crossfire/socket/loop.c common/map.c: Fix bug causing unnecessary crashes - ok for the map
    to match if the object has been removed.
    socket/loop.c: Only make call to draw_client_map() if we have a valid
    map to draw.
    MSW 2003-05-26
  • 2003-05-26 05:28 mwedel
  • [r2159] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c common/anim.c: Patch by AV to make sure multipart monsters animations
    stay in sync. MSW 2003-05-25
  • 2003-05-25 19:25 gros
  • [r2157] trunk/crossfire/plugin_logger/plugin_logger.c Quick correction - prevents the logger to try to read negative map coordinates
    when creating screenshoots.
  • 2003-05-25 11:53 avogl
  • [r2156] trunk/crossfire/lib/treasures Corrected a bunch of syntax errors in the treasures file.
    The crossfire server is quite forgiving about these
    errors but better to fix them anyways.
  • 2003-05-25 05:14 temitchell
  • [r2155] trunk/crossfire/lib/treasures -shadow abilities
  • 2003-05-25 00:00 temitchell
  • [r2151] trunk/crossfire/lib/treasures -hellhound abilities
  • 2003-05-24 14:02 jbontje
  • [r2144] trunk/crossfire/lib/motd Change IRC server hostname (thanks hoxu)
    mids 2003-05-24
  • 2003-05-24 04:51 mwedel
  • [r2141] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Fix bug in that we weren't calling esrv_map_scroll()
    when player used a shop map but lacked sufficient funds to pay
    for his items.
    MSW 2002-05-23
  • 2003-05-21 07:31 mwedel
  • [r2138] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/config.h, trunk/crossfire/lib/settings common/item.c, common/utils.c, include/config.h: Add #define NEW_MATERIAL_CODE
    and checks in the other files for this - if this is commented out
    (default), then the new material naming code is disabled - material
    names won't be put in the items names as shown in the inventory
    (can still see material by examining an object), and objects that are
    created will be created with the default material (eg, iron for
    most armor/weapons, eg, brass, bronze, copper items won't show
    up anymore).
    lib/settings: Add comments from the old config.h file that describes
    what the options already does. Having no comments in this file
    or in config.h anymore is very unfriendly.
    MSW 2003-05-20
  • 2003-05-06 06:20 temitchell
  • [r2116] trunk/crossfire/utils/loreCollect.py - lore collection script in python.
    - basic functionality for the curious until this can be written in
    Perl or some such (FYI - Perl 5 book is right under the one for the C#
    class I have to take for work...)
  • 2003-04-18 07:39 temitchell
  • [r2105] trunk/crossfire/include/config.h - taking out the bigworld emergency map section as this will be handled
    by a .emergency file in the map set.
  • 2003-04-15 05:57 mwedel
  • [r2104] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Have players start at max hp/grace/sp.
    MSW 2003-04-14
  • 2003-04-14 06:41 mwedel
  • [r2103] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_range.c server/c_range.c: Add check to make sure we are actually removing a
    golem and that the object hasn't been freed/recycled and the
    player not updated. Fixes crashes.
    MSW 2003-04-13
  • 2003-04-14 01:11 temitchell
  • [r2102] trunk/crossfire/DEVELOPERS - Add my name to this (so people know who to blame)
  • 2003-04-10 05:21 mwedel
  • [r2097] trunk/crossfire/server/disease.c Add missing initializer - fixes some crashes.
    MSW 2004-04-09
  • 2003-04-10 01:26 temitchell
  • [r2096] trunk/crossfire/include/config.h - add in commented section for emergency placement for use with bigworld
  • 2003-04-05 05:39 mwedel
  • [r2087] trunk/crossfire/ChangeLog, trunk/crossfire/acinclude.m4, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/common/porting.c, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/doc/Developers/Makefile.am, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Developers/objects, trunk/crossfire/doc/Developers/spells, trunk/crossfire/doc/Makefile.am, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/spell-paths, trunk/crossfire/doc/spell_params.doc, trunk/crossfire/doc/spells, trunk/crossfire/include/config.h, trunk/crossfire/include/object.h, trunk/crossfire/server/login.c, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/scores.pl.in acinclude.m4: Update path to find python includes, since aclocal.m4 gets
    derived from this file.
    configure.ac, configure: Add utils/scores.pl to list of files to substitute on.
    common/loader.l, loader.c: Add subtype for objects - will be used in future work.
    common/object.c: Add subtype diff check in CAN_MERGE()
    common/porting.c: Have it use SAVE_DIR_MODE when doing the mkdir, and not have
    hardcoded 777 permissions.
    doc/Makefile.in, doc/Makefile.am, doc/Developers/Makefile.am,
    doc/Developers/Makefile.in: Move some of the spell docs around and merge
    them together
    doc/Developers/objects: Add notes about subtype.
    doc/Developers/spells: New file, contains preliminary work on spell objects.
    include/config.h: Remove command about DM_MAIL and LIBDIR from file, as they
    are options no longer present. Update comment about SAVE_MODE, and add
    include/object.h: Add subtype field to object.
    server/login.c: Have it use SAVE_DIR_MODE when doing the mkdir, and not have
    hardcoded 6700 permissions.
    utils/Makefile.in: Updated to know about scores.pl
    utils/scores.pl.in: New file - reads player file to generate HTML score
    MSW 2003-04-04
  • 2003-04-02 08:13 mwedel
  • [r2084] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/aclocal.m4, trunk/crossfire/common/image.c, trunk/crossfire/common/los.c, trunk/crossfire/configure, trunk/crossfire/include/funcpoint.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/server/c_object.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/disease.c, trunk/crossfire/socket/info.c, trunk/crossfire/socket/loop.c, trunk/crossfire/socket/request.c TODO: Various updates
    aclocal.m4,configure: Update path to find python (fix again)
    common/image.c: Minor update to a ocmment in the code.
    common/los.c: Add missing P_OUT_OF_MAP checks that resulted in some incorrect
    LOS calcuations.
    include/funcpoint.h: Remove draw_func function pointer.
    lib/Makefile.am, in: Remove bmaps.paths to from being installed or being part
    of distribution - bmaps.paths is only needed when collecting the image
    lib/*: Rebuilt
    server/c_object.c: Patch by Bernd Edler to have the apply functions take into
    acount if the item is equipped or not when looking for good matched items.
    server/commands.c: Move printlos to normal commands. I don't think it reveals
    any information that is in any way harmful. And since it dumps the
    output to the players screen, no concern of it filling up log files.
    Also, when doing LOS debugging, it is pointless to have it as a DM command
    because LOS is ignored for DM's.
    server/disease.c: Modify remove_symptoms to remove all symptoms the player
    may have a disease. Modify infect_object() to not allow a creature to
    have more than one instance of the same disease.
    socket/info.c: remove draw() - instead, draw_client_map() can be used,
    as that is most the only thing draw() did anyways.
    socket/loop.c: Update draw() calls to draw_client_map()
    socket/request.c: Remove special handling for darkness==4 cases (first
    space that is in full darkness) - this is extra complications and causes
    display problems. Update draw_client_map() to include the little bit
    of logic that draw() had that this function did not have.
    MSW 2003-04-01
  • 2003-03-30 16:40 temitchell
  • [r2079] trunk/crossfire/server/weather.c added one more groundtype to the weather code:
  • 2003-03-24 06:58 mwedel
  • [r2074] trunk/crossfire/ChangeLog, trunk/crossfire/common/glue.c, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c common/glue.c, include/funcpoint.h: remove draw_func() pointer - no longer
    needed, so code that sets up pointer removed.
    lib/*: rebuilt - facings added to old player animation information.
    ruined_temple archetype added.
    server/init.c: remove set_draw() function
    server/player.c: remove call to draw() - socket code takes care of this.
    socket/info.c: remove draw() - instead, draw_client_map() can be used,
    as that is most the only thing draw() did anyways.
    socket/loop.c: Update draw() calls to draw_client_map()
    socket/request.c: Remove special handling for darkness==4 cases (first
    space that is in full darkness) - this is extra complications and causes
    display problems. Update draw_client_map() to include the little bit
    of logic that draw() had that this function did not have.
    MSW 2003-03-24
  • 2003-03-21 08:01 mwedel
  • [r2071] trunk/crossfire/ChangeLog, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c server/spell_effect.c: Some code cleanuip to cast_change_attr - mostly
    to combine the processing of the stat improving spells together.
    The actual change to playability is that bless and holy possession
    don't stack if cast multiple times.
    server/spell_util.c: Modify create_aura so that player can't have more than
    one aura (of the same type) active at a time.
    MSW 2003-03-20
  • 2003-03-20 07:57 mwedel
  • [r2070] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/apply.c server/apply.c: Change weapon improving code to only use up the number of
    potions that it needs, and not all on the ground. Required adding
    another arg to eat_item() which is the number of items to consume.
    include/sproto.h: Rebuilt for new eat_item() (actually, a static, so no
    longer shows up in this file)
    MSW 2003-03-19
  • 2003-03-20 07:21 mwedel
  • [r2069] trunk/crossfire/ChangeLog, trunk/crossfire/server/attack.c, trunk/crossfire/server/time.c server/attack.c: Change did_make_save to strip out magic attacktype when making
    saves for objects - otherwise, things like poison cloud destroy objects.
    server/time.c: deal with player animations special in process_object - need to
    pass in the facing value, and not direction, since direction gets reset.
    MSW 2003-03-19
  • 2003-03-19 08:18 mwedel
  • [r2068] trunk/crossfire/include/config.h increase MAX_OBJECTS to 100,000. This value may still be too low, but
    I have observed problems on a very active server (metalforge) where maps
    are getting swapped out immediately as a player transfers to a new one -
    this causes problems (crashes) in the caller that expects the map the
    object just came from to still be in memory.
    MSW 2003-03-18
  • 2003-03-19 08:09 mwedel
  • [r2067] trunk/crossfire/server/main.c, trunk/crossfire/server/time.c crossedit/Attr.c, server/main.c, server/time.c: Update calls to animate_object()
    MSW 2003-03-18
  • 2003-03-19 08:04 mwedel
  • [r2066] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/newserver.h, trunk/crossfire/plugin_animator/animator_box.c, trunk/crossfire/server/move.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/socket/init.c, trunk/crossfire/socket/request.c common/anim.c: Pass direction to animate_object() - needed for player
    animations as player's facing may not match direction.
    crossedit/Attr.c, server/main.c, server/time.c: Update calls to animate_object()
    include/libproto.h: rebuilt
    include/newserver.h, plugin_animator/animator_box.c, socket/init.c,
    socket/request.c: Remove newanim field from socket structure - not needed -
    how to animate is determined by object, not by socket.
    server/move.c: Add check to P_OUT_OF_MAP in teleport function.
    server/player.c: change move_player to call animate_object, so it gets full
    power of functionality it supports instead of 4 way hardcode animation
    server/spell_effect.c: When altars are consecrated, don't look to arch name
    for first portion of name - always call them Altar of %s - fixes problem
    where altar is special god altar that has god's name in archetype, resulting
    in altar of .. of ...
    MSW 2003-03-18
  • 2003-03-09 00:52 mwedel
  • [r2059] trunk/crossfire/server/resurrection.c Forgot to update the type to 64 bit value for resurrection code.
    MSW 2003-03-08
  • 2003-03-09 00:44 mwedel
  • [r2058] trunk/crossfire/common/living.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/resurrection.c Update a few printf/sprintf to use %lld for 64 bit exp values.
    MSW 2003-03-08
  • 2003-03-09 00:18 mwedel
  • [r2057] trunk/crossfire/random_maps/random_map.c More fixes for random map sizes - move the check for minimum size up
    higher in the code (before expand2x and symmetry are checked). At another
    check after size adjustments for symmetry and expand2x are done to make
    sure size meets minimum values - if not, reset them. Some layouts
    don't work right if map size is too small.
    MSW 2003-03-08
  • 2003-03-08 05:35 mwedel
  • [r2055] trunk/crossfire/ChangeLog, trunk/crossfire/common/exp.c, trunk/crossfire/common/info.c, trunk/crossfire/common/init.c, trunk/crossfire/common/item.c, trunk/crossfire/common/living.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/common/porting.c, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/include/global.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/living.h, trunk/crossfire/include/player.h, trunk/crossfire/lib/exp_table, trunk/crossfire/random_maps/monster.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/player.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_effect.c Patch for 64 bit experience total, as well as flexible number of levels.
    Basically, max level is now dynamic, set in exp_table file. Experience
    is now a 64 bit value, so much higher totals now allowed. To
    allow for flexible levels, add new function - did_make_save() which is used
    for players/monsters to see if they make their saving throw - this is
    necessary because the savethrow[] array may not be as large as max level -
    did_make_save takes this into account.
    NOTE: If your updating a server, you will need to copy over/set up a
    new exp_table file that has max_levels defined and at least one of the
    tables uncommented. There are no longer any compiled in defaults
    configure, configure.ac: Add AC_CHECK_SIZEOF calls for long and long long
    so we can know which one to use for 64 bit support (other checks
    may need to be added)
    common/exp.c: Remove levels table, replace it with a 64 bit pointer.
    Change init_experience to allocate appropriately sized table, have it
    read max_level value from exp_table file. Replace atoi calls with
    atoll to get 64 bit value. Update dump_experience to properly
    print 64 bit values.
    common/info.c: Update dump routines that dump exp to properly print
    64 bit values.
    common/init.c: Add initializing for settings.max_level value.
    common/item.c: Update sprintf's to handle 64 bit output of exp (speed)
    value in objects.
    common/living.c: change MAX_EXP define, update MAX_EXP_IN_OBJ define,
    add MAX_SAVE_LEVEL which corresponds to how large the savethrow
    table is. Change MAXLEVEL to settings.max_level. Change level_exp()
    to return 64 bit value, other updates in functions to use 64 bit
    values. Add did_make_save() function.
    common/loader.l, common/loader.c: Update load/save routins of exp to
    deal with 64 bit values.
    common/map.c: Update calculate_difficulty to use 64 bit values when
    storing exp - unlikely to make a difference, since unlikely any map
    will get to a point where it has that much exp on it.
    common/porting.c: Remove dead code from save_long(), add save_long_long()
    to save 64 bit values.
    include/autoconf.h.in: SIZEOF_LONG and SIZEOF_LONG_LONG values added.
    include/global.h: Add code to typedef sint64/uint64 types based on what
    type gives us those values. Add max_level to settings array.
    include/libproto.h: rebuilt.
    include/living.h: Replace exp field with 64 bit value.
    include/player.h: Update party kill log exp tracking to have 64 bit
    lib/exp_table: Udpate comments about max_level, uncomment what
    was the default table so new installs have working table.
    Add 5 levels to all the tables.
    random_maps/monster.c: Update place_monsters to use 64 bit when storing
    exp total for map/per square.
    server/apply.c: Replace MAXLEVEL with settings.max_level, add
    did_make_save calls where appropriate
    server/c_misc.c: have statistics command properly print 64 bit
    exp value.
    server/c_wiz.c: Have stats command properly display 64 bit value.
    server/hiscore.c: Replace exp values with 64 bit values, update to
    properly load/display them.
    server/player.c: replace savethrow[] reference with did_make_save()
    server/skill_util.c: Update skills command to properly show 64 bit exp values.
    server/spell_effect.c: replace savethrow[] reference with did_make_save(),
    allow players to cast directors right beneath themselves, but other
    walls must be on empty space.
    MSW 2003-03-07
  • 2003-03-08 05:22 mwedel
  • [r2054] trunk/crossfire/crossedit/Edit.c Minor changes to clean up some compiler warnings.
    MSW 2003-03-07
  • 2003-03-08 05:11 mwedel
  • [r2053] trunk/crossfire/aclocal.m4 commit file that I thought was already updated - fix for missing /
    in python search paths.
    MSW 2003-03-07
  • 2003-03-07 07:33 mwedel
  • [r2051] trunk/crossfire/ChangeLog, trunk/crossfire/crossedit/Attr.c, trunk/crossfire/plugin/plugin_python.c, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/random_maps/random_map.h, trunk/crossfire/random_maps/special.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/skills.c Various bug fixes.
    crossedit/Attr.c: Minor cleanup to eliminate some compile time warnings.
    plugin/plugin_python.c: Remove some unused variables, thus fixing up some
    compiler warnings.
    random_maps/random_map.c, random_maps/random_map.h, random_maps/special.c:
    Add MIN_RANDOM_MAP_SIZE values instead of hardcode constants.
    server/monster.c: Fix communicate - odd bug can be map gets swapped out
    just after player is transferred to another map, causing crashes as
    map that was originally spoken on is no longer in memory.
    server/rune.c: add missing free_object call when erasing runes.
    server/skills.c: Change write_on_item to determine type of writing based
    on content of mesage, or lack thereof, and not the marked object.
    Fix problem of buf not being initalized.
    MSW 2003-03-06
  • 2003-03-04 05:57 mwedel
  • [r2050] trunk/crossfire/random_maps/rogue_layout.c Fix bug in rogue layout in that if it is a single room, the exits
    aren't placed next to each other - normally not a problem, but if the
    map is symmetric, exit may otherwise be placed in another room that
    isn't properly connected (that's really a problem in connect_spirals)
    MSW 2003-03-04
  • 2003-03-03 08:09 mwedel
  • [r2049] trunk/crossfire/random_maps/random_map.c Go back to old code that adds 1 to the random seed - this is necessary
    because this data is used to make the next level, and if we constantly
    use the same seed, the levels look pretty similar.
    MSW 2003-03-01
  • 2003-03-03 05:13 mwedel
  • [r2048] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/README, trunk/crossfire/TODO, trunk/crossfire/aclocal.m4, trunk/crossfire/common/map.c, trunk/crossfire/configure, trunk/crossfire/random_maps/random_map.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/swap.c, trunk/crossfire/socket/request.c Various bug fixes.
    Makefile.am, Makefile.in: Put crossedit as the last directory, so any build
    errors for crossedit doesn't effect anything else.
    README: Update ftp site listing.
    TODO: More things aded.
    aclocal.m4, configure: Add missing / when checking in /usr/local for
    python headers.
    common/map.c: Add some debugging in free_all_objects that checks to make sure
    there are not objects remaining that belong to the map just freed -
    only active if MANY_CORES is set.
    random_maps/random_map.c: Increase minimum random map size to 10x10 - this
    is need for square spirals to work properly I think.
    server/spell_effect.c: Have perceive self tell dragon players what they are
    currently focused on. Fix town portal to remove force objects from
    players if destination is no longer available.
    server/swap.c: Reset maps reset_time when loading them in in read_map_log() -
    this is only used if recycle temp maps is on. Also, do sanity checking
    on reset_time value - bogus values were observed on metalforge.
    socket/request.c: Update map timeout in draw_client_map() - in this way,
    we don't swap out a map within a players view only to swap it back
    MSW 2003-03-01
  • 2003-02-25 15:08 garbled
  • [r2046] trunk/crossfire/server/weather.c For the 1.5 release, put feather_map under dynamiclevel 4. It still has
    some issues apparently, and I'm not going to have time to fix them before
    the release. This way people can set dynamiclevel to 2 and 3 without
    experiencing bizzare problems. 4 and 5 work, but aren't ready for
    primetime yet.
  • 2003-02-25 08:15 mwedel
  • [r2045] trunk/crossfire/doc/playbook-html/empty.pbm, trunk/crossfire/doc/spoiler-html/spoiler.html, trunk/crossfire/doc/spoiler.ps, trunk/crossfire/doc/spoiler/empty.pbm, trunk/crossfire/include/shstr.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in Fix lib/Makefile.am - some lines got split/joined that should not
    have been.
    Rebuilt some of the doc files.
    MSW 2003-02-24
  • 2003-02-25 07:18 mwedel
  • [r2042] trunk/crossfire/ChangeLog, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/ltmain.sh */Makefile.in, related files: Updated for 1.5.0
    server/attack.c: Don't change weak wall image if no damage was actually done.
    server/c_object.c: Include math.h - needed for pow()
    server/spell_effect.c: fix infinite loop in town_portal
    MSW 2003-02-24
  • 2003-02-24 07:39 mwedel
  • [r2041] trunk/crossfire/ChangeLog, trunk/crossfire/common/anim.c, trunk/crossfire/lib/treasures, trunk/crossfire/server/spell_effect.c common/anim.c: Fix for 8 way facing animations.
    lib/treasures: Add sheep treasures
    lib/* (rest) - rebuilt
    server/spell_effect.c: Fix up counterspell - mainly fix a bug in that if
    counterspell hit a multipart magic that used magic as an attacktype,
    it would also crash. However, code also woudln't work properly on
    tiled maps, and I'm dubious if it would work properly if there was more
    than one effect on a space.
    MSW 2003-02-23
  • 2003-02-22 07:26 mwedel
  • [r2037] trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c server/spell_effect.c: clean up town_portal to use its own arch's
    so it doesn't have to reset so many fields. Also, fix crash.
    server/spell_util.c: Update cast_create_obj to put new object below
    casting up.
    lib/*: Rebuilt
    MSW 2003-02-21
  • 2003-02-21 07:55 mwedel
  • [r2033] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c server/skills.c: Fix jump so that it updates the clients map properly.
    server/spell_effect.c: insert town portals below the player so it
    works better with apply.
    MSW 2003-02-20
  • 2003-02-21 03:55 mwedel
  • [r2031] trunk/crossfire/random_maps/random_map.c Fix setting of message - turns out the map->msg structure is actually
    strdup'd data, while ob->msg is shared string - new code in random_map.c
    was doing the later, causing problems when the code when to free it.
    MSW 2003-02-20
  • 2003-02-20 06:46 mwedel
  • [r2029] trunk/crossfire/ChangeLog, trunk/crossfire/server/move.c server/move.c: Fix transfer_ob so that it sends newmap command to client
    if we're moving a playing - otherwise fog of war displays bad
    information on the client.
    MSW 2003-02-19
  • 2003-02-19 06:58 mwedel
  • [r2028] trunk/crossfire/server/player.c Fix error in threewide shot - typo had direction -22 instead of -2.
    MSW 2003-02-18
  • 2003-02-19 06:52 mwedel
  • [r2027] trunk/crossfire/server/player.c Fix bug where it wasn't making new players level 1, thus not rolling
    up appropriate hp, sp, and grace for them.
    MSW 2003-02-18
  • 2003-02-17 02:37 mwedel
  • [r2025] trunk/crossfire/ChangeLog, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/main.c, trunk/crossfire/server/move.c More bugfixes:
    server/c_wiz.c: Fix reset command - while it deleted the maps, it made things
    so that it never got removed from the map listing - instead, just let
    flush_old_maps do most of the work.
    server/main.c: If player tries to enter a random map that has been reset
    and that we have no informatino about (eg, going up in a dungeon),
    just say the exit is closed instead of making a completely random map
    that usually isn't in keeping with the dungeon (and still won't lead
    server/move.c: In move_teleporter(), change it so that if a player uses
    a shop map yet there is no place to put the player, just drop him on
    top of a monster - this fixes problem of players getting trapped inside
    of shops in random dungeons.
    MSW 2003-02-16
  • 2003-02-16 09:03 mwedel
  • [r2024] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/random_map.c random_map/random_map.c: Include parameters used to make map in msg of map -
    this can hopefully be used to debug what is really happening when bad
    maps are made.
    MSW 2003-02-17
  • 2003-02-16 07:30 mwedel
  • [r2023] trunk/crossfire/ChangeLog, trunk/crossfire/server/rune.c server/rune.c: Modify dispel_rune function (called from disarm spell)
    to erase marking runes. While at it, fix it so that it does the right
    thing with respect to tiled maps.
    MSW 2003-02-17
  • 2003-02-16 05:54 mwedel
  • [r2022] trunk/crossfire/server/spell_effect.c Fix bug with light being cast outside the map.
    MSW 2003-02-15
  • 2003-02-14 08:18 mwedel
  • [r2020] trunk/crossfire/ChangeLog, trunk/crossfire/include/sproto.h, trunk/crossfire/server/move.c include/sproto.h, server/move.c: Modify try_fit() to take mapstruct parameter
    for which map we are trying to fit this on - fixes problems with rolling
    boulders accross map (only function that currently uses this).
    MSW 2003-02-14
  • 2003-02-14 05:57 garbled
  • [r2019] trunk/crossfire/server/init.c fix compile warning generated with -Wall.
  • 2003-02-14 05:54 garbled
  • [r2018] trunk/crossfire/ChangeLog Regen loader.c, add changes to changelog.
  • 2003-02-14 05:50 garbled
  • [r2017] trunk/crossfire/common/item.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/treasure.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/define.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/material.h, trunk/crossfire/include/object.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/artifacts, trunk/crossfire/server/c_object.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/player.c Lots of updates here:
    common/item.c: make item_power stop showing up in ring short descriptions.
    fix some of the items that were double-displaying materialnames, like
    mithril mithril chainmail.
    common/loader.l: add tooltype
    common/utils.c: Unless the object is armour or weapons, pick the first
    materialname we find. Now, newly generated diamonds will stack.
    Fix name_to_material to return NULL if it finds nothing, fixes
    navar_city/museum crash.
    Change set_materialname to take a materialtype_t argument, allowing
    functions to manually set the materialname, rather than let the
    randomizer pick for them.
    include/define.h: Add TOOL and BUILDFAC for item building.
    include/object.h: add tooltype for item building.
    include/materials.h: add M_SPECIAL. Set this in an object, to prevent things
    like mithril mithril chainmail. This is primarily only needed in
    artifacts, because they change the base material of the arch. Also
    useful in things like the demonspawn shield, and on maps.
    lib/artifacts: sprinkle M_SPECIAL around.
    server/player.c: remove auto_heal. This never should have been
    committed, and was never referenced by any code.
    server/c_object.c: add item building, but add it disabled. Too many
    bugfixes were tied in with this code to cleanly add them. When
    enabled, this code will add player item building, similar to
    create to take place. Requires a host of graphics and arches
    to be useable.
  • 2003-02-12 08:04 mwedel
  • [r2014] trunk/crossfire/ChangeLog, trunk/crossfire/random_maps/special.c random_maps/special.c: Fix possible bug with placement of special maps.
    MSW 2003-02-11
  • 2003-02-12 06:30 mwedel
  • [r2013] trunk/crossfire/ChangeLog, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/doc/Developers/objects, trunk/crossfire/include/object.h Add lore/endlore to object structure to hold general information about objects:
    common/loader.c, common/loader.l: Add loading and saving of lore field.
    common/object.c: handle lore field for copy/free/other object operations.
    Also, update CAN_MERGE to look at materialname also.
    doc/Developers/objects: Add notes about lore.
    include/object.h: add lore field to object.
    MSW 2003-02-11
  • 2003-02-12 05:40 mwedel
  • [r2012] trunk/crossfire/ChangeLog, trunk/crossfire/server/apply.c server/apply.c: Fix bug in that cursed weapons were not equipped/
    MSW 2003-02-11
  • 2003-02-11 08:10 mwedel
  • [r2011] trunk/crossfire/common/arch.c Add substring matching to item_match_string, so players can search for
    things like Str+1.
    MSW 2003-02-10
  • 2003-02-10 06:52 mwedel
  • [r2010] trunk/crossfire/ChangeLog, trunk/crossfire/doc/Developers/objects, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c doc/Developers/objects: Add nodes about shared strings in objects.
    server/c_misc.c: Remove check for name length - check_name takes care
    of that for us.
    server/monster.c: store return value from get_map_flags - seen some
    crashes traced back to this area, want to see what it returned.
    Allow objects with no msg to still use scripts that listen.
    server/player.c: Fix potentional issue of freeing/adding players name
    when they enter play again - seen some crashes attributed to
    odd names.
    MSW 2003-02-08
  • 2003-02-09 07:30 garbled
  • [r2008] trunk/crossfire/include/shop.h, trunk/crossfire/server/init.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/weather.c Remove the supplydb code. It has served it's purpose, and if we decide
    we want to investigate that again.. thats what cvs -r is for.
  • 2003-02-07 07:14 garbled
  • [r2007] trunk/crossfire/server/player.c bestarrow changes:
    1) compare resists against the arch of the monster, not the actual monster.
    2) stop looking for a target if you hit a blocksview.
    3) penalize ROF when using bestarrow.
  • 2003-02-07 06:57 garbled
  • [r2006] trunk/crossfire/common/item.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/utils.c, trunk/crossfire/server/alchemy.c Mark clued me in that query_name existed.. and that brought to light that
    the way I was handling materialnames before was stupid. Back the old
    code out, and use query_name instead. Put something in the loader to
    back the names out of the objects I mangled.
  • 2003-02-06 08:20 garbled
  • [r2005] trunk/crossfire/lib/artifacts, trunk/crossfire/lib/materials regen these files.
    materials: add a slew of new materialtypes. Too many people to list
    helped me come up with these.
    atrifacts: twiddle some of the materialtypes in here.. to avoid certain
    wierd combinations of objects and materialnames.
  • 2003-02-06 08:08 garbled
  • [r2003] trunk/crossfire/common/utils.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/alchemy.c Fix the following bugs:
    When doing alchemy with a transmute formula, check if we should add one
    of the materialtype's special modification properties into the newly
    created object.
    When performing alchemy, do better checks to remove the materialname form
    the object's strtoint value. Don't remove the materialname on
    non-weapon/armour, and don't remove it if the object has it manually
    specified in the arch.
    Fixes alot of formulae I broke.
  • 2003-02-05 05:32 garbled
  • [r2001] trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c New bow code. bowmode bestarrow. When firing arrows, look at the first
    target in line, and attempt to pick the best arrow to use against it.
  • 2003-02-04 07:25 garbled
  • [r2000] trunk/crossfire/server/skills.c Don't free the msg string before copying the item. Prevents crashes from
    mass inscription.
  • 2003-02-04 06:26 garbled
  • [r1999] trunk/crossfire/common/porting.c, trunk/crossfire/common/treasure.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/rune.c, trunk/crossfire/server/skills.c Fix some bugs for once, rather than introduce them.
  • 2003-02-04 04:06 mwedel
  • [r1998] trunk/crossfire/common/object.c Oops. Meant materialname, not material.
    MSW 2003-02-03
  • 2003-02-04 04:01 mwedel
  • [r1997] trunk/crossfire/common/object.c Fix missing initialization of material, causign continous crashes on
    MSW 2003-02-03
  • 2003-02-03 08:27 mwedel
  • [r1995] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Fix permadeath without resurrection - wasn't deleting
    player save files as it was supposed to. If permadeath +
    resurrection was in use, I believe it all worked as expected.
  • 2003-02-03 07:23 mwedel
  • [r1994] trunk/crossfire/ChangeLog, trunk/crossfire/include/shop.h, trunk/crossfire/include/skills.h, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c More bugfixes:
    include/shop.h: remove _SHOP_H after endif, causing compiler warnings.
    include/skills.h: Add check to USING_SKILL to make sure chosen_skill
    is not null.
    server/c_chat.c: Add some missing return values, resulting in compiler
    server/skill_util.c: Remove unused variable. compiler warnings again.
    server/spell_effect.c: Change dimension door so that you can't go
    through spaces that block passsage and also block view (eg walls).
    This goes back to the more traditional behaviour. Remove
    some unused variables.
    server/spell_util.c: Add missing P_OUT_OF_MAP to move_missile, resulting
    in crashes.
    server/time.c: if generator is not on a map, don't have it generates.
    Fixes crashes.
    MSW 2003-02-02
  • 2003-01-30 22:12 temitchell
  • [r1988] trunk/crossfire/server/weather.c -modified let_it_snow to produce rivlets not puddles on mountains
    -modified siinging_in_the_rain to produce rivlets not puddles on mountains
  • 2003-01-30 19:17 garbled
  • [r1987] trunk/crossfire/common/init.c Thanks to Kevin R Bulgrien for making me look at this file again.
    Apparently NOT_PERMADETH and BALANCED_STAT_LOSS were reversed.
  • 2003-01-30 08:34 garbled
  • [r1984] trunk/crossfire/lib/formulae More formulae hacking from Johnny Shelley. Mostly added new bow types,
    fiddled a few difficulty/exp settings, and added trans to most of the
    smithery/tannery formulae.
  • 2003-01-30 02:50 garbled
  • [r1981] trunk/crossfire/server/attack.c Fix a little stupidity.
  • 2003-01-30 00:21 garbled
  • [r1979] trunk/crossfire/ChangeLog Update the changelog
  • 2003-01-30 00:20 garbled
  • [r1978] trunk/crossfire/common/treasure.c, trunk/crossfire/lib/artifacts Allow artifact file to set materialname. Sprinke materialnames on some
    of the obvious artifacts.
  • 2003-01-30 00:07 garbled
  • [r1976] trunk/crossfire/common/item.c, trunk/crossfire/common/loader.l, trunk/crossfire/common/object.c, trunk/crossfire/common/recipe.c, trunk/crossfire/common/treasure.c, trunk/crossfire/common/utils.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/material.h, trunk/crossfire/include/object.h, trunk/crossfire/include/recipe.h, trunk/crossfire/lib/Makefile.am, trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/materials, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c New materialtype system for crossfire. Based in concept on my original
    design, but rewritten from scratch to make it easily extensible.

    In a nutshell:

    Each of the old materialtypes (metal, glass, stone, wood) are now a class
    of materials. When an item in the game is created, if it does not have a
    specific materialname of it's own, a materialname is generated randomly
    from the matching entries in the "lib/materials" file. This file
    contains all of the saving throws, and other material specific
    modifications for each of the expanded materials.

    Materials can be manually specified in the arch with the "materialname"
    directive. Such as the gold coins, which are specified to be made of,
    you guessed it, gold.

    Saving throws have been slightly rewritten to use the new materialtypes,
    and a few other minor details associated with materialtypes have been
    patched up.

    Adding a new type of stone or wood, is as simple as adding a new entry in
    the lib/materials file. The game will automatically start distributing
    them around randomly.
  • 2003-01-29 05:44 temitchell
  • [r1975] trunk/crossfire/server/weather.c -bugfixes to let_it_snow and plant_a_garden (Tim walked me through these - was hitting empty spaces due to multipart objects in maps)
  • 2003-01-28 23:43 garbled
  • [r1974] trunk/crossfire/server/shop.c Apparently nrof==0 == 1. I did not know that.
  • 2003-01-28 05:12 temitchell
  • [r1972] trunk/crossfire/server/weather.c - added mountain snow and mountain rain to aviod list (to prevent buildups)
    - added mushrooms and mountain foilage to the garden list
  • 2003-01-28 01:45 garbled
  • [r1971] trunk/crossfire/server/init.c Argh.. stupid stupid me. Forgot to check in init.c, which called
    read_supllydb() which initializes the supply database to NULL on boot if
    it doesn't exist. Without which.. chaos ensues.
  • 2003-01-27 07:34 mwedel
  • [r1970] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/login.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/spell_effect.c Various bug fixes:
    common/item.c: If nrof of an item is 0, have it print singular name and
    not plural name.
    server/c_object.c: Fix typo when printing value of optoins - had an
    extra 'the' in place. Also, don't print value of objects with
    no pick flag set.
    server/login.c: Enforce maximum name length for new characters.
    server/monster.c: Change parsing code for messages/@match code -
    new code is simpler, and should also be simpler and less bug
    ridden, but otherwise functionally equivalant. Also fix up
    communicate to work properly on tiled maps.
    server/spell_effect.c: fix up move_aura to not crash hopefully.
    MSW 2003-01-26
  • 2003-01-26 06:00 garbled
  • [r1968] trunk/crossfire/include/shop.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/shop.c, trunk/crossfire/server/weather.c Experimental code to attempt a supply and demand based economy for
    shops. This code lays the framework for a supply and demand based
    pricing scheme, and tracks all purchases and sales by players. It
    calculates what the price for the item should be, based on the data it
    has collected.

    However.. the code to make it actually chaneg the prices in the game has
    not been added. At this stage, the code only tracks the prices in a
    database, var/supplydb. It is my intention to collect this data from
    running servers to see what effect such a change would make. It is quite
    possible that this scheme will be backed out, and a different one used
    based on the data collected. The data should give us a reasonable
    picture of what is sold and purchased in the game, to better judge future
    economic changes.

    There should be no gameplay changes from this commit.
  • 2003-01-23 07:38 mwedel
  • [r1966] trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c More bug fixes:
    server/player.c: Call fix_player after lifesaving device is used to reset
    body location values.
    server/spell_effect.c, server/spell_util.c: Add some more P_OUT_OF_MAP
    MSW 2003-01-22
  • 2003-01-22 21:38 gros
  • [r1965] trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c Added support to get/set WC value.
    - Gros (22/01/03)
  • 2003-01-22 14:36 gros
  • [r1964] trunk/crossfire/doc/Developers/python, trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c Added support for reading Crossfire installation paths from a script.

    - Gros (22/01/03)
  • 2003-01-21 13:15 garbled
  • [r1963] trunk/crossfire/server/c_chat.c I have no idea how this got missed... Sorry.
  • 2003-01-21 08:10 mwedel
  • [r1962] trunk/crossfire/common/object.c have it abort() if trying to insert an object outside the map.
    MSW 2002-01-20
  • 2003-01-21 01:23 garbled
  • [r1961] trunk/crossfire/server/alchemy.c When players use nonexistent formulae, and they backfire, rp==NULL, so
    corner case it.
  • 2003-01-21 01:05 garbled
  • [r1960] trunk/crossfire/lib/treasures Reduce the amount of coinage and gems created by random treasure by a
    factor of 10, except for goblins. Increase the starting money by a
    factor of 20. Decreased the coinage from cyclops by a factor of 100.
  • 2003-01-20 23:58 garbled
  • [r1959] trunk/crossfire/common/treasure.c, trunk/crossfire/include/libproto.h Change the way wands rods and scrolls are created. Rather than randomly
    picking a level based on difficulty, the game now calculates a
    multiplier. This is the larger of either the levels/damage increase or
    levels/duration increase. If both of these are 0, we use 5. This does a
    number of things:

    1) Rather than having 100 different possibilities for level of these
    items, there are 100/mult. Meaning that on average, more scrolls will stack.
    2) A scroll of level 7 where the ldur was 5 is fundamentally equivilent
    to a level 5 scroll.. so just make them that way anyhow.
    3) We now change the value of the item, based on these properties.. so a
    high level scroll will cost much more than a low level scroll. The cost
    increase is more, depending on how much more powerful the scroll is per

    In the very least.. scrolls should stack better now, and shop prices for
    them will make a wee bit more sense.
  • 2003-01-19 07:12 garbled
  • [r1956] trunk/crossfire/include/sproto.h, trunk/crossfire/server/commands.c Add orcknuckle and cointoss commands, per request of his Toddness.
  • 2003-01-17 07:24 garbled
  • [r1953] trunk/crossfire/server/apply.c Fix the fact that shops ignored the difficulty of the map when generating
    shop items. Shops now default to level 5, or difficulty.. whichever is
    higher. Retained the old behavior where you could set the level of an
    individual tile with the exp stat, which takes precedence over everything.
  • 2003-01-17 07:07 mwedel
  • [r1952] trunk/crossfire/ChangeLog, trunk/crossfire/server/main.c Fix random map name generation so that it strips off the numbers if
    appropriate from the new map name.
    MSW 2003-01-16
  • 2003-01-17 06:23 mwedel
  • [r1951] trunk/crossfire/common/item.c, trunk/crossfire/include/map.h, trunk/crossfire/server/shop.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/socket/info.c More bug fixes:
    common/item.c: Add missing braces - was resulting in some items getting
    display like 'gauntlets of strength (Str+1)(Str+1).
    include/map.h: Add MAGIC_MAP definitions to the file.
    server/shop.c: Put back in code that uses magic_mapping_mark to determine
    what items to display in inventory. Update for new one magic mapping
    code stores information away.
    server/spell_util.c: Add missing P_OUT_OF_FLAG check, which resulted
    in crashes.
    socket/info.c: Move MAGIC_MAP definations to map.h. Add check for
    P_OUT_OF_MAP. Remove code that stops on P_NO_MAGIC - with that
    it wouldn't search the shops.
    MSW 2003-01-16
  • 2003-01-17 04:38 garbled
  • [r1950] trunk/crossfire/common/button.c, trunk/crossfire/common/glue.c, trunk/crossfire/include/define.h, trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/init.c, trunk/crossfire/server/time.c Add a duplicator/multiplier/destroyer object type. This will duplicate a
    specific arch when triggered, and that arch is on top of the duplicator.
    It will multiply the number of items in the pile, by the level of the
    duplicator. If the duplicator is set to level 0, it will destroy the object.
  • 2003-01-15 07:18 mwedel
  • [r1949] trunk/crossfire/server/spell_effect.c Add a bunch of P_OUT_OF_MAP checks to dimension door.
    MSW 2003-01-14
  • 2003-01-14 07:29 mwedel
  • [r1948] trunk/crossfire/common/map.c Fix blocked_link - was passing wrong coordinates if coordinates
    were outside the map the object was on in a tiled map.
    MSW 2003-01-13
  • 2003-01-13 07:42 mwedel
  • [r1946] trunk/crossfire/ChangeLog, trunk/crossfire/server/move.c server/move.c: fix try_to_fit and roll_ob to work properly on tiled maps.
    Also some performance improvements to those functions.
    MSW 2003-01-12
  • 2003-01-13 05:26 temitchell
  • [r1943] trunk/crossfire/lib/treasures -added banshee treasures/abilities
  • 2003-01-09 23:50 garbled
  • [r1938] trunk/crossfire/common/loader.l, trunk/crossfire/lib/collect.pl.in Change the collect program to put editor_folder in the collected arches,
    just like the java editor wants. Change loader.l to ignore this string.
  • 2003-01-09 20:22 garbled
  • [r1937] trunk/crossfire/server/shop.c Mark's magic mapping fix broke shop inventories. Fix.
  • 2003-01-09 18:29 garbled
  • [r1936] trunk/crossfire/common/living.c level_exp() made no sense at all, and looked like it predated the 110
    level thing. Update this, and fix the bug where you could never drop out
    of level 110. (well, unless you lost *Alot* of exp.)
  • 2003-01-09 17:09 garbled
  • [r1935] trunk/crossfire/server/skills.c Dont allow throwing of unpaid objects, preventing looting of shots
    nethack style.
  • 2003-01-09 04:23 garbled
  • [r1934] trunk/crossfire/lib/formulae Document diff and exp fields
  • 2003-01-09 04:20 garbled
  • [r1933] trunk/crossfire/common/recipe.c, trunk/crossfire/include/recipe.h, trunk/crossfire/include/sproto.h, trunk/crossfire/lib/formulae, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/skill_util.c Rewrite alchemy slightly. Now in the formula, we include a difficulty
    (percentage) and the experience value for the formula. We no longer
    adjust the experience given by the difficulty of the map. We no longer
    use the number of items to determine difficulty, rather we use the
    difficulty rating in the formula. We no longer multiply the experience
    given by the yield of the product, one "casting" one exp. When writing
    formulae, calculate the difficulty in when setitng the exp, because it is
    not multiplied in any way.

    Fix a bug in Mark's new armour enchantment stuff. Send the item to the
    player, otherwise they mysteriously dissapear, and only add the split
    items back if they were spilt, avoiding a segv when enchanting a single
    piece of armour.

    Change alchemy skills to only utilize cauldrons directly beneath the
    user.. the other behavior was getting annoying.

    This should slow down the abusive nature of alchemy. The exp settings
    and difficulty levels probably should be tuned better. Feel free.
  • 2003-01-08 19:30 garbled
  • [r1931] trunk/crossfire/server/disease.c, trunk/crossfire/server/skills.c Make these compile again
  • 2003-01-08 08:39 mwedel
  • [r1930] trunk/crossfire/ChangeLog, trunk/crossfire/common/los.c, trunk/crossfire/common/map.c, trunk/crossfire/common/object.c, trunk/crossfire/crossedit/Edit.c, trunk/crossfire/include/libproto.h, trunk/crossfire/include/map.h, trunk/crossfire/include/sockproto.h, trunk/crossfire/include/spellist.h, trunk/crossfire/include/sproto.h, trunk/crossfire/random_maps/treasure.c, trunk/crossfire/random_maps/wall.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/disease.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c, trunk/crossfire/socket/info.c Bulk of this commit is to improve code for tiled maps - replace
    wall/blocks_magic/blocks_cleric, etc with get_map_flags which
    also does map tiling translation as needed. This should fix a lot
    of the bugs related to map tiling (there are sure to be more out
    there - all the get_map_ob still need to be checked).
    Other changes - many spells stopped progressing on spaces that
    blocked view - that is now removed - didn't make a lot of sense.
    Other fixes - some cleric spells (eg, word of recall) checked to
    see if magic was prohibited, didn't check to see if cleric
    was prohibited.
    Clean up some bugs in the lighting code that would cause erroneous
    results. Also, allow players to see immediately around them on
    outdoor maps no matter how dark the map really is - behaviour
    on indoor maps is the same.
    Lots of code reformatted, and lots of obsoleted/dead code removed.
    Add max range to dimension door.
    Fix magic map - got broken when the layer stuff was redone - was
    not showing proper colors. IT also works sensibly on tiled maps
    now - rather than display based on the map, it gives the player a
    50x50 area centered on where the player is.
    Change fire_bow - move special player fire modes into own function -
    makes code much cleaner.
    Hopefully this fixes more bugs than it introduces.
    common/los.c, common/map.c, common/object.c, crossedit/Edit.c,
    include/libproto.h, include/sockproto.h, include/map.h,
    include/spellist.h, include/sproto.h, random_maps/treasure.c,
    random_maps/wall.c, server/attack.c, server/c_misc.c,
    server/c_wiz.c, server/disease.c, server/main.c, server/monster.c,
    server/pets.c, server/player.c, server/rune.c, server/shop.c,
    server/skill_util.c, server/skills.c, server/spell_effect.c,
    server/spell_util.c, server/time.c, socket/info.c: See note above
    server/apply.c: Limit number of times weapon can be enchanted so
    that it won't overflow item_power. Modify enchant armor
    to enchant as normal armor is enchanted, also only allows one
    item to be enchanted.
    MSW 2002-01-07
  • 2003-01-08 08:28 garbled
  • [r1929] trunk/crossfire/server/attack.c Prevent infinate drain. If the player attacks with drain, he can drain
    ad infinitum, and then kill the monster at his leisure for full exp, on
    top of the millions he got from draining.
  • 2003-01-07 09:46 garbled
  • [r1927] trunk/crossfire/lib/treasures Add lanterns to the treasurelist so they pop in shops. Could probably
    be added to a few monster lists.. but not for now..
  • 2003-01-07 09:39 garbled
  • [r1925] trunk/crossfire/include/define.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/time.c Add code for lanterns. These lanterns can be turned on and off. This
    should make nighttime in the bigworld a bit easier to handle.
  • 2003-01-07 07:56 garbled
  • [r1924] trunk/crossfire/lib/formulae Convert all cloaks and gloves (not gauntlets) to woodsman/tanbench.
    Convert all the "oven" instances to stove.
  • 2003-01-07 05:51 garbled
  • [r1920] trunk/crossfire/lib/treasures Add the light_shop square type
  • 2003-01-05 23:50 mwedel
  • [r1918] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c common/item.c: Add 'unidentified' to display of examined items if the
    item has not been identified. Only display spell regen penalty
    for armour if there is in fact a penalty.
    lib/archetypes: rebuilt for updated demon speed, pick up other new archs.
    lib/animations, lib/bmaps lib/bmaps.paths lib/crossfire.0 lib/crossfire.1
    lib/faces: rebuilt
    server/main.c: Name random maps based on final map component (if available)
    or map they are spawned from - this gives so clue in 'who' command
    where the players really are.
    server/monster.c: Fix code that would cause monsters to ignore golems/
    server/pets.c: Clean up a few warnings, fix bug in pet_move that caused
    crashes - owner of a pet isn't always a player.
    server/player.c: Remove on_same_map check - can_detect_monster also
    performed check, so no need to have extra call.
    server/spell_effect.c: modify alchemy to properly deal with tiled maps,
    change behavior for spells that block view - they no longer block
    alchemy, but spaces that block magic will.
    MSW 2002-01-05
  • 2003-01-04 00:28 mwedel
  • [r1913] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/common/loader.l, trunk/crossfire/devel/Makefile, trunk/crossfire/server/attack.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/weather.c TODO - add notes about item damage - clear it out of my mailbox.
    common/loader.l, loader.c: Add check at load time to see if monsters
    hp is higher than its maxhp and print a debug message if so.
    devel/Makefile: Remove - makefiles shouldn't be in CVS, only .in versions.
    server/attack.c: Fix calculation of max_damage in kill_object - this
    was being done incorrectly, resulting in fired spell objects causing
    incorrect amounts of damage, resulint in some monsters ending up with
    a lot of hp. Fix call to kill_object to pass in correct damage value.
    server/monster.c: Put in check so that monster won't regen to more hp
    than they should have.
    server/spell_util.c: Removed unused variable from move_missile.
    server/weather.c: fix bug that causes crash if empty space is encountered
    on map.
    MSW 2003-01-03
  • 2003-01-02 07:05 mwedel
  • [r1911] trunk/crossfire/lib/Makefile.in, trunk/crossfire/lib/treasures Rebuild automatically generated files, as they had become out of
    treasures: Remove some extra 'mores' before the end of the lists for
    the pet monster tresurelists that were causing warnings at server
    Makefile.in - rebuilt, my config is somehow different that it doesn't like
    the .in file built previously.
    MSW 2003-01-01
  • 2003-01-02 06:31 mwedel
  • [r1909] trunk/crossfire/ChangeLog, trunk/crossfire/socket/request.c socket/request.c: Fix buffer (malloc) overrun in esrv_send_stats - more
    stuff has gotten to be added, without ever increasing the size of the
    buffer to hold it.
    MSW 2003-01-01
  • 2002-12-31 13:36 tchize
  • [r1905] trunk/crossfire/Makefile.am, trunk/crossfire/Makefile.in, trunk/crossfire/aclocal.m4, trunk/crossfire/common/Makefile.in, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/crossedit/Cnv/Makefile.in, trunk/crossfire/crossedit/Makefile.in, trunk/crossfire/crossedit/bitmaps/Makefile.in, trunk/crossfire/crossedit/doc/Makefile.in, trunk/crossfire/crossedit/include/Makefile.in, trunk/crossfire/devel/Makefile, trunk/crossfire/devel/Makefile.in, trunk/crossfire/doc/Developers/Makefile.in, trunk/crossfire/doc/Makefile.in, trunk/crossfire/doc/playbook-html/Makefile.in, trunk/crossfire/doc/playbook/Makefile.in, trunk/crossfire/doc/scripts/Makefile.in, trunk/crossfire/doc/spell-docs/Makefile.in, trunk/crossfire/doc/spoiler-html/Makefile.in, trunk/crossfire/doc/spoiler/Makefile.in, trunk/crossfire/include/Makefile.in, trunk/crossfire/lib/Makefile.in, trunk/crossfire/plugin/Makefile.in, trunk/crossfire/random_maps/Makefile.in, trunk/crossfire/server/Makefile.in, trunk/crossfire/socket/Makefile.in, trunk/crossfire/utils/Makefile.in, trunk/crossfire/utils/config.guess, trunk/crossfire/utils/config.sub, trunk/crossfire/utils/ltmain.sh Added crossfire-config to the build list of the configure.ac and regenerated the Makefiles and
    configure.in to handle it
  • 2002-12-31 13:12 tchize
  • [r1904] trunk/crossfire/devel, trunk/crossfire/devel/Makefile.am, trunk/crossfire/devel/devel.c Small tool for easier plugin developpement.

    This tool is written to get informations about compiled server directories.
    compiled name is crossfire-config.
    Should make plugin configure script developpement easier.
  • 2002-12-31 07:19 mwedel
  • [r1903] trunk/crossfire/ChangeLog, trunk/crossfire/server/time.c server/time.c: Fix bad code in stop_arrow that caused crashes/improper
    freeing of data.
    MSW 2002-12-30
  • 2002-12-28 06:35 garbled
  • [r1902] trunk/crossfire/server/spell_effect.c Fix some stupidity in summon_pet that made it not work above level 25 or so.
  • 2002-12-27 08:37 mwedel
  • [r1901] trunk/crossfire/ChangeLog, trunk/crossfire/common/treasure.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/loop.c common/treasure.c: Fix initialization of treasure structs to use calloc.
    server/player.c: Fix infinite loop.
    socket/loop.c: Make sure we put in null terminator for socket data.
    MSW 2002-12-26
  • 2002-12-25 06:45 garbled
  • [r1900] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/global.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/login.c, trunk/crossfire/server/pets.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/server/time.c New Arrow and Pet Code:
    Add bowmode and petmode commands. Allowing the player to change the firing
    style for bows to one of either threewide, or spreadshot.
    Allow players to change the operating modes of his pet with petmode. Can
    be either seek and destroy, defend, or normal historical behavior.
    Change bows to impart speed to arrows based on damage and other magical
    plusses. Damage decays over distance, to stop arrows from flying forever.
    Very fast moving arrows will pierce multiple targets. An arrow moving at a
    speed greater than 10.0 will go straight through a target, losing 1.0 of
    speed in the process.
    Change magic missile to use spell_find_dir instead of find_dir to stop it
    from flying in a circle and hitting the caster, and to make it stop
    flying into walls to hit creatures behind the walls.
  • 2002-12-22 20:43 temitchell
  • [r1899] trunk/crossfire/server/weather.c - modified weather table to use snow mountain transparancies
  • 2002-12-21 08:02 mwedel
  • [r1896] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/weather.c Various bug fixes:
    common/living.c: Reset glow_radius for players, so they stop glowing
    after they snuff out their torch or whatever.
    server/apply.c: Fix message about improving armour so that it is now
    server/monster.c: Add some debug lines that may show cause of excess
    monster hp.
    server/spell_effect.c: fix compile warning in summon_pet(). Clean up
    indentation of alchemy functions, but functional changes is to
    insert gold nuggets below player (so more of the actions work),
    as well as to reset the view position, so that it won't have the
    'previous 50' object selection. Add suggested parens in
    server/weather.c: Fix crash in weather code if snow was only object
    on space.
    MSW 2002-12-20
  • 2002-12-18 17:16 garbled
  • [r1893] trunk/crossfire/lib/formulae Formulae to go along with the new alchemy stuff. By Johnny Shelley,
    looked over and verified by myself.
  • 2002-12-18 16:52 garbled
  • [r1892] trunk/crossfire/server/spell_effect.c Don't allow players to alchemy cauldrons into gold nuggets.
  • 2002-12-18 16:39 garbled
  • [r1891] trunk/crossfire/include/sproto.h, trunk/crossfire/lib/wizhelp/mon_aggr, trunk/crossfire/lib/wizhelp/possess, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/spell_effect.c Add new DM command "possess". This command allows a DM to possess the body
    of a monster.

    Also, fix a bug in the new implementation of summon_pet()
  • 2002-12-14 07:04 garbled
  • [r1886] trunk/crossfire/lib/treasures, trunk/crossfire/server/spell_effect.c Per the comment above summon_pet, I have modified summon_pet() to use the
    treasurelist, rather than the built-in compiled list.
  • 2002-12-13 07:23 garbled
  • [r1885] trunk/crossfire/server/player.c Per Mark's suggestion, make it so attacktype is only transferred to arrows
    that have AT_PHYSICAL only. To avoid fire/cold arrows and the like.
  • 2002-12-13 05:09 garbled
  • [r1884] trunk/crossfire/server/gods.c, trunk/crossfire/server/player.c, trunk/crossfire/server/time.c Fix a typo in the attacktype bow->arrow transfer. Make it so gods can
    now bless bows like they would any other weapon. Make slaying transfer
    fom the bow to the arrow, so the god enchantment is not lost.
  • 2002-12-12 23:48 garbled
  • [r1883] trunk/crossfire/server/apply.c Allow enchant weapon scrolls to be read against bows. Since bows and
    swords can no longer be wielded together.. this isn't a problem anymore.
  • 2002-12-12 21:52 garbled
  • [r1882] trunk/crossfire/server/player.c, trunk/crossfire/server/time.c Fix the fact that bows do not impart thier attacktype to arrows fired.
  • 2002-12-11 21:31 garbled
  • [r1881] trunk/crossfire/server/spell_effect.c It's really lame when I'm DM, and invisible, and a player casts "detect
    invisible", and it works on me..
  • 2002-12-11 19:54 garbled
  • [r1880] trunk/crossfire/server/c_misc.c, trunk/crossfire/server/weather.c Fix an off by one error in the weather pointed out by Mark. Change the
    who command so dm's can see what level everyone is.
  • 2002-12-09 04:59 garbled
  • [r1879] trunk/crossfire/ChangeLog More stuff for the changelog
  • 2002-12-09 04:55 garbled
  • [r1877] trunk/crossfire/server/weather.c Clean up the warnings from gcc in this file.
  • 2002-12-09 04:37 garbled
  • [r1876] trunk/crossfire/include/sproto.h Argh.. cvs merged this for me.. and made a mess.
  • 2002-12-09 04:03 garbled
  • [r1875] trunk/crossfire/include/sproto.h, trunk/crossfire/include/tod.h Header changes for the weather stuff.
  • 2002-12-09 03:52 garbled
  • [r1874] trunk/crossfire/server/weather.c More weather routines:

    Now the game will attempt to completely reformat the world, and modify it
    with the weather and elevation. When dynamiclevel is set to 5 or above,
    the game looks at each tile, and the weather conditions present in that
    tile. It then consults a table of different terrain types, and what
    conditions they prefer to grow under. If the conditions match the spot,
    and there is nothing special about the spot (like a house, or a road),
    then we drop the new tile type on the overlay map on that location.

    Tuning of this can be done at the top of weather.c, by changing the
    weather_tile array.

    Also.. add a feather_map() routine which tries to break up the blockiness
    of some of the weather effects by spreading the tiles around.

    This code works.. but needs tuning, and probably a little more testing.
    Some of the conditions for the various tiles really need to be looked at,
    and fiddled with.
  • 2002-12-06 05:36 mwedel
  • [r1872] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c common/exp.c: Fix bug were drain attacks added exp.
    MSW 2002-12-05
  • 2002-12-04 08:12 mwedel
  • [r1871] trunk/crossfire/ChangeLog, trunk/crossfire/server/player.c server/player.c: Change move_player_attack() so that we look for monsters
    to attack even after finding a rollable object - there can be non
    blocking rollable objects with monsters on top - we want to attack
    the monster, not roll the object.
    MSW 2002-12-03
  • 2002-12-03 07:40 mwedel
  • [r1868] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/common/living.c, trunk/crossfire/common/porting.c, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_move.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_range.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/time.c, trunk/crossfire/utils/arch2xml.py, trunk/crossfire/utils/cfarches.xsl TODO: Move more items from my mailbox to the TODO list.
    common/living.c: Init item_power in player to zero in fix_player() -
    bogus results were getting generated as it just kept getting incremented.
    common/porting.c: fix remove_directory so it works properly - checking
    for . and .. entries too late, calling unlink instead of rmdir.
    include/sproto.h: rebuilt
    lib/animations, lib/archetypes, lib/bmaps, lib/bmaps.paths, lib/crossfire.0,
    lib/crossfire.1, lib/faces: Rebuilt - new archs added, catch is_thrown
    addition to thrown rock/boulder archs.
    server/c_move.c, server/c_range.c: Add another parameter to do_skill() - part, which
    is closest part of creature to target object - current only used
    for the throw code. Update calls to this function to add additional
    server/c_object.c: Remove the NDI_UNIQUE from the 'item is too heavy
    to pick up' so that it won't flood the client with them if players
    goes onto space with lots of objects.
    server/main.c: Minor cleanup to fix compiler warning about ambigous
    server/monster.c: Pass closest part of monster when having it use
    a skill so that it doesn't throw rocks into itself. Update calls to
    do_skill as described above.
    server/player.c: Cal delete_player() when player quits - this properly
    cleans up any per player unique maps they have. Also, check for
    any such maps currently in memory, and delete those so that unique
    maps don't get 'gifted' to the next character of the same name.
    Update calls to do_skill as described above.
    server/shop.c: Combine items of the same name together in the output
    of the shop listings. Include the number of items, remove special
    casing of some objects so that query_base_name is used for all item
    server/skill_util.c: Modify do_skill() to take additional param as
    described above. Also, have do_skill return 1 on success,
    0 on failur to use skill, and not return exp - otherwise,
    monster code has no idea if skill was successfully used, as throw
    doesn't grant exp, and this caused monsters to move into the
    object they just threw. Update calls to do_skill as described
    server/skills.c: Clean up skill_throw function to return meaningfull
    value. Also, pass along extra part of closest monster part
    to target. Modify do_throw to return value, use closest
    part of body as origin point for thwon object.
    server/spell_effect.c: Use isqrt function instead of definining
    ISQRT that used float version. Cleans up compile warning - most
    likely not seen before as spell was #ifdef SPELL_ENCUMBERANCE out.
    server/time.c: Put sanity checking for players speed_left in
    move_player_mover() - got some reports of infinite negative speed
    on metalforge, and this is the only place in the code where I could
    see that happening given the description of the events.
    utils/arch2xml.py, utils/cfarches.xsl: New script (and template) by
    Todd Mitchell. Script can convert archs to xml, and the template
    is usuable with mozilla to look at the output.
    MSW 2002-12-02
  • 2002-12-01 03:46 mwedel
  • [r1857] trunk/crossfire/ChangeLog, trunk/crossfire/common/object.c, trunk/crossfire/include/object.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/c_object.c common/object.c, include/object.h: Add INS_BELOW_ORIGINATOR flag to
    insert_ob_in_map - this is used for treasure chests so the
    treasure is put below the player. Also fix insertiong of items
    on spaces that block view - put them in proper order, and not just
    directly above the floor
    server/apply.c: Tell player what level they need to be if they are not
    of sufficient level to improve armor. Modify apply_treasure to
    use INS_BELOW_ORIGINATOR flag, clean up some of the other logic
    in apply_treasure.
    server/c_object.c: Modify command_take to use the container inventory
    when doing a pickup, and not the container itself.
    MSW 2002-11-30
  • 2002-11-30 04:17 mwedel
  • [r1851] trunk/crossfire/ChangeLog, trunk/crossfire/TODO, trunk/crossfire/common/map.c, trunk/crossfire/include/player.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/player.c, trunk/crossfire/socket/info.c TODO: Updated with dm 'follow' command.
    common/loader.l: Rebuilt.
    common/map.c: Fix up some formatting - no code change.
    include/player.h, server/apply.c, server/player.c, socket/info.c: Remove
    chosen_item_spell field - isn't needed anymore as that information
    is determined each time player fires wand/rod/horn. This fixes
    those items firing magic bullets if they were equipped when player
    saved and rejoined. Some additional cleanup done in rangetostring() -
    mostly formatting changes, but minor code changes.
    MSW 2002-11-29
  • 2002-11-27 01:51 garbled
  • [r1847] trunk/crossfire/include/sproto.h, trunk/crossfire/include/tod.h, trunk/crossfire/server/weather.c Add yet another table and function. plant_a_garden(). Allows for herb
    (and whatnot) growth on the map.
  • 2002-11-26 23:25 garbled
  • [r1846] trunk/crossfire/doc/Developers/weather Add a document describing the weather system.. Not perfect, but gives a
    really good overview for programmers and DM's alike.
  • 2002-11-26 22:13 garbled
  • [r1845] trunk/crossfire/server/weather.c Add comments to most of weather.c's functions to make it.. well..
  • 2002-11-26 21:53 garbled
  • [r1844] trunk/crossfire/include/tod.h, trunk/crossfire/server/weather.c Change singing_in_the_rain and let_it_snow to use a table lookup, rather
    than embedding the names of all the special arches used to make it snow/rain.

    Add my name to this file's copyright, as I think I deserve it. :)
  • 2002-11-26 10:00 garbled
  • [r1843] trunk/crossfire/include/tod.h, trunk/crossfire/server/weather.c Change avoid_weather() to use a table lookup located at the beginning of
    weather.c, rather than a mess of ifs/elses.
  • 2002-11-26 08:57 garbled
  • [r1842] trunk/crossfire/common/map.c, trunk/crossfire/include/config.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/init.c, trunk/crossfire/server/swap.c Nuke #ifdef MAP_RESET
  • 2002-11-26 08:48 garbled
  • [r1841] trunk/crossfire/common/living.c, trunk/crossfire/include/define.h, trunk/crossfire/server/apply.c, trunk/crossfire/server/attack.c, trunk/crossfire/server/c_chat.c, trunk/crossfire/server/c_object.c, trunk/crossfire/server/gods.c, trunk/crossfire/server/login.c, trunk/crossfire/server/main.c, trunk/crossfire/server/monster.c, trunk/crossfire/server/player.c, trunk/crossfire/server/skills.c, trunk/crossfire/server/swap.c, trunk/crossfire/server/time.c Get rid of #ifdef PLUGINS (it is on by default, I didn't take out gros's
  • 2002-11-26 08:37 garbled
  • [r1840] trunk/crossfire/include/config.h, trunk/crossfire/server/skill_util.c get rid of #ifdef NO_AUTO_SKILL_SWITCH
  • 2002-11-26 08:33 garbled
  • [r1839] trunk/crossfire/include/config.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c Nuke USE_CHECKSUM. Done in a way that will not blow up on older playerfiles
    with a checksum. This removes the function calculate_checksum.
  • 2002-11-26 08:08 garbled
  • [r1838] trunk/crossfire/common/holy.c, trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/server/init.c remove #ifdef DUMP_SWITCHES SECURE SHOP_LISTINGS
  • 2002-11-26 07:57 garbled
  • [r1837] trunk/crossfire/server/spell_effect.c get rid of #ifdef LOSSY_ALCHEMY
  • 2002-11-26 07:55 garbled
  • [r1836] trunk/crossfire/include/config.h, trunk/crossfire/server/gods.c remove MORE_PRIEST_GIFTS MULTIPLE_GODS ifdefs
  • 2002-11-26 07:48 garbled
  • [r1835] trunk/crossfire/include/config.h, trunk/crossfire/server/attack.c get rid of NO_CONE_PROPOGATE
  • 2002-11-26 07:44 garbled
  • [r1834] trunk/crossfire/include/config.h, trunk/crossfire/include/player.h, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c Remove ifdefs for USE_SWAP_STATS and SORT_ROLLED_STATS
  • 2002-11-20 08:19 mwedel
  • [r1830] trunk/crossfire/ChangeLog, trunk/crossfire/include/shstr.h include/shstr.h: Update REFCOUNT_TYPE to be an int - seems to at least fix
    the bug of server crashing when running around the bigworld - given the
    size of the maps, quite possible that enough objects of the same name
    would be in memory to overflow the size size of a short.
    MSW 2002-11-19
  • 2002-11-14 11:56 gros
  • [r1828] trunk/crossfire/doc/Developers/python Added additional informations in the Python documentation.

    (Gros - 14/11/02)
  • 2002-11-14 11:00 gros
  • [r1827] trunk/crossfire/plugin/include/plugin_python.h, trunk/crossfire/plugin/plugin_python.c Back to work !

    Added placeholders functions for weather support.

    (Gros - 14/11/02)
  • 2002-11-14 10:21 gros
  • [r1826] trunk/crossfire/doc/Developers/python Back to work !
    Corrected a small typo in the Python docs

    (yann.chachkoff@mailandnews.com - 14/11/02)
  • 2002-11-14 10:17 gros
  • [r1825] trunk/crossfire/plugin/plugin_python.c Back to work !
    Corrected typo in the Python plugin code preventing the use of an archetype name in CreateObject

    (yann.chachkoff@mailandnews.com - 14/11/02)
  • 2002-11-14 10:13 gros
  • [r1824] trunk/crossfire/doc/Developers/python Back to work ! Minor correction in the Python documentation

    (yann.chachkoff@mailandnews.com, 14/11/02)
  • 2002-11-14 01:08 garbled
  • [r1823] trunk/crossfire/include/config.h, trunk/crossfire/server/spell_effect.c Nuke USE_LIGHTING and SHOP_LISTINGS from orbit.
  • 2002-11-14 01:03 garbled
  • [r1822] trunk/crossfire/common/item.c, trunk/crossfire/include/config.h FULL_RING_DESCRIPTION is default. Nuke the define from orbit.
  • 2002-11-14 00:47 garbled
  • [r1821] trunk/crossfire/doc/settings, trunk/crossfire/include/config.h, trunk/crossfire/lib/settings, trunk/crossfire/server/init.c Move stat_loss_on_death, use_permanent_experience, and balanced_stat_loss
    from command line arguments to the lib/settings file. Document, and
    clean up config.h
  • 2002-11-14 00:32 garbled
  • [r1820] trunk/crossfire/doc/settings, trunk/crossfire/include/config.h Add a document describing some of the settings. At the same time, pull
    most of the old setting cruft out of config.h, to avoid potential confusion.
  • 2002-11-14 00:19 garbled
  • [r1819] trunk/crossfire/common/readable.c, trunk/crossfire/include/config.h, trunk/crossfire/server/init.c, trunk/crossfire/server/skill_util.c Nuke #ifdef ALCHEMY from orbit. If you don't want alchemy cp /dev/null
  • 2002-11-13 05:56 garbled
  • [r1818] trunk/crossfire/ChangeLog, trunk/crossfire/DEVELOPERS Update the changelog. Add soemthing else to developers while I was in there.
  • 2002-11-13 05:53 garbled
  • [r1817] trunk/crossfire/lib/settings Update the settings file with all my new settings. wheeee.
  • 2002-11-13 05:49 garbled
  • [r1816] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c #define MOTD -> settings.motd
    #define DM_MAIL -> settings.dm_mail
  • 2002-11-13 05:24 garbled
  • [r1815] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/include/player.h, trunk/crossfire/include/sproto.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/hiscore.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_util.c #ifdef SPELLPOINT_LEVEL_DEPEND -> settings.spellpoint_level_depend
    #ifdef EXPLORE_MODE -> settings.explore_mode
    While I was here.. make explore mode actually *work*. It didn't even
    have an entry in the commands array.
  • 2002-11-13 04:57 garbled
  • [r1814] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/server/c_object.c, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/shop.c, trunk/crossfire/server/swap.c #ifdef REAL_WIZ -> settings.real_wiz
    #ifdef RECYCLE_TMP_MAPS -> settings.recycle_tmp_maps
    Even found a cute bug while fixing up real_wiz.
  • 2002-11-13 01:17 garbled
  • [r1813] trunk/crossfire/include/player.h Missed a define for SPELL_ENCUMBRANCE
  • 2002-11-13 00:55 garbled
  • [r1812] trunk/crossfire/lib/settings update with my work so far: RESURRECTION SET_TITLE SEARCH_ITEMS
  • 2002-11-13 00:49 garbled
  • [r1811] trunk/crossfire/common/init.c, trunk/crossfire/common/object.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/include/object.h, trunk/crossfire/server/attack.c, trunk/crossfire/server/init.c, trunk/crossfire/server/main.c, trunk/crossfire/server/rune.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/socket/info.c #ifdef CASTING_TIME -> settings.casting_time
  • 2002-11-13 00:26 garbled
  • [r1810] trunk/crossfire/common/init.c, trunk/crossfire/common/living.c, trunk/crossfire/include/global.h, trunk/crossfire/include/includes.h, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/apply.c, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c #ifdef SPELL_ENCUMBRANCE -> settings.spell_encumbrance
    #ifdef SPELL_FAILURE_EFFECTS -> settings.spell_failure_effects
  • 2002-11-12 23:20 garbled
  • [r1809] trunk/crossfire/common/init.c, trunk/crossfire/common/living.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/include/player.h, trunk/crossfire/server/c_object.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/player.c #ifdef SEARCH_ITEMS -> settings.search_items
  • 2002-11-12 23:09 garbled
  • [r1808] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/server/c_misc.c, trunk/crossfire/server/c_party.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/init.c, trunk/crossfire/server/login.c, trunk/crossfire/server/player.c SET_TITLE and RESURRECTION are now settings.
  • 2002-11-12 22:34 garbled
  • [r1807] trunk/crossfire/common/init.c, trunk/crossfire/include/config.h, trunk/crossfire/include/global.h, trunk/crossfire/lib/settings, trunk/crossfire/server/init.c, trunk/crossfire/server/player.c convert #ifdef NOT_PERMADETH into settings.not_permadeth.
  • 2002-11-11 09:05 garbled
  • [r1806] trunk/crossfire/ChangeLog, trunk/crossfire/DEVELOPERS Add myself to the Developers list. Put the alchemy changes in the changelog.
  • 2002-11-11 09:01 garbled
  • [r1805] trunk/crossfire/lib/formulae Update this file to be compatible with the new alchemy code. All
    arrow/bow formulae were moved to bowyer/workbench. All weapon/armor
    formulae were moved to smithery/forge. Please feel free to fiddle this
    file, alot more can probably be done with it by someone creative.
  • 2002-11-11 08:59 garbled
  • [r1804] trunk/crossfire/common/recipe.c, trunk/crossfire/include/recipe.h, trunk/crossfire/server/alchemy.c, trunk/crossfire/server/skill_util.c, trunk/crossfire/server/spell_effect.c New alchemy code, as discussed on the developer list. Now recipies include
    two new tags: skill and cauldron. With skill, you can set which skill
    activates this recipie, and the cauldron, corresponds to the arch name of
    the facility you will use when creating the item. In this way, item
    creation is now more generalized than just alchemy, and specific formulae
    can be written to utilize different skills, or perhaps special formulae
    would require a hard-to-find cauldron.

    Functionally, the alchemy, or alchemy-like-skills are now activated by
    the use_skill command. The secondary use of the alchemy spell has been
    withdrawn, so now it functions in the way it was originally intended again.
  • 2002-11-08 08:54 garbled
  • [r1801] trunk/crossfire/server/c_misc.c, trunk/crossfire/server/commands.c, trunk/crossfire/server/init.c, trunk/crossfire/server/weather.c Add new command "weather". Displays the current weather conditions to the
    player. TODO: make it dump the weathermap data for a wiz.
    Add rain. Touch up snow a bit, and hunt down and kill a few minor bugs.
    All that is left to do for basic visual weather is hail and fog, and then
    messages to the player expressing conditional changes.
    Rain and snow only occur at dynamiclevel >= 2.
  • 2002-11-08 08:50 garbled
  • [r1800] trunk/crossfire/common/glue.c, trunk/crossfire/common/map.c, trunk/crossfire/common/utils.c Add glue for weather_effect from server/weather.c
    Make decay_objects stop destroying all my snow and puddles. Lower the
    ferocity of this function a bit as well.
    in ready_map_name, we call weather_effect, so that as a player enters a
    worldmap tile, he will immediately see the current weather conditions.
  • 2002-11-08 08:45 garbled
  • [r1799] trunk/crossfire/include/funcpoint.h, trunk/crossfire/include/libproto.h, trunk/crossfire/include/sproto.h, trunk/crossfire/include/tod.h Move the weather defines into tod.h. Add a function pointer for the
    weather_effect command, so it can be called from ready_map.
  • 2002-11-06 09:47 garbled
  • [r1794] trunk/crossfire/common/loader.l, trunk/crossfire/common/map.c, trunk/crossfire/include/define.h, trunk/crossfire/server/weather.c Better handling for snow. Now when snowing on cobblestones, we use a
    see-through image, so we don't obscure the paths. Provide handling for
    upgrading and downgrading snow. Actually melt glaciers. Create a new
    flag, FLAG_FLOOR_OVERLAY. When set in an overlay map, this item is
    loaded INS_ABOVE_FLOOR_ONLY, so we can load the see-through-snow over
    cobblestones without obscuring things like signs and walls.
  • 2002-11-01 07:54 garbled
  • [r1787] trunk/crossfire/include/map.h Forgot to commit this for the rainfall stuff. Sorry everyone.
  • 2002-10-31 04:50 garbled
  • [r1786] trunk/crossfire/include/sproto.h, trunk/crossfire/server/weather.c Minor twiddlings and bugfixes throughout the weather code.

    Addition of rainfall accumulation data, and finally something for
    dynamiclevel 2: Snow. Yes, it now snows, melts, and oceans freeze into
    glaciers. Still imperfect, and I don't reccomend turning it on just yet,
    (at least for players). It's stable, it just makes a mess of the roads.
  • 2002-10-29 21:26 garbled
  • [r1781] trunk/crossfire/common/map.c When loading an overlay, if the object we load off the overlay is a floor
    tile, load it INS_ABOVE_FLOOR_ONLY, rather than INS_ON_TOP, so we don't
    obscure things that would normally sit on the floor.
  • 2002-10-29 10:24 garbled
  • [r1780] trunk/crossfire/include/sproto.h, trunk/crossfire/server/weather.c, trunk/crossfire/utils/maps.c Hurray! Weather now works and functions. (still no game effect)
    This commit adds the compute_sky routine. This routine takes all of the
    conditions that make up the weather, and actually figures out what the real
    weather is. Also, if we are in fastclock mode, we write the skymap out
    occasionally, for debugging purposes. We never read the skymap, it is
    allways computed on the fly.

    Change the maps program to read the new skymap.
  • 2002-10-29 09:00 garbled
  • [r1779] trunk/crossfire/include/sproto.h, trunk/crossfire/server/weather.c Add a routine to figure out which weathermap something is in, given it's
    x,y coordinates, and the name of the current map. Also add a function
    to compute the real temperature of a given weathermap location. This
    function takes the base temp, and applies wind and time to it.
  • 2002-10-29 07:49 garbled
  • [r1778] trunk/crossfire/server/weather.c Finally. Fix the temperature calculations, so that the equator actually
    moves north<->south during the seasons. Now the base temperature map is
    actually correct.
  • 2002-10-29 07:16 garbled
  • [r1777] trunk/crossfire/include/sproto.h Add prototypes for new stuff added in weather.c
  • 2002-10-29 07:16 garbled
  • [r1776] trunk/crossfire/server/weather.c Add better code for handling the "gulf stream". Now the gulf stream
    actually persists, and is no longer nuked by the pressuremap. More
    twiddles to the humidity, to try and prevent the whole continent from
    becoming a vast desert. It would really help things if there were a few
    more lakes and rivers...
  • 2002-10-28 10:20 garbled
  • [r1773] trunk/crossfire/utils/maps.c Add code to make humidmap.ppm
  • 2002-10-28 10:20 garbled
  • [r1772] trunk/crossfire/server/weather.c If you are going to generate a file that takes 30 minutes to generate,
    make sure you actually generate it correctly. Lots of fixes for humidity,
    but humidity still isn't quite right.
  • 2002-10-28 07:14 garbled
  • [r1771] trunk/crossfire/common/map.c Don't save tiling data in the map_header on overlay maps. It makes the
    overlay load really verbose.
  • 2002-10-28 06:15 garbled
  • [r1769] trunk/crossfire/common/loader.l Forgot to add is_water somewhere
  • 2002-10-28 06:04 garbled
  • [r1767] trunk/crossfire/lib/attackmess Add messages for crash and bludgeon. Fix a typo in pierce
  • 2002-10-28 04:54 garbled
  • [r1764] trunk/crossfire/ChangeLog Changelog entry for the last N commits.
  • 2002-10-28 04:53 garbled
  • [r1763] trunk/crossfire/utils/maps.c utils/maps.c: This program will generate ppm files from each of the
    weathermaps. Mostly for debugging, but curious DM's might find it useful
    to see the weather.
  • 2002-10-28 04:50 garbled
  • [r1762] trunk/crossfire/server/init.c, trunk/crossfire/server/weather.c server/init.c: add code to read fastclock setting
    server/weather.c: Complete update, largely rewritten. Now the world is
    cut into a 100x100 matrix of weathermaps. Each one of these maps is
    computed at initial boot, and written to disk, following which, they are
    simply read from disk at boot. For each of the main weather types
    (pressure, humitidy, base temperature, wind direction, wind speed) the
    game recomputes the entire weathermap, applying smoothing algorithims, or
    derriving each map from it's predecessor. Weathermaps are only used if
    you have set your dynamiclevel to 1 or greater, and, are using the
    bigmap set. At this time, there is still no functional change to the game,
    bigmap, or not.
  • 2002-10-28 04:42 garbled
  • [r1761] trunk/crossfire/common/init.c, trunk/crossfire/common/loader.l common/init.c: update for FLAG_IS_WATER
    common/loader.l: update for FLAG_IS_WATER
  • 2002-10-28 04:39 garbled
  • [r1760] trunk/crossfire/include/define.h, trunk/crossfire/include/global.h, trunk/crossfire/include/map.h, trunk/crossfire/include/sproto.h include/define.h: add FLAG_IS_WATER
    include/global.h: add fastclock to settings
    include/map.h: add water to weathermap structure
    include/sproto.h: add tons of new functions in weather.c
  • 2002-10-28 04:36 garbled
  • [r1759] trunk/crossfire/socket/loop.c add a setting fastclock. This makes the server's clock run *really*
    fast. For now, it's good for debugging purposes, but in the future it will
    allow a dm to ravage a world with weather quickly.
  • 2002-10-17 07:15 mwedel
  • [r1751] trunk/crossfire/ChangeLog, trunk/crossfire/lib/artifacts, trunk/crossfire/server/c_chat.c server/c_chat.c: Fix some buffer overflow issues - use snprintf or
    use new_draw_info_format instead.
    lib/artifacts: Update some cloaks not to require a minimum magic level,
    since that will never be met.
    MSW 2002-10-16
  • 2002-10-14 07:03 mwedel
  • [r1748] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/common/map.c Minor bugfixes:
    common/living.c: Fix it so that if you die, you won't _gain_ exp in any
    skills - could happen if new table is harder - 3 level loss could still
    mean having higher exp total.
    common/map.c: Fix on_same_map so check to see if either object has null
    map value - prevents crashes.
    MSW 2002-10-13
  • 2002-10-12 05:34 mwedel
  • [r1747] trunk/crossfire/ChangeLog, trunk/crossfire/common/living.c, trunk/crossfire/include/libproto.h, trunk/crossfire/server/c_wiz.c, trunk/crossfire/server/gods.c Experience cleanup - the main functional change is that no upper limit of
    exp in an individual skill, save for the limit that there is an upper
    limit of total exp a player can have. Thus, if a player concentrates
    complete in one skill, he could get to level 110 in it. A lot of
    code cleanup was done - so much had gotten added to the exp code that it
    was a real mess.
    common/living.c: re-arrange some of the code, so all the exp related
    functions are together. remove adjust_exp(), change check_dm_add_exp_to_obj()
    to check_exp_adjust. Add new functions add_player_exp(), check_exp_loss(),
    check_exp_add(), subtract_player_exp().
    include/libproto.h: rebuilt.
    server/c_wiz.c: Update command_addexp() to use new exp functions.
    server/gods.c: Update lose_priest_exp() to use new exp functions.
    MSW 2002-10-11
  • 2002-10-08 06:38 mwedel
  • [r1746] trunk/crossfire/ChangeLog, trunk/crossfire/common/porting.c, trunk/crossfire/configure, trunk/crossfire/configure.ac, trunk/crossfire/include/autoconf.h.in, trunk/crossfire/random_maps/square_spiral.c configure, configure.ac: Remove --enable-old-layout option - that is more than
    3+ years old now. Add --enable-dmalloc option so code can be compiled
    with dmalloc debugging without needing to change/rebuild the configure
    common/porting.c: Add stdarg.h to list of included files.
    include/autoconf.h.in: rebuilt, HAVE_LIBDMALLOC undef added.
    random_maps/square_spiral.c: fix bound checking value.
    MSW 2002-10-07
  • 2002-10-04 05:59 mwedel
  • [r1744] trunk/crossfire/ChangeLog, trunk/crossfire/common/item.c common/item.c: Fix bug with identified potions not getting set to proper name.
    MSW 2002-10-03
  • 2002-10-04 05:46 mwedel
  • [r1743] trunk/crossfire/server/spell_effect.c Bug fix for animate weapon control - broken in last change with golems,
    as golem_count wasn't getting set.
    MSW 2002-10-03
  • 2002-10-03 07:07 mwedel
  • [r1742] trunk/crossfire/ChangeLog, trunk/crossfire/include/player.h, trunk/crossfire/server/player.c, trunk/crossfire/server/spell_effect.c, trunk/crossfire/server/spell_util.c, trunk/crossfire/socket/request.c Bugfixes: Add golem_count element to player structure so we can pro